Who is ready for Renewal and 3rd class?

Started by bleu, Jun 17, 2009, 12:48 AM

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bleu

Two years has passed since 3rd class was first announced, and today, Renewal and 3rd class are finally on kRO (main servers). In the coming days/weeks many players will be seeking answers.


1. Which severs have decided to go ahead and implement Renewal and 3rd class?

2. Which severs has chosen not to implement Renewal and 3rd class, and will cease updating after Episode 13.2 New World? Thus effectively preserving the current game as it is.

3. For those servers which are trying to implement Renewal and 3rd class- how can you convince current players and potential players that you have the resources and capability to successfully implement Renewal and 3rd class? What sort of time frame can we expect to see, before Renewal and 3rd Class will be rolled out on your servers?

4. Are there any servers which are planning to implement just 3rd class (class, skills and sprites) but using the current game mechanics (i.e. not implementing Renewal mechanics)?

5. Any other servers which have been caught with their pants down and have no clue what to do?


Kisuka

in my opinion ANY SERVERS adding 3rd classes to the current version of eA/RO is just going to ruin their server's balance due to the fact that RO:Renewal has new formulas. Any server trying to add the renewal stuff would need to know everything about it, adding just the jobs and skills means nothing, a lot of things were re-written this is why even eA would need to do a new branch for it.

LemonCrosswalk

Third classes are broken without the renewal. eAthena hasn't released the renewal.

LiteX

I find ridiculous that people want 3rd Classes on their servers w/o renewal mechanics, sad case is that pretty much many servers now have this kind of s*** implemented
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SilverStream~

An option for private servers is to implement the third classes, but to change their skills.

It is kind of like when the first trans came.  They were overpowered and had some changes to make them fit into ro.
Changing the third classes to work as some kind of third trans, where they are not superpowerful, and perhaps change the skills too.

If 3rd classes are implemented on a server, it also means upping every mid to high level monster to try and balance the insane damage on can do on a third class.


If you will, it would be trans with extra goodies.
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Hutchy

At topic question:

I'm ready for RO to just die already.

Orange

I agree with Hutchy.

I refuse to play any server that puts in 3rd classes, Or even sais they are planning on it/renewal.
:3

Ayu

guessing that most server will need to decide if they're going with renewal or not in the future, or maybe they'll split their server into "traditional" and "renewal" versions...

redcarl90

I'd rather play RO2. ;D since some are trying to implement 3rd class but just cause error's & lag. 8)


LiteX

Quote from: redcarl90 on Jun 17, 2009, 06:56 AM
I'd rather play RO2. ;D since some are trying to implement 3rd class but just cause error's & lag. 8)

Nothing out of the ordinary, people do tend to just focus on the good point of things and end up f'ing up stuff because they didn't look at the cons
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Kisuka

I may not manage my server anymore but I know i won't allow it to have 3rd classes, in fact i believe i added a 'no unfinished/fan made game mechanics' rule to its GM rules before i quit. Hopefully more servers will think of this before they decide to add 3rd classes and unofficial instance dungeons.

In my opinion, the best bet for a server would be 2 servers with 1 login; one server being original RO with no 3rd and the other being eA:renewal with the 3rd classes, of course thats if eA makes a new branch for renewal. If I remember correctly, renewal is still in testing on kRO.

Descent

Not really excited about it, neither is my wife(who has played RO for nearly four years now). I've been a bit busy focusing my attentions to my soon to be two online F1 Leagues(one as a competitor, the other as a Test Driver), and I don't really see the Renewal as something that's going to revive the game. Honestly, it's too little too late.

Loki

I don't give a damn. For all I know, I only play local servers and the only exception is MouRO. But I don't mind giving renewal a try. As for server adding the third classes without renewal, they could always add a damage cap or some sort to prevent unbalance.
QuoteWhatever floats your boat.

Broken Moon

I really want them, even though I don't really know. Maybe it's because of all the awesome skills, or because I find this new system way more balanced.
As for 3rd classes on current RO, well, that's hilarious. It's not like anyone actually cares about balance, since there are so many slots everywhere SinX/Champ servers out there, who only want more people playing on their server and will break anything that's needed in order to do so. However, rebalancing them (at least so early) also seems like a bad idea. Adding their sprites could be a nice idea, or adding them while disabling their new skills, and so on.

The hilarious fact is that we're probably going to play it as it should be played on iRO before any eA-based private server. I wonder if anyone's going to find an Aegis build lying around, or if Gravity has changed its engine for this thing...

also lol RO2

Xarale

Alright, probably gonna be unpopular with this point of view, but screw it, I'm actually looking forward to renewal/3rd classes.

Let's face facts, RO has been stale for a long time now, with all recent updates consisting of a new town/dungeon which no one really visits a month after it's released. (aside a couple)  The majority of current classes can be easily played by hitting around 2 hotkeys over & over til mobs/enemy players/yourself dies.  Also due to the current lack of variety in various class skills, you can easily predict right now what skills each class will use against you.  For example, if you're currently WoE'ing, and you see a stalker come towards you.. you already know that 95% of the time, they're going to try to full strip you.

Moving onto 3rd classes, from what I've seen so far, most of the new classes have a much larger variety of skills to choose from.  Going back to the above example, sure.. a Shadow Chaser will probably still full strip you, but unlike before, they now have a large variety of other debuffs/skills to use against you.  Since the majority of those debuffs are useful, you can't predict as easily what skills they will use against you.

While I do admit that this update is probably too late to save RO from its declining population, it's still easily the biggest update in years, and I'm personally looking forward to being a part of it.  I'm looking forward to learning how to use & deal with each of the new classes, along with getting used to all the new renewal changes.  It's a nice breath of fresh air, something RO has needed for a long time now.  There's a couple of new features that I don't approve of, but until I play renewal for myself, I can't really judge it.

One thing I do agree on though, is that servers should wait until all classes/renewal is fully working before implementing it.  Those that implement 3rd jobs now will only ruin the server's balance.

Relics

Quote from: Xarale on Jun 17, 2009, 02:02 PM
The majority of current classes can be easily played by hitting around 2 hotkeys over & over til mobs/enemy players/yourself dies.
Gonna disagree with you there man, it may be true for mobs but certainly not players. That or you only face s*** ones.

LemonCrosswalk

Hey, it's new. God knows RO is a bit new to this "new content" thing. That's probably why people like RO. It hasn't changed for so long they know the way to be "uber 1337" and "pwn" people in pvp. Of course they don't want it to change. It took them like 6 years to learn how to play the game well.

Pandora

I'm gonna compare this to mouro, it's awesome, but it's not the same game anymore and not everyone wants to re-learn a new game, we play RO because we like how it is, if we wanted another game we'd find it, lord knows there's plenty of mmo out there.

As for what to do server wise, for our part it's not decided yet, we've talked about it, but we concluded that we wouldn't make a final decision about it until we have all the facts and information. First it will depend first on what eA does, will they code renewal? If they don't you can be sure most server wont have it. Then, what is renewal in the end, we've been reading doodle's reports, and the kro update but it's a short list for such a big change, we'll have to try it before we decide. It's too soon to choose, let's see how kRO fares with it first.
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Irrelevant

Quote from: Pandora on Jun 17, 2009, 03:16 PM
I'm gonna compare this to mouro, it's awesome, but it's not the same game anymore and not everyone wants to re-learn a new game, we play RO because we like how it is, if we wanted another game we'd find it, lord knows there's plenty of mmo out there.

As for what to do server wise, for our part it's not decided yet, we've talked about it, but we concluded that we wouldn't make a final decision about it until we have all the facts and information. First it will depend first on what eA does, will they code renewal? If they don't you can be sure most server wont have it. Then, what is renewal in the end, we've been reading doodle's reports, and the kro update but it's a short list for such a big change, we'll have to try it before we decide. It's too soon to choose, let's see how kRO fares with it first.

I've rumors of eA coding the renewal system on a completely different branch. I think just splitting a server into renewal and non-renewal will be the crowd pleaser.

Xarale

Quote from: Relics on Jun 17, 2009, 02:06 PM
Quote from: Xarale on Jun 17, 2009, 02:02 PM
The majority of current classes can be easily played by hitting around 2 hotkeys over & over til mobs/enemy players/yourself dies.
Gonna disagree with you there man, it may be true for mobs but certainly not players. That or you only face s*** ones.

Ok I admit, I exaggerated slightly there. lol.  The point I was trying to make though, is that some of the pure DPS classes currently don't have a large variety of useful skills to use compared to the new 3rd class skill tables.  Though, I guess we'd have to wait until all 3rd classes are done/released before this can be completely verified.

Quote from: Irrelevant on Jun 17, 2009, 03:25 PM
I've rumors of eA coding the renewal system on a completely different branch. I think just splitting a server into renewal and non-renewal will be the crowd pleaser.
This would be the best solution, I hope this is the way it ends up.

Pandora

Quote from: Xarale on Jun 17, 2009, 03:33 PM
Quote from: Irrelevant on Jun 17, 2009, 03:25 PM
I've rumors of eA coding the renewal system on a completely different branch. I think just splitting a server into renewal and non-renewal will be the crowd pleaser.
This would be the best solution, I hope this is the way it ends up.

Then again that mean splitting population, and having 2 servers to manage, although I'm not against the idea myself, it also has its bad side that must be considered.
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bleu

QuoteIt's been said many many many times before, and it'll be said once again before I close this.

eAthena will most likely NOT follow the renewal. If we do, it'll be of a separate branch, probably not even maintained by eAthena itself.


The above statement was from Jguy, Admin of eAthena a few days ago. I wouldn't be too hopeful that eA will be coding Renewal.

Slice

I'll flow with eAthena. Implementing renewal without their help will be an achievement, but a pain in the hiney.

LemonCrosswalk

There's no doubt that there is going to be Ro "Classic" servers still around.

Kisuka

Quote from: bleu on Jun 17, 2009, 03:45 PM
QuoteIt's been said many many many times before, and it'll be said once again before I close this.

eAthena will most likely NOT follow the renewal. If we do, it'll be of a separate branch, probably not even maintained by eAthena itself.


The above statement was from Jguy, Admin of eAthena a few days ago. I wouldn't be too hopeful that eA will be coding Renewal.
It's not like I'm not a dev for eA or anything and haven't been posting things~

eA team is currently making a game plan for many issues including renewal. It's all still in planning.

bleu

#25
Quote from: Xarale on Jun 17, 2009, 02:02 PM
I'm actually looking forward to renewal/3rd classes.

I too am looking forward to Renewal and 3rd Class. However it would appear many private servers (large and small alike) are ill-prepared to embrace Renewal and 3rd Class. Most are just waiting and expecting eAthena to do it for them and hand over the codes/scripts whenever that may be. Some have even gone as far as openly criticizing competing servers which are attempting to code, implement and test Renewal and 3rd Class on their servers. Given, many private servers do not have the resources and capability to take on something colossal as Renewal and 3rd Class. It surprises me even more when there are Admins and GMs who are unaware that Gravity has launched Renewal and 3rd Class on kRO. Some still continue to brush off Renewal and 3rd Class with the excuse "It's still in testing! We will not start anything until Renewal is finalised"... Wake up!!! It's not in testing phase anymore!


The first step toward change is awareness. The second step is acceptance.
Nathaniel Branden


Change has a considerable psychological impact on the human mind. To the fearful it is threatening because it means that things may get worse. To the hopeful it is encouraging because things may get better. To the confident it is inspiring because the challenge exists to make things better.
King Whitney Jr.

Kisuka

bleu, many of the servers you speak of that have added the 3rd class mod from the eA forums have not even attempted to change the actual game mechanics that go along with renewal, and because of this, that is why others have said it's a bad idea.
Why do you think eA has to make a new branch just for renewal? It's because in renewal there are MANY changes that just can't be done in trunk. If I remember right Gravity said they were planning on a new stat system, and also changes many of the formulas in the RO game mechanics.
So, to add just the sprites/skills (the mod), but not change EVERYTHING, including using a renewal client (im sure 60% of the servers that added 3rd are using an XRay client with 3rd class stuff added to tabs) is a really bad idea.

Do you understand now? It's not so much that people are waiting for eA to just hand it to them, its that they KNOW it's a bad idea to add them without altering eA greatly in the source. Hell, even I know it.

Pandora

Renewal may be finalized on kRO (for 3-1 at least, not 3-2) however it's not like they have released the exact formulas, so in order to replicate it a lot of testing will have to be one by whomever decides to attempt to emulate it.
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LiteX

Quote from: Pandora on Jun 18, 2009, 08:39 AM
Renewal may be finalized on kRO (for 3-1 at least, not 3-2) however it's not like they have released the exact formulas, so in order to replicate it a lot of testing will have to be one by whomever decides to attempt to emulate it.

Doesn't iROWiki People test things to the exact billionth decimal?
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