Who is ready for Renewal and 3rd class?

Started by bleu, Jun 17, 2009, 12:48 AM

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bleu

Two years has passed since 3rd class was first announced, and today, Renewal and 3rd class are finally on kRO (main servers). In the coming days/weeks many players will be seeking answers.


1. Which severs have decided to go ahead and implement Renewal and 3rd class?

2. Which severs has chosen not to implement Renewal and 3rd class, and will cease updating after Episode 13.2 New World? Thus effectively preserving the current game as it is.

3. For those servers which are trying to implement Renewal and 3rd class- how can you convince current players and potential players that you have the resources and capability to successfully implement Renewal and 3rd class? What sort of time frame can we expect to see, before Renewal and 3rd Class will be rolled out on your servers?

4. Are there any servers which are planning to implement just 3rd class (class, skills and sprites) but using the current game mechanics (i.e. not implementing Renewal mechanics)?

5. Any other servers which have been caught with their pants down and have no clue what to do?


Kisuka

in my opinion ANY SERVERS adding 3rd classes to the current version of eA/RO is just going to ruin their server's balance due to the fact that RO:Renewal has new formulas. Any server trying to add the renewal stuff would need to know everything about it, adding just the jobs and skills means nothing, a lot of things were re-written this is why even eA would need to do a new branch for it.

LemonCrosswalk

Third classes are broken without the renewal. eAthena hasn't released the renewal.

LiteX

I find ridiculous that people want 3rd Classes on their servers w/o renewal mechanics, sad case is that pretty much many servers now have this kind of s*** implemented
ライテ‐エクス

SilverStream~

An option for private servers is to implement the third classes, but to change their skills.

It is kind of like when the first trans came.  They were overpowered and had some changes to make them fit into ro.
Changing the third classes to work as some kind of third trans, where they are not superpowerful, and perhaps change the skills too.

If 3rd classes are implemented on a server, it also means upping every mid to high level monster to try and balance the insane damage on can do on a third class.


If you will, it would be trans with extra goodies.
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Hutchy

At topic question:

I'm ready for RO to just die already.

Orange

I agree with Hutchy.

I refuse to play any server that puts in 3rd classes, Or even sais they are planning on it/renewal.
:3

Ayu

guessing that most server will need to decide if they're going with renewal or not in the future, or maybe they'll split their server into "traditional" and "renewal" versions...

redcarl90

I'd rather play RO2. ;D since some are trying to implement 3rd class but just cause error's & lag. 8)


LiteX

Quote from: redcarl90 on Jun 17, 2009, 06:56 AM
I'd rather play RO2. ;D since some are trying to implement 3rd class but just cause error's & lag. 8)

Nothing out of the ordinary, people do tend to just focus on the good point of things and end up f'ing up stuff because they didn't look at the cons
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Kisuka

I may not manage my server anymore but I know i won't allow it to have 3rd classes, in fact i believe i added a 'no unfinished/fan made game mechanics' rule to its GM rules before i quit. Hopefully more servers will think of this before they decide to add 3rd classes and unofficial instance dungeons.

In my opinion, the best bet for a server would be 2 servers with 1 login; one server being original RO with no 3rd and the other being eA:renewal with the 3rd classes, of course thats if eA makes a new branch for renewal. If I remember correctly, renewal is still in testing on kRO.

Descent

Not really excited about it, neither is my wife(who has played RO for nearly four years now). I've been a bit busy focusing my attentions to my soon to be two online F1 Leagues(one as a competitor, the other as a Test Driver), and I don't really see the Renewal as something that's going to revive the game. Honestly, it's too little too late.

Loki

I don't give a damn. For all I know, I only play local servers and the only exception is MouRO. But I don't mind giving renewal a try. As for server adding the third classes without renewal, they could always add a damage cap or some sort to prevent unbalance.
QuoteWhatever floats your boat.

Broken Moon

I really want them, even though I don't really know. Maybe it's because of all the awesome skills, or because I find this new system way more balanced.
As for 3rd classes on current RO, well, that's hilarious. It's not like anyone actually cares about balance, since there are so many slots everywhere SinX/Champ servers out there, who only want more people playing on their server and will break anything that's needed in order to do so. However, rebalancing them (at least so early) also seems like a bad idea. Adding their sprites could be a nice idea, or adding them while disabling their new skills, and so on.

The hilarious fact is that we're probably going to play it as it should be played on iRO before any eA-based private server. I wonder if anyone's going to find an Aegis build lying around, or if Gravity has changed its engine for this thing...

also lol RO2

Xarale

Alright, probably gonna be unpopular with this point of view, but screw it, I'm actually looking forward to renewal/3rd classes.

Let's face facts, RO has been stale for a long time now, with all recent updates consisting of a new town/dungeon which no one really visits a month after it's released. (aside a couple)  The majority of current classes can be easily played by hitting around 2 hotkeys over & over til mobs/enemy players/yourself dies.  Also due to the current lack of variety in various class skills, you can easily predict right now what skills each class will use against you.  For example, if you're currently WoE'ing, and you see a stalker come towards you.. you already know that 95% of the time, they're going to try to full strip you.

Moving onto 3rd classes, from what I've seen so far, most of the new classes have a much larger variety of skills to choose from.  Going back to the above example, sure.. a Shadow Chaser will probably still full strip you, but unlike before, they now have a large variety of other debuffs/skills to use against you.  Since the majority of those debuffs are useful, you can't predict as easily what skills they will use against you.

While I do admit that this update is probably too late to save RO from its declining population, it's still easily the biggest update in years, and I'm personally looking forward to being a part of it.  I'm looking forward to learning how to use & deal with each of the new classes, along with getting used to all the new renewal changes.  It's a nice breath of fresh air, something RO has needed for a long time now.  There's a couple of new features that I don't approve of, but until I play renewal for myself, I can't really judge it.

One thing I do agree on though, is that servers should wait until all classes/renewal is fully working before implementing it.  Those that implement 3rd jobs now will only ruin the server's balance.