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RateMyServer.Net => Server Reviews => Topic started by: Minatoaquades on Aug 05, 2023, 03:06 PM

Title: Review of Return to Morroc (Sadly, more bad than good)
Post by: Minatoaquades on Aug 05, 2023, 03:06 PM
The Good

Unique experience - Everything is new! Its like playing a new game. You have to rediscover everything

Multiple Classes - Every class is unique! Different experience, although this also has downsides

Zero pay to win - donations are for costumes only and the costumes on donate shop are not really better than the farmable ones


Helpful Community - Everyone is helpful on the server except when it comes to MVP camping, people who joined the server earlier than you pretty much owns the MVPs with the best drops. You dont stand a chance against their gears, aside from that though, when you have questions everyone is willing to help and guide you

Game experience - Game experience is pretty enjoyable when you are playing meta jobs.


The Bad

Class balance - (you can play any classes but dont expect to beat NR and Legends on any content), The owner keeps saying he has a vision for each classes but couldnt even tell discord what his vision is, he likes to run around in circles when it comes to class balancing. Main problem is that he himself doesnt know the full mechanics of each class but still refuses to listen to those who actually plays the classes. His ego is what is holding back proper balancing.


Game experience - Game experience is horrible if youre playing classes that is undertuned, a lot of the classes are undertuned. The game is all about being able to farm high level mobs and MVPs and sadly, not every class has the tools to do it. Either play meta or just be stuck farming 130 areas, dont bother doing 145 above MVPs as it is impossible to solo.

Patch or development - We all know private servers are always evolving and changing. Being able to deliver good changes is part of what makes a private server good. Unfortunately, this is where this server needs a lot of improvement.

Lately, there was a patch that nerfed a lot of classes across the board, owner stated that in order to make up for the nerf, certain mechanics will be added TOGETHER with the nerfs. (Emphasis on TOGETHER), patch day, nerfs has been implemented which incapacitated a lot of classes, the mechanics that are supposed to go TOGETHER with the nerfs, 3 weeks later, still not added. (Technically, its only 2weeks but i am 100% certain he will extend it by another week or two because of his inability to accept that he need help fixing the issue)


Owner keeps insisting hes just a newbie dev and is trying his best, like trying your best is good, but if you already know youre new and incompetent on this whole server thing, then you should have the initiative to at least listen to other players who are offering their help when it comes to class balance or patch implementation.


Overall, the server is more bad experience than good for me, I know this is very subjective though so I want you guys to still try the server if you think its fun.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: ADM Ornstein on Aug 05, 2023, 05:02 PM
Thanks for the review, regardless of agreeing or not with your points.

With that said:

Class Balance - work is being done to improve it. This is valid to all games ever. Improvements will be made but it's a given that everyone will always say that another job is better or something needs nerfs/changes. these changes are being made.

As a side note, I made all the classes myself, your opinion on how good they are or not don't indicate if I know or not how their mechanics work.


Game Experience - "The Game is all about being able to farm high level mobs and MVPs" this is actually very wrong, yes, you can solo the entire game, with varying degrees of success and efficiency, this will change depending on jobs, builds and the like. You WILL struggle in some cases, but it's doable. As a side note, it's been mentioned multiple times that Lv130 is the expected soft cap for most players and 130+ content are an exception, and not everyone will thrive on it. This one is specially puzzling to me as It's mentioned everywhere, including our wiki that "PRM is about the journey and exploration since lv1, the game doesn't start at end game.".

They can also be soloed, and have been soloed by players multiple times.


Patch or Development - The patch was the first (and only) major roadbump in the server since it started being developed. It had issues that didn't show up on test server and are being handled by yours truly at full priority. The game is far from unplayable (In fact, since NONE of the changes were applied on formulas/mechanics, the only thing that change was the addition of the new items). Help to fix this issue is both not necessary and won't be helpful. at all.



And while I'm 100% a newbie, I'm 100% happy that I got what I could, and am still doing my best at everything.

And for as "incompetent" as I'm being, seems like I got plenty of stuff done, with ONE major issue that is being worked on.

You're free to DM me about it on discord if you wanna discuss it. But given the scope of PRM, having ONE delay on a patch (partial delay that is, as the CONTENT was added, and the balances/nerfs that you complain about are mostly untouched) is very funny.

Regards,

Ornstein.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Minatoaquades on Aug 05, 2023, 07:47 PM
Leveling and exploration is indeed part of the game, but so is end game farming and min maxing. Being focused on leveling and exploration doesnt justify why only few classes can do higher than 130+ content. Every class should be able to. Why make 130+ content if not everyone will thrive on it? Game content should be consumed as a whole and not just part of it. Also some MVPs that gives good card drops are from 130+ content.

If you go to NR section of discord, more than half of us are not happy with the changes. Why nerf the damage too much instead of actually working on the other classes and bring them up to par with top tier classes. I already brought up multiple suggestions, not just me but a lot of people on how to make the class better, and as far as I remember, nobody suggested nerfs. Yet your ego consumed you and instead of listening to the people who actually PLAYS the class, you stick to your own decision without even knowing the ins and outs. People wanted buffs to underwhelming classes and not nerfs to the classes that are actually in a great place. 

You keep saying that everything can be soloed, i have yet to see a dracomancer, illusionist, satsujin, unchained and other low tier classes solo actual end game maps. The players you mentioned who soloed MVP bosses are decked out with MVPs and all belong to top tier classes.

NR was in a good place, it was efficient, its a simple playstyle but at the cost of not being top DPS. When you drop the nerf bomb, people complained, but you are too full of ego and refuse to actually listen.

Legend, GK were also in a good place, they can perform well and can do higher level contents, yet you trash them by making katar x1.5 crit and crit modifiers as a whole weaker.

Instead of pulling everything down to the bottom, isnt it better to pull up the underwhelming classes? That way, none of the good classes will suffer and at the same time, the bottom performers will be improved.


3weeks is not a SHORT delay btw. The partial patch you applied have nerfs, insta cast nerf, raven step nerf, dk nerf, sonic blow nerf. The break points that should make the nerf more tolerable is not implemented. 


You wanted to make everything soloable and fair for everyone, but the thing you refuse to see is that you instead pulled down the classes that can solo everything instead of bringing up the classes that couldnt.


That is very bad when it comes to balancing the game, you should make bad classes good so every class is good, instead of nerfing good class and make it bad. Sure both achieving balance in a way since if all class is bad, then its balance, but that is only when you compare it to other classes. Balance means every class can do ALL (not just up to soft cap) content solo comfortably.

You did great with NR, Legend, DK, AM all are able to solo comfortably, all you have to do is buff the rest, which the community always mentions, but youre too prideful to listen to others who plays the class and want to insist that youre better than everyone so you ignore them.

In the end, its your server, just want to let others know what they are getting into when they want to try playing. Not like were paying for it or anything, so if you want every class to be equally bad than equally good then thats fine, but the server wont thrive that way.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Slap on Aug 05, 2023, 08:29 PM
Totally agree with Minato on this one. Everything mentioned was spot on.


Also i would like to state how you want people to ALWAYS approach you first on discord but you never even listen to what they say or to take it in consideration just like Minato say about you, being egotistic.


Then you have these bunch of nerds trying to sxck ya dxck on discord who are not in any ways helpful. They're just there defending every single sht you do, praising you. God i hate these mfs. I would name every single one of them here but I don't wanna sound too petty. (Looking at you. The animal avatar on discord) Then there's this useless "Smug" it/her/she/him/they/them/their/that whatever it/her/she/him/they/them/their/that pronoun is.  /ho


This server is more like, BETA AFTER MONTHS OF BETA. You build your character for it to get nerfed and wait for another patch. Game needs a better structure
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: ADM Ornstein on Aug 05, 2023, 11:07 PM
Return to Morroc will continue being updated as necessary, regardless of personal opinions on nerfs and buffs being necessary.

Nobody was tricked and everyone is well aware that changes will be made.

Contrary to popular belief, yes, every job can play endgame, night raven was indeed nerfed (fairly) and stills among the best and easiest jobs to play overall. There are indeed the usual "too many people camping mvps" issue like every other server, and this issue is being worked on using the Relics, so everyone can do it (reminder that MVP cards in PRM have a high drop rate and are also balanced)

3 weeks(actually 2 weeks) is a short delay when you consider what is being done for the server and the scope being aimed for. Regardless of however many more changes or issues arise, the server is always online, people can play and work is always being done.


Regardless of different opinions for design or ideas, changes will be made to acomodate everyone the best way possible.

The renewal critical damage formula is bad, its scaling and weight on damage is above any alternative and thats why it was changed to be more in line with the rest of the game.

As a side note, and as I already mentioned before, I have no plans to kill any classes, I spent actual months of my time working on doing what I believe is the best for them, and will continue doing so.

Everyone always calls out how RO is unbalanced or unfair, I'll move as many pieces as necessary to make it as fair as possible, and when a job can ignore the mechanics of a fight, move around the entire map faster than any other and still be top tier, changes will happen. Thats the idea behind the server and me.

If you're unhappy with the changes and improvements, they will continue, you can either consider them part of the progression or leave. I never claim to always do the best, but what you can be 100% sure is that I will always try my best.


Finally, respect in our discord is paramount, the way you address people of our community is not welcome and its a shame that such behavior is proudly exposed in RateMyServer. Everyone is welcome, until they arent.

While I usually thank people regardless of their stance, the way you address the people is not welcome and you KNOW this wouldn't fly there.

The nerfs and buffs will continue as necessary, and the game will improve as needed.

Ornstein.

Edit: took the time to check your post history. What a ride.

I won't be answering this clearly insane post anymore.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Katakato on Aug 05, 2023, 11:47 PM
I'll just throw in my 2cents here regarding the comments here.

The idea of "bringing every class up to top tier" could be considered balance, sure. But then what would the admin have to do in order to make future content more difficult and not just a cakewalk? They'll have to make fights even more tedious either through making a more annoying to fight AI, or just simply inflating HP and DEF numbers to absurd levels, or even possibly both. And then what does the admin have to give players in order to combat those? Even stronger weapons. Powercreep is born, and the server would basically become Renewal gameplay with a bunch of customs, with my basic understanding.

That being said, powercreep is ultimately unavoidable. It's just a matter of introducing as the powercreep in as minor of an increment as possible while making sure that future content is designed to be challenging and engaging for the player without it requiring ridiculous gear, which is easier said than done.

If certain classes are truly performing below expectations, it might help to gather some video/photo proof of them underperforming in particular contexts and maybe it'd make the admin more convinced that they could have overlooked something. Sometimes simply listening to suggestions on how to make a class better isn't enough for an admin to make a decision to buff a class. If they have video proof of a particular class being relatively geared and still not being able to tackle whatever is considered the true lategame content in any feasible manner that's probably your best way of backing up your claims.

Also, it's not really an admin's responsibility to listen to a player regarding whether or not they should accept outside help. Sure, you could probably mention it but they have every right to say "No, I don't want to do that". There's probably more reasons than simply being stubborn that go into that decision. Who are you to go and complain about that decision?

The admin seems to be passionate about their project. I would think trying to make a REALLY custom server is difficult given the circumstances of the admin and the work he's trying to do. As someone that's played RO on and off for a good 15 years of my life, I can appreciate that there's someone out there truly trying to deliver a unique RO experience. I think that's enough reason to relax and wait out the rocky waters. The reason you don't see that kind of massive outrage in other servers is because they ultimately don't try to change anything about RO or add a whole lot of new stuff.

They play it safe and don't make any massive changes or additions because they're too worried about people doing the exact same thing that's happening here.

Either way, it doesn't really have anything to do with me at this point. I just did whatever intrigued party would do and participated in a discussion by offering my view. I hope that if you do choose to stick with that server that things work out in the end. Have a good one  /ok
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Minatoaquades on Aug 06, 2023, 12:55 AM
Actually its more of pride than passion at this point. There are multiple videos, multiple suggestions with numbers, gears, stats etc comparing each classes and how they are doing. Just go to each class section on discord. Its not just random people who posted those too. Its the people who leveled the class, theory crafted the class and played the class intensively. Compared to how admin tests the class sets, he just use GM commands to adjust his stats level and skills. He didnt progress normally. For someone who preaches about how the server focuses on the journey and not the destination, its hypocritical.

Also how will there be a power creep when all he has to do is bump the numbers of already underperforming classes to equalize with those who are in a good place? Its not like people are asking to be buffed stronger than the current top performers lol.


In regards to NR, you are saying it has too much mobility for the damage it does, Okay thats fair, the correct thing though is to either nerf the damage or nerf the mobility not both. Now its just become part of the bottom performers that you have to once again change in the future. See how wasteful of time that was? Instead of just nerfing one aspect.

Same with DK, too tanky for the damage they are doing? Your vision is dk to be high risk high reward, yet you nerf damage and not the tankyness. Thats exactly what i mean why its vague and doesnt make sense. Any competent person would not contradict their actions with what they are preaching.


But like I said, its your server so you can do whatever you want with it. If you prefer every class to underperform and call it equal than buffing underperforming classes thats up to you.

Im just here to let people know what they are actually getting into and which direction this server is heading. With this in mind, its up to them if they still want to try or not. The pros and cons are there.

I for one think that player feedback and suggestion is important on every server. Owner and devs do not play all the classes and cannot play all the classes as intensive as each person who actually plays them exclusively. They are more experienced on the class, they went through the progression, so its makes more sense to listen to them than be prideful and dont admit that they know better.


Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: helkai on Aug 08, 2023, 11:57 AM
Totally disagree with Minato on this one. Everything mentioned was 1st person view.


Also I would like to state how these people want the admin to ALWAYS pay attention to each and everyone of them on discord but the never stop talkin or take consideration the views of the solo admin/dev.


Then they turn their eyes on people on discord who are always helpful but they never appreciate it. They're just there attacking every single sht they see, insult everyone. God i hate these dcks. I wouldn't name every single one of them here coz I don't wanna sound stpd. Then there's this shaming "Smug" like they really know the person but not.


This server is more like, to continue for MONTHS or YEARS and You're still not contented.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Minatoaquades on Aug 08, 2023, 03:20 PM
Quote from: helkai on Aug 08, 2023, 11:57 AMTotally disagree with Minato on this one. Everything mentioned was 1st person view.


Also I would like to state how these people want the admin to ALWAYS pay attention to each and everyone of them on discord but the never stop talkin or take consideration the views of the solo admin/dev.


Then they turn their eyes on people on discord who are always helpful but they never appreciate it. They're just there attacking every single sht they see, insult everyone. God i hate these dcks. I wouldn't name every single one of them here coz I don't wanna sound stpd. Then there's this shaming "Smug" like they really know the person but not.


This server is more like, to continue for MONTHS or YEARS and You're still not contented.

Never have I once shamed other people on my post other than the admin and thats because its justified. Its his server and its his decision. Its in your post that he is the solo dev, so it wouldnt make sense for me to complain about others. I never interacted with Smug so I never mentioned him.

Also you mentioned that my post is on 1st person view meaning only from my point of view, and then you followed up by the word "them" meaning its not just me that is very much not contented with how things are and that there are more who share the same opinion. Contradicting your statements proves how incohesive your views are and just shows youre here to do damage control which I wont wrong you for. 


As for not seeing his views, are we really to be blamed? He keeps saying he has his vision but is pretty vague about it. Are we suppose to just read his mind? Also his actions proves more than any word that comes out from his mouth.


Take the latest patch for example, he nerfed an already nerfed class and made it garbage. For a class that is supposed to do DPS (which btw is not even top dps job atm), nerfing its buff uptime to just 50% uptime without PROPER COMPENSATION. I say proper compensation because the simpleton of an admin thinks that if he takes away a burger and give back a single strand of string bean is called compensation already. Thats what he did to the class, took their 50% of their dps, added 1% back as compensation.

Another example is DK, he took away the x2 damage hotfix he added because he destroyed the class back in 1.1, now its safe to assume that since he pulled out the bandaid, the problem should be fixed right? Nope! It went back to EXACTLY how it was, complete garbage. Wheres the fix? We will never know, only he knows because thats how he roll, he just say theres a fix but nobody actually sees it.

Then when he applied 1.1.1 he heavily implied that it will fix a lot of things. NOPE! Again, it removed cast ready from shadowseers, combo ready from Judges. Thats 2 more classes ruined by his so called "Fixes". Incompetency at its finest.

Then, he has the audacity to demand appreciation and gratitued from everyone posting saying that he worked on these "FIXES" at 4am in the morning and we have no rights to complain because he sacrificed sleep for us. If thats not ego talking idk what that is. NOBODY asked for him to work on his fixes that makes some classes garbage, why would he demand appreciation from everyone that he worked on something nobody asked for at 4am? Is that why he thought that nerfing an already nerfed class more is a smart move? And to expect no complaints after that? Because no sleep means his brain is not working at full capacity.


Dont get me wrong, he did fix some of the descriptions like he is supposed to so thats great! But if he just sticks to what the community actually wants instead of insisting what he wants to the community, then maybe there wouldnt be too much complain and maybe he would get that appreciation he so eagerly desire.


This is not a rant of 1 person btw because 1 person cannot burn a discord channel, he made the post because discord chat was literally on fire after his "Fix" was implemented. That means a lot of people are not happy with his decision.


Its a no brainer expected outcome to be honest. You push stupid fixes, you get complaints, you push actually fixes to make classes better, then you get gratitude.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Herpderp on Aug 08, 2023, 08:26 PM
I have no clue about this server but I just want to say that the so-called "admin fanboys" are definitely a phenomenon I see on almost every server.  /hmm I always wonder what drives these "creatures" to behave like they do. They never make arguments, it's just forced positivity.  /swt
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Inspector Clouseau on Aug 09, 2023, 04:46 AM
The admin of this server custom created every class and playtested every one of them and their skills extensively. While you might be able to argue he does not understand good principles of game design, writes poorly, or is egotistical, it is objectively false to say that he doesn't know anything about the classes that he literally created.

Funny how those who claim the admin "doesn't listen to anyone" rudely write off those who remain patient and positive as "admin fanboys". Maybe it's you who is not listening to others. It is a common ploy of the outspoken to think that only their opinions matter and only they are right, and to smear the credibility of those who disagree with them with silly ad hominem attacks (ex "admin fanboy"). Did you ever consider that maybe the admin does listen to people, but maybe the problem is that your ideas lack insight and impartiality?

As a wise fortune cookie once told me: It is far easier to be critical than it is to be correct.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Slap on Aug 09, 2023, 09:56 AM
@Inspector Clouseau Your first paragraph didn't make sense at all considering the amount of going back and forth patches that's happening.


As a discord bot once told me: Go back to the #general chat in discord and attack people who disagree with the admin and his fanboys
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: 2k2 on Aug 09, 2023, 01:55 PM
Quote from: Herpderp on Aug 08, 2023, 08:26 PMI have no clue about this server but I just want to say that the so-called "admin fanboys" are definitely a phenomenon I see on almost every server.  /hmm I always wonder what drives these "creatures" to behave like they do. They never make arguments, it's just forced positivity.  /swt

Seems to be a trend in a while in the private server circle these days. Probably attach on the admins tits with expectation of being noticed/receiving something in return, and sadly, this is what ends up happening many times.

Noticed this trend become more blatant back in 2018 on a (pretty cool-, on paper-) server named Asgard Legend, which died soon after its opening because of such players, that pretty much forced every other potential player leave. Ever since that bad experience, every server I gave a shot, with the exception being Origins, had this kind of circlejerk and most of those ultimately ended up dying and closing because of these bad apples.

Quote from: Inspector Clouseau on Aug 09, 2023, 04:46 AM(...) it is objectively false to say that he doesn't know anything about the classes that he literally created.

I don't think anyone said he doesn't know? At least as far as I read, they were saying the Admin is not experienced enough and should primarily consider taking feedback from the people actually experienced with the classes and providing enough material/proof to back their claims, instead of being a meathead and too proud to admit they didn't do a perfect job balancing it.

Just because they created the classes doesn't mean they know how they (classes) perform in actual situations. Game devs are all the time rebalancing classes they create in games because they're not more experienced than the players playing their games.

If what people here are claiming is true, then the Admin is on the wrong for being blind about feedback they receive from passionate players extensively testing and providing proof something is wrong with the classes he/she created.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Minatoaquades on Aug 09, 2023, 03:23 PM
Quote from: Inspector Clouseau on Aug 09, 2023, 04:46 AMThe admin of this server custom created every class and playtested every one of them and their skills extensively. While you might be able to argue he does not understand good principles of game design, writes poorly, or is egotistical, it is objectively false to say that he doesn't know anything about the classes that he literally created.

Funny how those who claim the admin "doesn't listen to anyone" rudely write off those who remain patient and positive as "admin fanboys". Maybe it's you who is not listening to others. It is a common ploy of the outspoken to think that only their opinions matter and only they are right, and to smear the credibility of those who disagree with them with silly ad hominem attacks (ex "admin fanboy"). Did you ever consider that maybe the admin does listen to people, but maybe the problem is that your ideas lack insight and impartiality?

As a wise fortune cookie once told me: It is far easier to be critical than it is to be correct.


I never attacked nor called out anyone who backed up admin's decision.


He created the class, but i will 100% always take the opinions of the players who actually leveled and went through progression with the class and plays the class every single day as more credible than someone who created the class and made dumb changes to them making the class feels horrible to play.


AM for example, patch 1.0 - great class not top tier but great , patch 1.1 - playable class, bottom tier, patch 1.1.1 - destroyed the class, changed their gameplay, atrociois to play now


Illusionist - patch 1.0 - low tier class, patch 1.1 - added an item Unknown gloves, became a good class, patch 1.1.1 - destroyed the class by nerfing its single damage spam move instead of nerfing the gloves ( this is a very dumb decision as it affected everyone thats not high enough level to equip the gloves)


There was a voting : players want him to take his time implementing patches.

Monday, he dropped a patch and told everyone, goodluck! If something breaks, you will have to deal with it until the end of week. Of course, because of his incompetency ( he himself admitted hes not an experienced dev), as expected, few things broke. Now judges and seers are stuck with broken mechanics for a week. No scaling, no cast ready.


Does that sound smart to you? If you know youre bad at implementing patches, why would you implement a patch and not have time to fix it after it breaks something? A week is a long time to wait with a broken job lol.


Everyone wanted him to take his time, he shouldve implemented that patch when he has the time to fix it if it breaks something. What kind of genius thinks its a good idea to drop a patch, breaks other classes, and leave it like that to fix in the weekend? Why not drop the patch on the weekend and have time to fix it after?

Is he so eager on nerfing AM, illusionist and sinners that it doesnt matter if it breaks other classes along with it? As long as they stop having fun immediately instead of letting them have more fun until weekend when he has time?
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: ADM Ornstein on Aug 09, 2023, 05:13 PM
I said I wouldn't answer anymore on this post. but this is getting out of hand.

Monday, he dropped a patch and told everyone, goodluck! If something breaks, you will have to deal with it until the end of week. Of course, because of his incompetency ( he himself admitted hes not an experienced dev), as expected, few things broke. Now judges and seers are stuck with broken mechanics for a week. No scaling, no cast ready.

-The issues have been fixed within 8 hours of the patch being added. On a weekday. After I slept for 4 hours and got to work.

Patch 1.0 AM was beyond overpowered, and now it's in a good spot power wise. Players from the jobs are being consulted and checked for data, and apart from some specific cases, improvements will be made.

Illusionist had a BUG FIX that put their damage potential back where it should be, withing reasonable parameters. Sinners also had a change that was fully understood by their players after updates.

PRM, contrary to "some people", is in a very good spot, far from perfect, but meta-chasers will always complain when a strong item/build is nerfed and adjusted to be in line with the rest of the game.

While you, or anyone, can claim that stuff happens or is bad, the least you can do is BE HONEST about it.

Feedback is constantly requested on discord. Ideas are discussed, votings are held with the apropriate job channels about specific changes. While some don't understand/won't accept change (and would rather be broken OP to the detriment of the entire game and community.), and I don't do a perfect job. Work is being done fast, and well.

No stuff is "being left broken and I'll fix over the weekend". This is blatantly false and anyone who takes a few minutes to visit our discord will see plenty of notes and announcements about it.

This is pure nonsense and a waste of my time, but since you're so invested in spreading lies, the best I can do is make sure the truth is told.

And for anyone who doubts it, just need a minute to check our discord.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Minatoaquades on Aug 09, 2023, 06:24 PM
Quote from: admornstein on Aug 09, 2023, 05:13 PMI said I wouldn't answer anymore on this post. but this is getting out of hand.

Monday, he dropped a patch and told everyone, goodluck! If something breaks, you will have to deal with it until the end of week. Of course, because of his incompetency ( he himself admitted hes not an experienced dev), as expected, few things broke. Now judges and seers are stuck with broken mechanics for a week. No scaling, no cast ready.

-The issues have been fixed within 8 hours of the patch being added. On a weekday. After I slept for 4 hours and got to work.

Patch 1.0 AM was beyond overpowered, and now it's in a good spot power wise. Players from the jobs are being consulted and checked for data, and apart from some specific cases, improvements will be made.

Illusionist had a BUG FIX that put their damage potential back where it should be, withing reasonable parameters. Sinners also had a change that was fully understood by their players after updates.

PRM, contrary to "some people", is in a very good spot, far from perfect, but meta-chasers will always complain when a strong item/build is nerfed and adjusted to be in line with the rest of the game.

While you, or anyone, can claim that stuff happens or is bad, the least you can do is BE HONEST about it.

Feedback is constantly requested on discord. Ideas are discussed, votings are held with the apropriate job channels about specific changes. While some don't understand/won't accept change (and would rather be broken OP to the detriment of the entire game and community.), and I don't do a perfect job. Work is being done fast, and well.

No stuff is "being left broken and I'll fix over the weekend". This is blatantly false and anyone who takes a few minutes to visit our discord will see plenty of notes and announcements about it.

This is pure nonsense and a waste of my time, but since you're so invested in spreading lies, the best I can do is make sure the truth is told.

And for anyone who doubts it, just need a minute to check our discord.

Oh really? Everything is fixed? Thats amazing to hear! Sorry i might have been on a different discord because in the server discord im in, DK and Judges are still not scaling properly, AM are still nerfed to the ground, and the high level sinnere are still unhappy with the changes that some even decided to just quit.

Maybe theres a super secret discord group out there where everyone is happy with the changes that i am not a part of.


You ask for feedback, people give them, you reject the feedback, and instead of compromise you make your own changes that nobody whos playing the class likes. Whats the point of targeting unpopular classes and nerfing them more? They are already unpopular to begin with.

You want this server to be just full of NR and legends? Thats where this is headed lol. Population is almost heavily majority are NR and Lgd. Man if you nerf those classes too, server will be dead.



Speaking of inviting everyone on discord. Those who decide to do so, pls check how the discord interactions are during 1.0, when patch 1.1 dropped and patch 1.1.1


Patch 1.0 - everyone happy, some underpowered jobs (but all admin had to do is buff them)

Patch 1.1 - majority are okay, some are not happy, some jobs died

Patch 1.1.1 - you can see how general chat became less active, lots of people quit the game ( these are high level ones btw, people who invested hours alrdy but just gave up). Made one job go back to mediocre status and destroyed 2 jobs (one is being looked at)


So its not that difficult to see the direction of the server.


For me, patches are meant to improve the game, improve classes and overall experience. Maybe your definition of patch is different.



Anyway patch 1.1.1 made a lot of people quit, its the straw that broke the camel's back, so I think if you a voting poll right now, those who stayed are the happy ones. Which is good for you! Youre one step closer to your projected goal of having 20 happy players 


Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Minatoaquades on Aug 09, 2023, 09:19 PM
Quick addition:


I just revisited the discord it seems that admim is legitimately changing his ways. Some of the atrocious nerfs he did was tuned back a little, I saw his discussion in sinner channel with the members there and ask for some feedbacks, i saw some votings and I saw like majority voted for their only happy with 50% of the changes and honestly i really hope this is a wake up call for him going forward.


I guess he just genuinely believed that his massive changes are great ideas and when the mass exodus and massive amount of complaints he got from patch 1.1.1 opened his eyes and maybe gave him a change of heart.


Are some of the classes still broken and unplayable when it comes to 130+ content? Yes definitely.

Do some classes still overperform than the rest? YES. Definitely

Are some MVP cards still "must haves and build enabler" ? Yes.


But these are all normal for a new server and as long as the admin is willing to ask community, listens to them and actually inputs their good ideas going forward then eventually it might become a good server.

Some nerfs are still out there like the AM nerf which i believe to be excessive but maybe in time he will also fix that.

Now I just hope this isnt just a 1 time thing from the admin because of the mass exit that happened, and that he will continue doing this with future changes he may do with the classes.

Overall, future seem a little bit brighter but only time can tell if this behavior continues going forward.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Blinzer on Aug 10, 2023, 01:00 AM
don't you think your incessant jabbering is somewhat unjustified, considering you are dealing with living and breathing server modifications? you seem extremely unfamiliar with the process of improvement.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: osolor on Aug 10, 2023, 01:35 AM
I for one think that nerfing the top classes is a good way to go, anyone who saw what the "Race to the top" of daRO made out of the game (you can check it now, pretty much dead for new players). But nerfing classes/builds that already where low tier was sad to say the least.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Playtester on Aug 10, 2023, 10:20 AM
In game design you learn that players are really good at telling you what's fun and what isn't fun, but they suck at telling you what to change. This feels a bit like such a situation.

I can only advice players to focus more on explaining what they didn't like rather than giving specific changes and almost demand them to be done like this. This will often not lead to good results.

Quote from: osolor on Aug 10, 2023, 01:35 AMI for one think that nerfing the top classes is a good way to go, anyone who saw what the "Race to the top" of daRO made out of the game (you can check it now, pretty much dead for new players). But nerfing classes/builds that already where low tier was sad to say the least.
DaRO is actually closed.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: chimaeragryph on Aug 10, 2023, 03:06 PM
Quote from: Minatoaquades on Aug 09, 2023, 09:19 PMI just revisited the discord it seems that admim is legitimately changing his ways. Some of the atrocious nerfs he did was tuned back a little, I saw his discussion in sinner channel with the members there and ask for some feedbacks, i saw some votings and I saw like majority voted for their only happy with 50% of the changes and honestly i really hope this is a wake up call for him going forward.

This is actually the way Ornstein has worked for the entire time that I've watched him. He's always been responsive to feedback but still acts on what he believes to be best for the server (so voting doesn't always mean he'll do what was voted for, it's to gauge opinions). Nothing here is new, he always listens to the community but sticks to his own vision, he makes mistakes then fixes them.

Source: Been watching development in that Discord for 11 months.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Minatoaquades on Aug 10, 2023, 03:19 PM
Quote from: chimaeragryph on Aug 10, 2023, 03:06 PMThis is actually the way Ornstein has worked for the entire time that I've watched him. He's always been responsive to feedback but still acts on what he believes to be best for the server (so voting doesn't always mean he'll do what was voted for, it's to gauge opinions). Nothing here is new, he always listens to the community but sticks to his own vision, he makes mistakes then fixes them.

Source: Been watching development in that Discord for 11 months.

I think thats pretty dumb though. If he knows he will make mistakes and then fixes them, when he couldve just listened in the first place and avoid mistake altogether.


Anyway youre right, thats why i am still not too keen on the server improving. If he just responds but do not take action / follow what the community wants then its the just lead to server dying or becoming just a niche server. 



In terms of not knowing what to change, that is not the situation of rtm. Tons of experienced players in their respective classes already told orn what to change and how to change and to just compromise but he wouldnt listen.

Example of this is illusionist one of the bottom dwellers in terms of class dps, he added unknown gloves and made them become mid tier, decided they should stay bottom dwellers so he nerfed the whole class instead of just the gloves.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Minatoaquades on Aug 21, 2023, 11:47 PM
Update

Admin went full R. Lol. He is no longer accepting feedbacks from the community and given how atrocious he is from his past fixes, I am sure balance on this server will forever be garbage. He doesnt play the class, he have 0 experience on progression of classes. He only test classes via gm command.

Goodluck to all of you!
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: sate on Aug 21, 2023, 11:58 PM
Such toxicity is unwarranted no matter how unbalanced a server is IMO, as clearly works are being done to remedy the unbalance. Did he do something nasty to you to warrant those insults?  /hmm

To be honest, with all the drama, I'm now intrigued to at least try Return to Morocc, lol.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Leonheart on Aug 22, 2023, 10:27 PM
Play into a fully customized server need maturity. If you are not ready, better not jump into such server. You need to understand that the owner has his own goal and vision. And how to get there is up to the owner. If you dont want things go wrong or sudden change destroy your main classes for quite some times, well its not for you then. Start the classic or else. I played some fully customized server like AL and PRM, the ego of the owner is the fuel of the thrilling new concept. They will occasionally listen to community tho.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Minatoaquades on Sep 10, 2023, 02:11 AM
Quote from: Leonheart on Aug 22, 2023, 10:27 PMPlay into a fully customized server need maturity. If you are not ready, better not jump into such server. You need to understand that the owner has his own goal and vision. And how to get there is up to the owner. If you dont want things go wrong or sudden change destroy your main classes for quite some times, well its not for you then. Start the classic or else. I played some fully customized server like AL and PRM, the ego of the owner is the fuel of the thrilling new concept. They will occasionally listen to community tho.


That is true on most cases not on this server lol.


The owner kept on tooting his own horn on how he thinks he has done wonderful job on the server despite balance still practically non existent. Its one thing to work on things and improve it and its another thing to keep on destroying classes without improving other aspects.

Hes basically all talk, no work. He keeps saying that he wants ALL CONTENT on RTM to be soloable by everyone, he wants every mob to be "souls like" which means mechanic heavy and fun experience to fight.

What we actually get is only 3 or 4 classes can solo end game dungeons 2 of those requires ultra expensive gears, we have mobs that are basically just pure stat sticks no mechanics.

Some of the classes are still broken up to this day, but hey! Who cares? 3 more new classes are coming so amazing job for the owner! He is so amazing he considers releasing new classes should be prioritized than balancing the existing ones!

I also like the fact that he kept on insisting how some classes are in a goodspot but without proofs lol.

Kinda like a salesman saying check out this bmx bike it runs faster than a ferrari but you just need to trust me on that one.


I did give it a chance, sadly, with the way things are going, The server will never achieve the good vision the owner has all because he doesnt want to put in the work to achieve it.

He definitely will become a good politician in some third world country though, with all his promises for a great future and zero work.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: baphomet123 on Sep 10, 2023, 06:17 AM
Quote from: Minatoaquades on Sep 10, 2023, 02:11 AMThat is true on most cases not on this server lol.


The owner kept on tooting his own horn on how he thinks he has done wonderful job on the server despite balance still practically non existent. Its one thing to work on things and improve it and its another thing to keep on destroying classes without improving other aspects.

Hes basically all talk, no work. He keeps saying that he wants ALL CONTENT on RTM to be soloable by everyone, he wants every mob to be "souls like" which means mechanic heavy and fun experience to fight.

What we actually get is only 3 or 4 classes can solo end game dungeons 2 of those requires ultra expensive gears, we have mobs that are basically just pure stat sticks no mechanics.

Some of the classes are still broken up to this day, but hey! Who cares? 3 more new classes are coming so amazing job for the owner! He is so amazing he considers releasing new classes should be prioritized than balancing the existing ones!

I also like the fact that he kept on insisting how some classes are in a goodspot but without proofs lol.

Kinda like a salesman saying check out this bmx bike it runs faster than a ferrari but you just need to trust me on that one.


I did give it a chance, sadly, with the way things are going, The server will never achieve the good vision the owner has all because he doesnt want to put in the work to achieve it.

He definitely will become a good politician in some third world country though, with all his promises for a great future and zero work.

I don't know your background or experience regardling to the server but some of your statement is im moderately agreeing. The admin is doing his best but not all best is going for good result, some updates are really bad and vice versa.

The word soloable by every class for is not really true sadly because of the called "Class Identity" this server is not regular RO that every class is DPS battle (Even HP/Support can deal billions of damage lol).

I'm solo player and my class is really tanky and can do some End-game content and im still on mid-end game items, I can see some underwhelming class doing end-game content for sure it has the most expensive gears and that's the perks of it I guess.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: 2k2 on Sep 10, 2023, 02:22 PM
Like Minatoaquades said, server owners of these type of servers are more ego than anything else.

Many times these servers look super good on paper and you get super hyped but sadly almost everytime it's a big disappointment due to admin listening to circlejerks only, admins ignoring actual true feedback with proof, admins refusing to address emergent bugs/exploits, admins not keeping up with their word after something unique happens because of outcry of salty members of the community, or admins being straight out idiots not doing the math or testing stuff oftentimes resulting in release of broken numbers that the may or may not try to address it in the future, possibly creating the biggest shoot in the foot of creating super unique items.

Big example of such things was Asgard Legends: Insomnia (admin) gathered feedback here on rms for years, with the idea of a very promising server. It actually delivered a good and unique server (for its time, back in late 2018) and the opening was very successfully, for a period. Gameplay-wise the server was amazing. The mix/shake of episodes and content availability made it very unique, balance was very good too, as he managed to make every class useful in a party setup (other than non-AoE-DDs just acting as mobbers) and most able to straight solo content.

Few days in and problems started to surface, mostly oversight or lack of a beta test: the numbers on the chance of getting multimod items was too big, making people who played early on accumulate way too many massively overpowered gears. OCA content table was not balanced for the server and had card drops from unavailable episodes, which a group managed to get a Salamander Card (which was fine for the admin, just like people got their hands on multimod godly items), players from one specific guild kept crying to the admin about it and he decided to manually remove the card from them because of this guild. The group who got the Salamander Card and many more players who witnessed the results quit the server after it. It was the first big drama on Discord.

As the server that had an opening of almost 500 players, kept quickly losing players by the day, this same guild kept pushing the admin to make changes to benefit them or undermine other groups, with Insomnia most of the times listening to them.

Second big drama was when I and some other players reported (with lots of evidences) that the rank 1 monster killcount character, which was a rogue, was botting for about 18h/day. He was one of the leaders of this guild that had their claws on the admin. Despite the mass reports and evidences, Insomnia refused to ban said player and then he botted 24/7 afterwards. Another big batch of players left after this.

At this point, the server was already small (~90 avg throughout the day).

Third big drama was the Bio3 MVP exploit (another big oversight by the admin), who got reported too late to address, refused to ban the said exploiters and remove the items, which made the server become a joke at this point. There was so many Bio3 MVP drops that people where mass selling Combat Knife, Dragon Slayer, Ice Pick for 1z on autotrades. Thing is, people had been reporting the two guys that exploited this since th very beginning of the server, as they were causing lots of problems, fights, breaking rules and BMing in MVP competition. After the bug exploit fix, they left the server making a huge drop party where they dropped hundreds of each Bio3 MVP drops. These items never again had any value in this server anymore.

Fourth big drama shortly after this, was when I dropped a Deviling Card and linked it on global chat. I'm not a MVP/Miniboss/Porings camper at all, I just have massive luck and got the card in one kill while I was traversing Yuno fields. Insomnia himself said and confirmed multiple times months before the server release and many times after it was already online that the MVP and Miniboss Card balance was 100% done and would never change (he changed some of the card effects without changing its intention, mostly buffing useless ones), but, as always, the ones people kept asking for his confirmations were Deviling, Golden Thief Bug and Ghostring Card, which none of them had any change in numbers other than removing the Reduced HP Regen on GR and allowing Positive (Supportive) Buffs work through GTB's effect. Deviling was the way it is officially. After I dropped my card, the server (that was already a very small community or ~50 autotrades and ~40 playing characters) most of the players tried to buy it from me, some with insulting offers, many with RMT offers, and some with decent offers, but didn't matter as I had no intentions to ever sell it. Some of the players got upset (guess? They were from the guild manipulating the admin) I didn't sell them and started to harass me throughout the game, in everything I'd try to do, whether it was MVP, leveling, grinding, questing etc. They'd take turns into getting in my way doing things and show up with 12+ players (on a server or ~40), even more when they saw I started camping some specific MVPs. Insomnia knew, saw, read through discord, read the reports and all and still refused to do a thing. The players were openly mocking and admitting what they were doing and their intentions on Discord, yet the admin didn't do anything.

Last drama around the time I quit the server was when that rogue botter that got mass reported weeks ago, showed on discord and in-game the gears he acquired through botting: so many multimod (remember early on when monsters had massive chance to drop items with 3-4 mods?) with %neutral resistance, %demihuman resistance etc that he was able to reach 100% resistance in said stats, turning his character 100% immune in PvP or basically immortal for PvE and MVP. People feared and warned Insomnia about the creation of super unique items, even more when we noticed there were botters farming gears 24/7, but since he ignored it all, the problem surfaced. Imagine tanking MVPs with a 1/1 Novice. Or soloing a guild with a Lv40 thief wielding an Ice Pick. Yeah, that was what the server became, since he didn't ban the botter, didn't delete the items and didn't listen to the feedback of people playing his server.

He'd always says that he's going to "stick to his vision" (although he'd always cave in to the outcry of that specific guild) but ended up dooming the server for good.

I heard though that the server had a surge of players as soon as COVID started and gained some traction to the point of reaching ~200 total concurrent.

Legitimately a super good server that was ruined by the admin's arrogance and refusal to act quickly on problems.

Edit for TL;DR: Avoid such server when the admin shows narcissistic behavior. Give it a few years, and if the server is alive and in a good state, maybe they made something right. Don't waste your time on new servers or servers where the admin is a psycho.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: ADM Ornstein on Sep 10, 2023, 03:23 PM
Quote from: 2k2 on Sep 10, 2023, 02:22 PMLike Minatoaquades said, server owners of these type of servers are more ego than anything else.

Many times these servers look super good on paper and you get super hyped but sadly almost everytime it's a big disappointment due to admin listening to circlejerks only, admins ignoring actual true feedback with proof, admins refusing to address emergent bugs/exploits, admins not keeping up with their word after something unique happens because of outcry of salty members of the community, or admins being straight out idiots not doing the math or testing stuff oftentimes resulting in release of broken numbers that the may or may not try to address it in the future, possibly creating the biggest shoot in the foot of creating super unique items.

Big example of such things was Asgard Legends: Insomnia (admin) gathered feedback here on rms for years, with the idea of a very promising server. It actually delivered a good and unique server (for its time, back in late 2018) and the opening was very successfully, for a period. Gameplay-wise the server was amazing. The mix/shake of episodes and content availability made it very unique, balance was very good too, as he managed to make every class useful in a party setup (other than non-AoE-DDs just acting as mobbers) and most able to straight solo content.

Few days in and problems started to surface, mostly oversight or lack of a beta test: the numbers on the chance of getting multimod items was too big, making people who played early on accumulate way too many massively overpowered gears. OCA content table was not balanced for the server and had card drops from unavailable episodes, which a group managed to get a Salamander Card (which was fine for the admin, just like people got their hands on multimod godly items), players from one specific guild kept crying to the admin about it and he decided to manually remove the card from them because of this guild. The group who got the Salamander Card and many more players who witnessed the results quit the server after it. It was the first big drama on Discord.

As the server that had an opening of almost 500 players, kept quickly losing players by the day, this same guild kept pushing the admin to make changes to benefit them or undermine other groups, with Insomnia most of the times listening to them.

Second big drama was when I and some other players reported (with lots of evidences) that the rank 1 monster killcount character, which was a rogue, was botting for about 18h/day. He was one of the leaders of this guild that had their claws on the admin. Despite the mass reports and evidences, Insomnia refused to ban said player and then he botted 24/7 afterwards. Another big batch of players left after this.

At this point, the server was already small (~90 avg throughout the day).

Third big drama was the Bio3 MVP exploit (another big oversight by the admin), who got reported too late to address, refused to ban the said exploiters and remove the items, which made the server become a joke at this point. There was so many Bio3 MVP drops that people where mass selling Combat Knife, Dragon Slayer, Ice Pick for 1z on autotrades. Thing is, people had been reporting the two guys that exploited this since th very beginning of the server, as they were causing lots of problems, fights, breaking rules and BMing in MVP competition. After the bug exploit fix, they left the server making a huge drop party where they dropped hundreds of each Bio3 MVP drops. These items never again had any value in this server anymore.

Fourth big drama shortly after this, was when I dropped a Deviling Card and linked it on global chat. I'm not a MVP/Miniboss/Porings camper at all, I just have massive luck and got the card in one kill while I was traversing Yuno fields. Insomnia himself said and confirmed multiple times months before the server release and many times after it was already online that the MVP and Miniboss Card balance was 100% done and would never change (he changed some of the card effects without changing its intention, mostly buffing useless ones), but, as always, the ones people kept asking for his confirmations were Deviling, Golden Thief Bug and Ghostring Card, which none of them had any change in numbers other than removing the Reduced HP Regen on GR and allowing Positive (Supportive) Buffs work through GTB's effect. Deviling was the way it is officially. After I dropped my card, the server (that was already a very small community or ~50 autotrades and ~40 playing characters) most of the players tried to buy it from me, some with insulting offers, many with RMT offers, and some with decent offers, but didn't matter as I had no intentions to ever sell it. Some of the players got upset (guess? They were from the guild manipulating the admin) I didn't sell them and started to harass me throughout the game, in everything I'd try to do, whether it was MVP, leveling, grinding, questing etc. They'd take turns into getting in my way doing things and show up with 12+ players (on a server or ~40), even more when they saw I started camping some specific MVPs. Insomnia knew, saw, read through discord, read the reports and all and still refused to do a thing. The players were openly mocking and admitting what they were doing and their intentions on Discord, yet the admin didn't do anything.

Last drama around the time I quit the server was when that rogue botter that got mass reported weeks ago, showed on discord and in-game the gears he acquired through botting: so many multimod (remember early on when monsters had massive chance to drop items with 3-4 mods?) with %neutral resistance, %demihuman resistance etc that he was able to reach 100% resistance in said stats, turning his character 100% immune in PvP or basically immortal for PvE and MVP. People feared and warned Insomnia about the creation of super unique items, even more when we noticed there were botters farming gears 24/7, but since he ignored it all, the problem surfaced. Imagine tanking MVPs with a 1/1 Novice. Or soloing a guild with a Lv40 thief wielding an Ice Pick. Yeah, that was what the server became, since he didn't ban the botter, didn't delete the items and didn't listen to the feedback of people playing his server.

He'd always says that he's going to "stick to his vision" (although he'd always cave in to the outcry of that specific guild) but ended up dooming the server for good.

I heard though that the server had a surge of players as soon as COVID started and gained some traction to the point of reaching ~200 total concurrent.

Legitimately a super good server that was ruined by the admin's arrogance and refusal to act quickly on problems.

Edit for TL;DR: Avoid such server when the admin shows narcissistic behavior. Give it a few years, and if the server is alive and in a good state, maybe they made something right. Don't waste your time on new servers or servers where the admin is a psycho.

While I know this happens, may I ask, have you given PRM a try or going by what the person said?

minatoaques is a known troll that rages over everything and blatantly lies. While PRM is not perfect, its getting better everyday.

No game breaking bug exists currently, all jobs can play on all content to varied degrees of success (in fact, I posted a video today of the "community voted weakest job" running multiple endgame dungeons solo, without macros or multiple equip swaps.)

So yes, the server is not perfect. But work is done constantly (for an admin that doesn't work but pushes patches weekly and added a new GvG, new dungeon and new job in a single month, I'm sure I'm all talk eh?) and I stand by my statement: you can play the entire game with any job.

No game will ever be 100% balanced, thats utopic, but salt is very clear on the troll posts. The current bugs that do exist are at most typos on an npc here and there, or a costume disabled (you can actually check our PUBLIC bug report list on discord.)

All of the data mentioned and provided is public to anyone on discord. You can see for yourself or trust a person who has been drowning in salt since our launch.

Claiming an admin "is all talk and no work" when we have weekly patches with fixes and content is a sick joke that I will continue laughing at when I come back here. This poster is clearly on a crusade to tarnish our server with lies and deceit.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: ADM Ornstein on Sep 10, 2023, 04:56 PM
I just got reports that Minato is the guy who worked with Lai in the past.

Suddenly it all makes sense. What a joke.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Minatoaquades on Sep 10, 2023, 05:46 PM
Known troll? Lol who is spreading lies now. Funny admin. Cant dispute my claims properly and resulted to try and attack my character instead.

First of all, never played ragna0, second i never worked with any private servers, third, you banned the wrong person on discord i am not minato on discord lol.

But this just further proves how egotistic you are thinking im just a troll just because i complain about how poor your work or lack of work is on the server.

You posted a video about unchained assassin clearing end game content? Wow must be so legit that you literally have to purposely hide your gears and not show any stats nor skills in the video. Because we all know you definitely did not clear the end game content without impossible to get gears / edited gears / all max upgraded gears with multiple mvp cards  /heh 

I have to agree with you though that in your perspective, you can clear any end game content solo, but i dont think normal players have access to gm commands and can generate max gears by the typing commands.

I challenge you to post every job clearing end game content solo and show gears that are achievable by a normal player who plays maybe 6 or 7 hours a day. See how good your class balance system is.


I would not call you an all talk no work admin without any basis, and you clearly wouldnt feel so insecure about it, if you know your actions are opposite of the fact.


Blindly accusing people and trying to make them look less credible only shows how true the statements are.


If I were in your position, and im not an egotistic person, i would simply dispute these claims by proving the statement wrong and post video proofs. (Eg: classes are balance - post a vid of all the classes with attainable stats and gears clearing end game 140-150 content with ease)


Remember what you said about why you are senselessly destroying viable builds on other classes instead of making adjustments to the game content itself? (Its more work to buff monsters so ill just kill builds with nerfs instead)

Thats not really going to work on a game lol. An owner who takes the easy way out with disregard of player enjoyment just to make things easier for him is never going to output a great game.


But who cares right? Whats important is you are releasing 3 more new jobs hurray! Who cares if more than half of the current jobs arent viable to solo end game, after all, it takes less work to release new jobs instead of fixing the existing classes.  /no1 
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Minatoaquades on Sep 10, 2023, 05:53 PM
Quote from: admornstein on Sep 10, 2023, 03:23 PMClaiming an admin "is all talk and no work" when we have weekly patches with fixes and content is a sick joke that I will continue laughing at when I come back here. This poster is clearly on a crusade to tarnish our server with lies and deceit.


Btw you should also search the meaning of patches and fixes. There are no weekly fixes and patches, only weekly changes. Some good changes most are changes for the worse.


Example, the issue of not all jobs being viable end game, then finally, Sinners and illusionists have found builds that let them feel like Legends, NR, GK. After a week, you "FIXED" those classes by making them not viable again  /heh  i consider that dumb decision rather than fixing to be honest.


Theres a reason why my friends who does end game content in that game all do it in a party and have to wait for each other in order to run the end game dungeons, its because they cant solo it. These people are in the game since beta btw. They still havent lost hope and still playing thats why i know whats happening  /no1
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: 2k2 on Sep 11, 2023, 06:15 PM
Quote from: admornstein on Sep 10, 2023, 03:23 PMWhile I know this happens, may I ask, have you given PRM a try or going by what the person said?

I was talking more in general about those bold highly customized projects where server administration is more or like the same, as I tried some of them and they were all the same regarding the server admin and all ended having the same problems on ended the same way. Haven't played PRM yet (although been wanting to for a couple months now, just have zero time for games in the last 6 months) so all I can say is about my general experience with this kind of server without addressing directly to your server.

Hopefully your server is the exception of this rule, because the community would benefit a lot having an stable overhauled RO.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: tellowflash on Sep 12, 2023, 05:52 AM
Hi @admornstein, I am writing this to you since someone told me I'm getting accused of something I haven't done. I am the "Minato" you banned on your discord writing to you, the guy's name is "Minatoaquades" and you just assumed I'm him, why? you can have the admin here on forums check for IPs used to login on this account and that one and I assure you that it won't match. Please don't spread lies that I'm that dude.

Please don't badmouth me just because that dude is also named "Minato", we're not the same person. I won't care about the ban you did on my discord on your discord group since I don't play your server anyway (less than 30minutes), but please don't stick me on your issue, I did not copyright the name Minato, and there are thousands more that is named "Minato". Thank you.

Note: Please stop assuming I'm that dude while I barely played your server for less than an hour, and coincidentally was also on your discord. I can also message you my username on your game and check the ip if you know that dude's username on your server and to cross-check the IP. PLEASE don't mention me on this mess and don't mention anything about my past servers since it won't help your cause on this.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Leonheart on Sep 12, 2023, 07:47 AM
Quote from: Minatoaquades on Sep 10, 2023, 02:11 AMThat is true on most cases not on this server lol.


The owner kept on tooting his own horn on how he thinks he has done wonderful job on the server despite balance still practically non existent. Its one thing to work on things and improve it and its another thing to keep on destroying classes without improving other aspects.

Hes basically all talk, no work. He keeps saying that he wants ALL CONTENT on RTM to be soloable by everyone, he wants every mob to be "souls like" which means mechanic heavy and fun experience to fight.

What we actually get is only 3 or 4 classes can solo end game dungeons 2 of those requires ultra expensive gears, we have mobs that are basically just pure stat sticks no mechanics.

Some of the classes are still broken up to this day, but hey! Who cares? 3 more new classes are coming so amazing job for the owner! He is so amazing he considers releasing new classes should be prioritized than balancing the existing ones!

I also like the fact that he kept on insisting how some classes are in a goodspot but without proofs lol.

Kinda like a salesman saying check out this bmx bike it runs faster than a ferrari but you just need to trust me on that one.


I did give it a chance, sadly, with the way things are going, The server will never achieve the good vision the owner has all because he doesnt want to put in the work to achieve it.

He definitely will become a good politician in some third world country though, with all his promises for a great future and zero work.

well im not against you on that case, but like i said, I fully understand that the moment I jump into fully customized server, I will face a risk of uncertainty. Because this is RO and not RO on the same time it very difficult to have the same perception even between player base. What you think best is based on your vision, not the owner's vision. I will not blame you for leaving the server and maybe hundreds of players. He still the owner of the server and the one making the decision. I believe based on my years exp, even tho he does change anything you are asked for, another player will make this kind of post from a different perspective.
The problem of RO PS right now is, the "stable version" is boring and will likely to lose player base, in the other side, fully customized server is, well - full of controversy. The game is too old and will be difficult for everyone.

I also cant blame the owner to make the server as what he dreams of. It's like producing a music with new genre. Some people will love it, some people will not. Maybe it's only the ego of the songwriter, let it be. Just skip the song and listen to another song.

I love some servers, I hate some, I mad and leave many time. But I always understand that no point to complaint on fully customized server. I will honestly rate the RTM as decent based on my perception of how this server should be. I only play there 2 months tho, left last month coz of time management forcing me to.

Good luck for everyone.
Cheers.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: deadcore who on Sep 13, 2023, 08:03 AM
Quote from: tellowflash on Sep 12, 2023, 05:52 AMHi @admornstein, I am writing this to you since someone told me I'm getting accused of something I haven't done. I am the "Minato" you banned on your discord writing to you, the guy's name is "Minatoaquades" and you just assumed I'm him, why? you can have the admin here on forums check for IPs used to login on this account and that one and I assure you that it won't match. Please don't spread lies that I'm that dude.

Please don't badmouth me just because that dude is also named "Minato", we're not the same person. I won't care about the ban you did on my discord on your discord group since I don't play your server anyway (less than 30minutes), but please don't stick me on your issue, I did not copyright the name Minato, and there are thousands more that is named "Minato". Thank you.

Note: Please stop assuming I'm that dude while I barely played your server for less than an hour, and coincidentally was also on your discord. I can also message you my username on your game and check the ip if you know that dude's username on your server and to cross-check the IP. PLEASE don't mention me on this mess and don't mention anything about my past servers since it won't help your cause on this.

Unfortunately this is now standard behavior for RTM owner after the disastrous 1.1 patch when he learnt first hand that if he f*** his own passion project up with an untested and unpolished patch (great ideas, just untested, broken and buggy code and numbers) people will rage. I think 1.1 patch release and the ensuing backlash broke his mind, he's been lashing out blindly non-stop and picking/accepting fights with just about anybody. After which he gets criticized or flamed for good reasons or for nonsensical ones, then he bans the people he picked a fight with. Never forget when he banned a prominent community member for RMT then reversed the ban ~2 days later without any apology. Or him flipping out over an artist missing a deadline and firing them. You can find all this information on RTM Discord, and it's actually yikes tbh.

Despite all that, RTM is still an excellent server to play so long as you know to avoid interacting with the server owner aside from reading patch notes to prepare for the worst (like when it's time to sell all your gear because the owner is killing your class). He's on a pretty wild power trip and it doesn't look like it's ending any time soon, based on his responses here and his posts on Discord.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: chimaeragryph on Sep 13, 2023, 12:05 PM
Quote from: deadcore who on Sep 13, 2023, 08:03 AMuntested
Blatantly false. It was tested extensively but the problem existed on the live server while it did not exist on the test server.

(https://i.ibb.co/tJY3Qkd/Capture3.png)

Quote from: deadcore who on Sep 13, 2023, 08:03 AMNever forget when he banned a prominent community member for RMT then reversed the ban ~2 days later without any apology.
100% lie.

(https://i.ibb.co/vqm4Qc0/Capture.png)

Quote from: deadcore who on Sep 13, 2023, 08:03 AMOr him flipping out over an artist missing a deadline and firing them.

(https://i.ibb.co/TmdPSyp/Capture2.png)

You and I have a different definition of "flipping out", I think.


If you're going to criticize at least pick things to criticize that are true.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Slap on Sep 13, 2023, 06:32 PM
Funny how the ones defending the server are the same kissasses in his discord channel.



Anyways. A lot of people quit because of these non-stop weekly changes. Even the new people coming in are so confused as to what class to pick. They choose one job then some skill or stat gets nerfed or changed onto something. It's a weekly thing now it's making people actually quit.



People who play nonstop with no life are the ones killing this server, that's all i see this is. Goodbye PRM, it was nice when there was 600 people playing including vendors, now it's what? 350 including vendors?  /heh
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: deadcore who on Sep 14, 2023, 08:12 AM
Quote from: chimaeragryph on Sep 13, 2023, 12:05 PMBlatantly false. It was tested extensively but the problem existed on the live server while it did not exist on the test server.

(https://i.ibb.co/tJY3Qkd/Capture3.png)
100% lie.

(https://i.ibb.co/vqm4Qc0/Capture.png)

(https://i.ibb.co/TmdPSyp/Capture2.png)

You and I have a different definition of "flipping out", I think.


If you're going to criticize at least pick things to criticize that are true.


1. Love how you skipped the many messages all over Discord where the server owner himself specifically mentions he has no time to test all the classes, made a mistake, had to revert the changes. His own words. Nice cherry picking there.

2. Ah yes, the official apology that's started from "Don't question me I did my research and I'm right anyway" to "Opps, I received undeniable evidence that I f*** up, not gonna say sorry tho here's your unban". Post the rest of the post, you coward.

3. Artists work for months to deliver commissions sometimes, and this was afaik the one and only missed deadline by Ayami. If that doesn't count as a flip out I don't know what does. For more context, read the conversation where some players provided coding advice for rAthena which led to the server owner admitting that "he hates working with other people".

To everyone else, this is a great example of what the RTM Discord is like btw. Fanboy asskissing fanaticals going all "Server Owner should ignore everyone else (but me) and just do what he wants (So long as he doesn't nerf my class)" while the rest of us are resigned over it all and just focusing on playing the game as best as we can. That and a lot of people are taking indefinite breaks until the drama dies down.

When all is said and done, the server's fun. Design is creative, unique and fun. People SHOULD try the server. BUT.

Server owner's not in a good place mentally as is evident in all of his online interactions. He's also lacking quite a bit of fundamental social skills / emotional maturity and the ability to lead and manage a team. Not a good look for the server, but you can always choose to ignore Discord and just play the game.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Smug Kot on Sep 18, 2023, 11:53 PM
"wow sure that is a lot of bashing to the server..." you guys can stick to those mass produced vanilla ro server and lmao renewal  /heh

Server is great and invite everyone to give it a try~  /kis2
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Felione on Sep 27, 2023, 02:43 PM
Quote from: admornstein on Sep 10, 2023, 04:56 PMI just got reports that Minato is the guy who worked with Lai in the past.

Suddenly it all makes sense. What a joke.

This troll made good points throughout the read that I would agree with. I started your server in it's early open stages, and it was quite disappointing to play something that I thought I would like to play. I was offered trivial ideas and builds that I disliked overall, and I was informed that healing is not an option, at all.

The server played like a 1x server, but you were forced to farm each mob individually, or die trying. I understand your server was meant to be a custom experience, but the fundamentals of an MMO are slightly missing here. If I recall, this was supposed to be a solo experience, when in fact, you are punished for party play, making it significantly longer to do anything. So in essence, it's a tedious solo experience, where specific classes can do specific content.

I tried about four class types before I moved on from your server, and it wasn't because a troll told me things are unbalanced, it's because I experienced it, and I refused to play the class everyone else was playing, in order to actually experience the game. A friend attempted to keep me around, by helping me level through content, but even that was a limited experience, and I didn't want to burden him with it.

If you say changes have been made, then my return should be a pleasant one? is that something you can promise me? or will I face the same tedium I did before I left? where my decisions are NOT my own, but a GUIDE I need to follow or never really get ahead?

And for the record, someone's past history, whether they worked with Hitler or not, doesn't make their points void. I would discontinue such a thought process, because it serves no value in a conversation. What's most important is you prove their claims to be wrong, or you improve off of their claims.

I know this was long, but thank you for reading.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Ayami on Nov 08, 2023, 11:25 AM
Quote from: chimaeragryph on Sep 13, 2023, 12:05 PMBlatantly false. It was tested extensively but the problem existed on the live server while it did not exist on the test server.

(https://i.ibb.co/tJY3Qkd/Capture3.png)
100% lie.

(https://i.ibb.co/vqm4Qc0/Capture.png)

(https://i.ibb.co/TmdPSyp/Capture2.png)


You and I have a different definition of "flipping out", I think.


If you're going to criticize at least pick things to criticize that are true.


Hey o/ This problem about the delay was more something that both Ornstein and I (mainly i) couldn't control, I don't usually take that long with orders and I've done a lot of orders for a lot of servers but, unfortunately, this order with Return To Morroc didn't work out because I didn't balance Hobby with work/study/IRL properly.

Part of this problem was chatted between me and Orns but I posted in my last RTM announcement that I had personal problems (and they really were big problems!) related to my mental and physical health, I don't usually make this public (and I don't) and I didn't even tell Orns at first.
If it hadn't been for that my work would have come out as usual, it was really these two problems that I didn't calculate that made me take too long and he has every right not to want the work anymore! I just wanted to make that clear in public.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Ayami on Nov 08, 2023, 11:40 AM
In addition, I was not part of the RTM staff in any point(contrary to people think), as Orns himself always says in almost every post, he created his server by himself and does everything by himself, not that this is a criticism in itself(although I disagree in opinion and that's perfectly fine, different people have different heads), it is just what is written by him several times.

I respect the server content, after all something like that took a long time to make and as a content creator/dev I need to respect that(the content), regardless of any scandal that any server is involved because this exists and will exist in any hole, aaaanndd thats it, I hope that everything that involves me has become more clear now.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Seb on Nov 09, 2023, 08:56 AM
Quote from: Felione on Sep 27, 2023, 02:43 PMThis troll made good points throughout the read that I would agree with. I started your server in it's early open stages, and it was quite disappointing to play something that I thought I would like to play. I was offered trivial ideas and builds that I disliked overall, and I was informed that healing is not an option, at all.

The server played like a 1x server, but you were forced to farm each mob individually, or die trying. I understand your server was meant to be a custom experience, but the fundamentals of an MMO are slightly missing here. If I recall, this was supposed to be a solo experience, when in fact, you are punished for party play, making it significantly longer to do anything. So in essence, it's a tedious solo experience, where specific classes can do specific content.

I tried about four class types before I moved on from your server, and it wasn't because a troll told me things are unbalanced, it's because I experienced it, and I refused to play the class everyone else was playing, in order to actually experience the game. A friend attempted to keep me around, by helping me level through content, but even that was a limited experience, and I didn't want to burden him with it.

If you say changes have been made, then my return should be a pleasant one? is that something you can promise me? or will I face the same tedium I did before I left? where my decisions are NOT my own, but a GUIDE I need to follow or never really get ahead?

And for the record, someone's past history, whether they worked with Hitler or not, doesn't make their points void. I would discontinue such a thought process, because it serves no value in a conversation. What's most important is you prove their claims to be wrong, or you improve off of their claims.

I know this was long, but thank you for reading.

I agree with you! What orn did is comendable and he obvsiouly takes his passion project seriously, but the server wasnt for me nor is it what i look for in an mmo. These current idea that no one likes support/healer jobs nowadays is tiring in current devs mindset. Supporting in vanilla ro was fun, coming in clutch in parties and one of the most sought out classes ingame.

Rtm was a great server with a lot of fun mechanics, but wasnt for me at the end since it didnt feel much like an mmo to me, seeing how everything is meant to eventually be soloable (if your gear is right) which is closer to renewal ro than vanilla/trans Ro.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Smug Kot on Nov 16, 2023, 09:48 PM
Quote from: Seb on Nov 09, 2023, 08:56 AMI agree with you! What orn did is comendable and he obvsiouly takes his passion project seriously, but the server wasnt for me nor is it what i look for in an mmo. These current idea that no one likes support/healer jobs nowadays is tiring in current devs mindset. Supporting in vanilla ro was fun, coming in clutch in parties and one of the most sought out classes ingame.

Rtm was a great server with a lot of fun mechanics, but wasnt for me at the end since it didnt feel much like an mmo to me, seeing how everything is meant to eventually be soloable (if your gear is right) which is closer to renewal ro than vanilla/trans Ro.

You can perfectly make a "full support" healer in PRM as it gear tied and not job related as everyone can heal, also a "full support" job is in to do list (really mimic/jester already fit that bill). About stuff being soloable, the truth is PRM was designed to offer a casual experience with hardcore challenges, most stuff are soloeable until very late game where making a party/having friends is the recommended way to progress.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Felione on Nov 29, 2023, 02:07 PM
You have a biased opinion on this subject matter, as you defend orn any chance you can.

Quote from: Smug Kot on Nov 16, 2023, 09:48 PMYou can perfectly make a "full support" healer in PRM as it gear tied and not job related as everyone can heal

This is not the same as a "priest" class which focuses primarily on healing, buffing, and quite possibly, some defensive skills to support a group. A healer can be any class, buffed with int, but what's the point of it? what would be the direction of such a class? there is none.

Quote from: Smug Kot on Nov 16, 2023, 09:48 PMthe truth is PRM was designed to offer a casual experience with hardcore challenges.

This makes no sense at all. So, it's a CASUAL experience, with hardcore in mind? or do you mean, it's FORCED to be hardcore at some point? because from my previous experience, and some time during the exp event, it's still just a hardcore experience. If you are new, you will be mauled by every mob without any understanding, and as you progress, the enemies just continue to blast your hp bar with some of the most overpowered skills per mob I have ever experienced. Just having 2 mobs on you is a definite death if you're not well versed in this game, or established the primary train of thought, which is the skill que - attack/skill/take massive damage/heal/hopetogodnotanothermobapproachesoryou'redead. All of this was also experienced at LOW levels. I can only imagine how obnoxious and just plain grindy the game becomes after 100. Fortunately for me, I've already made better choices.

Casual also refers to warpers, accessibility, and shortcuts. One thing this server does wrong, is place a cooldown on teleport/fly wing.  What is the reasoning behind this? this is another obnoxious change that is UNREASONABLE and NOT CASUAL. Being FORCED to walk along the maps is just an unnecessary thing. It provides zero content. Flywing/teleport is random, so it still takes time to go across a map. Why was this such a terrible thing? and how is this casual to you?

The optics of convenience, which is a primary substitute for "casual" is missing. The exp values also don't help your casual experience, as trying any of the classes, would require you to grind through the boredom of the early game, so you have to invest more boring hours if you decide you made a mistake. The wiki is also not very informative. It quite literally uses basic words like "go here (no other details like coordinates)" There are no proper skill descriptions for damage, so you have to guess "okay, this might be good, I hope, please, I don't want to do this again, oh god please.."

Quote from: Smug Kot on Nov 16, 2023, 09:48 PMmost stuff are soloeable until very late game where making a party/having friends is the recommended way to progress.

No, no, no, no, no. What you meant to write was: "Most stuff are soloable, but late game, you're FORCED to party, or struggle even more than you already have, unless you picked the correct job." This is very important. I understand there is an endgame that should require parties, but don't try to sugar coat it. Less sugar for you, because it seems it's all you've been giving him, and all he's been doing is mocking the discord for players who are NOT in the know, and who WANT to enjoy the server, but can't due to an obscene amount of inconvenience and unnecessary struggle to search for information regarding the simplest of the tasks. It's a disorganized mess, with little to get you by, or offers any solid and definitive information that would help you make a choice.

Novaro, was casual. Muhro, is casual, and I know this because I played there, and I will not attempt to flag them as something more or less. Return to Morroc is actually MORE inconvenient than the official iro server, which I recently went back to as well, just to check what is happening. That tells you something. A private server that is actually MORE inconvenient than an official server. That is the status of RTM, and needs to be known. The word casual needs to be replaced with heavily determined.

For the record, I am speaking for the lazy players, which there is a massive abundance of, and they're just ridiculed by this emotionally compromised admin. This is a server for him, and I guess the few he talks to personally, because apparently, if he can do it, knowing everything he knows, having created the product and improperly formed a wiki of it, then everyone should be able to do it, for hours and days, however long the task may take without proper knowledge of it.

I've honestly never found a wiki as useless as RTM. I had to ask the players ingame for proper instructions and direction, otherwise I would be lost and waste time, assuming where things are, or should be. The only saving grace is the community is actually helpful, but it's a community he doesn't deserve for all the ridiculing he does.

Once again, please comprehensively look at your server, and consider what a new player would think, not your experienced tone.

Thank you for reading.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: ADM Ornstein on Nov 29, 2023, 05:20 PM
Quote from: Felione on Nov 29, 2023, 02:07 PMYou have a biased opinion on this subject matter, as you defend orn any chance you can.

This is not the same as a "priest" class which focuses primarily on healing, buffing, and quite possibly, some defensive skills to support a group. A healer can be any class, buffed with int, but what's the point of it? what would be the direction of such a class? there is none.

This makes no sense at all. So, it's a CASUAL experience, with hardcore in mind? or do you mean, it's FORCED to be hardcore at some point? because from my previous experience, and some time during the exp event, it's still just a hardcore experience. If you are new, you will be mauled by every mob without any understanding, and as you progress, the enemies just continue to blast your hp bar with some of the most overpowered skills per mob I have ever experienced. Just having 2 mobs on you is a definite death if you're not well versed in this game, or established the primary train of thought, which is the skill que - attack/skill/take massive damage/heal/hopetogodnotanothermobapproachesoryou'redead. All of this was also experienced at LOW levels. I can only imagine how obnoxious and just plain grindy the game becomes after 100. Fortunately for me, I've already made better choices.

Casual also refers to warpers, accessibility, and shortcuts. One thing this server does wrong, is place a cooldown on teleport/fly wing.  What is the reasoning behind this? this is another obnoxious change that is UNREASONABLE and NOT CASUAL. Being FORCED to walk along the maps is just an unnecessary thing. It provides zero content. Flywing/teleport is random, so it still takes time to go across a map. Why was this such a terrible thing? and how is this casual to you?

The optics of convenience, which is a primary substitute for "casual" is missing. The exp values also don't help your casual experience, as trying any of the classes, would require you to grind through the boredom of the early game, so you have to invest more boring hours if you decide you made a mistake. The wiki is also not very informative. It quite literally uses basic words like "go here (no other details like coordinates)" There are no proper skill descriptions for damage, so you have to guess "okay, this might be good, I hope, please, I don't want to do this again, oh god please.."

No, no, no, no, no. What you meant to write was: "Most stuff are soloable, but late game, you're FORCED to party, or struggle even more than you already have, unless you picked the correct job." This is very important. I understand there is an endgame that should require parties, but don't try to sugar coat it. Less sugar for you, because it seems it's all you've been giving him, and all he's been doing is mocking the discord for players who are NOT in the know, and who WANT to enjoy the server, but can't due to an obscene amount of inconvenience and unnecessary struggle to search for information regarding the simplest of the tasks. It's a disorganized mess, with little to get you by, or offers any solid and definitive information that would help you make a choice.

Novaro, was casual. Muhro, is casual, and I know this because I played there, and I will not attempt to flag them as something more or less. Return to Morroc is actually MORE inconvenient than the official iro server, which I recently went back to as well, just to check what is happening. That tells you something. A private server that is actually MORE inconvenient than an official server. That is the status of RTM, and needs to be known. The word casual needs to be replaced with heavily determined.

For the record, I am speaking for the lazy players, which there is a massive abundance of, and they're just ridiculed by this emotionally compromised admin. This is a server for him, and I guess the few he talks to personally, because apparently, if he can do it, knowing everything he knows, having created the product and improperly formed a wiki of it, then everyone should be able to do it, for hours and days, however long the task may take without proper knowledge of it.

I've honestly never found a wiki as useless as RTM. I had to ask the players ingame for proper instructions and direction, otherwise I would be lost and waste time, assuming where things are, or should be. The only saving grace is the community is actually helpful, but it's a community he doesn't deserve for all the ridiculing he does.

Once again, please comprehensively look at your server, and consider what a new player would think, not your experienced tone.

Thank you for reading.

Hey there. I believe your message does warrant a proper answer.

Regarding the Support job:

There is a full support job in the works, the Standard-Bearer, which will issue buffs in an area according to orders he shouts. While initially support jobs were not planned, I do understand the popular demand for it.

I did talk about support role in Return to Morroc today in discord, here is the full message:


While PRM doesn't have a full support class, the idea is that everyone shares the role of support of the party.

Since everyone has heals, and most jobs have 1+ party buffs, the party itself is  a support job.

You can specialize in support with specific items sets, like improving healing done, sp efficiency, heal cooldown and others, this will naturally drive your dps down, but it'll push you to supportive roles.

The best jobs to play a support build are:

Kingslayer - as it has tank skills and builds. it also has ways to tank damage for the party.
Dracomancer - as it has many, specific buffs that can be used for each case
Illusionist - it has ways to turn healing power into damage, and access to potion pitching
Jester - It has a massive SP pool, so they can spam healing and supportive skills, they also have their own support skill.
Blast Juggler - Can throw potions and food, can manage the area.

But any job can work with it, to some extent.


This design for supports was actually considered in a way where -healing- is not what a support is, but a support should make difficult places viable and easier to manage.

Regarding the "Casual Time, Hardcore Gameplay":

It's very important to know that the server is a hardcore gameplay experience, with casual time investment for progression. Return to Morroc was designed from the start to be played since level 1, not at max level. It really is about the journey (which shows as there is no content being added for max level for a while, and the latest dungeon added is for Lv100~110).

Return to Morroc was built for people who like challenging games and new ideas, but have strict time available due to real life or other stuff. The casual time idea comes from this, as you can drop cards at 1%, do quests in a single sitting, but game sessions will be intense and more hardcore. Its why you can get a character with all slots of gear filled at Lv30, can get to lv 100 in a single week and so on. Return to Morroc is a low rate at heart, so yes, the progression is as it should be for what it is.

Return to Morroc is not a server where you can turn off your brain and farm, it's focused on the journey and progression, that's why you'll find monsters hitting you much harder.

As a side note, the monster-IA, while very aggressive, is fair most times(save RO jank). You won't be randomly one shot or killed instantly.The cheap one shots were removed from the game (the ones that exist do have clear tells or patterns to be identified and avoided). The game EXPECTS you to respect monsters, use hiding/line of sight to negate skills and move around. Healing is essential part of it and the sped up natural regenerations are also part of it.

Yes, you will be one shot constantly if you run very low vit, ignore the monster skills and eat hits for no reason. It was 100% designed that way (and no, it's not for everyone, but for those who like it, it's good.)
The game actually requires you to build defenses as well as offenses, which is not the RO meta.

The lack of Fly Wing/Teleport (or cooldown on them) is because fly-winging is a free safety button with no take over. there is no reason to interact with any map with those fully available. The game was once again balanced around it by providing agi up to everyone, increasing base move speed AND providing plenty of move speed items.


Regarding the "Can't solo late game":

Currently, EVERYTHING in the game has been solo'd by every job. There are plenty of videos on discord of players running the entire content on any job. While balance is not perfect, yes, every job can solo anything in the game...IF you respect the content and properly gear for it.

You can make parties to tackle harder content earlier or undergeared (and its actually recommended), or you can eventually reach +9 endgame gear and solo the highest dungeons, so everyone can play as they wish, eventually.

Server is always advertised as having a "soft cap" of Lv130, with Lv131-150 providing minor stats and hp/sp, and post game (131+) is a much harder curve of power and requires proper, specific gearing to fight monsters, this curve is 100% expected and well known from the players.

So yes, you can solo the entire game. While developing the server I myself solo'd the entire game. And that's before all the current buffs and items added, along with progression changes. (Except for Rachel Nightmare dungeon...that one was not made to be solo-able easily, and few players even try, even with videos showing all jobs solo there so far.)


Regarding the amount of information on the wiki:

This was voted by players during the beta period. the amount of information available on the wiki is exactly what was requested:

-Basic job skill tree and concept.
-Most items that exist, with proper indication of the REGION/DUNGEON they can be found, with no specifics.
-Game mechanics and gameplay/formula changes.

The idea was to provide and incentivate exploration of the maps of RO, many people usually go: Mi Gao/Geographers/Peach Trees/Anolians/Salamanders on every server, on a fixed route. The idea of PRM was to not hand-hold and give you all the information, it was to provide you the tools so the community can build around it.

It's why now you have guides for the 90 HATred quests, a market website, player-made job guides, and a full database with drop rates. Not to mention Sense ingame shows you all mob drops, did you know that?



So yes, the server is not for everyone (I believe no server is), its for people who wanna have meaningful farming sessions without spending 4h farming for a 0.05% card drop, or breaking all items while refining. Its about exploring a familiar world in a new way. It's by no means perfect, but it's what it is.

As a final note. I'm still emotionally compromised. PRM is my dream project and I consider the server my home. I will continue being blunt and honest, even if sometimes aggressive, because that's what I am very clear about, there is no PR team, no marketing speech, there is a player making cool stuff for players.

Thanks for your time. if you took the time to write all that, its basic courtesy that I take the time to answer properly.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Smug Kot on Nov 29, 2023, 05:50 PM
Quote from: Felione on Nov 29, 2023, 02:07 PMThis is not the same as a "priest" class which focuses primarily on healing, buffing, and quite possibly, some defensive skills to support a group. A healer can be any class, buffed with int, but what's the point of it? what would be the direction of such a class? there is none.
There's Kingslayer buffs and barriers, Legend safety wall, Juggler chemical protection & Slims, etc.

Quote from: Felione on Nov 29, 2023, 02:07 PMSo, it's a CASUAL experience, with hardcore in mind? or do you mean, it's FORCED to be hardcore at some point?
Yup  /ok , custom rates are very generous but mobs are not your braindead and even unfair ones from vanilla. You approach each mobs like a small puzzle to solve, that is the "hardcore" challenge Ornstein is offering to you.

Quote from: Felione on Nov 29, 2023, 02:07 PM"Most stuff are soloable, but late game, you're FORCED to party, or struggle even more than you already have, unless you picked the correct job." This is very important.
More likely the correct gear, there's job that have an easier time in Rachel SS but that's it. People have already done Jorm (Final boss from the server) with "bad" jobs as you said with no "problems" at all.

Quote from: Felione on Nov 29, 2023, 02:07 PMlazy players, which there is a massive abundance of, and they're just ridiculed by this emotionally compromised admin.
So you want everything served in a silver plate? There's a lot information in the wiki and discord, but people choose to no read or research, you have no idea the amount of players to just jump asking for "best job" and guides with speech-to-text about how to breath /heh

Quote from: Felione on Nov 29, 2023, 02:07 PMI've honestly never found a wiki as useless as RTM. I had to ask the players ingame for proper instructions and direction, otherwise I would be lost and waste time, assuming where things are, or should be. The only saving grace is the community is actually helpful, but it's a community he doesn't deserve for all the ridiculing he does.
The wiki is far from being useless, but it follows a no hand-holding policy, specially made to bully lazy players as you say /ho

Quote from: Felione on Nov 29, 2023, 02:07 PMCasual also refers to warpers, accessibility, and shortcuts. One thing this server does wrong, is place a cooldown on teleport/fly wing.  What is the reasoning behind this? this is another obnoxious change that is UNREASONABLE and NOT CASUAL. Being FORCED to walk along the maps is just an unnecessary thing. It provides zero content. Flywing/teleport is random, so it still takes time to go across a map. Why was this such a terrible thing? and how is this casual to you?

The optics of convenience, which is a primary substitute for "casual" is missing. The exp values also don't help your casual experience, as trying any of the classes, would require you to grind through the boredom of the early game, so you have to invest more boring hours if you decide you made a mistake. The wiki is also not very informative. It quite literally uses basic words like "go here (no other details like coordinates)" There are no proper skill descriptions for damage, so you have to guess "okay, this might be good, I hope, please, I don't want to do this again, oh god please.."
This is not casual, is just straight up laziness. You are playing a total new experience yet you want to spoil all the exploration (most of it is already spoiled anyway if you just...search).

Early game is very fast paced, it would take you one hour to reach level 50 and even more, and then slowly goes down to a more traditional ro grind as you reach over level 100. Skills tell clearly what them does, dunno what are you talking about here /hmm and if you are worried about doing a wrong build, you are free to reset.

Dunno why are you cherry picking, and also cherry picking wrongly, while ignoring how refining doesn't break your gear, cards having 1% drop rate and mvp 3%, all mvps being soloeable, also removing your card doesn't break your gear either, etc. That's sound very casual, having in mind there's zero p2w involved unlike other servers.

Quote from: Felione on Nov 29, 2023, 02:07 PMThe only saving grace is the community is actually helpful, but it's a community he doesn't deserve for all the ridiculing he does.
Funny thing how is the contrary of that, Hall of shame has been a complete success at making players behave and scare RMT away, the whole "If you will not be a model, you shall be an example" has worked pretty well for now.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Felione on Nov 29, 2023, 07:08 PM
Quote from: admornstein on Nov 29, 2023, 05:20 PMHey there. I believe your message does warrant a proper answer. (short quote to save space)

I had a whole wall, but decided to make it short for you. Your wiki decision is an unfortunate situation which will bite you again. Your knight in shining armor, unfortunately, decided to state that your server is a casual experience. Not sure why you even posted, showing it's not a casual experience at all, but thank you, I hope others read that and understand what they're getting into it, instead of reading false statements and considering them.

Everything I experienced didn't need an explanation as to why, because I knew why, I just gave it another chance, and unfortunately, it's still the same case for me. if you're not inclined to make your server a newbie friendly place, then that's really on you. I'm just here to let you know your problems, and how they will effect people who want to "try". If this doesn't concern you, I guess people should be allowed to know that, so that they don't have to experience it like I did, and waste their time. Very important subject matter here, wasting time.

As for your usual antics, I found it cute how quickly you went to your discord and showed your loyal followers the harsh news, and immediately reached for that validation. It's cute. :D

Quote from: Smug Kot on Nov 29, 2023, 05:50 PM?
See, you look at things through one angle, I look at things as a whole. You have a trivial time frame of things because you think people magically know everything, and it just takes 1 hour. Very displaced opinion, and just completely inconsiderate. Very narrowminded response, full of assumptions and just not worth reading the whole way. I'm sorry. Careful with your words, sweety, your server owner doesn't like when people throw walls of strong opinions which you brought forward. Not very helpful.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Metan on Nov 30, 2023, 07:02 PM
Man, you're making a mountain out of a molehill. Even if we accept he's a bootlicker (I don't know nor care whether he is one indeed; it's for the sake of my argument), it doesn't transform him into an ambassador or anything like that. Way more often than not, people who fall into that label have little to no direct contact with the person they adore, like a man who praises the mighty volcano, towering from the far horizon; it's an archetype as old as time. Which means that when he says it's a casual server or whatever else he claims, and it turns out that his claims are not founded in reality (again, I don't care whether that's true), it's not a PR disaster, it doesn't mean he's part of some RtM internet defense force, it just means that as a player he's wrong. Not every server admin is Lord J. When you lash out like that, your points, some of which may have held some validity after some consideration, lose meaning.
Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Develon on Nov 30, 2023, 09:26 PM
As this is a few months old thread, I skipped most of it so forgive me if i'll bring redundant points.
I am xTinker on discord and currently playing the server.

Anyone, mainly Ornstein, 100% knows I like to voice my opinions even when not requested...  :-[

Honestly, the biggest issue with the server was that it was released with the motto "we value your time" and that it was meant to be "casual".
Which was simply not the case for a long time. I'd argue the "value your time" is somewhat true nowadays, being "casual"... hell no.

For starters there was way less information than nowadays regarding classes, you'd be going in blind and having to level a character to level 90~100 to finally reach it if you were from an Assassin/Rogue tree to even find out if you'd like your specialization.
Nowadays, you  have a lot of information, even starter guides for most classes, you can just ask people how things play out before even trying it or use the mythical search function.

Regarding drops it was mostly an issue at the start, a lot of equipment were MVP only, nowadays most MVP's have relics (imagine a Bloody Branch but it only spawns the specific MVP), and most MVP only equipments were added to mobs in said dungeon.

About class balance, honestly, even the original Ragnarok suffers from this issue, lets not go there too deep.
Lets just say each patch has its own meta classes, be it from Shadowgear reworks, skill rebalance, new gears..., etc.
This happens even on official or any game with constant patches, people generally shuffle to the current best thing.

Regarding mob balance...
I'm not even going to talk about Jorm Layer or Rachel Nightmare, as tldr. Only meta can do them efficiently.
Regarding everywhere else, if you gear for it, generally speaking every class can do all content.


---- somewhat offtopic, I guess?
Regarding Support classes on the server as someone who used to play Priest a lot. It has already been mentioned 'any' class can do it since we aren't locked to certain classes for "Heal".

But I personally, use Kingslayer and i'd argue can has access to a lot of supportive skills.
Access to Land Protector, Devotion, Auto Guard, Defender, Angelus, Auto Regen, Kyrie, damage amplifier(sneak attack or Bishop's Tax), among other things i'm sure i'm forgetting.
High base hp pool so you can even play it as a supportive tank.


Edit1:
Had not noticed Metan was one of the people replying in here, IT HAS BEEN A LONG TIME DOOD



Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Smug Kot on Dec 01, 2023, 06:03 PM
Quote from: Felione on Nov 29, 2023, 07:08 PMSee, you look at things through one angle, I look at things as a whole. You have a trivial time frame of things because you think people magically know everything, and it just takes 1 hour. Very displaced opinion, and just completely inconsiderate. Very narrowminded response, full of assumptions and just not worth reading the whole way. I'm sorry. Careful with your words, sweety, your server owner doesn't like when people throw walls of strong opinions which you brought forward. Not very helpful.
oh the irony...Answering all your cherry picking, by the way, that has been discussed countless times is narrowminded? As I said you have a weird interpretation of casual and no-newbie friendly to straight up laziness. Why mobs being challenging and having to do exploration makes the game hardcore but breaking your gear in regular ro no /hmm

Quote from: Metan on Nov 30, 2023, 07:02 PMMan, you're making a mountain out of a molehill. Even if we accept he's a bootlicker (I don't know nor care whether he is one indeed; it's for the sake of my argument), it doesn't transform him into an ambassador or anything like that. Way more often than not, people who fall into that label have little to no direct contact with the person they adore, like a man who praises the mighty volcano, towering from the far horizon; it's an archetype as old as time. Which means that when he says it's a casual server or whatever else he claims, and it turns out that his claims are not founded in reality (again, I don't care whether that's true), it's not a PR disaster, it doesn't mean he's part of some RtM internet defense force, it just means that as a player he's wrong. Not every server admin is Lord J. When you lash out like that, your points, some of which may have held some validity after some consideration, lose meaning.
I love how this devolved into "we are a cult" joke  /heh


Title: Re: Review of Return to Morroc (Sadly, more bad than good)
Post by: Metan on Dec 01, 2023, 11:04 PM
Quote from: Smug Kot on Dec 01, 2023, 06:03 PMI love how this devolved into "we are a cult" joke  /heh
Basically, lol. There has been indeed countless servers where admins were in cahoots with influential players, but that doesn't mean every server falls to such level, nor that every player is in it.

Quote from: Develon on Nov 30, 2023, 09:26 PMEdit1:
Had not noticed Metan was one of the people replying in here, IT HAS BEEN A LONG TIME DOOD
Holy s***, what's up! I tried to poke you on Discord soon after I read your post, but I couldn't find you. I might have deleted you by accident D: my bad!