Avid-Ro Review

Started by TheHiddenOne, Jan 18, 2014, 10:39 PM

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TheHiddenOne

Only read RED texts if you are lazy.

I think it is unfair for the server to leave that short comment on the main rating page only covering part of my opinion without more explanations, so here it is. Note that this post covers mainly of the bad things of the server because I think the good thing about the server should be mandatory for a good server anyways (Duh..)

I wasn't one of those who joined the server on the first day, I was about 3 days late I think, but still early. A few days into the game several GMs are selected, and shall I begin the problem with that:

Server's GMs
Although they are nice, the GMs don't really know anything, I am a friend of one of them but sadly, he knows almost nothing, I mean I would ask many questions and he wouldn't know the answers to more than 1-2 of them. Furthermore, they don't speak English in town. I had to make that point because I was looking at other reviews and find that Avid himself doesn't know the GMs speak tagalog (Or I assume that is tagalog) in main town, almost all the time. But to be fair this international server doesn't even have the rule of "English only in main town", either way I was just pointing out that they do, and no lol, they don't ONLY speak English.

In short, GMs are pretty useless, but nice, they are not always AFK because I understand they have quite a number of players they are ATTEMPTING to assist. Which brings us to the next point.

Population
Now if you log-in at any time of the day the population would be about 200-ish. However, the 200 consists of some venders, and A LOT of multi-loggers, I myself am guilty of logging into Main char, Merchant, Blacksmith, High Priest, leech char and a Prof all at once, and I assure you I am not the only one. So you can try to map out in your heads how many people are actually there.

In short, not as many people as it looks to have, but hey it is a new server, why not? New servers needs time to adjust to the environment and adapting player's needs, which, of course, brings me to the last problem I have with the server.

Server's customization
The server is pretty much a mid rate that is trying to appeal as a low rate, which to me, is great. The prices of the main farm items are nerfed to about 1/3 or 1/4 of the original selling price, I don't like it, but I do understand the reason behind it. But Admin is failing to balance classes out. As we all know even in many servers and even official server classes like champions have major domination, especially when our server sells grape juice in custom shops, spamming the asura will be easier than ever. The Admin did make a poll regarding the asura issue that may present itself, the poll is for putting a 10 seconds delay on asura strike, a few people ragefully (Yes that is now a word) said no and the poll is gone, no response from GMs, and it doesn't seem like they will do anything about it. Pretty sad because playing classes other than champion would be a deathwish, so I left the class balance at "1" for that matter.

The donations are not too expensive and you can get a lot of the "donation credits" or Karfa Points coins from winning events, which happens really often. And the donations are no where near overpowered (It does make it a lot easier because there are places that would be really annoying to walk to.) The NPCs are not too bad as they are quite expensive to use. Also in-terms of Admin trying to get people to donate, face it guys, why else would be spend the money to start the server in the first place.

Overall the server is nice, filled with mainly nice people, but GMs are useless, polls are generally useless and waste of your time to put your thoughts into voting, and classes are imbalanced due to grape juice and admin failing to implement anything to balance it.

I still do like the server and I am going to have my stay, but I would really love to see Avid bring some real changes into the game, that would make all classes stand a chance in the game.

urboyfriend

#1
Played in this server and the overall immersion of the game is a "low-rate easy-to-hop server" in which is it's biggest asset.

Main economy is KCP. The donation items aren't that game breaking. The game has low customizability. Seems like they are not planning to add any of those headgear quests.

probably i personally hate about this server is they choose the zenny sink and starvation method of controlling the economy rather than hard cappers, they made this gambling thing with rewards like KCP and other freebies, reduced the price of loots from moscov, daggers and geffenia to make zenny "useful"? .

Jinxess

Quote from: TheHiddenOne on Jan 18, 2014, 10:39 PM
But Admin is failing to balance classes out.

I'm not all for the server. It's not perfect but it not going to be to the majority of the people who play it either way. What you said right here has been taken out of context and you, of all, have failed to see Ragnarok Online completely. Don't think for a second the burden of balancing an entire rock-paper-scissors equation of classes can be left to one person with this many classes. kRO couldn't do it, you sure as hell can't, and the server admin can try but it's done from his opinion. That opinion is catered to him.

If you can't tell someone what they're doing wrong, you definitely can't tell what they're doing right.

Make a suggestion if you don't agree with the "balance." There is, however, a reason why thin sheets of paper can cover rock and why rocks can smash scissors. Balance can only be balance until everything is the same eventually. After that we might as well just have one class for an entire MMORPG.

TheHiddenOne

#3
I don't think you understand the problem fully.

We did make suggestions, on the polls that got deleted. Sorry I did not know I have to make the same suggestion in details here. However, I did point out on here that Grape Juice is a problem, If you could read the 2nd or 3rd passage.

kRO did not exactly try to "balance" the classes, they made little to no changes to the classes regardless of what happened (For example, in kRO the double-snap glitch can still be performed, they didn't bother to fix it; but a lot of private servers have fixed it due to the fact that it makes asura incredibly over-powered. What I am getting at is, kRO is probably the worst example if you are talking about the effort they put towards balancing the game out.

And I will state this again, especially when the server offers to sell Grape juice in custom stores. Also the rates are 50x higher than the official server. Also there is no "healer" in official server, so once again using kRO as you median of server balance is heavily flawed. To put it simply for you, you can't change one side of the see-saw and still expect everything to be perfectly balanced, just because it was balanced before you made the changes.

The suggestion to change it for the balance was suggested by the Admin himself, which means by default he at least find it viable to put the 10 seconds delay on it, don't forget that. However, what gets me and some players is that how vulnerable the admin is to a several rants on the forum, it seems all you need is several people to rant on the forum for the idea to poof.

"If you can't tell someone what they're doing wrong, you definitely can't tell what they're doing right."
- so close but you got the quote backwards, LOL, still, don't know what you even mean by that tho, don't think it makes much sense in this context, either way, good quote.

"Make a suggestion if you don't agree with the "balance." There is, however, a reason why thin sheets of paper can cover rock and why rocks can smash scissors. Balance can only be balance until everything is the same eventually. After that we might as well just have one class for an entire MMORPG."

Thanks for pointing this out, as I've stated above that we DID indeed make the suggestion, but deleted. And balancing the server is not an impossible job, it isn't the easiest job, but I assure you, it is very possible, and like the rock-paper-scissors scenario you suggested (which I am not too sure why did you use that), it means the exact opposite of what you said. When things are balanced, like rock paper scissors, you CAN'T win the game playing just one char, and everything you play will have EQUAL chance of winning. The goal is to achieve that, or if you are not able to, achieve something close. If you don't want to change the class's dynamic itself (Which btw, Talon RO proved that it is viable and thus allowed every single class to compete like rock-paper-scissors), then change the custom things that was added into the imbalance formula, an example such as removing the Grape Juice.

People forget that they are not in official server, and they use official server as a point or an argument. Every single custom that you put in (rates, accessibility of items, NPCs, additional gears, etc) will have to be balanced. In my opinion, admin Avid's suggestion on the 10 seconds delay was brilliant, if only he can stand up to his own points like he stood up on the item prices.

Jinxess

#4
Quote from: TheHiddenOne on Jan 19, 2014, 01:17 AM
"If you can't tell someone what they're doing wrong, you definitely can't tell what they're doing right."
- so close but you got the quote backwards, LOL, still, don't know what you even mean by that tho, don't think it makes much sense in this context, either way, good quote.

First of all I wasn't quoting anyone. You do realize if I was "quoting" someone I'd of referenced the person I was quoting and actually used quotation marks but I obviously didn't. It's not backwards because it's just a statement. It would be backwards if there was a quote I was using but I typed it backwards but I'm obviously not using one as I mentioned already. ;D Second of all, it does make sense in this context. You said Avid was failing to balance RO when you clearly don't even understand what the context is or what context means just based on your statement.

Uh, yeah. kRO did try to balance the classes. You just didn't see it because by the time the classes came they were already balanced according to kRO. Just because you don't think it's balanced doesn't make it so. Balance is subjective in this context. It's not like kRO just plopped champions and assassin crosses into the transcendent patch and said "okay, let's just go with this" without making sure other classes kept these two classes in check. They made sure the damage was kept in check for these two classes. Monks and Assassins already have the killing skills to begin with. It's the transcendent classes that increase the killing potential.

But sure, let's just accuse kRO of NOT trying their best to balance an MMORPG because we all know kRO didn't care about money and players. Right...

Edit: Typo

Avid

Hello,

Thank you for your review.

All your points are being taking into thought. We want Avid-RO to be a place where the community comes first please please remember we are not even 20 days old.

We are currently recruiting a Head GM with tons of experience to help out in-game and via our forums.

At the moment we are currently moving our server to a new host with full DDoS Protection and Advanced Firewall security to help protect the server from going down at unexpected times.

This is something i can promise to the community of Avid Ragnarok Online, the server will only get better as time passes.


Website | Forums
Rates : 50x/50x/20x ~ 75x/75x/25x ~ 10x Card / 1x MvP Card | No 3rd Class | Pre-Renewal | No Custom Items

Kirchen

I am one player, who played alot sers woe bsn (GvGmode ,WPE AWSM n s***) And I like the non custome "offical 2008 euro style" servers.
But i dont have that much time for grinding and stuff so the rates on this server come in hand for me.
When BG is implkemented you also dont have to farm in pvm for woe stuff.

there is no imbalance class, and i am looking forward to woe in februar. i think the server has about 120 aktive players with dual clients u can say its about 280-300 none merchant players.

its a fresh new server, wich is nice for me since i had a 3 year break from ragnarok.

Avid

Quote from: Kirchen on Jan 29, 2014, 09:32 AM
I am one player, who played alot sers woe bsn (GvGmode ,WPE AWSM n s***) And I like the non custome "offical 2008 euro style" servers.
But i dont have that much time for grinding and stuff so the rates on this server come in hand for me.
When BG is implkemented you also dont have to farm in pvm for woe stuff.

there is no imbalance class, and i am looking forward to woe in februar. i think the server has about 120 aktive players with dual clients u can say its about 280-300 none merchant players.

its a fresh new server, wich is nice for me since i had a 3 year break from ragnarok.

Thank you for your kind words.


Website | Forums
Rates : 50x/50x/20x ~ 75x/75x/25x ~ 10x Card / 1x MvP Card | No 3rd Class | Pre-Renewal | No Custom Items

urboyfriend

Probably the one thing that is eyebrow raising in this server is the lack of transparency with the features. There are gears that doesn't do what they supposed to do (cash shop), percent chance of card removal and the gold room, the only information we could find in your website is the casino one and anything info regarding the gold room are hearsays, first people say they are golden savages, drake etc. and there are also people who says gold crystals, what exactly are in those things? i tried to search for "gold" tag but the only thing that is showing are gtb and golden savage.  /hmm

Avid

Im currently working on a features page via the website that will show and explain all the feature we have in detail.


Website | Forums
Rates : 50x/50x/20x ~ 75x/75x/25x ~ 10x Card / 1x MvP Card | No 3rd Class | Pre-Renewal | No Custom Items

Vigarde

yes the server needs a lot of work but everything is good so far.