Poll
Question:
Which do you prefer? server with 3rd job or without?
Option 1: With 3rd job
Option 2: Without 3rd job
Which do you prefer? server with 3rd job or without? And why?
Not fully updated or even close to completed. Not balanced (some classes are just ridiculous). The rest is just preference.
3rd job :)
dunno why, I just like them... Sure, some a overpowered
but you can counter anything ;D
Without, generally because I dislike Renewal. I'm fine with the 3rd jobs themselves but they kind of require Renewal to work correctly with the other jobs.
I'm still used to Pre-Renewal Transcendent classes, though I do have a Crusader on iRO but he's still low and hasn't seen much gametime. Once I've tried the 3rd Jobs I'll make an opinion.
I like the 3rd jobs, so long as the server they're on has full working Renewal mechanics, and didn't just toss them in and nerf them to death in an attempt to "balance" them. I also prefer them on LR servers, just my personal preference. They seem to be more balanced that way.
Many server owners make the mistake of just throwing them into their server without really paying attention to the fact they were made with the mechanics in mind, hence why they end up being OP on pre-Renewal servers. :/
I like them, but they're unbalanced in PvM - it's like in RE V where you can have unlimited ammunition on a Magnum. It's not fun. All you do is OHKO s***.
Wish they'd buff the monsters up, 'cause as of now, it's pathetic.
kRO is throwing out a lot of rebalancing patches. Rune Knights, Royal Guards have been nerfed on Sakray, awaiting Genetic and Sura nerfs as they are long overdue. To be honest, I think renewal sped up RO's death. I mean it's a cool concept and it's fun but total mechanic changes usually piss people off. If for instance, a server opened WITH renewal, then it might be successful, but going from Pre to Renewal is like making all the stuff that people hunted in the past near useless, which hurts a lot on low rates. In like two to three years, I bet even the official servers will move from ro1 to ro2 as their player counts drop at a rate where people don't feel that it's still worth playing on them anymore.
Without. TBH I started hating RO after renewal and 3rds came out. Renewal mech is like copying other online games that you get s*** exp if your level doesn't match. RO was unique, but mehh.
Quote from: Mushu on May 20, 2011, 10:34 PM
kRO is throwing out a lot of rebalancing patches. Rune Knights, Royal Guards have been nerfed on Sakray, awaiting Genetic and Sura nerfs as they are long overdue. To be honest, I think renewal sped up RO's death. I mean it's a cool concept and it's fun but total mechanic changes usually piss people off. If for instance, a server opened WITH renewal, then it might be successful, but going from Pre to Renewal is like making all the stuff that people hunted in the past near useless, which hurts a lot on low rates. In like two to three years, I bet even the official servers will move from ro1 to ro2 as their player counts drop at a rate where people don't feel that it's still worth playing on them anymore.
Exactly the introduction itself on the iRO forums completely killed ever playing official servers again for me. Which is why I sold my accounts, items and zeny asap.
Without completely.
It's as if they got 5-6 people in a room, got them drunk and went "OH HELL I KNOW WHAT WE COULD DO". Then by the time they'd sobered up it was too late to go back. Renewal is horrible, they shouldn't have even bothered.
It's like extended classes all over again.
And if we HAVE to have them, they could at least be more balanced. Even on official's they're still trying to get it right.
I hate renewal and won't ever try it but you know what, I came back to ro because of renewal. I hate the renewal interface and even if I had a lot of crazy stuff on the serv I just left I hate the new bosses too.
The new monsters are okay, they should have focused on that. We don't need no SM or Nid-something.
Oh and by the way, that's coming from someone who has several dark bashir +5, a +6 proxy, valk armor, valky shield, Darmor, Drings and Dboots.
The new bosses have just made it harder for casual players to fend for themselves in PVP/BG. I really wish they had stopped making imba items after abbey dungeon because wool and tidal was cool before but now it sucks so people just have to find a way to kill bosses or buy donation credits.
Also, variant shoes is the most horrible item ever. Its uses are quite limited in PVP (sorry champs) and it doesn't go with another item plus you can't wear BSB with it. Lady Tanee card if it was easy obtainable would obviously be better. The thing is, it's almost impossible to tank a good asura unless you're an LK/Paladin. I have a friend who has good equips for her champ and she told me that she can OS everybody, even the people who have 67% DH resist and that's true. I doubt that Variant Shoes would save them as they'd lose HP without the BG combo so there you go.
It's as if they're trying to nerf classes that are supposed to OS everybody under right circumstances (Sin X/ Champ) but fail miserably.
Since I'm generally a SHR server player lately, I like having 3rd jobs around just to **** around on. If they separate their PvP/WoE then it really doesn't upset balance at all unless you include PvM/MvP which really doesn't play a big role in HR/SHR servers most of the time.
I like to try 3rd jobs, didn't tried it yet. But others keep on discouraging me that they are too imbalance I don't know why might as well try it myself.
Quote from: Gene on May 20, 2011, 10:44 PM
Without. TBH I started hating RO after renewal and 3rds came out. Renewal mech is like copying other online games that you get s*** exp if your level doesn't match. RO was unique, but mehh.
I agree with you. The moment I saw the new sprites, especially the Royal Guard with a
gryphon, part of me just died. I have lost all confidence in Gravity.
sprites are too ugly thats that :))
Quote from: Signify on May 25, 2011, 08:34 AM
Quote from: Gene on May 20, 2011, 10:44 PM
Without. TBH I started hating RO after renewal and 3rds came out. Renewal mech is like copying other online games that you get s*** exp if your level doesn't match. RO was unique, but mehh.
I agree with you. The moment I saw the new sprites, especially the Royal Guard with a gryphon, part of me just died. I have lost all confidence in Gravity.
Peco's are big enough as it is, if you only have a small monitor a couple of people on gryphons can take up the whole damn screen. Annoying as hell.
Personally, I don't like them. If a server implements them without renewal mechanics, they're more horribly broken than they were from the start, from easy to get aspd/instant cast to really huge damage modifiers.
If a server uses renewal mechanics... Well, let's just say it's a bunch of good ideas (copied from other MMOs ::)) implemented in the almost worst possible way.
Regarding 3rd jobs themselves, there's too much focus on AoE skills, classes basically lost their previous roles and most don't have a fixed role anymore. There's a lot of new status effects and skills that have no real way to counter and just make things more frustrating than before, among other things.
It's not all bad about them though, I guess more diversity is a good thing. I played a server when there was only 3-1 and some 3-2 classes out (No Royal Guards, Suras or Genetics) and except for a few skills, it was pretty balanced and enabled more diversity in WoE/GvG environments.
For the basic reason that most third classes are unbalanced and none of them are fully implemented in their own standing. It would be best to see them (or use them,) in their own finale state because I assume even it is implemented as a new renewal mechanic addition, it is still dull to assume their completeness and class efficiency.
I truly enjoy third jobs since their new skills are the bomb. But IMO, they are still in development, thus a child learning to walk, a brain needs to be developed and let rationality, maturity and necessary development enter.
In conclusion, having them is not yet fully compatible with my own gaming fun.
I havent read much of the replies here but pertaining on the topic, i still prefer to play in a non 3rd job server. Trans or old school gaming is still the best. There are no imbalances when it comes to skills. And yes i agree with some of the persons here that 3rd jobs are still in progress thus, there are unevenness not only with skills but also with the new items for the 3rd jobs. And oh with regards to the sprite, well there are some good appearances in 3rd jobs like Genetic, Sorc ,and Minstrel but with some other jobs, i still go for trans..well thas base on my opinion :)
Without, i'm an oldskool player and very much used to the non renewel system.
I think they have tried to hard to make it better but I dunno it just doesn't feel like the old RO i used to love and play.
I think I prefer servers without a 3rd job. I think of 3rd job as nothing more than a gimmick. Sure it's fun but I wouldn't want it as a permanent thing on a server.
I'm fine with 3rd jobs. They're new, and give me new stuff to do. xD
You might want to disable some skills in WoE though, if you don't want to make it a "whoever-uses-his-skills-first-wins" kind of thing.
I'm sick of seeing servers with just AD, EDP+Sonic Blow,Cart termination and Asura strike. So yeah, I prefer server with 3rd jobs. It brings something new to the table and I love death bound!!.
Without for sure, 3rd class was like a last resort kinda thing.
In my opinion.. I don't dislike nor do I like 3rd jobs. 3rd jobs have their pros and cons just like every other game has their ups and downs.
Pros:
3rd jobs are damn useful if you're playing on a Low Rate. Just think about the amount of grinding you took just to get to a 3rd job. Once upon a blue moon, I took almost a month to get my Novice to a Clown on a 15x/15x/3x server. And yes, it's very rewarding for a 3rd job player on low rates because they grinded for it.
Undecided:
If 3rd jobs are balanced to an extent that they fare a bit higher than trans jobs, it's fine with me. But not too much till it's nerfed. Balance and nerf are two different states. Balanced would be like 3rd jobs doing 5 - 10% more damage/skill/etc than trans jobs or something else. I think most of you might(or not) understand what I'm trying to say.. /hmm
Cons:
Untouched on HR/SHR servers. Nuff said.. Unbalanced and untouched 3rd jobs on higher rate servers are classified as Imba on my list..
Well. I'm just voicing my opinion.. Feel free to correct me at a point.. :)
without, it just changed the game for me and not in a good way
now i prefer 3rd jobs because i am tired of "old" trans/2nd classes ... but it needs to have renewal mechanics
Quote from: demonicplayer09 on May 25, 2011, 10:04 AM
sprites are too ugly thats that :))
Well, that is your own opinion ^_^
I like the sprites of the 3rd jobs. BUT I don't like their skills because it is too imbalaced :/
I prefer servers without 3rd jobs. Updates are still incomplete and 3rd job skills are imbalance. So I play server withouth 3rd jobs. Trans jobs are, I can say, 100% balanced. :) It also depends on the server. If it has active gms when it comes to updating. :)
I dont know Why i feel 3rd job was the last nail in the coffin which Diversified the population once more
with 3rd jobs(with renewal mount system)
IMO, without.
When everything becomes balanced like the transcendent classes are right now, I'll try it.
I simply say, w/o Third Job =)
3rd job for me because I want to explore some skills on third although some skills are not working well.
Quote from: leokimah on May 20, 2011, 05:22 AM
Not fully updated or even close to completed. Not balanced (some classes are just ridiculous). The rest is just preference.
Quote from: demonicplayer09 on May 25, 2011, 10:04 AM
sprites are too ugly thats that :))
I'm with these two lol. The new skills sound interesting though. Maybe I'll try them out in the distant future... Although I'd have to change classes since I main Sniper and I really, really, dislike the Ranger outfit (and the warg).
QuoteI dont know Why i feel 3rd job was the last nail in the coffin which Diversified the population once more
In My Opininion this is true, i dont like the 3rd Classes. Level 99 is ragnarok and not something above this =(
I wont test them out at the moment
3rd Job! hmm Because I got Bored at Trans classes >.> but I still play servers with trans class only
Does the server have fully working Renewal mechanics, or is it just for messing around? Then yes, I like the 3rd classes.
Without, but once they are more balanced... perhaps. It somehow feels that third classes are just extensions (new jobs) instead of upgrades from trans to me. Maybe it's because I played with trans jobs too much, which makes me think that they're set as the highest classes already.
I like some of the job class sprites from the third jobs, and some are just terrible (for example, Guillotine).
High Wizard, Whitesmith, and Arch Bishop/High Priest are the best sprites for me from the third jobs <3.
Definitely without 3rd job. Totally ruins the game IMO
Without. Way too over powerful and way too buggy!
I'm also an oldschool RO player! xD
Without, I hate it tbh, not because it's bad or anything.
It's just not balanced and I'm used to trans.
definitely without 3rd Jobs :x - I dont like that the 3rds are so imbalanced and most skills are still buggy afaik?!
with 3. jobs, because i want to test something new
3rd jobs? Bye to 99% srs woe guilds in it.
Quote from: Triper on Sep 06, 2011, 04:17 PM
3rd jobs? Bye to 99% srs woe guilds in it.
New WoE guilds will emerge then. People eventually switch over to 3rd jobs, they are just too lazy to learn the mechanics at the moment.
holy mother of god what a terrible thread
above poster has it right.
most of you are lazyfags who don't want to learn new mechanics and tactics.
for me, i love exploring the new skills and strategies 3rd jobs open up.
without 3rd class their too op imo
Quote from: Ancien Regime on Sep 19, 2011, 12:30 AM
holy mother of god what a terrible thread
above poster has it right.
most of you are lazyfags who don't want to learn new mechanics and tactics.
for me, i love exploring the new skills and strategies 3rd jobs open up.
Says the lazyfag that doesn't know that most of the players that are in top woe guilds already been there, tested there, played there and know that 3rd classes are too easy to win since pretty much everybody can be a rk or a shura and win.
Who wants a GvG where everything is made of
who shots fire first wins?
Who wants to be a rk where you walk into a precast of a bad guild and kill everybody with 1 single hit?
Who wants to be a Shura where you nuke guilds with GoH spam?
Well, if you ask to most of the players of top WoE guilds around pservers they will answer the same or something around this - no fun, no gvgs, dull fights, that s*** sucks and is too op, for pvp i go to a pvp room.
If someone wants to do a WoE tournament I dare you to do this:
2 types, with 3rd class and without 3rd class at same type, same hour, same day and check the number of players.
"The curiosity killed the cat"
Quote from: Royale on Sep 17, 2011, 03:53 AM
New WoE guilds will emerge then. People eventually switch over to 3rd jobs, they are just too lazy to learn the mechanics at the moment.
Amagad you're back from the dead!
And in regards to that, I don't like the new skills - 3rd jobs just seem like a crummy development to add some "fresh" w/e to the gameplay. I think it destroyed partying :x
HOWEVER,
When it gets balanced out and fixed (I don't know when this'll be, since they couldn't balance out a few things on Trans already - now they have whole new classes to worry about), this might change, and I might consider 3rd jobs to be okidoki.
Quote from: Royale on Sep 17, 2011, 03:53 AM
New WoE guilds will emerge then. People eventually switch over to 3rd jobs, they are just too lazy to learn the mechanics at the moment.
LOL!
You do realize that less and less guilds are showing up on actual woe servers right? Guilds aren't being created they are being recycled as in the remnants from one dead guild joins up with whats left of another. By the time gravity pulls their head out of their donkey the woe aspect of this game will be gone, or dried up to the point it's not even worth it anymore.
Go play a few actual woe servers and we can talk.
Without 3rd jobs for less bug
Without...
More class balance and less damage with 2nd jobs. Fights don't last long enough with thirds...
I agree with no 3rds. It has nothing to do with laziness of anyone. 3rd jobs in general are over powered and not well thought out, imho. I come from 2 years on a SHR with 3rds and woe could be fun at times but I'd much prefer woe on a HR with no 3rd jobs. Nothing beats it :P
I prefer without 3rd jobs.
I'll try to leave a opinion once I try 3rd jobs.
depends on what I'm going into.
If WoE, 3rd job is a big no-no.
If Kawaii/Social, it's a big yes.
Quote from: Kensei on Nov 08, 2011, 01:23 AM
depends on what I'm going into.
If WoE, 3rd job is a big no-no.
If Kawaii/Social, it's a big yes.
Haha, I agree! The 3rd job sprites are hella cute.. though poorly balanced.
Without. Well, there are not so many servers that perfected the proper balance and corrected the bugs for Third Jobs. And it's better to play Third Jobs once it's released without too much bugs and already "very-much-close" to the official ones.
Though, nerfing some of their skills will do, but many players might complain, as an experience from a previous server. Sorcerers being nerfed through their walks. /swt.
I actually think that the best way to do it would be this.
WOE - No 3rd jobs
PVP - Have one room with no 3rd job skills usable, one room with 3rd job skills usable.
That being said, I'd prefer a no 3rd job server myself if I were to pick one to play on.
3rd jobs are fun to mess around with and all, but on the last server I played on, there was NO reason to party with anyone ever, cause you could solo everything as 3rd job.
Quote from: Kensei on Nov 08, 2011, 01:23 AM
depends on what I'm going into.
If WoE, 3rd job is a big no-no.
If Kawaii/Social, it's a big yes.
x2
Seeing that the 3rd jobs are still somewhat buggy, I'd rather play on a server where you can't have any of those yet. What works for me well is that the server has trans classes, but you're also able to use a custom .grf to make the trans sprites appear as 3rd jobs. *currently doing so*
I dont like 3rd job for the same reason as everyone else, they are unbalanced
Quote from: Sour on Nov 19, 2011, 02:49 PM
I dont like 3rd job for the same reason as everyone else, they are unbalanced
I agree. I'm just wondering why Gravity added buggy and imbalanced 3rd jobs. Tried to play on a server with 3rd jobs once and I didn't enjoyed it, there's no RO feel anymore imo.
Third classes are mostly balanced. The reason nobody likes them is because server owners don't know what they're doing and add them on pre-renewal servers, which they aren't SUPPOSED to work on.
I prefer without 3rd job, dunno why.
I think it's.. more fun.
3rd IS DEFIANTLY NOT BALANCED. heres a good sample from iRO.
Afrikan - Sura - iRO Ymir WoE (post balance patch) 12/17/11 (http://www.youtube.com/watch?v=3APn0iqbYiw#)
WoE tends to be more fun on trans so because of that im giong with trans. Trans is also funner if your off WoE like mvping, pvp etc.
Choosing Afrikan as an example isn't also good >_> That guys "whores" everything that is called DA BEST in the game through any means necessary.
Quote from: Triper on Dec 26, 2011, 09:08 PM
Choosing Afrikan as an example isn't also good >_> That guys "whores" everything that is called DA BEST in the game through any means necessary.
IT EXISTS. For me thats good enough to say no to 3rd, and for his EQ heres another vid then.
My Genesis Ray Royal Guard PVP (http://www.youtube.com/watch?v=RLECK6POJf8#)
Warlock's Comet goes *BANG*. ;D
yeyeye that too lol.
I prefer 3rd jobs. However the server should be based on transcendent classes.