MVP sprite custom label

Started by sepi0l, Sep 28, 2023, 11:51 AM

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sepi0l

I'm looking for tips on how to write stuff above MVPs sprite! I want to make it simple because at my server we have an event where there is a lot of MVPs walking around. All I need is a way to show above the head of the MVPs some basic info like which element makes more damage. Nothing fancy, just a static text.
Can I have some help please?

ForgotMyOldAccount

Why not just edit the sprites directly? All sprites are just indexed .bmp image files compiled into a .spr. If you have any sprite or photo editing prowess, you can start there. Just use GRF editor to extract the assets you need(in this case, all of the MVP sprites) and go from there.

sepi0l

Quote from: ForgotMyOldAccount on Sep 28, 2023, 12:43 PMWhy not just edit the sprites directly? All sprites are just indexed .bmp image files compiled into a .spr. If you have any sprite or photo editing prowess, you can start there. Just use GRF editor to extract the assets you need(in this case, all of the MVP sprites) and go from there.
Hey, thanks for your fast reply!
Right, which file from every MVP I have to edit? The .act file? I forgot to mention, it is my first time editing GRF

ForgotMyOldAccount

Quote from: sepi0l on Sep 28, 2023, 01:27 PMHey, thanks for your fast reply!
Right, which file from every MVP I have to edit? The .act file? I forgot to mention, it is my first time editing GRF

1. Download GRF Editor (just google it, I believed it's hosted on rAthena and Hercules forums, the latest version).
2. Open data.grf or whatever GRF your monster sprites are saved in, they are in data/¸ó½ºÅÍ
3. Find the mvp.spr you are looking for
4. Click sprite editor->export all sprites

Now you have .bmp files you can edit, when you are done just recompile them into the monster sprite and preview in game

sepi0l

Quote from: ForgotMyOldAccount on Sep 29, 2023, 01:19 PM1. Download GRF Editor (just google it, I believed it's hosted on rAthena and Hercules forums, the latest version).
2. Open data.grf or whatever GRF your monster sprites are saved in, they are in data/¸ó½ºÅÍ
3. Find the mvp.spr you are looking for
4. Click sprite editor->export all sprites

Now you have .bmp files you can edit, when you are done just recompile them into the monster sprite and preview in game

Nice, thanks again! I'm working on it. Question: there is a way to apply a picture to all frames of a sprite? Or it have to be one by one, all poses and all sides using Act Editor?

ForgotMyOldAccount

Quote from: sepi0l on Oct 03, 2023, 10:24 AMNice, thanks again! I'm working on it. Question: there is a way to apply a picture to all frames of a sprite? Or it have to be one by one, all poses and all sides using Act Editor?

You can use an editing tool that allows you to upload the images in succession and copy paste your changes easily to multiple frames. I would suggest Asesprite or Photoshop.