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Ragnarok Online => Job Discussion => General Job Question => Topic started by: makoy on Oct 16, 2017, 01:51 pm

Title: Auto Attack Element Changing Priority
Post by: makoy on Oct 16, 2017, 01:51 pm
Just curious about this thing...

ASSUMING all your gears consists of changing your weapon element, what element would override the others? and how does this interact with skills/items that also changes your auto-hit element?
For example.
Head gear changes your weapon element to earth
Weapon as Twin Edge of Nagth Sieger Blue
Garment changes your weapon element to wind

Then Magnum break, Aspersio, or converters in no particular order.

Which would override which if weapon is neutral? and other instances that can/may affect the weapon element.
Title: Re: Auto Attack Element Changing Priority
Post by: ggwp on Oct 21, 2017, 09:07 am
Mild wind > Endow/Converters > Arrow > Weapon

Mild Wind effect all atk on renewal
Endow / Convert / Asper / Envenom doesnt effect status atk and only effect weapon and extra attack on renewal

(non neutral) Arrow have higher priority than weapon element (ranged weapon with elements)
Title: Re: Auto Attack Element Changing Priority
Post by: Zereges on Oct 21, 2017, 08:10 pm
Is there even non-weapon headgear with bonus bAtkEle,Ele_*?
I doubt there is. In case of dual wield, the element in main should take priority over off-hand (not sure what happens with neutral in main hand and non-neutral in off-hand though).
Title: Re: Auto Attack Element Changing Priority
Post by: makoy on Oct 22, 2017, 12:56 pm
Mild wind > Endow/Converters > Arrow > Weapon
i get how this works. Thanks

Mild Wind effect all atk on renewal
Endow / Convert / Asper / Envenom doesnt effect status atk and only effect weapon and extra attack on renewal

(non neutral) Arrow have higher priority than weapon element (ranged weapon with elements)
I have questions on this.  what exactly do you mean by affect weapon and extra attack but doesnt affect status atk?
and does using mild wind then buffing aspersio remove mild wild or it just ignores aspersio?


Is there even non-weapon headgear with bonus bAtkEle,Ele_*?
Customs.

I doubt there is. In case of dual wield, the element in main should take priority over off-hand (not sure what happens with neutral in main hand and non-neutral in off-hand though).

Just tried. weapon is neutral. it ignores off-hand element