Why do people like high rates?

Started by Winnin813, Jul 10, 2008, 10:47 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Winnin813

I've played on high rates seriously for a good 8 months of my RO career. There was little strategy other then gearing your character for optimal DPS and then berry spamming.

Low rates are much more rewarding to play on and actually still resemble the game of RO. High rates and especially Super High Rates distort RO so far from the game itself that it's not even the same PVP/WoE/PvM anymore.

Plague

Well I think if you going to boost rates, make it mid-rate at the most. Also anything past level 200 is retarded. I used to like it then I noticed it changed my ideals on Ragnarok completely. The game will never feel the same to me anymore -_-.
Referral Link is not allowed in this forum.  Please refer to second point in global forum rules:
http://www.ratemyserver.net/forum/index.php?action=globalAnnouncements;id=6

dark_sage

High rates and expecially Super High rates make people lazy because of the 1 hit 20+ lvls stuff, even though you have to reach like lvl 500-999 people can do it in a matter of seconds, so when a high rate player moves to a low rate they go "eff this I'm going back to HR" or something along those lines.

As for what high rates accomplish, it's basiclly for people who love to PvP with different skills and to learn more about ragnarok, such as cards that are enarly untainable in low rates, in thus increasing their RO knowledge

but thats my opinion lol

Aragorn

Quote from: dark_sage on Aug 30, 2008, 12:54 AM
but thats my opinion lol
yes we know its your opinion... definitely.. who else could have posted this.. (>.>)

hey what are all these stupid f*** scribbles on your test?
OH BAKA SENSEI THAT'S NIHONGO

RULE 1:
Every post that disagrees to the previous to Aragorn is a flame or insult.

Doink

Try playing a SHR where they have removed items that heals people and made the classes somewhat balanced. That is where the strategy of PvP/WoE comes in. In a server I used to play, Backslide, High Jump and skills like those were removed from WoE and the emp HP was increased. Sure, people sometimes managed to get past the defenses by cloaking, but it didn't happen often. Usually, there were proper attacks with alot of people against very organized defenses.

As for PvP, SinX usually didn't have shields, so they died fast. Only the ones that used the Sonic Blow/Backslide/Cloak combo usually managed to kill someone. An item that gave people level 1 EDP was also implemented, so SinX'es wouldn't have such a huge advantage from it.

From what I could see, the PvP was pretty balanced, and people learned to develop strategies instead of merely getting high damage.

People always had to improve their builds and strategies to keep up with the other people doing just that.

For the record, 2 good players having a 1on1 could have at it for 10-15 minutes sometimes. It's only the people that had high def or no shield that were killed fast, but the high vit people soon learnt that Thana card or Ice Pick would kill them.

All of this with the fact that reaching 999 trans class took about 10-15 min in the gold room gave people lots of time to socialize and talk, cause drama, backstab eachother and cause conflictions among the guilds. As you say, there are alot of as***les on SHR servers, but there are quite a few cool people too. But, that doesn't apply only to SHR servers, it applies to all servers and even real life.

Also, it's alot of fun to watch the drama as it happens on the high rates, because they usually drag entire guilds into the problems ;D

This is why I enjoy SHR so much. And I hate levelling with a passion (was ganked by Rogues on WoW too much).