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Ragnarok Online => General Discussion => Topic started by: Latte on Oct 10, 2011, 01:01 PM

Title: What ruined ragnarok?
Post by: Latte on Oct 10, 2011, 01:01 PM
Was it third jobs?
Was it customs?

What ruined ragnarok private servers to become something great,
then to something rather hard to maintain.

I think it was when they released third jobs.
Title: Re: What ruined ragnarok?
Post by: Wikebine on Oct 10, 2011, 01:17 PM
Servers were ruined long before third jobs. They just add to the downward spiral of failure that so many servers get stuck in. As for what ruined them before, I'd say a mix of greedy admins, corrupt GMs, idiot players, and a general lacking of any sort of common sense or intelligence.

Idiots ruined Ragnarok. Everyone is stupid. That is all.
Title: Re: What ruined ragnarok?
Post by: leokimah on Oct 10, 2011, 01:42 PM
Incompetent server owners who are only in it for the money.

I blame eAthena for making servers way too easy to set up for idiots and immature kids
Title: Re: What ruined ragnarok?
Post by: DavionFuxa on Oct 10, 2011, 01:53 PM
Ragnarok Online was great game when it came out due to the variety of classes and job changes available, along with the plethora of monsters, items, and unique features like Cards, War of Emperium, MVP Bosses, so on and so forth. New Content was plentiful and new maps, monsters, and features were always coming. The problem however was that Gravity failed to think about balancing the game or thinking ahead in regards to what to do next. Worse, they were basically adding features like Transcendent Class that forced you to continue grinding your character which eventually got boring really fast.

It's really hard to say when Ragnarok was ruined because opinions may differ. Some people may go so far back as to say when 2-2 Jobs got implemented, the game was on its way to ruin. For me personally though, the game was more or less discouraging to play for me when Transcendent Classes came out and you had Assassin Crosses coming in with Soul Breaker and other insanely powerful attacks appearing. Of course, Ragnarok still remained quite popular and even if I disliked how the game had headed, I was still drawn to keep coming back to it even with those Transcendent Classes coming in. Though at the same time, Gravity really never changed the way they operated.

Probably though, the biggest killer to the game would simply come from the most destructive of factors in general - Time. Eventually no matter how well made a game is, it will become obsolete by new games coming out, new genres appearing, or changing tastes in gaming. This is perhaps though not the case for Ragnarok Online as no game has really come out that can truly replace the experience you get from it, however, perhaps the game has simply just grown stale at this point. Additionally, people may just be waiting for the sequel to eventually come out.

As for Private Servers, they simply became ruined as a result of the facts from above. Simple put, there is no problems for those creating the emulators based off the game, but if you emulate failure, then why would people want to play it? You might try to cover it with frosting but once people bite through the frosting to the cake, but no amount of frosting is going to mask the taste of a really badly baked cake.
Title: Re: What ruined ragnarok?
Post by: Strudel on Oct 10, 2011, 02:13 PM
Trollers, haters, scammers, wannabehackers, kids with daddy's visa/master card that has no limit, kids that buy themselves out of bans, kids, pre-teens, in-mature people that can't handle the word "sex", people that make servers to be an admin, players that make a server to be pro and win against others, players that make a server for money.
Gravity's horrendous balance patches.
Did I get all?
Title: Re: What ruined ragnarok?
Post by: Fangel on Oct 10, 2011, 02:19 PM
Imo, and these all are my opinions. Which is the point of objective responses :).

I think it has a mixture of both the players and GM's. It will always be between the community and the owners. One of the team will find a way to ruin the server.  Think about it like a balance scale. You have GM's on one scale, and you have the players/community on the other scale. If one goes up, the other goes down. If one goes down, the other goes up. A server can never be perfect, nor can the GM's or the players. If a community goes bad, the GM's would want to try harder which makes it go up. If the GM's go bad and corrupt the server with like +232842 donations, the players leave which makes it go down. NO SERVER IS PERFECT, just like me and you.

So what ruined Ragnarok imo? Ragnarok itself did. No not iRO, private servers, etc. Ragnarok.

It's dumb features, bots, troll players, greedy owners, renewal clients, custom items (like Pokemon balls, and ugly wings), unbalanced classes and etc!

I've been playing Ragnarok Online since I was 11 years old - I'm now a 18 years old College Girl. And when I tried to play WoW, LoL, Rift, Aion with my friends on the days I have off. For some reason, I come right back to Ragnarok hahaa ! Why? Because I practically grew up knowing how Ragnarok should be played and how it's supposed to be when I attempt all these servers and stuff. Seeing all these servers making Ragnarok look WORSEE or try to copy Ragnarok, fail to. Ragnarok isn't the same, nor is it perfect.
Title: Re: What ruined ragnarok?
Post by: Cheese Time on Oct 10, 2011, 03:24 PM
Pinoy's (Sorry but its true)
BR? BR HEUAEUHAUHEAUHEAUEHUEHUAEH GIB MONEY OR REPORT AUHEAUHEAUHAE
ragnarok having paid servers for years
bots
over 9000 private servers that failed
Title: Re: Re: What ruined ragnarok?
Post by: Dean Stark on Oct 10, 2011, 03:39 PM
Quote from: Cheese Time on Oct 10, 2011, 03:24 PM
Pinoy's (Sorry but its true)
BR? BR HEUAEUHAUHEAUHEAUEHUEHUAEH GIB MONEY OR REPORT AUHEAUHEAUHAE
ragnarok having paid servers for years
bots
over 9000 private servers that failed

I agree with this one. Also it strongly has a "been there, done that" feel.
Title: Re: What ruined ragnarok?
Post by: Olrox on Oct 11, 2011, 09:34 AM
Bad admins, Renewal and money focuss of the entire thing of eA owners
Title: Re: What ruined ragnarok?
Post by: smilesnhighfives on Oct 11, 2011, 10:17 AM
I think it's more on releasing 3rd jobs prematurely. (In general)
Then the low focus on economy with the usual servers. Prices just keep rising.

In some servers, too much focus on WoE and PvP. As I remember, RO has been released originally as an online adventure game then PvP and WoE were just an add-ons.

Later on, people wanted more of WoE and PvP rather than the adventure. A lotta parts of RO are now long forgotten. Honestly, how many players still know about Whale Island?
Title: Re: What ruined ragnarok?
Post by: Cawliflower on Oct 11, 2011, 02:41 PM
In my opinion, Gravity's many attempts to "refresh" an outdated game. The failure of Ragnarok Online 2 and the bad press that has come with it is also noteworthy. The RO name itself has been tainted. If you notice, RO2 LoTS is actively being developed... however, it's not very popular at all and the game is mediocre compared to what is on the market. The graphics are very toon-ey and childish, at best. This is just my opinion. :)
Title: Re: What ruined ragnarok?
Post by: Croissant on Oct 12, 2011, 07:21 AM
In my opinion it's always been competition that "ruins" the game. PVP, WoE and such. I still love RO so I don't think anything is horribly wrong with it, but there's that at least.
Title: Re: What ruined ragnarok?
Post by: Dean Stark on Oct 12, 2011, 03:04 PM
Honestly, this is the main problem MMOs nowadays are facing. It seems that a lot of people, especially Pinoys, are into PvP and such. It takes away all the flavor of MMOs. After playing several other MMOs, I've noticed that only RO had the most flavor. By flavor, I meant useless NPCs that don't say anything but prove that Rune Midgard isn't some empty world where all NPCs have to be relevant and scarce.

Nowadays, you can only see the generic arms dealer, upgrader, enchanter, quests, etc NPCs. RO had something special. I mean where else can you see an NPC that sells only Meat; or plain junk like in Geffen and old Morroc? Or a guy who pickpockets you in a city with a slums area in it? As useless as they are, that's flavor right there. People just refuse to see it.

I can never understand why PvP/WoE or any sort of guild/party competition is the center of everything nor can I understand how it's "the funnest thing evar". Is it because ego/e-pen's what matters most? Cause simply beating someone makes people feel "special"? To give a reason to talk s*** to others? To feel all high and mighty? Those reasons are sad and pathetic, imo. This mindset's ruining not only RO but most MMOs. It's just worse with RO cause everyone and their mom wants/gets to be a wannabe "pro".
Title: Re: What ruined ragnarok?
Post by: Poki on Oct 12, 2011, 07:01 PM
The lack of drama ruined RO.
Title: Re: What ruined ragnarok?
Post by: Strudel on Oct 12, 2011, 07:28 PM
In the end it's just the players that ruined it, the game itself is good although the bugs really get to annoy ya but hell, it's a free game from free developers that put their hard working sweat into this give it out for free and others use it to make money. meh..

But yeah it's the players.
The game is good it has a simple and easy to follow design the graphics are old but they somehow make you come back, same goes for the music and effects of the things.
But the game just can't keep up with modern day MMORPGs anymore. And it also is limited to things we can do, there's a lot of potential in it but it's hard with the way that it is right now I believe, as well with the low quantity of quality scripters & developers.
Title: Re: What ruined ragnarok?
Post by: Marbles on Oct 12, 2011, 09:52 PM
I agree with Strudel. In the end, it's the players fault.  O0
Title: Re: What ruined ragnarok?
Post by: demonicplayer09 on Oct 13, 2011, 07:26 AM
Why are you blaming pinoys when ragnarok is not the only game in the world... so what, people get bored all the time, why are you blaming pinoys?Are you those kind of people where they think that they know the game , they have more power , and they are called "racists" sorry for my wrong grammar's because im a pinoy...
Title: Re: Re: What ruined ragnarok?
Post by: leokimah on Oct 13, 2011, 07:58 AM
Quote from: Marbles on Oct 12, 2011, 09:52 PM
I agree with Strudel. In the end, it's the players fault.  O0

I guess.

This game got way too repetitive for me in the end, and has ruined any sort of enjoyment i could ever get out of pvm on any other game i tried out since. Eventually the same happened with WoE. Why would you play a game when it feels like a chore?

As for gravity itself i believe it would be the lack of viable content lately. 3rd jobs got me back to this game for about 2 weeks, but then it was just as boring after that.

Pinoys and BR's made some of the best WoE servers in the end anyways. No need to trash them anymore really since this is basically their game now. LOL
Title: Re: Re: What ruined ragnarok?
Post by: Triper on Oct 13, 2011, 09:35 AM
Quote from: demonicplayer09 on Oct 13, 2011, 07:26 AM
Why are you blaming pinoys when ragnarok is not the only game in the world... so what, people get bored all the time, why are you blaming pinoys?Are you those kind of people where they think that they know the game , they have more power , and they are called "racists" sorry for my wrong grammar's because im a pinoy...
Because f*** the economy of a server is the first step to kill a server which a big majority of pinoys do, at least in all servers I played when a big pinoy guild appear economy is hijacked from good to f*** in the next days and in a few months you have people need like 10x more the price of items that were ok for everybody new or old in the server and not just for vets rich.
You even have pinoys cursing non-pinoys in tagalog in lots of places thinking people can't understand s*** just because we're not pinoys.

tl;dr - Pinoys think that they're the kings of the world in games and since they're not and love to f*** economies in servers people hate them
Title: Re: What ruined ragnarok?
Post by: Relics on Oct 13, 2011, 10:13 AM
Somewhat a different subject, but being pride of heritage or country irks me to quite an extend. First of, how can you be proud for being born in a certain country? Pride to me is taking satisfaction in achievement, so what kind of achievement is it that you came out of the right hole at the right time?

As for what 'ruined' ragnarok is your own opinion. To me it was the radical shift to 3rd jobs which made the game feel too different.
Title: Re: What ruined ragnarok?
Post by: Eurydice on Oct 13, 2011, 11:49 AM
MEGA OT POST:
I'm half-Filipino (I'm from the US so do not mooch itamz from me) and I do not blame these other people on why we have a bad reputation.

RO is not the only game Filipinos ruined, in Dragon Nest SEA they're petitioning to ban Filipinos and the Philippines, since they're ruining then game experience for most non-pinoy players.

I've been on a server with lots of Filipinos on it and the result was, drama over PVP and WoE (EVERY TIME THEY LOSE). We have bunch of liars and scammers and hackers that are mostly Pinoy when I did IP checks. (I SAID MOST NOT ALL, L2READ BEFORE YOU RESPOND) And once they know a GM is Pinoy, they'll be all over him or her. (From what I've experienced, >_>.)

Other games that are not Pinoy infested are still enjoyable for me and my friends, like Dragon Nest NA, PW Int'l, etc. Any game where the Philippines has it's own version and or is where other countries/continents are banned from playing it, so they won't go to other countries' servers.

And +1 to Mr. Relics, I noticed that being called a scammer/hacker/some other insults over a game makes them cocky and rubs their country pride all over your face and they'll actually make a guild about it.

@TOPIC
What ruined Ragnarok (for me) is... There are no more good servers to play! I left the official servers a long donkey time ago, looking for pservers to play because I don't like paying for game time. Sadly all the good ones that I liked and fits all my needs and has everything that I want, died pre-maturely. Then most servers implemented the 3rd jobs which are OP and buggy, and they'll slap you in the face with... "THAT'S HOW IT'S SUPPOSED TO WORK!"
Title: Re: What ruined ragnarok?
Post by: Supah on Oct 13, 2011, 11:49 PM
RO died pretty rapidly.. I remember playing nlRO having a blast for a good 2.5 years, after that time the private server scene went on a decline. I came back maybe a few months ago and nothing's changed.. no quality servers, servers popping up for a few months and then shutting down due to lack of players. It's a cycle as of now.. And plus it's boring to play alone.. most of my ro friends quit. Over 8 years of RO and hundres of friends later, the remnants of memories draw me back but it's hard to dedicate yourself to this game at this point.
Title: Re: Re: Re: What ruined ragnarok?
Post by: demonicplayer09 on Oct 14, 2011, 07:33 AM
Quote from: Triper on Oct 13, 2011, 09:35 AM
Because f*** the economy of a server is the first step to kill a server which a big majority of pinoys do, at least in all servers I played when a big pinoy guild appear economy is hijacked from good to f*** in the next days and in a few months you have people need like 10x more the price of items that were ok for everybody new or old in the server and not just for vets rich.
You even have pinoys cursing non-pinoys in tagalog in lots of places thinking people can't understand s*** just because we're not pinoys.

tl;dr - Pinoys think that they're the kings of the world in games and since they're not and love to f*** economies in servers people hate them
1st of all, you think the economy in your country doesnt increase x10 more price? its normal , thats the way economy works even in real life situations, 2nd are you sure its the "Pinoys" that caused the economy to be f***? if so , do you have proof?. if no stfu.3nd pinoys cursing in "tagalog" means that he is pissed to that certain person... dont you do it sometimes?...face it Pinoys love to play ragnarok online as much as you do, so why blame them when you,yourself is a part of the problem why is ragnarok ruined....
Title: Re: What ruined ragnarok?
Post by: Eurydice on Oct 14, 2011, 10:21 AM
The economy in real life situation doesn't involve cocky and whiny kiddies, who loves boasting and power tripping. Just corrupt politicians. And NO, nothing increases 10x the price in our country. And I really find it rude when people talks in different language in front of me, I think English is THAT hard. Your logic is illogical.

This is just a slap in the wrist. A lot of people hates Pinoys because of the attitude you're showing right now. Why don't you go to your mum and cry over an online game. Hate and racism existed a long donkey time ago, complaining about it won't do s*** anymore. I suggest don't bother and ignore it.
Title: Re: Re: Re: Re: What ruined ragnarok?
Post by: Triper on Oct 14, 2011, 10:38 AM
Quote from: demonicplayer09 on Oct 14, 2011, 07:33 AM
1st of all, you think the economy in your country doesnt increase x10 more price? its normal , thats the way economy works even in real life situations, 2nd are you sure its the "Pinoys" that caused the economy to be f***? if so , do you have proof?. if no stfu.3nd pinoys cursing in "tagalog" means that he is pissed to that certain person... dont you do it sometimes?...face it Pinoys love to play ragnarok online as much as you do, so why blame them when you,yourself is a part of the problem why is ragnarok ruined....
ok, i will play your game too.
1st - RO is a game, nobody cares about irl stuff, being a game means everything should available to everybody being a bit expensive or super cheap, if it's not then the economy is f*** by someone or someone is stocking too much crap to make it non-available to others which ends being the same -> f*** server economy
2nd - yes and yes so stop refusing to accept well known info, I can even log in 2-3 servers right now and ask in their @main/#main and they will tell that the items that are OP in the vending zone, most are from pinoys and even 2-5 merchants are from just 1 pinoy player, it's always like that in every single RO games, from low rates to super high rates. Some BRs love to do that too and even going worse in sometimes but pinoys are still the most common ending being worse unless you're saying that someone that played in over 30+ servers isn't good enough lol
3rd - nop, I don't rage in Portuguese in game, people that know me know how I'm. If I need to call someone dumb or stupid, I will do it in a language that everybody will understand[aka english] and not hide in another language and if he isn't good enough to understand I can always call/tell him/her the same in probably another 6 different languages.
No, they don't love to play as much as me, they play more then me because I play at max 1-2h a day[and this is if I play] and at the moment I'm not even playing any server in special lol Most of the servers are boring nowadays lol Old stuff is old, no new things/competition makes the game bored.
And btw, I don't sell stuff OP like s*** except if it's something rare and still depends on it, I'm an adept of selling stuff cheap so everybody can have access to the game and sometimes even give them free being it 100k or 10m, friend or not.
"If it's good enough to be sold, the item will make puff fast"

Nice try tho :)
Title: Re: What ruined ragnarok?
Post by: Dean Stark on Oct 14, 2011, 11:37 AM
Everyone who said pinoys ruin economy is entirely true. After being in several servers and MMOs, it's often the one infested with pinoys that have extremely inflated prices. Despite how easy it is to get an item or card with little work, their prices are very unreasonable. Now, in games that have more influence internationally than pinoy-centered have a well balanced economy.

It's been going on since pinoys have gone into numerous servers. I do know for sure that a pinoy would move into a server that's pinoy heavy than others. This might be the cause as to why they remain ignorant about this issue.

Lastly, it's a very VERY common trait for pinoys to use the "well you do it too" thing as an answer. Face it, while there are indeed people outside the Philippines who do those things, you cannot deny that pinoys do it the most. It's 100% fact. The proof is around you and people have already voiced their opinions. If you think about it, why would a lot of people point it out if it wasn't even true to begin with?

While I have no problem at all with pinoys loving RO or any MMO, it's their social behavior outside their own kind, as well as how easy it is for them to gain an enourmous ego, that had led to a very nasty reputation.

After so many years, I'm quite surprised people still refuse to see the big picture.
Title: Re: What ruined ragnarok?
Post by: demonicplayer09 on Oct 14, 2011, 12:11 PM
well it seems that I am the only one here defending the Ph.. anyways if you see it that way.. ignore my post in this topic.. as i will ignore yours.
Title: Re: What ruined ragnarok?
Post by: Dean Stark on Oct 14, 2011, 12:22 PM
Well back on track. Where exactly does this hate for 3rd jobs come from? While they are indeed OP, is it only cause people care about PvP/WoE above all else? If so, then shouldn't the way people act towards being "competitive" and feeling like a wannabe "pro" be the bigger issue? From what I know, most, if not all, whiners come from people who PvP/WoE regularly.
Title: Re: What ruined ragnarok?
Post by: Poki on Oct 14, 2011, 02:16 PM
Third class felt too different. How should I put this..
Take DragonballZ for instance.  It's cool and nice when you see that you have lots of room to grow, but when you keep getting stronger and stronger it just starts feeling ridiculous.  I'm not sure how to put it, but that's generally how I feel.

As for the subject on Pinoys, it's not them, it's the players in general... Or even the Admins themselves.
Blame your admin for not taking charge.  Blame the players for not choosing their server properly (English only, anyone?)
How they act is who they are.  How it's dealt with is the real question and why you come across with a few is another.

Maybe what ruined RO was the lack of thought in choosing a server.  Ends up killing the good and allowing the bad to live.
Title: Re: What ruined ragnarok?
Post by: Triper on Oct 14, 2011, 02:58 PM
Spoiler
The 3rd class problem is mostly because they made the skills too strong or too dumb and the entire system sucks.
Before people liked to party in some context but with 3rd the party is a joke: lv penalty, drop penalty, maps changing from the usual. People just can't do what they want because now you've to do as THEY want, not as YOU want.
Before:
I want to lv solo because I got gears for that, here I go.
I don't have gears but I've friends to lv with me, here I go party to some map a bit more hard then normal with them.
After:
I want to lv solo because I've the skill and lv for that, here I go.
I don't have gears but I still can one shot stuff in my range lv, here I go I've the skill and lv for that, here I go[copy/paste from the previous line(what?!)]

Even with the party find system, which is a good add, stuff is easier to do so it ends being bad for parties even if some people try to make some happen.

I don't know others but I love parties in non-renewal, people can go to any place without any problems except get nuked and die if the gears/player skill don't let people kill monsters.
In renewal it's a joke, people can go to some places a bit hard, like thors, without any gear at all, difficult is 0 and if we don't need gears why need a party? -_-

At WoE/PvP it's the same, skills are too strong and one-shot everybody or they suck and don't kill s***. Status? Most of them are stupid or don't work because of mechanics that are always on change.
Renewal is a on going feature but still, it isn't on the good way since they started with the change of mechanics that were what people liked in this game -> Insta Cast, Dmg and Aspd.

MVP? What is that, people can solo every single mvp without help, even more easy then pre-renewal where a party was fine and needed for high tier mvps.
[close]
tl;dr renewal thing sucks, game changed to no player skill needed, mechanics are stupid and the reason is that kro is applying some pre-renewal mechanics to renewal like the mdef for anti-froze. lol
Title: Re: What ruined ragnarok?
Post by: Dean Stark on Oct 15, 2011, 12:14 AM
I see. Good points. I haven't been influenced much on 3rd jobs so I can't really tell why people hated them. Plus, I've been out of RO for a while.
Title: Re: What ruined ragnarok?
Post by: yC on Oct 15, 2011, 03:49 AM
That's it.  Stop with the not so nice words to a specific group.  It is against the forum rules because it does not promote a friendly forum environment.  This is a topic worth a discussion and I don't want it to be locked here.  You can give example or share your experience of how some groups are ruining your gaming experience.  However, you must control your use of words and take out the baseless cursing. 

@topic: 

Okay, the drive price up thing is nothing new.  Greed control what players do to make the most zeny.  If one group can do it, other groups can do it too.  I just see they got more people in their "group" to make it efficient for them to use this method.  It means we are out-numbered because RO isn't as popular in North America / Western Europe compare to in South American and Asia.  You can also blame it on geographical imbalance of players. 

If you have a way to make a lot of zeny in a short time, of course you will do it.  Remove the hacking, lying, hexing, cheating (which again if you know how would you do it?), if the destroy economy is done in a legit way that is allowed by the game itself, there is no one to take the blame other than the game is made that way or that we cannot get a group large enough to fight fire with fire.


Title: Re: What ruined ragnarok?
Post by: Mitchuhide on Oct 21, 2011, 02:49 PM
In my opinion...

Inactive server owners who lack the communication with their GM team or players who have suggestions or needs that the owner should uphold.

Irritating players - But they've always been around

Bots bots bots - Where's the fun in letting a computer do your job?

Third jobs are a disgrace to RO...

Donate based servers are awful too...



But when it comes down to it... If the owner keeps active and continuously updates the server, maintains a fast host, etc... Any server could do well.
Title: Re: What ruined ragnarok?
Post by: Anti-Static Foam Cleaner on Oct 25, 2011, 02:01 AM
Easy. Gravity ruined RO, since they're making the game.

Sure, you can blame the players but the players work with tools they're given. For example, when trans were released making entire non-trans part of the game f*** maningless, it's only logical most people would use whatever means necessary to skip it.
Title: Re: What ruined ragnarok?
Post by: Genesis. on Oct 25, 2011, 02:42 PM
I have to agree with those who said third classes are what ruined RO. They just seem really problematic and I myself am not a fan of Renewal in general.
Title: Re: What ruined ragnarok?
Post by: Usagimimi on Oct 25, 2011, 06:38 PM
On Gravity's end? Third Jobs, for sure. I think I posted this here already, but I'll say it again, and add something new:

L337 WoE Guilds and trolls. They totally ruined RO with their bad attitudes :X 'wasn't like that in 2006, it seems to be an epidemic since 2008.
Title: Re: What ruined ragnarok?
Post by: leokimah on Oct 25, 2011, 07:50 PM
They got way too lazy with them it seems. RO2 better be damn amazing if it ever comes out of it's beta phase. There is no other logical reason for them to completely ruin their first one.

Introduction of the kafra shop in 2007 was definitely a bad idea, and it basically made all the official servers a pay2win game. The subscription was already bad enough. I know you got a bit of points every month after you paid your sub, but that's still doesn't change the fact people could buy stupid stuff that should have never been in the game to begin with especially for a 1x server.

As for the trolls. I really doubt that. Trolls seem to stay together or where the competition is. If you don't like WoE then don;' join a WoE server. Some servers and even some other games thrive on those type of people to survive. Try asking for help on the League of Legends forum. LOL
Title: Re: Re: What ruined ragnarok?
Post by: Usagimimi on Oct 25, 2011, 08:58 PM
Quote from: leokimah on Oct 25, 2011, 07:50 PMAs for the trolls. I really doubt that. Trolls seem to stay together or where the competition is. If you don't like WoE then don;' join a WoE server. Some servers and even some other games thrive on those type of people to survive. Try asking for help on the League of Legends forum. LOL

Ruined it for me. Because of them, servers nowadays are really easy-peasy, trying to adhere to them at all costs. You won't find any decent servers that aren't crapping materials out of BG, or that don't have cheap resets, etc. >>

:x RO was a social / fun game, and now it's not. I was on a server that had 450 for WoE in 2006 and it was fun, but it was the grindfest we loved back then. S'just crappy now. All servers are copies of each other because WoE Guilds / trolls demand easiness.
Title: Re: What ruined ragnarok?
Post by: leokimah on Oct 26, 2011, 12:57 AM
Yeah i played eternityRO for awhile. Grindfest it was, but i was in high school and had the time for it so i was fine with the grind. The same with low rate servers like officials. I used to love partying with my friends and killing s*** or venturing deep into dungeons.  Thanatos tower anyone?. Good times I'll never forget and i thank RO for that at least.

As gravity started introducing little to no new content  things like MvPing, dungeon diving and everything else related to pvm became repetitive and boring. I was only interested in WoE at this point. Playing a server like eternityRO is impossible for me now while attending university and having a steady job. If it wasn't for servers like chronosRO and visionRO1 i would have quit this game years earlier.

RO is slowly dying and it's mostly gravity's fault while private servers feed this feeling with incompetent server admins. People get tired of having to start over every month.

RO lacks new blood. As it's current population gets older and finds less time to do these things.The more these type of servers are going to pop up. Also people have figured out it's an easy source of an income which is probably the main reason.

Trolls never really got to me since i deal with plenty of annoying and really stupid idiots in real life through work and school.  Something you can't escape. I just learned to deal with it.
Title: Re: What ruined ragnarok?
Post by: Jocasta on Oct 28, 2011, 06:05 AM
RO in General was great, the only downfall I hated about ROs is the sometimes imbalanced Cash Items being showcased into the audience. No one can put up a definite price for such brandy items and sometimes the servers themselves are tempted to hold themselves for the cash.

In our local RO, pRO, most items (that are great) are always purchased through cash. Of course, the presence of cash items help the server, but with the prepaid loads available in a rampant manner, I do not see why they must cast high prices for the items.
Title: Re: What ruined ragnarok?
Post by: Anthor on Nov 01, 2011, 12:07 AM
for my opinion I thing most of players of ragnarok were veteran and getting old, used to play the game a the pre-renewal style,
the game had some really good challenge with Woe and MVPs. Even if some people were bug abusing.

Kro Gravity had the trust of players, and pservers, until renewal, a lot of people can't agree on a total reshape of the game, Kro decision will never please everyone. And Jro was one server that couldnt accept totally renewal.

Today we just feel renewal isnt really good cause gravity is still working on rebalancing all classes skills which take a lot of time
the way they modified MVP make the game less challenging than before. The way the obligated people to kill monster from our level range also removed that kind of challenge.

The baddest thing that happened right now, is that players trust a lot less Gravity Developpers. Which make the future of RO pretty sad
Title: Re: Re: What ruined ragnarok?
Post by: Usagimimi on Nov 01, 2011, 06:42 PM
Quote from: leokimah on Oct 26, 2011, 12:57 AMThanatos tower anyone?

I remember when the Wing Staff + Eagle Wing was semi-useful.

/sigh~
Title: Re: Re: Re: What ruined ragnarok?
Post by: Chemical Crush on Nov 01, 2011, 07:36 PM
Quote from: Yusifer on Nov 01, 2011, 06:42 PM
I remember when the Wing Staff + Eagle Wing was semi-useful.

/sigh~

I remember when der waz no trans.  :(
Title: Re: What ruined ragnarok?
Post by: Kensei on Nov 07, 2011, 07:04 PM
What ruined RO?

Age ofc.
Title: Re: What ruined ragnarok?
Post by: D.D. on Nov 10, 2011, 10:56 AM
What ruined ragnarok?

Horrible Admin who make server as a money project.
Bad GM's.
Bad players.
12 years old kids.
Super high rates.
High rates.
Trolls.
Drama.
Lack of motivation.
Always the same thing.
Low rates ( on official ). It's impossible to level to 150 without bots.
Outdated pserver.
Time...

About 3rd job, I personally didn't had a real opportunity to test the true power of renewal class but I don't think a huge gaming company such as Gravity would make something so recklessly or without second thought. They indeed made 3rd job, but this was necessary to attract new players and gain old players attention back. They indeed made them with powerful skills etc but they also made other balance adjustment e.g: max level increase to 150 which boost your max hp. Increase in all armors equipments defense. max refinement increase to +20. New buffs and new equipments and many more.
If you say today that 3rd job are overpowered then would you had said the same thing back when trans job were once released ?. New things appears and you have to adapt to it.
Look at iRO ymir/chaos woe videos and you'll see that these people are having real fun.
Title: Re: What ruined ragnarok?
Post by: Triper on Nov 10, 2011, 01:50 PM
tl; dr version:
QuoteYou forgot the main reason, gravity devs suck lol
More power to the creator of RO, less power to that hungry money devs imo

Non tl; dr version[add the spoiler to the ^]

Spoiler

Just look at their ways to balance the game in renewal:
- Asura with 10 secs delay to use sp regen items when there is GoH that is two times worse[retarded to the extreme]
- DB being retarded for ages and boom, they opened their eyes now[fixing just now? Wow, extreme lazy ftw. I still think that when they made the DB formula was something random made by a mistake and looked good and then they wasted like months trying to see what was that thing that they made lol]
- Rangers are stupid for everything even to trap or giving status["Ok, we gave them a puppy to play with their balls, are now some sort of James Bond with that camo thing, ups, they're not soldiers or use guns... Weren't they ugly and overpowered as snipers in pre-renewal? let's just kill their use and power except for aspd kills and call it done, what is next?"]
- Gravity is starting to re-use some mechanics of pre-renewal [epic fail after many people warning that it was retarded from the begin to use that type of mechanics *insert double facepalm because one is not enough*]
- Kunai builds of ninjas were OP[according to them] and now they double balanced it after re-using the pre-renewal formula and give it a boost lol[srs, let's all just use Final Strike to lv because is the best and the only thing to use to get some exp fast lol]
- You can't get -100% to anything when facing monsters, you get always 1 dmg in max from monsters. While this is a good thing, it still doesn't make mvps impossible to solo, just a bit more hard[wtf, if there is gears, let people use them or change mvps and don't make gears look stupid to have]
- More power to players that spent money on Kafra Shop Items[aka no balance to who doesn't want to pay to play because is a free game at the moment]
and many other things...

And don't forget the forgotten classes as Soul linker, Star Gladiator, Gunslingers and Super Novice[srs, extended novice with that retarded skills and quest?? Seems as a "I now can ignore this piece of s***, next!!"].
- SG got their dmg nerfed[srs, why? They saw that "legendary" dood some years ago that was making like 5b a week with his SG in kRO and said "DOOD, someone has to stop that guy!!"?]
- Soul linkers can't even use Es skills to lv now, dmg is too crappy to kill something lol Esma is like melee dmg now but you give it at a slowpoke rate ahah
- Gunslingers are what? Still the same, just got a little buff here and there lol In Pre-Renewal there was some use for them, now there isn't lol Skills needed a big change but instead got a little buff and done.
- Super "Extended" Novice are the thing, fun fun fun char all the time, right? WRONG!! In pre-renewal they were fun now there is no words to describe them except they are made to players get more stuff from kafra shop to try to be some sorta of what they were in pre-renewal. Everybody remembers how people were seeing Super Novices dropping stuff with mammonite, others with bolts, some using vit builds to tank with steel body, some using a mixed bolts/flee stuff to hunt stuff in a different and not normal way and what now? Holy Cross?[ok this is actually sorta fun on a pre-renewal SN] Magic Crasher?[wth is this that I can't even...]Faith?[oh right, +2k hp... would be good for pre-renewal *insert facepalm*] Stupid traps to lv? Frost Nova?[wth, they want SN to mob with this crap hp mod?] Most of this crap extend thing is useless or stupid to use as a new class, they don't even wasted a bit of time to give a new name or a new sprite to the class and just call it a "fun char to use, get it or change char"
[close]
Title: Re: Re: What ruined ragnarok?
Post by: Karuna-tan on Nov 18, 2011, 05:31 AM
Quote from: Dean Stark on Oct 12, 2011, 03:04 PM
I can never understand why PvP/WoE or any sort of guild/party competition is the center of everything nor can I understand how it's "the funnest thing evar". Is it because ego/e-pen's what matters most? Cause simply beating someone makes people feel "special"? To give a reason to talk s*** to others? To feel all high and mighty? Those reasons are sad and pathetic, imo.

Couldn't agree more in all honesty. Most of the new servers I see popping around advertise themselves as BG/WoE based - as if PvM/MVP side of the game just doesn't exist anymore.

As for the topic itself - what ruined it? Both players and creators.
Title: Re: What ruined ragnarok?
Post by: Yuzo on Nov 18, 2011, 06:36 AM
Because woe takes a degree of thinking against other people, unlike PvM playing against AI or w/e you call it.
Title: Re: Re: What ruined ragnarok?
Post by: Kensei on Nov 18, 2011, 07:05 AM
Quote from: Yuzo on Nov 18, 2011, 06:36 AM
Because woe takes a degree of thinking against other people, unlike PvM playing against AI or w/e you call it.
This.
RO ain't new game in which I'm still interested on the AI.