What cards give coma bonus?

Started by Paladin Of Pein, Nov 12, 2008, 05:31 PM

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Paladin Of Pein

We all know how annoying coma is, and i now gots a gullitine on my merch, so how do i increase the coma rate?

Guest

you can always try increasing your attack speed so you hit them more.... that'd increase the chance in a way i guess XD

Sarin

only card that gives Coma I know of is LoD.

fluidin

3 eqs which inflict coma will be Guillotine, Edge and Ledger of Death.

By RMS script, Gui has the highest chance to inflict coma. IRO wiki also states that LUK has a part to play in increasing coma chance and making people who want to coma you have a lower chance to do so.

Quote* You can dodge coma if you have high flee
    * Having higher Luk will decrease the chance of Coma when attacked.
    * Inversely, having higher Luk will increase the chances for Coma infliction when attacking.

To have highest coma rate, obviously is to have 190 ASPD and the rest to LUK.
Quote from: Jeon on Jun 04, 2009, 12:02 PM
XileRo is the only HR I know that has a reasonable PvP system. I did watch the RWC like you said, all I see is people spamming the room like every other gang fight there is in RO.

phranxis

question:

does having two edge in an sinx make the coma more effective
in the sense that i have a two edge not including attack speed

Descent

Quote from: phranxis on Nov 13, 2008, 10:15 AM
question:

does having two edge in an sinx make the coma more effective
in the sense that i have a two edge not including attack speed

I don't think so, I'm not sure if the chances would stack correctly.

phranxis

Quote from: Descent on Nov 13, 2008, 10:22 AM
Quote from: phranxis on Nov 13, 2008, 10:15 AM
question:

does having two edge in an sinx make the coma more effective
in the sense that i have a two edge not including attack speed

I don't think so, I'm not sure if the chances would stack correctly.

yeah
chances are, im not getting the chances right...

Descent

Quote from: phranxis on Nov 13, 2008, 10:49 AM
Quote from: Descent on Nov 13, 2008, 10:22 AM
Quote from: phranxis on Nov 13, 2008, 10:15 AM
question:

does having two edge in an sinx make the coma more effective
in the sense that i have a two edge not including attack speed

I don't think so, I'm not sure if the chances would stack correctly.

yeah
chances are, im not getting the chances right...

Well, technically, without any modification to a server, if a character is Dual-Wielding, whatever is on the off-hand should also affect the Main Hand to a degree.

I don't know if this is attributed to weapons like Edge, though. You could stack multiple LODs, so it might be possible.

Paladin Of Pein

#8
what happened to MY SUBJECT! lol

Descent

Quote from: Paladin Of Pein on Nov 13, 2008, 05:26 PM
what happened to MY SUBJECT!

Oh come now. You've read RMS boards, haven't you?

Guest

Quote from: Paladin Of Pein on Nov 13, 2008, 05:26 PM
what happened to MY SUBJECT!
hey their at least somewhat talking about it o.o

Arasmus

LoD is the only Card I know till now,
And I think the two Edges DO stack...not sure though I remember trying it

20x/20x/20x, 99/70 Max lvl Trans
Custom {Classes, Items, BGMs, Dungeon, City}

fluidin

Quote from: fluidin on Nov 13, 2008, 05:13 AM
3 eqs which inflict coma will be Guillotine, Edge and Ledger of Death.

By RMS script, Gui has the highest chance to inflict coma. IRO wiki also states that LUK has a part to play in increasing coma chance and making people who want to coma you have a lower chance to do so.

Quote* You can dodge coma if you have high flee
    * Having higher Luk will decrease the chance of Coma when attacked.
    * Inversely, having higher Luk will increase the chances for Coma infliction when attacking.

To have highest coma rate, obviously is to have 190 ASPD and the rest to LUK.

Is this not enough, PoP? Leave them to their discussion. And yes, only LoD card has a coma chance. You can of course also have AGI/ASPD/LUK increasing cards/items to achieve a better rate.
Quote from: Jeon on Jun 04, 2009, 12:02 PM
XileRo is the only HR I know that has a reasonable PvP system. I did watch the RWC like you said, all I see is people spamming the room like every other gang fight there is in RO.

opexi731

im not exactly sure.. but having 2 edges dont really stack. it has something to do with the left and right hand =/

and to answer the guy who posted this topic... i believe Luk plays somewhat of a role to inflict Coma.
i would try to test it by increasing luk, agi, dex if you want it to occur more often.

LoD also gives a coma's status.. but the chances are so low that even if you had like 4 cards in a weapon wont be much help.
lol

Sarin

yep, luk increases chaces of status inflicting. So, what you should max is aspd and luk for coma build. But also a bit of str, cause you will need to damage enemy at least a bit to finish him after coma is inflicted.

CookieEater

Quote from: Sarin on Nov 21, 2008, 03:09 PM
yep, luk increases chaces of status inflicting. So, what you should max is aspd and luk for coma build. But also a bit of str, cause you will need to damage enemy at least a bit to finish him after coma is inflicted.
...Coma reduces health to 1. You always do at least 1 damage if not faced with elemental nullification. Rather you'll want Dex to ensure hits, because Luk doesn't raise Crit enough on it's own and you'll be stacking Luk and Agi. Also, Dex affects Atk and ASPD slightly.
B>Positive Karma, /w offers pl0x

Sarin

actually, def+reductions+vitdef CAN reduce damage to 0. In fact, if you have like 120 atk, it is quite likely you will not hit any above average character...
Dex does raise aspd but only a little compared to agi...in case here, I would go for some dex, but would count on skills that either increase hit or can't miss to make the killing blow.

CookieEater

Quote from: Sarin on Nov 21, 2008, 05:50 PM
actually, def+reductions+vitdef CAN reduce damage to 0.
From what I gathered a level 1 Novice without a weapon and with 1 Str and 1 Dex hits for 1 damage on Lord Knight Seyren who has a Def of 72 + 81, which I'll consider high. I only get 0 damage on higher levels Ghost property monsters. I'm sorry, but this kinda disproves your statement.

At any rate he has a level 99 Trans char with a weapon. So he'll likely have enough Atk for 1 damage should you be right anyway.
B>Positive Karma, /w offers pl0x

Sarin

hm, what calculator you used? You should try it ingame on someone...
It should be possible to get damage down to 0, since vitdef works by substracting fixed amount of damage, and it si added as one of last elements in damage calculation. Let's take a look at it...def+thara, counting with def around 40 that is about average at low-rate server, will reduce damage by 58%. I suppose there will be no +% cards since it is status weapon...now vitdef is about 70 average (again speaking of lowrates), so it gives us nescessary atk to hit such character 167-168 (depends if damage gets rounded up or down).

CookieEater

#19
I use Doddler's. So far I've always found it reliable. And I was always pretty sure that nothing can reduce damage below 1. I've always dealt and received at least 1 damage no matter what, not counting Masteries as we're trying to lower damage, so I am very sure that there is a minimum damage of 1.

The best example I have is a Monk with maxed out Vit using Steel Body. Always at least 1 damage.
B>Positive Karma, /w offers pl0x

fluidin

Sarin, I think CE's right. Never seen anyone dealing less than one damage unless by elemental nullification, no matter how high the DEF the opponent has, or how low an ATK the latter has.

Probably, VITDEF does have a limit at reducing damage.
Quote from: Jeon on Jun 04, 2009, 12:02 PM
XileRo is the only HR I know that has a reasonable PvP system. I did watch the RWC like you said, all I see is people spamming the room like every other gang fight there is in RO.

wen.-

Quote from: CookieEater on Nov 21, 2008, 07:33 PM
I use Doddler's. So far I've always found it reliable. And I was always pretty sure that nothing can reduce damage below 1. I've always dealt and received at least 1 damage no matter what, not counting Masteries as we're trying to lower damage, so I am very sure that there is a minimum damage of 1.

The best example I have is a Monk with maxed out Vit using Steel Body. Always at least 1 damage.
i agree with your statement.. you'll inflict at least 1 damage.. i've tried it!