RateMyServer Ragnarok Community

Ragnarok Online => General Discussion => Topic started by: Anti-Static Foam Cleaner on May 27, 2008, 03:05 PM

Title: 13.1 - It begins!
Post by: Anti-Static Foam Cleaner on May 27, 2008, 03:05 PM
http://www.eathena.ws/board/Episode-131-and39ash-Vacuumand39-t188557.html

Now let's just hope it will keep on coming.
Title: Re: 13.1 - It begins!
Post by: Guest on May 27, 2008, 05:39 PM
/rice seems so wickeddddddd <3
Title: Re: 13.1 - It begins!
Post by: Anti-Static Foam Cleaner on May 28, 2008, 03:28 PM
New skill window.

(http://img160.imageshack.us/img160/5201/screeneathena000bk8.jpg)
Title: Re: 13.1 - It begins!
Post by: superja on May 28, 2008, 06:23 PM
Wow, that new skill window = so much nicer. Can't wait till pservers start getting that.
Title: Re: 13.1 - It begins!
Post by: Loki on May 28, 2008, 09:15 PM
Awesom-O
Title: Re: 13.1 - It begins!
Post by: Guest on May 28, 2008, 09:20 PM
=o thats pretty wicked =P
but it seems like it'd be a lil confusing for new players~
Title: Re: 13.1 - It begins!
Post by: mark_sanbeda on May 28, 2008, 09:32 PM
Beginners Composite Bow? on novice training grounds? they can use bows?
Title: Re: 13.1 - It begins!
Post by: Guest on May 28, 2008, 09:49 PM
it means thats what it'll give you if u complete the lil job selection quiz at the end and have archer assigned as your job



(i think)
Title: Re: 13.1 - It begins!
Post by: phranxis on May 29, 2008, 02:57 AM
whats so F***ing great about the new skill window?
there are new monsters, maps and items!!!!

i copy/pasted this from someone
http://z9.invisionfree.com/BlazingInsanityRo/index.php?showtopic=246[/ur]

(http://z9.invisionfree.com/BlazingInsanityRo/index.php?showtopic=246)
Title: Re: 13.1 - It begins!
Post by: Pandora on May 29, 2008, 08:32 AM
Thanks for the link, interesting.
Title: Re: 13.1 - It begins!
Post by: Brainstorm on May 29, 2008, 09:52 AM
Quotewhats so F***ing great about the new skill window?
We got a real (sort of) skill tree now, you can see which skills are required to open every skill, no need to go to websites or guides to build your skills.
Also, they arent listed on a bunch of skills one after the other, they are on a big list where you can see all skills and their respective descriptions (not learned skills are grayed out).
Unlike on the old window, that you had no idea that a skill could be opened before doing it (on official servers has no "required for" description field).

It is better than old one, period. You may like it or not, but i think it was a huge improvement on the game, mainly for newbies.
Title: Re: 13.1 - It begins!
Post by: phranxis on May 29, 2008, 10:11 AM
Quote from: Brainstorm on May 29, 2008, 09:52 AM
Quotewhats so F***ing great about the new skill window?
We got a real (sort of) skill tree now, you can see which skills are required to open every skill, no need to go to websites or guides to build your skills.
Also, they arent listed on a bunch of skills one after the other, they are on a big list where you can see all skills and their respective descriptions (not learned skills are grayed out).
Unlike on the old window, that you had no idea that a skill could be opened before doing it (on official servers has no "required for" description field).

It is better than old one, period. You may like it or not, but i think it was a huge improvement on the game, mainly for newbies.
yeah i like it.........
Title: Re: 13.1 - It begins!
Post by: Pandora on May 29, 2008, 10:17 AM
Agreed, you shouldnt have to go on the website to check skill tree.
Title: Re: 13.1 - It begins!
Post by: pupu on May 29, 2008, 12:29 PM
Good find; good idea. (:
Title: Re: 13.1 - It begins!
Post by: Guest on May 29, 2008, 06:27 PM
wow some of those monsters look really cool =o
<33333 unicorns!!! XD

i can't wait till its all in =3
Title: Re: 13.1 - It begins!
Post by: Mark on Jun 04, 2008, 10:40 PM
i like it.
Title: Re: 13.1 - It begins!
Post by: Anti-Static Foam Cleaner on Jun 20, 2008, 07:03 AM
(http://ro.doddlercon.com/wiki/images/5/53/Tendrilrion.gif)

(http://ro.doddlercon.com/wiki/images/c/ca/Naga.gif)

(http://ro.doddlercon.com/wiki/images/c/c9/Pinguicula.gif)
Title: Re: 13.1 - It begins!
Post by: Helrouis on Jun 20, 2008, 07:16 AM
Quote from: Anti-Static Foam Cleaner on Jun 20, 2008, 07:03 AM
(http://ro.doddlercon.com/wiki/images/5/53/Tendrilrion.gif)

(http://ro.doddlercon.com/wiki/images/c/ca/Naga.gif)

(http://ro.doddlercon.com/wiki/images/c/c9/Pinguicula.gif)

Another set of imbalanced cards... /ho
Title: Re: 13.1 - It begins!
Post by: mark_sanbeda on Jun 20, 2008, 07:27 AM
Quote from: Anti-Static Foam Cleaner on Jun 20, 2008, 07:03 AM
(http://ro.doddlercon.com/wiki/images/c/c9/Pinguicula.gif)

ei its bellossom =P the new mobs are not that scary unlike the others they kinda look like pokemon's
Title: Re: 13.1 - It begins!
Post by: ~~T~~ on Jun 20, 2008, 08:16 AM
(http://img149.imageshack.us/img149/76/ashvacuumti4.jpg)


I can't believe this haven't been posted yet.
Title: Re: 13.1 - It begins!
Post by: Loki on Jun 20, 2008, 08:27 AM
I believe, there will be a job called "Trained"  :o
Title: Re: 13.1 - It begins!
Post by: Anti-Static Foam Cleaner on Jun 20, 2008, 09:44 AM
Quote from: GM録mark登sanbeda数 on Jun 20, 2008, 07:27 AM
ei its bellossom =P

Hmmm, the naga DOES look like Ekans.
Title: Re: 13.1 - It begins!
Post by: ~~T~~ on Jun 20, 2008, 11:13 AM
Quote from: Loki on Jun 20, 2008, 08:27 AM
I believe, there will be a job called "Trained"  :o
Dark Collector (http://ro.doddlercon.com/wiki/index.php?title=Dark_Collector)
Title: Re: 13.1 - It begins!
Post by: Sarin on Jun 20, 2008, 11:32 AM
This is at Doddler for a loong time (I think it was before 11.3), and is probably just unimplemented idea.
Title: Re: 13.1 - It begins!
Post by: Thorin on Jun 20, 2008, 01:37 PM
There's new classes too?!?!
Title: Re: 13.1 - It begins!
Post by: Guest on Jun 20, 2008, 03:48 PM
hmmm well...... the new classes like dark collector and death knight have been in the RO files forever.... just no one knows why really XDD

mmm but i think they should add more cute lil monsters <3
Title: Re: 13.1 - It begins!
Post by: ~~T~~ on Jun 20, 2008, 06:26 PM
Quote from: Sarin on Jun 20, 2008, 11:32 AM
This is at Doddler for a loong time (I think it was before 11.3), and is probably just unimplemented idea.
It was before even 11.3, I believe it was there since Lighthalzen, or even earlier, but the fact that change occurred on the data, which mean they are actually going to work at it. (It was something like they added _RE on Novice, DK and DC, I believe)
Title: Re: 13.1 - It begins!
Post by: mark_sanbeda on Jun 20, 2008, 06:58 PM
Quote from: Sarin on Jun 20, 2008, 11:32 AM
This is at Doddler for a loong time (I think it was before 11.3), and is probably just unimplemented idea.

Back then they were saying GS and ninja's wont be implemented.. but right now we have this 1st job uber classes  ???
Im pretty sure these classes are going to be out... before satan morroc maybe?

Title: Re: 13.1 - It begins!
Post by: Helrouis on Jun 20, 2008, 09:49 PM
dark knight and dark collector kinda sound creepy. Better they just put dark and holy for all classes if they're gonna do that.
Title: Re: 13.1 - It begins!
Post by: mark_sanbeda on Jun 20, 2008, 10:38 PM
Quote from: Helrouis on Jun 20, 2008, 09:49 PM
dark knight and dark collector kinda sound creepy. Better they just put dark and holy for all classes if they're gonna do that.

My friends and i were thinking if there would be trans/3rdJob/4thJob for SL what would we name it? hmm... Shaman king?  :P then Dark Collector comes up.. *looks at each other* well its better than shaman king  /heh
Title: Re: 13.1 - It begins!
Post by: Mark on Jun 24, 2008, 05:38 AM
lol pokemon.

(http://img2.ratemyserver.net/mobs/1833.gif) =                                            (http://i73.photobucket.com/albums/i224/zuruyku/moltres.png)

(http://img8.ratemyserver.net/mobs/1180.gif) = (http://i237.photobucket.com/albums/ff233/timeera_2007/ninetails.gif)

(http://img7.ratemyserver.net/mobs/1005.gif) = (http://i209.photobucket.com/albums/bb272/eevee_07/pokemon/Egg9.gif)

XD..... All I can find for today XD /kis /kis2 /heh

PEACE OUT!~

Title: Re: 13.1 - It begins!
Post by: Pandora on Jun 24, 2008, 07:37 AM
Yeah true there's a definite ressemblance, but it's not like either gravity or pokemon invented bats (real animal) or ninetails (japanese folklore legend). And kasa looks like a phoenix a little I guess.
Title: Re: 13.1 - It begins!
Post by: Majora_younglink on Jun 24, 2008, 07:57 AM
Don't forget to compare the Turtle dungeon monsters to their respective clones.

Turtwig= Permeter
Heater= Torcoal (Or however you spell it.)

Theres just too many instances of coincidence if you look at it. Not like it matters though, both Pokedamonz and RO use well known cliches and such to make monsters/pokemon.
Title: Re: 13.1 - It begins!
Post by: Guest on Jun 24, 2008, 05:42 PM
lol RO's monsters are drawn from myth and real life

things like the chimera = a mythical beast
or something like a hydra = a real life creature

and the ironic thing about that is thats what pokemon does too XD
so you can't really say they copy each other XD (even though it looks like they do x3)
Title: Re: 13.1 - It begins!
Post by: Anti-Static Foam Cleaner on Jun 25, 2008, 01:24 AM
Quote from: JJJ on Jun 24, 2008, 05:42 PM
or something like a hydra = a real life creature

wat
Posted on: Jun 24, 2008, 05:06 pm
Sweet tapdancing baby jesus batman, doublepost!

I won't even try and copy this one.
http://www.eathena.ws/board/Kro-Patch-2008-06-25-t191140.html
Title: Re: 13.1 - It begins!
Post by: Guest on Jun 25, 2008, 03:18 AM
a hydra:
(http://universe-review.ca/I10-26-hydra.jpg)
Wiki (http://en.wikipedia.org/wiki/Hydra_%28genus%29)



PS: me wana see the renewed thanatos quest =3
Title: Re: 13.1 - It begins!
Post by: Anti-Static Foam Cleaner on Jun 25, 2008, 03:29 AM
wat (http://en.wikipedia.org/wiki/Lernaean_Hydra)
Title: Re: 13.1 - It begins!
Post by: ~~T~~ on Jun 25, 2008, 06:12 AM
I don't see moltres spamming the hell of meteor storm then thorwing(Ha-haa! Got it?) a bunch of fireballs.
But as JJJ said, Nine tails is a already old Monster of Japanese culture, same thing as Kappa, or Tengu, or Miyabi Ninjyo. You can also see monsters of other cultures, I believe the whole moskovia is based on russian myths, while gryphons and medusas are greek myths. But RO got a lot of random monsters with no really explanations (Alicel/Aliot, Beelz, Vesper).
Title: Re: 13.1 - It begins!
Post by: Poki on Jun 25, 2008, 12:08 PM
I don't think of RO as being similar to pokemon lol.  It could be thought the other way around >:O

Pokemon is copying RO.
Title: Re: 13.1 - It begins!
Post by: Anti-Static Foam Cleaner on Jun 25, 2008, 01:02 PM
Pokemon is about five million years younger.
Title: Re: 13.1 - It begins!
Post by: Guest on Jun 25, 2008, 01:19 PM
Quote from: ~~T~~ on Jun 25, 2008, 06:12 AM
I don't see moltres spamming the hell of meteor storm then thorwing(Ha-haa! Got it?) a bunch of fireballs.
But as JJJ said, Nine tails is a already old Monster of Japanese culture, same thing as Kappa, or Tengu, or Miyabi Ninjyo. You can also see monsters of other cultures, I believe the whole moskovia is based on russian myths, while gryphons and medusas are greek myths. But RO got a lot of random monsters with no really explanations (Alicel/Aliot, Beelz, Vesper).
*cough* i wasn't the one that pointed that out x3


but ya thats true....
but i think the basis behind the alicel, aliot, and other kiel monsters is basically a story about robots gone bad (lol theres like a thousand movies about this)

and beelzebub.... its another name for the devil, the name was mostly used in Shakespearian time ... it pop's up in one of his plays too

so i wouldn't say there random myths Dx
i'd say every creature, and every monster, has an origin =P

like one of the new monsters in 13.1, its a unicorn =P one of the most popular myths =P



PS: anyone know what the beginner's fly wings and butterfly wings are going to do? im curious about this XD they seem cool <3
Title: Re: 13.1 - It begins!
Post by: Sarin on Jun 25, 2008, 02:29 PM
Actualy, the name of devil is Belzebub. Beelzebub is kinda...joke? on that motive.
Title: Re: 13.1 - It begins!
Post by: ~~T~~ on Jun 25, 2008, 08:39 PM
Beelzebub (Manhwa) - Godly RuneKnight/Swordman that taught Chaos how to use the strongests sword skills.
Beelzebub (Game) - Bee Man.
Title: Re: 13.1 - It begins!
Post by: superja on Jun 25, 2008, 08:55 PM
Well I just grabbed a new version of eAthena this morning, updated server, and lo + behold, the new skill window is in... it kept crashing until I updating sakray... new buttons. I was so confused as to what was going on there... anyway, the skills are currently just pictures. But having the "Apply" and "Undo" buttons (or so I assume, they're in Korean) is so neat... you put the points in and skills unlock, if you cancel, they disappear.

But no descriptions. So if you don't know what the skills are to begin with, you're kinda screwed in that department. 
Title: Re: 13.1 - It begins!
Post by: Anti-Static Foam Cleaner on Jun 26, 2008, 01:01 AM
Quote from: ~~T~~ on Jun 25, 2008, 08:39 PM
Beelzebub (Manhwa) - Godly RuneKnight/Swordman that taught Chaos how to use the strongests sword skills.
Beelzebub (Game) - Bee Man.

Beelzebub (Reality) - Philistinian God. "Ba‘al Zebûb" means "Lord of things that fly".
Title: Re: 13.1 - It begins!
Post by: superja on Jun 27, 2008, 12:38 AM
(http://www.vampyra.com/demons/images/7sins.1.gif)

and he's just as beautiful as in the game...