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Ragnarok Online => Job Discussion => Acolyte => Topic started by: Phantasma on Jul 04, 2010, 10:04 AM

Title: TU(Turn Undead) Priest
Post by: Phantasma on Jul 04, 2010, 10:04 AM
It is touted that its one of the FASTEST leveling character on a 1x server (a official one)
because of having TU and killing anubises in the sphinx
but does anyone here know how it really works???
because I'm really sort of confused...
for example some people say that even a level 3-5 TU would be enough to kill a undead monster (an anubis in this case)
since it is also said that anubis gives the "BEST BASE/JOB EXP"
can anyone also clarifiy anything about that???
and how about the gears of a TU priest???
can someone provide me a descent gear list???
from the "economical" to "near godly" equips???
the one on guide on the TU priest on the RO writings section is pretty incomplete in my opinion (at least I felt that way although I don't have any prior knowledge to creating a guide)
Title: Re: TU(Turn Undead) Priest
Post by: Sarin on Jul 04, 2010, 11:16 AM
Why don't you look through RMS database? All info is right there, you just need to use your brain to process it. Hint: start with TU skill description.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 04, 2010, 12:03 PM
On the official server, or rates like the official server, I've always used res-bomb, but that was also because I had the zeny to afford it, and I never felt like resetting to a dex build.

But anyways. If you want to use a TU build to level, you're going to want to have a decent amount of dex, and level 10 TU, as well as Lex Divina, to silence, at level 5.

I'd have to get you out a calculator to give you a full build for it, since like I said, I've always used an FS build, and res-bombed.
Title: Re: TU(Turn Undead) Priest
Post by: Phantasma on Jul 04, 2010, 07:12 PM
Quote from: Aurora™ on Jul 04, 2010, 12:03 PM
On the official server, or rates like the official server, I've always used res-bomb, but that was also because I had the zeny to afford it, and I never felt like resetting to a dex build.

But anyways. If you want to use a TU build to level, you're going to want to have a decent amount of dex, and level 10 TU, as well as Lex Divina, to silence, at level 5.

I'd have to get you out a calculator to give you a full build for it, since like I said, I've always used an FS build, and res-bombed.

I supposed that you mean with res bomb would be resurrection bomb???
do you use Yggdrasil leafs for that???
and does it really ensure the "undead" monster would only have 1 HP left enough for even a lvl 1 to kill???
or am I getting in the wrong direction???
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 04, 2010, 11:35 PM
No, you use the skill Resurrection, which requires blue gemstones, which is also why I said it was pricey.

Hitting an Anubis for their full HP, with TU and Res, is chance. Most of the time you have to hit them with the skill more than once to kill them, sometimes you'll get lucky, and it will hit for the full HP the first time.

I'm pretty sure for both Res and TU, the formula is based around Luk and Int, but I could be wrong. It's been awhile, like I said, since I've played a TU built priest. You'd be better off looking the formula up for yourself, as Sarin suggested.
Title: Re: TU(Turn Undead) Priest
Post by: Phantasma on Jul 06, 2010, 12:43 PM
Quote from: Aurora™ on Jul 04, 2010, 11:35 PM
No, you use the skill Resurrection, which requires blue gemstones, which is also why I said it was pricey.

Hitting an Anubis for their full HP, with TU and Res, is chance. Most of the time you have to hit them with the skill more than once to kill them, sometimes you'll get lucky, and it will hit for the full HP the first time.

I'm pretty sure for both Res and TU, the formula is based around Luk and Int, but I could be wrong. It's been awhile, like I said, since I've played a TU built priest. You'd be better off looking the formula up for yourself, as Sarin suggested.

maybe I might just do that advice  :P :P :P
Title: Re: TU(Turn Undead) Priest
Post by: Roane on Jul 06, 2010, 01:18 PM
A few things to invest in
70 [base atleast]
Luk 30[base]: when combined with maxed Gloria, which is a must have, gives a decent enough combined LUK to make TU instant KO more often.
Rest into DEX
Orlean's Uniform(prevents you from being interrupted while casting TU)
Any cards/gears that add DEX help, the closer to instant cast, the easier it is to kill Anubis before he kills you. And any spare points you'd have left could be dumped into INT.
As Aurora has already said, using Lex D.(Silence) should prevent it from facepwning you with Sonic Blow.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 06, 2010, 08:37 PM
I've got 66 int base (SP recovery bonus). Using Arc Wand
45 dex (total) (TU is a fast casting skill already. You don't need anymore than this)
21 vit base (helps you tank some SB and resist stun. But don't get it, it's a waste of points)
81 agi base (agi is the best for full TU build)

Get more luk or vit. Your choice.
Lex Divina is a waste of time. Once you start 95% dodging Anubis, all you need is to Bless them first, to reduce Int and Dex.
Gloria lv 5.
Increase SP Recovery lv 9 is enough for never ending SP.
Undershirt+Pantie. 2 Rosaries. Beret/F.Beret and Cranial Stone Buckler.

Like I said, KE and LexD only when you are starting. I use neither.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 06, 2010, 10:26 PM
I personally don't like hybrids, but that's just me.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 06, 2010, 10:42 PM
Quote from: Aurora™ on Jul 06, 2010, 10:26 PM
I personally don't like hybrids, but that's just me.
Mine is 100% TU. Just look at his skills and stats. Is he good for anything else? No.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 06, 2010, 10:44 PM
100% TU would be straight dex/vit/luk/int, with a low amount of int, moderate amount of vit, and a high amount of dex and luk.

A 100% TU build has never included agi.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 06, 2010, 10:49 PM
Vit priests for TU fail. You need KE always on. And that's another waste of time.
Also, luk and int affect TU chances by the same rate, so there's no reason to get luk higher than int. You get luk when adding points to int costs too many points.
Right from there I can tell you you are not very experienced. Stop talking bs.

P.S.: What kills a Priest is the delay. Agi will help you stand there while you wait for it (3 seconds) to be over. Dex will just make you cast a 1-sec skill faster.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 06, 2010, 11:03 PM
Just off of that response, as in your words, "I can tell you're not very experienced, stop your bs."

Would you like me to explain to you how idiotic putting agi into a TU build sounds? The very definition of that is hybrid. I can find you ANY TU build, from any other "experienced" player, and it would not involve agi. So, you should probably put that joint you're smoking away.

Any smart person knows, uh, HEY. Vitality = more HP. Therefore, less of a need for KE. I've never, ever, used KE while leveling a TU priest, so either you're way too over-protective, or you just fail at effectively soloing a TU priest.

QuoteAlso, luk and int affect TU chances by the same rate, so there's no reason to get luk higher than int. You get luk when adding points to int costs too many points.

Could you rephrase this? It isn't proper English, and I'm having a hard time understanding it.

Quote from: RMS Database[(20*SkillLV) + LUK + INT + BaseLV + (1 - TargetHP/TargetMaxHP)*

The higher luk and int you have, the better chance you have of hitting the target for their max hit points. It's a very simple formula. I'm not sure how you could turn it around any other way.

20 TIMES the level of the skill + the amount of luk you have + the amount of int you have + the base level of the priest.

Here, I even took the liberty of showing you with a calculator!:




Again, not very hard to understand. TU builds are very simple, and using a build similar to that, and being good at healing yourself and teleporting, you'll level pretty damn quick. Already, there, you can see over a 50% chance to hit for max HP, which you would miss out on attempting use a hybrid build like that. Also, dex is far more favorable than agi. While agi allow a character to dodge, dex increasing by a lot more than 1-sec, rofl. If you have level 10 TU, and high dex, it casts pretty damn fast with a minimal delay as opposed to res-bombing.

So, excuse me sir, but please don't insult my intelligence about my favorite class! :D
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 06, 2010, 11:11 PM
OK here's some proper English for joo:
Int gives you SP. Also heal. Oh, also +0.1% TU chance.
Luk gives you +0.1% TU chance.

Why would you get more luk than int? For perfect flee? LMAO.
Int gives you the same as luk in chances, but more in... lots of things you'll need. (Luk>int)=nonsense. This is where I realized that you fail as a Priest.

With that little int and some MODERATE vit, healing yourself takes too much SP.
I never use LexD. Never use KE.

And again, the delay is the same for 45 dex and that s***load of dex you wanna get. Who cares about reducing that 1-sec cast if you'll miss important stats?

EDIT: The build you show in the calculator does not follow the order of importance of stats you posted previously. You changing your mind, eh? Thought I wouldn't notice?
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 06, 2010, 11:17 PM
Thank you for pointing out that int gives you SP, and then contradicting yourself with saying heal takes up too much SP.

With more int, the less SP it takes to heal yourself. With more vit, the less time you have to use to heal yourself. After reading that, that is when I realized you really "fail as a Priest."

You're the only person I've ever seen say that agi is valuable in a TU build, so congratulations, you've just won the fail award of the year. Since we're using the word fail in this debate, as much as we have.

Lex D is an essential part of any priest build, be it FS, TU or ME. So, once again, way to fail in understanding how to build a priest. I've had nine years to perfect a build for a priest, how about you?

Either way. My own opinion: agi is useless for a priest, unless it is a battle priest. TU is not meant to include agi, and I've never met anyone who's built a priest that way.

P.S.: Still wasn't proper English.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 06, 2010, 11:22 PM
OMG
I'm just saying that YOU SAID LOW INT HIGH LUK BEFORE. This would cost you WAY TOO MUCH SP.
QuoteThank you for pointing out that int gives you SP, and then contradicting yourself with saying heal takes up too much SP.
With small int, it does cost you SP. No contradiction. YOU are contradicting yourself in that build. You said high luk and dex and low int. But the int is higher than luk now. I'm not dumb, I saw what you did there.
QuoteYou're the only person I've ever seen say that agi is valuable in a TU build, so congratulations, you've just won the fail award of the year. Since we're using the word fail in this debate as much as we have.
Grats on being blind. Seen lots of agi TU priests.
QuoteLex D is an essential part of any priest build, be it FS, TU or ME. So, once again, way to fail in understanding how to build a priest. I've had nine years to perfect a build for a priest, how about you?
Again, the delay will make you lose too much time. I have LexD, but I don't use it anymore. Happy? You use it? Oh, maybe that's why you fail.
QuoteP.S.: Still wasn't proper English.
It doesn't matter what language I speak, I bet you won't understand.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 06, 2010, 11:27 PM
Oh, excuse me for making a typo in a post. I guess that means I fail. Clearly, if someone is providing you proof, that's what they meant.

Anyways. I guess if all of the people I know who've been playing as long as I have have never used agi, I fail. But then again, what do I know?

  Lex Divina (Skill ID# 76)
[search monster with Lex Divina]
Type    Active    Max Lv    10   
SP Cost   LV 1-5 20; LV 6-10 30-2*SkillLV    Target   Enemy   Range   5 cells
Duration   30*(100-TargetVIT)/100 sec of Silence    
Requirements   (May vary for different classes, view skill by classes is recommended)
Ruwach Level 1
Required For   Lex Aeterna (L5), Turn Undead (L3), Meditatio (L5 High Priest).
Cast Time   Instant
After Cast Delay   3 sec

OH, LAWD JESUS. ACD OF 3 SECONDS, WHAT ON EARTH AM I GOING TO DO?

(http://failblog.files.wordpress.com/2010/06/c3defb48-02d6-4ef6-a54a-9c10457dca80.jpg)

As the holy scripture of Descent 1:42 says:

QuoteYou think that Pikachu + Batman is funny. I don't understand why you're talking about others failing. You clearly are a loser in your own right.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 06, 2010, 11:30 PM
That's the same ACD as TU. It's annoying. And it's high. If you want to kill REALLY fast, don't use it.
Oh, and sorry if you find it funny. It was the first pic I came across searching for an avatar to put there.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 06, 2010, 11:34 PM
ACD of 3 is nothing, on any server. Having AGI isn't going to change the ACD anymore than DEX will, and like I said, anyone who really knows how to play the priest class will be able to effectively heal themselves and/or teleport, which, as I've experienced many times, will suffice as decent-paced leveling.

As opposed to an ACD of 6 (resurrection). In which case, then, I wouldn't recommend using if you don't know how to play a priest.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 06, 2010, 11:37 PM
Dex WON'T affect ACD and NEITHER will agi and I NEVER said that. But during 3 secs you can't heal/teleport. And during theses seconds it's better to just dodge. Taking damage means more time healing and more chances of dying.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 06, 2010, 11:41 PM
I just said dex wouldn't affect it. Thanks.

Oh, yeah. And about the order of importance comment you decided to edit in, when in the hell did I say they had an order of importance? Quit trying to make your argument sound any different by attempting to make me look bad, kiddo. It won't work.

Wanting to be able to dodge is a personal preference. All I'm saying is that having agi as a part of a TU build is just silly, and if you have the right gear, as well as, as I said, have the anubis silenced, your chance of dying, unless you just suck, is very minimal. You still have high chances, no matter how much the chances may have dropped, to die with agi as a part of your build.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 06, 2010, 11:43 PM
Quote from: Aurora™ on Jul 06, 2010, 11:41 PM
I just said dex wouldn't affect it. Thanks.

Oh, yeah. And about the order of importance comment you decided to edit it, when in the hell did I say they had an order of importance? Quit trying to make your argument sound any different by attempting to make me look bad, kiddo. It won't work.

Wanting to be able to dodge is a personal preference. All I'm saying is that having agi as a part of a TU build is just silly, and if you have the right gear, as well as, as I said, have the anubis silenced, your chance of dying, unless you just suck, is very minimal. You still have high chances, no matter how much the chances may have dropped, to die with agi as a part of your build.
Sucking does not change the chances of his SB coming out. But you suck already if you spent 3 secs waiting after you silence them, when a build I just showed you doesn't need LexD.

And BTW, here's you talking about order of importance:
Quote100% TU would be straight dex/vit/luk/int, with a low amount of int, moderate amount of vit, and a high amount of dex and luk.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 06, 2010, 11:45 PM
If he's silenced, he can't use SB, genious.

Also, like I said, builds are preference, and my idea of a good preference is my build, which is also a build commonly shared with people who know how to effectively level a priest. AGI, once again, is silly.

Involving how much of something doesn't represent an order of importance.

What would represent an order of importance would either using numbers or letters, just as an example, since we're reverting back to fifth grade writing skills.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 06, 2010, 11:51 PM
Quote from: Aurora™ on Jul 06, 2010, 11:45 PM
If he's silenced, he can't use SB, genious.
QuoteSucking does not change the chances of his SB coming out. But you suck already if you spent 3 secs waiting after you silence them, when a build I just showed you doesn't need LexD.
What I said here is, in other words: "I'd rather save 3 seconds and risk myself for 5% chance of getting hit from his SB, which happens with a quite low chance, than using LexD."
Genious.
Learn how to read.

Staying on topic, I'd like the TC to test both builds and tell us which one he prefers.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 06, 2010, 11:56 PM
Well, since you just stated the same thing, simply worded differently, I guess I am a genius. Still standing, he can't use SB if he's silenced. Read what you're saying, yourself.

Quote"I'd rather save 3 seconds and risk myself for 5% chance of getting hit from his SB, which happens with a quite low chance."

There is no chance if he's silenced.

Also, this debate is on topic, just saying.

And like I said. I'm getting pretty tired of repeating myself, it's all preference, as you also pretty much said. "I'd rather have," being the keyword in what you had said.

You'd rather have agi and dodge, which, to me, is just plain dumb, and I'd rather have int/dex/luk, which, to me, is as old-school as it gets, seeing as that's what was used back in the day on official servers, and most low-rates that resemble the officials.

With that being said, I'm sure the OP has their own preference, and will create their own build based on the different views given in this topic, as well as by doing some research of their own, as they already said they may do.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 07, 2010, 12:00 AM
QuoteThere is no chance if he's silenced.
But there is a waste of 3 seconds to silence him. Read it again and stop acting like you are stupid or something. I said that I'd rather save those 3 seconds for another TU because the chances of getting hit by SB are small already with an agi build, almost zero, so there's no reason to lose those 3 seconds, and since you build for fast killing, your own build fails at it, because it requires LexD to reduce his chances of SBing.
And "stating the same thing, simply worded differently" is EXACTLY what I did there. Why? Because apparently you just understand stuff after I repeat it for 4~10 times, eh? Congratulations on getting the meaning of the expresion "in other words", which I used. It means to repeat what you already said with different words so another person, like you, can understand it. Because apparently you won't.

BTW, I play a low rate that's close to officials. Everyone goes agi TU build.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 07, 2010, 12:06 AM
To correct you, you stated it twice. Once, and then again re-worded. I understood it the first time, and didn't change my response to it.

Once f***, dodging for those three seconds, that is not nearly enough time to die from, unless, like I said, you just suck, like you're claiming I do, is a preference. If you don't understand what that word means, look it up, because that's pretty much the end of my argument there.

It takes me about 15-25 minutes to get a level using that build in my 80s on a 1x/1x/1x server, and TU usually instant kills, with me only having to hit him twice on a minimal basis. So, to be perfectly honest, seeing as TU completely depends on int/luk, with agi in the mix, it would take about the same amount of time, probably a few minutes longer than my own build, but pretty quick nonetheless. However, you still miss out on vit and a few points in int, which is why, to me, it's silly.

So, since I'm finding myself repeating myself, since, as you said it,"Because apparently you just understand stuff after I repeat it for 4~10 times, eh?"

So, I'm opt'ing out of this argument. It's going no where, and you're still failing. Like I said, the OP will probably do whatever is most comfortable for them.

BTW: I play officials. Everyone doesn't use agi TU builds.
Title: Re: TU(Turn Undead) Priest
Post by: Green on Jul 07, 2010, 12:15 AM
As a Dex/Agi/Int gypsy, I can tell you his SB hits more than I'd like it to, and harder than I'd like it to.

But hey, it's your exp loss if you die.


I wonder about the prefered server rates of both build makers here.
And they were already stated.

I was too busy hiding my "you fail" in a post to notice.
'Cause apparently saying it out plain isn't allowed.
For me, atleast.
*looks pointedly at the rest of the posts*
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 07, 2010, 12:17 AM
Oh, sucky officials.
You say it's a preference but then you call my build dumb and silly? Way to go knowing what your own words mean.
I suck? If anyone sucks here is you, who can't understand anything.
You say you understood it the first time. Okay, but your responses were always WAY off what I said. So I try to reword it, and you still don't understand. I meant to say that I don't need LexD, which, after 20 anubis, saves me ONE MINUTE, you start talking about how it's needed for every priest build. I say I don't worry too much about SB even if I don't silence him, you say he'll never SB when he's silenced. You repeat yourself, your own dumb mistakes and you sometimes repeat what I just said. Anyone reading this will get my point.
In short, I'm sorry but you fail at TU priesting.

@Green: Offensive blessing and he never really hits that skill. Gypsies can't do it, no wonder you get hit.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 07, 2010, 12:21 AM
Mathy and his grammatically incorrect responses aside.

Yeah, I've always noticed that about my sins and rogues, but then again, melee classes I definitely do fail at playing, even though I'm pretty decent at build-making, in general. I'm also bad at choosing melee gears. /cut

But as for server rates, I prefer low-rates and more official-like servers for leveling, and actually taking pride in my characters. I can get into MRs and HRs, though. Less skill required and less time thinking about real builds, but still fun.

But like I said, I'm also an official server player, or was, as of yesterday. hategravity
Title: Re: TU(Turn Undead) Priest
Post by: Green on Jul 07, 2010, 12:22 AM
Gyspies also have a much higher flee bonus than HPs.

We're talking at 260ish flee Gypsy, here.

With Agi up and others, she hits near 280+, not counting any pots or food.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 07, 2010, 12:27 AM
It's still possible to understand what I say even if I make some obvious grammar mistakes. Sorry, I was not born in an English speaking country. But using this to say that I'm a noob or ignore my post is a terrible attitude.
You pretend you don't understand what I say because you don't wanna tell anyone that you failed with that vit TU build, right? I just showed you how everything you do is wrong. A perfectly build TU Priest shouldn't ever have to silence the Anubis. It's a waste of time. Get Agi and you'll see. You won't ever die and you'll never worry about anything. Not even his SB (you don't worry about it because you silence him, I know, but wouldn't it be wonderful if you didn't have to use LexD on the 'nubbies? Guess what? I don't!)

@Green: I'm talking about regular priests and an unbuffed Gypsy.

Oh, and that place is mobbed. Don't expect to be fighting just Anubis.
Title: Re: TU(Turn Undead) Priest
Post by: Green on Jul 07, 2010, 12:35 AM
Why not an unbuffed gyspy? With so many priests there, it's hard NOT to be buffed while there.
Even then, I'm sure my unbuffed gypsy's unbuffed flee is pretty damn high compared to a priest.


Still get hit.
Still hurts.


Who cares about other mobs? Priests can outtele them (if they have the SP from having the int and all to spare), or just decrease agis them and runs, and gypsy just one shots them, so point is null.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 07, 2010, 12:35 AM
Just wanted to say, you're the one saying I don't understand, not me.

I know I understand, so what I don't understand is how I could be pretending, but okay.

Whatever you say, since you're the one who's right in an argument of what I like and what you like.
Title: Re: TU(Turn Undead) Priest
Post by: Sarin on Jul 07, 2010, 05:36 AM
Woah fail...you all talk about best way to tank damage from Anoobis, and yet you forget the best and most used way. Run around.
Title: Re: TU(Turn Undead) Priest
Post by: Aurora™ on Jul 07, 2010, 12:38 PM
Rofl, yeah, I did forget about that one. I use teleport more than that, though.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 07, 2010, 12:49 PM
Quote from: Green on Jul 07, 2010, 12:35 AM
Why not an unbuffed gyspy? With so many priests there, it's hard NOT to be buffed while there.
Even then, I'm sure my unbuffed gypsy's unbuffed flee is pretty damn high compared to a priest.
Blessing the Anubis makes a hell of a difference. The Abubis might hit you a few times, like every 10 'nubbies I kill I'm hit once, but it's never a SB hit, and even if it is, you can tank it and heal fast enough.
And who cares about the mob? Lol. If you don't 1-hit kill them, there's that 3 sec delay during which you can't use Teleportation. And if you Silence them, that's +3 sec delay.
That's why I'm saying: go for a build that does not require you to use LexD. Saves you time. And you want to be killing as fast as you can, right?
Title: Re: TU(Turn Undead) Priest
Post by: Sarin on Jul 07, 2010, 01:25 PM
seriously ROFLing. Why are you even talking about tanking SB and stuff? All you really need to survive is his lvl 3 JT and dark soul strike, neither of those really dangerous especially if you use bathory card. Anubises are quite slow compared to agi-uped priest, so you can just run away.
Title: Re: TU(Turn Undead) Priest
Post by: Roane on Jul 07, 2010, 02:11 PM
Quote from: Sarin on Jul 07, 2010, 01:25 PM
seriously ROFLing. Why are you even talking about tanking SB and stuff? All you really need to survive is his lvl 3 JT and dark soul strike, neither of those really dangerous especially if you use bathory card. Anubises are quite slow compared to agi-uped priest, so you can just run away.

Nah, only real danger with Anubis is the SB to the face. His JT and Dark SS are weaker than Mathy's knowledge of how to hunt on a priest.  :D
Title: Re: TU(Turn Undead) Priest
Post by: Fantaxy on Jul 07, 2010, 02:46 PM
O.o as Sarin said and I quote:

"seriously ROFLing. Why are you even talking about tanking SB and stuff? All you really need to survive is his lvl 3 JT and dark soul strike, neither of those really dangerous especially if you use bathory card. Anubises are quite slow compared to agi-uped priest, so you can just run away"

Why would you tank sb? O.o If you learn how to agi up=>TU=> run=>Tu all over again O.o
An anubis's walking speed is so slow.
Title: Re: TU(Turn Undead) Priest
Post by: Sarin on Jul 07, 2010, 03:21 PM
Quote from: Fantaxy on Jul 07, 2010, 02:46 PM
Why would you tank sb?

Dunno, I just rofled about discussion on HOW.
Title: Re: TU(Turn Undead) Priest
Post by: Fantaxy on Jul 07, 2010, 04:02 PM
Me too was like wtf? O.o
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 07, 2010, 04:24 PM
Blessing them also causes their spells to miss me.
And running away can attract mob and it cancels your SP recovery. It's better to just stand.

Try an agi priest please before you say my knowledge is limited. You'll see how good he is to hunt anubis.
Title: Re: TU(Turn Undead) Priest
Post by: Sarin on Jul 07, 2010, 04:50 PM
Question. Agi for what? Flee? You need 227 flee to get 95% dodge. So for like 50%...That is around 180. On lvl 85 when you're just getting all set for long anoobis hunting, it means 80-90 more flee from agi+equip. Say 30 flee from good equip, 12 agi from agiup, so like 40-50 agi.

Other mobs? Nobody there can catch you, and SP recovery...well, that's better got with those points invested in int, that also gives you better chance of TU kill.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 07, 2010, 04:56 PM
SP Recovery is a bunch of spare points.
And monsters might not be able to hurt you much, but you won't even have to bother with heal if you get agi.
And you can easily 95% dodge them with les than 80 agi and noob equip.
Title: Re: TU(Turn Undead) Priest
Post by: Fantaxy on Jul 07, 2010, 05:23 PM
Lol flee TU priest.
Now I seen it all.
SP Recovery? O.o so your planning to tank an anubis O.o.
I don't know but low rates and even the lowest of low rates. IE: iRO and such have easily access to sp pots?
Title: Re: TU(Turn Undead) Priest
Post by: Sarin on Jul 07, 2010, 05:40 PM
Quote from: Mathy on Jul 07, 2010, 04:56 PM
SP Recovery is a bunch of spare points.
And monsters might not be able to hurt you much, but you won't even have to bother with heal if you get agi.
And you can easily 95% dodge them with les than 80 agi and noob equip.

80 agi..yeah, lemme think...TU priest...80+dex nescessary, 50ish int luk minimum for decent chance....excuse me, where do you get your stat points?
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 07, 2010, 06:07 PM
Quote from: Sarin on Jul 07, 2010, 05:40 PM
Quote from: Mathy on Jul 07, 2010, 04:56 PM
SP Recovery is a bunch of spare points.
And monsters might not be able to hurt you much, but you won't even have to bother with heal if you get agi.
And you can easily 95% dodge them with les than 80 agi and noob equip.

80 agi..yeah, lemme think...TU priest...80+dex nescessary, 50ish int luk minimum for decent chance....excuse me, where do you get your stat points?
There's so much wrong with this statement. That 1 sec is nothing, but the delay is horrible. And agi allows you to tank better during that delay.
Title: Re: TU(Turn Undead) Priest
Post by: Sarin on Jul 07, 2010, 06:30 PM
Well, that one second is something. Why? Cause it allows you to keep distance.

And the delay is EXACTLY why you shouldn't mess with agi and better spend your points in int/luk so you don't heve to TU every noobis 50 times.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 07, 2010, 07:01 PM
66 int and 50 luk is possible with my build.
And it's enough.
Please try this build and you'll see.
Title: Re: TU(Turn Undead) Priest
Post by: Sarin on Jul 07, 2010, 08:14 PM
...on what level? Yanno, as leveling build, it is NOT meant to be balanced for 99/70, but more for 85-90ish levels.

might test it on RMS test server once I install it...if I ever get to it.
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 08, 2010, 09:20 PM
The build I posted is for 80~90. At 91, you'll probably be able to get total 75 dex.
Agi does not need to be 81. I increased it a bit too much.
Int 66 or 72.
You can live with just 1 luk.

To everyone that said that I fail at TU priests, try my build. I'd recommend it to anyone.

Oh, and Aurora, were Anubis even here nine years ago?
Title: Re: TU(Turn Undead) Priest
Post by: Green on Jul 08, 2010, 09:25 PM
Quote from: Mathy on Jul 08, 2010, 09:20 PM
Oh, and Aurora, were Anubis even here nine years ago?


They were in when I started RO, back at the start of 2005.  They used to crash me, even though I had the sprite.
Shortly after that, they were traded out for Ancient Mummies, then came back in again.

Like when Fabres used to be in the South Pront Field.
Title: Re: TU(Turn Undead) Priest
Post by: Riddel on Jul 08, 2010, 09:36 PM
agi priests with a TU build are so retarded that I managed to become a High Priest in 2 weeks at a 5x rates server with this build.
Whyyyyy?
Oh let's see. Because, since I was a newbie there, I had no thara, so there's no way I could survive their Sonic Blow without dodging it.
Also, because since I was at a low level (7x) I wouldn't have the enough stats to kill them with an efficient way (like running out of SP, or not having the enough VIT to tank the damage, nor having the enough stats for a decent TU success rate).
Besides, I didn't have trouble with my cast being interrupted.
So whenever I want to leech a character at Anubis and level faster, I make an AGI build priest. And which is why I prefer to leech with an AGI TU build priest instead of using my VIT high priest: it goes faster with AGI. Even without assumptio. Even without a thara. Yes, such things do exist. And I always see someone with an AGI build doing anubis.

Ps: playing RO since beta, priesting since 2004 - so don't try saying I'm a noob for defending this point of view. In your mind I could be a noob, but remember: in reality, you're being an ignorant person for bashing someone with a point of view different than yours.

Keep the debate going on! if you look for flame, should move to 4chan instead.

With love, candy and huggies, I leave the topic. Bais!
Title: Re: TU(Turn Undead) Priest
Post by: Green on Jul 08, 2010, 10:08 PM
Quote from: Riddel on Jul 08, 2010, 09:36 PM
Oh let's see. Because, since I was a newbie there, I had no thara, so there's no way I could survive their Sonic Blow without dodging it.

You know all Priests can get Lex D. to silence them so they can't SB, right? Not just the non-newbie ones?


Hell, isn't even REQUIRED in order to get TU?
Title: Re: TU(Turn Undead) Priest
Post by: Mathy on Jul 08, 2010, 10:54 PM
Quote from: Green on Jul 08, 2010, 10:08 PM
Quote from: Riddel on Jul 08, 2010, 09:36 PM
Oh let's see. Because, since I was a newbie there, I had no thara, so there's no way I could survive their Sonic Blow without dodging it.

You know all Priests can get Lex D. to silence them so they can't SB, right? Not just the non-newbie ones?


Hell, isn't even REQUIRED in order to get TU?
It is required. However, the 3 sec delay can really slow down your leveling.
Every 20 Anubis->one minute lost

You have access to RMS test server, don't you? Why don't you try our build for yourself, and possibly record it?
Title: Re: TU(Turn Undead) Priest
Post by: Green on Jul 08, 2010, 11:21 PM
No way can this computer handle RO + recording.
Title: Re: TU(Turn Undead) Priest
Post by: mahawirasd on Jul 13, 2010, 11:31 PM
tbh i'm not a fan of agi...

but i have seen some RL friends play agi priests as a cheap and relatively fast way of levelling, especially with TU... cheap because when they were starting out they had no outside help whatsoever and no gears to speak of. Plus having that bit of agi seems to help very well on bad connection or 3rd world connection situations...

so imho in the end the "best" builds really depend on how the player plays the characters, let those who like agi play their way...

oh and agi TU priests seem to have quite an edge over vit dex TU priests in mobby situations such as nameless tidal farming, go test it out and see how cheap it is...


-w-

Title: Re: TU(Turn Undead) Priest
Post by: Aaronock on Jul 14, 2010, 08:32 AM
Hm, I had a guildie who raised a priest to high priest in about 3 weeks on heRO as an Agi built TU Priest.
Was pretty cool to have along with me for a few loli ruri runs since she didn't get hit about half the time giving me time to help her if she was getting hit.

I see nothing wrong with agi built TU priest, but it probably isn't something for everyone.