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RateMyServer.Net => Support => Topic started by: havoc on Mar 31, 2007, 11:13 AM

Title: Jeweled sword
Post by: havoc on Mar 31, 2007, 11:13 AM
when i did a search under items that make other items drop from kills this item came up but it doesn't tell what it drops. i was wondering if that really makes something drop or if it was put there by accident.
thx in advance if anyone can tell me
Title: Re: Jeweled sword
Post by: yC on Apr 02, 2007, 02:33 PM
now that we have the item script showing:

Item Script: { bonus2 bAddMonsterDropItemGroup,IG_Jewel,5; },{},{}

I think it drops a jewel by chance on kill?

and looking it up, IG_Jewel = 27 so ... this is the list of stuff it could drop by a low chance 5%? 0.5%? 0.05%? i usually mix those number up someone help ...

// jewels
27,718,1   //Garnet
27,719,1   //Amethyst
27,720,1   //Aquamarine
27,721,1   //Emerald
27,722,1   //Pearl
27,723,1   //Ruby
27,724,1   //Cursed Ruby
27,725,1   //Sardonyx
27,726,1   //Sapphire
27,727,1   //Opal
27,728,1   //Topaz
27,729,1   //Zircon
27,730,1   //1carat Diamond
27,731,1   //2carat Diamond
27,732,1   //3carat Diamond
27,733,1   //Cracked Diamond
Title: Re: Jeweled sword
Post by: havoc on Apr 03, 2007, 01:50 AM
ok, thanks for the info.