Jeweled sword

Started by havoc, Mar 31, 2007, 11:13 AM

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havoc

when i did a search under items that make other items drop from kills this item came up but it doesn't tell what it drops. i was wondering if that really makes something drop or if it was put there by accident.
thx in advance if anyone can tell me

yC

now that we have the item script showing:

Item Script: { bonus2 bAddMonsterDropItemGroup,IG_Jewel,5; },{},{}

I think it drops a jewel by chance on kill?

and looking it up, IG_Jewel = 27 so ... this is the list of stuff it could drop by a low chance 5%? 0.5%? 0.05%? i usually mix those number up someone help ...

// jewels
27,718,1   //Garnet
27,719,1   //Amethyst
27,720,1   //Aquamarine
27,721,1   //Emerald
27,722,1   //Pearl
27,723,1   //Ruby
27,724,1   //Cursed Ruby
27,725,1   //Sardonyx
27,726,1   //Sapphire
27,727,1   //Opal
27,728,1   //Topaz
27,729,1   //Zircon
27,730,1   //1carat Diamond
27,731,1   //2carat Diamond
27,732,1   //3carat Diamond
27,733,1   //Cracked Diamond

havoc

ok, thanks for the info.