Started by Bullet, May 30, 2021, 08:32 AM
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QuoteServer Discussion / Re: New Classic Pre-Renewal Server ProjectQuote from: Deja on Dec 18, 2020, 04:29 pmThere will also be no donation system whatsoever, no cash shop and no game-changing / breaking custom NPCs or @commands, which means absolutely no pay2win.Respect this, but a transparency of donation received for minor/ limited value benefit would be ideal. like weekly limited bubble gum/ manuals/ for working folks. At least to fund for charity causes. see my comment on "quality of life"i dont mind small donations for gums/ manuals to cope with my time constraint.with good $ received and charity expenditure accounting transparency over decent donation items. i believe you can support time limited people like me and yet avoid being P2W or perspective of possible corruption.The problem with new servers, for people with work-life-game balance is that, there is always over-active players growing and establishing too fast with huge gap with less active or newcomers. I think a regressive experience/ item gain% can help address this. A 2~3 hours per day gameplay (or 14 hours per week) quota per account could be balancing? if player played more than the quota hours, exp/item rate will regress to perhaps x0.5/ x0.1 etc depending on the over hours spent? in the spirit of keeping the game competitive to busy players yet accustoming to players with alot of free time to allow them to continue playing or encouraging life outside.