Started by lungo, Sep 16, 2021, 11:55 AM
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Quote from: Mistral on Sep 17, 2021, 01:33 PMWhat you call cheesing are the game's mechanics, we like it or not. It seems like people optimized the strats over the months and leveled slave priests with level 10 sanctuary just for that purpose. Sanctuary also has a low charge limit so it has to be spammed on the mob since a single one will only heal half of the mob once, for 777. Most of this was largely enabled by the tap EXP bonus.
Quote from: dahman on Sep 18, 2021, 01:36 AMjust for info:theres a way to heal all majos w/o make the Sanc collapse to a single 777heal. RO strats and its mechanics are deeeeeeeeeeeep.to all the other stuff: "dude chill" just leave if u dont agree with the server. but after reading this, i think ull never ever find a perfect server that fits to you. a RO server in its "early state", like less than 1 years old, will almost always have ALOT of changes, bugfixes, etc. to overcome , if they dont die within that 1 year.i cant remember of ANY Ro server that i played, where there was not any form of "balance change", or bugfix or "abusefix" after its serverstart.how can this be? shouldnt we all be the MASTERS OF THE RO UNIVERSE, after all these years?nope, because this game is just so deep in terms of mechanics and strats. ppls will always find a way, to cheese and try to get the maximum efford out of something - while still beeing in a legal/grey area.and then a few months later, ppls adapt and cheese even more out of it - and thats where it got "broken" - in a way you might have not imagined before.doesnt matter if its exp (like we had on RetRo) or any other thing (like lootwise with the blue herbs on TravelsRo at its serverstart, where just a hand full of ppls "created" a few Millions of zeny, after the server was barely 10 days old)and after all: it was the right thing to do (fix it) even if the damage was alrdy done. you have to think in the long run after all.and while trying to fix those things (in general anything that may get wrong on a RO server) , you never can make 100% of your community statisfyed. doesnt matter if its retro, travels, or any other server currently or in the past.its basicly a dead game, a classic gem, where normal ppls like you and me invest free time and their own money to run a server.GMs can make things wrong, they are normal peoples, and yes they also have RealLife, family, and MAYBE even Friends yet ppls think they can expect Company like behavior, 100man power support and the posibility to code inside the direct client and source, as they please.i can understand that they feel like the "Minion spawn lvling" is more urgent to fix, (because ppls found out a even better strategy than the one they have tested)The mdef bug that barely effects anything more than dmg number inside the two digit area - ofcause u set that to a lower priority to fix - because other problems are just more urgent
Quote from: InsomniacTV on Sep 17, 2021, 09:57 PMThey said it was ok while the players close to them were secretly abusing it for so long and of course they wont punish their favorites now that it got out
Quote from: lungo on Sep 17, 2021, 05:59 PMNo and this post is about RetRO.
Quote from: neethree on Sep 18, 2021, 05:14 PMMy bad. Thought you were someone else.When I played I remember thinking the GMs were absolutely insane when they were told "uh hey respawned slaves give EXP, you do know this right?" and they said "yeah we know, it's fine". I don't think it's fair to call it exploiting though, it's not so much taking advantage of a bug or secretly doing something the GMs didn't know about, people were told it was intentional and it was fine, and they just powergamed the hell out of it until GMs went "wait no stop-". Is it the fault of players, given the go-ahead, to maximise efficiency? The GMs stupidly left the doors open to an all you can eat buffet and said "take whatever you want" - sure, they realised it was busted and fixed it, but damn it's incredibly naïve to have overlooked and to have not thought "I wonder why all other current-day servers have disabled this?". Makes me think of exponentially splitting Mi Gaos, and servers that allow it without quite realising the pandora's box they're opening, lol.NGL I love seeing this stuff. I'm a min-maxer and as a bystander, seeing people coordinating to form incredibly specific plans to squeeze out the absolute most effective progression that the game can possibly offer is always cool as hell.
Quote from: Shagaru on Sep 18, 2021, 06:18 PMThis is so cute. Stop playing RO pls if u gonna cry everytime a group is smart about what they are doing in the game. The game went through 20 years of getting the s*** meta'd out of it. Once a server gets competetive this is totally normal.If ur frustrated that coordinated groups have a advantage don't play a server that restricts the amount of clients u can log.Pulling whole maps and abusing 12x exptap + kim's or slave mobs like majo/owl baron or abusing ice wall is nothing new. I can't really talk on the other stuff. But Steelbody is busted regardless with a pdodge /vit build. If the Bard/Dancer thing is related to lingering songs its totally understandable why they left it in the game. It makes the class alot more fun.GM's will play their own server. I think this was obviouse from the start. Yes to ensure the integrity they shouldn't reveal their position but sometimes it can't be helped. Some ppl just recognize u. Concerning custom changes that don't influence game balance. They made it clear from the start they are gonna avoid that. I can also understand why.Adding day/night cycle/ custom color schemes or costumes all adds up. These things don't infulence the game but their goal is to maintain a old school feel so i can understand the logic behind avoiding a slope like that. Imo it is the most consistent u can get.Guild Favorism is also nothing unusual. Ofc u will weight the combined and unified opinion of a group of players more than that of a single guy that might disagree with the next. A server needs Guilds for Woe and Competition. When Woe dies the server will die most of the time.Also just blanket banning alot of people for using a game mechanic like that is a bad idea aswell. MvP Slaves have already been changed because of similar strategies but Mob And Miniboss Slaves were left out like this intentionally. Either way i think u should remember that retro is not a company selling u a game. They seem like a couple friends that just want to make a server they belive in which they can share with people. The review is fine but i felt very overdramatized. Since u love to argue with anyone giving their opinion in ur thread it seems more like ur butthurt than acctually beeing objective.
Quote from: Neffletics on Sep 19, 2021, 06:12 AMThe majority of people here seem to have forgotten that this is a review based on Lungo's standards. If we put ourselves in the shoes of the opposing and defending parties, we can see that both have valid points.As an administrator, your primary focus should be on what will keep the game enjoyable for everyone. Regardless of whether it is an official behavior, if it has an impact on the economy and overall balance, it should be changed. It's the same reason I removed the spawn drops from Byorgue's slaves (Sword Guardian and Bow Guardian) because I know players will take advantage of it to farm Orlean's Glove. So I completely understand why RetRO kept the song's behavior in its current state because reverting it to its earlier behavior makes no sense. However, the other issues raised should have been addressed right away.
Quote from: Shagaru on Sep 19, 2021, 09:04 AMThe biggest issue he has is obviously the Majorus thing. He already said drops were removed and the strategy was prohibited no?I just wanted to point out that many roads lead to rome so to say. Playing in a coordinated group there is many ways to exp very quickly and if that is his main issue he should look for another game. I can see how balance decisions like this aren't all that obviouse. They are trying to maintain the experiance of a old school classic feel that comes with its gross imbalances in gameplay. So where does it stop beeing alright for Mister Lungo. Should they remove the classic 25% exp tap aswell at some point only because he thinks its unfair?
Quote from: lungo on Sep 18, 2021, 05:50 PMIf it truly was out of "innocence" they whould have at least made a rollback because this compromised the entire server, people leveling up potter alchemist and forgers in 7 minutes is an exploit in x1, they leveled up multiple characters with this method, the server is completely compromised by this thing and they should have at least made a rollback but no.
Quote from: lungo on Sep 16, 2021, 12:47 PMFor the record, the person I am replying to is one of the people that benefitted from this Majorous exploit, benefitted from the Monk bug and from the Bard having out of era skills and if I remember correctly this person is the main one that made a tantrum to the staff and said he would quit if they fixed the bard skills. This person is member of the Trap Lovers guild.So of course this people will always try to gaslight others into believing that they did nothing wrong and they can't be blamed for engaging in bad behavior.
Quote from: lungo on Sep 17, 2021, 01:14 PMIt is really sad that people actually defend this garbage, probably another bug abuser himself or a fanboy in denial.