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KokoRO, a great server no one knows about

<< < (5/5)


--- Quote from: Inspector Clouseau on Apr 21, 2022, 02:40 pm ---There are a number of ways to handle the novice potions issue. The most streamlined way would just be making them undroppable, untradeable, and unable to put in storage. Why the admins chose to make it possible to take thousands with you and completely trivialize the early levels is baffling. It rather ruins the 1x experience, in my opinion.
--- End quote ---
Well the potions were tradable on official servers and Koko didn't want to change it. He is actually fairly strict on keeping things as official as possible.

--- Quote ---I also don't agree that it is impossible to curtail multi-clienting, and the argument of, "If you don't like it, just don't do it" is an old, tired, and bad one.
--- End quote ---
Why is it a bad one in this context? In my opinion choice is almost always better than no choice.

Inspector Clouseau:
If choice is as big a factor as you say, then you are likewise free to choose a server that allows multi-clienting rather than one that doesn't.

The fact is that multi-clienting is a playstyle that offers massive advantages to the ones practicing it at the expense of community well-being. It's not a simple as, "If you don't like it, don't do it" because if your preference is to not multi-client while most other people do, you fall behind economically and competitively. Not everyone agrees with multi-clienting or even likes it, so it only makes sense that we wind up with different servers with different rules.

But that said, it is a lie that it is impossible to prevent multi-clienting. Of course there will always be those who try, but you can make the process far more difficult, and eventually they will be caught.

I agree with what you said, but my point was that on a server where there's no competition in the first place, it doesn't matter. And it's up to the players if they want to exploit the mechanics to the max or just play for fun.


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