RateMyServer Ragnarok Community

RateMyServer.Net => Server Discussion => Topic started by: Devilanche on Oct 23, 2008, 06:41 PM

Title: Successfuly Running a Server
Post by: Devilanche on Oct 23, 2008, 06:41 PM
Hello all.

You know, I am a person who believes that when you commit to doing something...You should do it with the most energy and enthusiasm you can. I have GM'ed on many servers, had one or two of my own (both successful, but taken down for financial reasons), and I know how to script and release them. I know a lot about servers. But what really seems to never change between any server...Is a lack of knowledge when it comes to how to run it.

Running a server is not hard. It takes dedication, maturity, and commitment...But you don't need to be a super-scripter or God of Ragnarok to make your server great. But, I'm about to explain to all of you what will make your server great. Remember, I'm just here to offer what I believe to be helpful advice...Not to run your server for you. It will take your own personal dedication to make these 5 rules work:

1. Game Masters: Keep your GM staff TIGHT. When I say tight...I mean no more than 4 GM's, hopefully in multiple time zones so they can be on throughout the day, and make sure you know them and trust them with your life. The biggest problem with RO servers today is corruption- and if you yourself are not corrupted, and you don't want a corrupted server...Choose GM's who you know you can trust to be loyal to fair gameplay.

How to make this happen:

- Limit what GM's can do. Don't allow anyone but administrators to distribute items, add levels, etc.

- Don't allow your GM's to have normal accounts. Its unfair- but if they're online, they should be playing as a GM and doing their job- no playing for fun.

- Hire people you've known for a long time and that you know wouldn't betray your trust.

2. Early Releases: DO NOT release your server before it is done. Don't open a server before everything you are planning on doing has been done. People do not like feeling like their server is ''a work in progress''. They need to feel stable, secure, and believe the server will be around for a looong time. However- depending on the particular SVN you are using...You may have some bugs. To iron these out, simply play and test the server yourself and with your GM's thoroughly.

How to make this happen:

- Make sure that there are 100% NO bugs, or if there are, they aren't accessible by normal players. There will always be GM bugs, but a GM should NEVER be doing anything that would bug in the first place.

- Do not announce your server to ANYONE before it is finished. You and your GM's should be the only one to know about your server. Once it is finished- release it publicly. However, if you want people to come and HELP YOU bug test your server, you can allow a few, perhaps 10, people to come on and play and have them report bugs back to you.

- Always check things immediately after you make them. For example, if you just scripted a new NPC, go restart the server and make sure it appears and that is functioning. Don't just do it and ''assume'' that it works. If you do, you might end up with an unprofessional, non-working NPC that will cry ''amature'' to people, or even worse....A bug-creator in the making.

3. Player Contact: You must realize that players do not want GM's to act like humans. They want to see them as a higher authority. You should always be 100% polite, friendly, and in some cases- forgiving with players, but be very strict in terms of rules and regulations with them. Doing this will allow people to respect you for your mannerisms, but also fear you, because they know doing bad things will make you take swift action on them. GM's should not be ''buddies''. They should be authority figures who are of the utmost politeness and friendliness, but do not form bonds with players which could potentially allow for breaches in rules or ''I'm the GM's friend so I can do what I want'' kind of problems.

How to make this happen:

- Make sure that all of your GM's stick to your code. Make sure that they understand the rules correctly and can practically recall every one of them from memory.

- Always make sure that your GM's enforce the rules as strictly as possible. Create a 4 point system: Warn- Mute- Suspend- Ban. This will give people who are acting-out ample chance to correct their mannerisms and be more friendly and courteous. If they do not correct their acts by the 3rd point, the 4th point comes into play, and they will be permanantly banned. This will also serve as an example to other players of what not to do in the future- thus reducing the occurence of these events to begin with.

- Your GM's must be incredibly friendly. Always offer players advice, ask how they are doing, if they need help finding anything, hell...Even give them ideas for leveling spots. This will create enough of a bond with players so that they think ''Wow, these guys are nice''. But don't get on a personal level. Don't talk to them like a frat-buddy. Just be courteous enough to get them to realize your politeness...Nothing more, nothing less.

4. Keeping Things Fresh: Always try to keep the server updated, always putting in new things and pushing it forward. You don't want to drastically change how your server looks, feels, and works (unless people completely hate it and it needs a face lift), but you do want to enhance the experience of gameplay.

How to make this happen:

-  Add quests, new NPC's, new texts for current NPC's...Hell, even update NPC sprites. Update things which will make the game look funner, fresher, and more professional...But don't change things which people play your server for and like- or you WILL lose your playerbase- and it's not always easy to find a new one.

- When you first begin your server, before it opens, create a timeline. ''How long do I want to keep this server open?''. Lets say we want the server for 2 years. You will have 24 months in those 2 years. So, think up updates in advance for those 24 months. For example, ''October First Year: Add new NPC's and update cache. November First Year: Add new color palettes and weapon sprites''. And if you ever want to change them, or add something more, just edit your plan.

- Host a lot of events. Always have things for players to do. You might think, ''Well we don't want people to feel too suffocated with events...'',but players never will. They don't have to participate, they can go to other places, do other things. If you host too many events, just make one really big event that you host alongside them, but at longer intervals- so it seems more special. Say, a big guild tourney every month or two.

5. Create a feeling: Always try to be unique. Don't copy off of other people, steal ideas, or anything like that. You may think it makes your server look cooler, or more professional- but all it really does is make it look like ''just another server'', because it won't be special...It will have been done before. You want to think up your own brand news ideas and put them into place, and even if you don't think they'll be as popular as others...They'll still attract people for being special.

How to make this happen:

- Think about things you've like to see more of in the Ragnarok universe, and play off of that. ''I want to see more monsters...'', maybe you can double the monster respawn rates, perhaps put some new ones on other maps, anything like that which makes your game unique.

- Give it a good storyline. Add a sense of wonder and intrigue into people's playing experience. Make them want to play to find out what the story is and how it works. Weave NPC's and items into it and create your own unique gaming universe.

- Try to get inspiration from places in the game, or even things in real life. Try to do whatever possible to give your server an edge in the innovation department.




Well, that about concludes it. People may not agree with all of my points, or my examples, but one things for sure...It's better than going blindly into running a server with no guidance. Feel free to leave comments and tell me your ideas as well. Peace.
(http://ratemyserver.net/forum/Themes/default/images/warnpmod.gif)
 Placed on the 'Moderated' list for the distribution of private messages of harassing nature to users. This is not permitted and is dealt with accordingly [Both accounts and any further accounts you sign up for will be placed on this status]
Title: Re: Successfuly Running a Server
Post by: Skotlex on Oct 24, 2008, 04:47 AM
If everyone read these before starting a server, new server spawn rates would drop around 90% (if not more) because it's just too much work and no fun for the people involved. :B
Title: Re: Successfuly Running a Server
Post by: Anti-Static Foam Cleaner on Oct 24, 2008, 06:38 AM
Quote from: Devilanche on Oct 23, 2008, 06:41 PM
- Don't allow your GM's to have normal accounts. Its unfair- but if they're online, they should be playing as a GM and doing their job- no playing for fun.

So you want to pay them?

Because last time I heard, doing something which is not fun for several hours a day is called "work".
Title: Re: Successfuly Running a Server
Post by: undercover on Oct 24, 2008, 07:10 AM
Quote from: Anti-Static Foam Cleaner on Oct 24, 2008, 06:38 AM

So you want to pay them?

Because last time I heard, doing something which is not fun for several hours a day is called "work".

not for me.. work is something I enjoy  ;)
Devilanche well said I agree on most besides the GMs not having legits part. Why would they want to GM then? You think people enjoy helping all these new people at RO? So are you telling me they will just log on everyday (or every other day) for a few hours and get nothing back in return?
Title: Re: Successfuly Running a Server
Post by: Loki on Oct 24, 2008, 07:16 AM
Poor GMs have no fun. No wonder they release pent up anger on to the server.

::)

Seriously, the GMs should at least have some fun like making events that involves them interacting with the players or have a legit account. Admins are responsible to look after server corruption as they can access the server's DB.
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 24, 2008, 11:52 AM
Ask yourself this....If someone doesn't want to be a Gm JUST to be a GM...Why would they? What would having an account do for them? The only reason people who are GM's want player accounts is to give themselves a little ''advantage''. There are PLENTY of people out there who enjoy working for a server, spending time thinking up events, moderating, and scripting. It may not sound fun to those who have had no real experience of it, but when you're part of a really successful team of developers who want to bring something new to the table, whether you play or not...You'll enjoy your time spent. I had a server a long time ago, and by the time it was closed it had about 300 players and 5 GM's total, including myself. I had 2 scripters (myself included), 2 moderators/forum moderators, and a web manager. I honestly cannot recall more than say...Two times we had any real serious incident, such as a verbal abuse fight, scamming, etc. And why? Because my GM's were feared and respected. And they enjoyed that. They enjoyed working on RO and bringing their ideas to life through my server, and thats what we did...We made a special experience. Trust me, you don't need a player account to enjoy RO. You haven't really experienced RO till you've run a server.

Plus, who doesn't like bragging rights? ;)

Oh and...

@Skotlex: Is that a bad thing? Why would we want more junk servers appearing? They get abandoned within say, a month, and then their entries just rot on the RMS listing for awhile, and further muddying the pool of water for the decent servers. We don't want more bad, junky, underthought servers..We want a higher standard of quality.
Title: Re: Successfuly Running a Server
Post by: Pandora on Oct 24, 2008, 12:56 PM
Agreed on everything but those:

"Do not announce your server to ANYONE before it is finished." I've seen server announce and create a hype about their servers a few weeks before, this ensured that they launched with a nice starting population.

"Always check things immediately after you make them. For example, if you just scripted a new NPC, go restart the server and make sure it appears and that is functioning." Actually, use a test server, that's 2x more professional.

I'm also icky on the gm not playing with legit, but there are enough topic about that already so it's not worth discussing.
Title: Re: Successfuly Running a Server
Post by: Mewi on Oct 24, 2008, 01:53 PM
Well I am very iffy on that "fear" comment.  I do not want players to "fear" me.  I simply want them to know that breaking the rules will have consequences...  "Fear" makes it sound abusive, like a terrorist uses fear?

As for legit GM not playing legit character...  Very unfair if you ask me and ultimately you will infact end up with GMs going to play on other RO servers which of course is a conflict of interest.  You want them to be able to interact with the community on a personal level to some degree.  Keeping them from playing a legit is 'unconstitutional' X3. 

It is bad to stay completely out of sight of the community as well.
Title: Re: Successfuly Running a Server
Post by: Descent on Oct 24, 2008, 02:16 PM
Quote from: Devilanche on Oct 24, 2008, 11:52 AM
Ask yourself this....If someone doesn't want to be a Gm JUST to be a GM...Why would they? What would having an account do for them? The only reason people who are GM's want player accounts is to give themselves a little ''advantage''. There are PLENTY of people out there who enjoy working for a server, spending time thinking up events, moderating, and scripting. It may not sound fun to those who have had no real experience of it, but when you're part of a really successful team of developers who want to bring something new to the table, whether you play or not...You'll enjoy your time spent. I had a server a long time ago, and by the time it was closed it had about 300 players and 5 GM's total, including myself. I had 2 scripters (myself included), 2 moderators/forum moderators, and a web manager. I honestly cannot recall more than say...Two times we had any real serious incident, such as a verbal abuse fight, scamming, etc. And why? Because my GM's were feared and respected. And they enjoyed that. They enjoyed working on RO and bringing their ideas to life through my server, and thats what we did...We made a special experience. Trust me, you don't need a player account to enjoy RO. You haven't really experienced RO till you've run a server.

Plus, who doesn't like bragging rights? ;)

Oh and...

@Skotlex: Is that a bad thing? Why would we want more junk servers appearing? They get abandoned within say, a month, and then their entries just rot on the RMS listing for awhile, and further muddying the pool of water for the decent servers. We don't want more bad, junky, underthought servers..We want a higher standard of quality.

Feared...? GMs that are feared can sound a death knell for a server.

My entire staff is fully respected on my server. The players have no reason to fear them. There are consequences for bad actions, but using fear as a catalyst for abiding by rules...that's just...I dunno.

As for the legit thing, I have to say, completely wrong. You can monitor GM actions, and as a few people in the thread have already stated before me, playing another server is a conflict of interest. There are so many times I see certain server owners saying "A GM position is a JOB, not play, so find another server to play if that's the case"...sure. So when said GM gets tired of not being able to interact with the community on a player level or even ENJOY the results of their hard work, they'll leave for the server they were forced to play on in the first place.
Title: Re: Successfuly Running a Server
Post by: Poki on Oct 24, 2008, 02:43 PM
You're not fit to become a GM if you don't enjoy being one.
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 24, 2008, 03:00 PM
Quote from: Poki on Oct 24, 2008, 02:43 PM
You're not fit to become a GM if you don't enjoy being one.

My point exactly. Thank you.

As for fear...

Maybe you're not understanding the point. Players need to love, respect, AND fear you...Just as I stated.

Fear is a key component in making people behave. The ''fear'' of going to jail, the ''fear'' of dying in war if you don't listen your commander....It keeps people in line. You don't have to use scare tactics or threats to make people respect and fear you, you just need them to understand that disobeying will NOT be tolerated....And that is fear.
Title: Re: Successfuly Running a Server
Post by: Miya on Oct 24, 2008, 07:12 PM
That why a perfect balance between fair and fear needs to be put in place. I wouldn't want  a GM stalking me every second, yelling at me in all caps, just because my character "walked oddly" and now I'm a bot. Seriously, some GMs take it -too- seriously when it comes to enforcement, and end up banning more innocent people then not. Finding someone willing to play the bad guy on the middle grounds is difficult, but not impossible. Finding people who want to even be a GM and actually have the skills and personality to do it is just as hard. Myself for example, I don't GM but I do a lot for my server I am on. Just because someone provides a server with help doesn't mean they should be automatically dawned on with GM powers, even if they're limited. A player who can help out without being rewarded is also another rare find, but amazingly good for the Team that runs a server.

To make a server even remotely successful takes a lot of time in making sure it's actually something special. Not just another basic-settings server. Make it unique with a few things, get a team that can actually afford to Pay for the server, and a couple GMs able to dedicate time to scripting or eventing. You could have all this and still not lift off because, it might not be "In Season" for RO players to start migrating from their current servers to new homes. With the Player pool getting thinner, it becomes a survival of the fittest. Just hope you get darn lucky when you put up your server and people are looking for something you offer.
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 24, 2008, 08:10 PM
Thanks for repeating what I just said.....
Title: Re: Successfuly Running a Server
Post by: Miya on Oct 24, 2008, 08:34 PM
"Well, that about concludes it. People may not agree with all of my points, or my examples, but one things for sure...It's better than going blindly into running a server with no guidance. Feel free to leave comments and tell me your ideas as well. Peace."

Sorry if my idea agreed with you to some extent ^_^;; I felt it wasn't needed to go into full on detail of the gritty work of server owning, that's not something you can tell someone to do. You can only offer words of encouragement or helpful suggestions for that. Everyone will run things their way, not just the way you believe is right. You don't have to be so "...." about someone agreeing and posting an opinion, which you said we could do~ No harm intended.
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 24, 2008, 09:52 PM
Quote from: Miya on Oct 24, 2008, 08:34 PM
"Well, that about concludes it. People may not agree with all of my points, or my examples, but one things for sure...It's better than going blindly into running a server with no guidance. Feel free to leave comments and tell me your ideas as well. Peace."

Sorry if my idea agreed with you to some extent ^_^;; I felt it wasn't needed to go into full on detail of the gritty work of server owning, that's not something you can tell someone to do. You can only offer words of encouragement or helpful suggestions for that. Everyone will run things their way, not just the way you believe is right. You don't have to be so "...." about someone agreeing and posting an opinion, which you said we could do~ No harm intended.

I'm not saying you were attempting to deal any harm...I'm simply saying, you just repeated what I said. Lol. ''Try to make your server special''. xD
Title: Re: Successfuly Running a Server
Post by: Scars on Oct 24, 2008, 11:29 PM
Quote(both successful, but taken down for financial reasons)

In your opinion?


Make this post only when you have a running server with over 500 players at the very least.

If not it's not counted.

That's my opinion.

Thanks.
Title: Re: Successfuly Running a Server
Post by: Skotlex on Oct 25, 2008, 07:24 AM
I'll never understand people who think GMs should be workaholic martyrs who dedicate their existence (in the server) to players alone and they are not even allowed to think of their own enjoyment. Heck, they should just love working for others and it would be blasphemy to... say, even have deviant thoughts about enjoying their server the way their players were meant to do.

Hmm, I am sure there's a Dilbert comic somewhere that depicts my past paragraph.
Title: Re: Successfuly Running a Server
Post by: Brian on Oct 25, 2008, 07:58 AM
Quote from: Miya on Oct 24, 2008, 07:12 PM
That why a perfect balance between fair and fear needs to be put in place. I wouldn't want  a GM stalking me every second, yelling at me in all caps, just because my character "walked oddly" and now I'm a bot. Seriously, some GMs take it -too- seriously when it comes to enforcement, and end up banning more innocent people then not. Finding someone willing to play the bad guy on the middle grounds is difficult, but not impossible. Finding people who want to even be a GM and actually have the skills and personality to do it is just as hard. Myself for example, I don't GM but I do a lot for my server I am on. Just because someone provides a server with help doesn't mean they should be automatically dawned on with GM powers, even if they're limited. A player who can help out without being rewarded is also another rare find, but amazingly good for the Team that runs a server.

To make a server even remotely successful takes a lot of time in making sure it's actually something special. Not just another basic-settings server. Make it unique with a few things, get a team that can actually afford to Pay for the server, and a couple GMs able to dedicate time to scripting or eventing. You could have all this and still not lift off because, it might not be "In Season" for RO players to start migrating from their current servers to new homes. With the Player pool getting thinner, it becomes a survival of the fittest. Just hope you get darn lucky when you put up your server and people are looking for something you offer.

I personally agree with person. Unique makes a server successful.
Title: Re: Successfuly Running a Server
Post by: Pandora on Oct 25, 2008, 09:42 AM
Quote from: Skotlex on Oct 25, 2008, 07:24 AM
I'll never understand people who think GMs should be workaholic martyrs who dedicate their existence (in the server) to players alone and they are not even allowed to think of their own enjoyment. Heck, they should just love working for others and it would be blasphemy to... say, even have deviant thoughts about enjoying their server the way their players were meant to do.

Amen!
Title: Re: Successfuly Running a Server
Post by: Hutchy on Oct 25, 2008, 09:49 AM
Quote from: Pandora on Oct 25, 2008, 09:42 AM
Quote from: Skotlex on Oct 25, 2008, 07:24 AM
I'll never understand people who think GMs should be workaholic martyrs who dedicate their existence (in the server) to players alone and they are not even allowed to think of their own enjoyment. Heck, they should just love working for others and it would be blasphemy to... say, even have deviant thoughts about enjoying their server the way their players were meant to do.

Amen!

<3
Title: Re: Successfuly Running a Server
Post by: Descent on Oct 25, 2008, 12:46 PM
Quote from: Skotlex on Oct 25, 2008, 07:24 AM
I'll never understand people who think GMs should be workaholic martyrs who dedicate their existence (in the server) to players alone and they are not even allowed to think of their own enjoyment. Heck, they should just love working for others and it would be blasphemy to... say, even have deviant thoughts about enjoying their server the way their players were meant to do.

Hmm, I am sure there's a Dilbert comic somewhere that depicts my past paragraph.

The best post in this thread yet. Amen, Skotlex. Amen.
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 25, 2008, 01:53 PM
Quote from: Scars on Oct 24, 2008, 11:29 PM
Quote(both successful, but taken down for financial reasons)

In your opinion?


Make this post only when you have a running server with over 500 players at the very least.

If not it's not counted.

That's my opinion.

Thanks.

You're entitled to your opinion, I'm entitled to mine. I had a running, active, popular server with no donations and little or no advertising....You have a popular server with all of the above. I'm successful. So are you. Thats my opinion. Don't be an donkey.
Title: Re: Successfuly Running a Server
Post by: Guest on Oct 25, 2008, 01:57 PM
lets not break into flame wars please X.x
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 25, 2008, 01:58 PM
Quote from: JJJ on Oct 25, 2008, 01:57 PM
lets not break into flame wars please X.x


I'm not flaming. He is.
Title: Re: Successfuly Running a Server
Post by: Guest on Oct 25, 2008, 02:01 PM
how about... everyone stops it now?
Title: Re: Successfuly Running a Server
Post by: laoganma on Oct 25, 2008, 07:19 PM
Quote from: Skotlex on Oct 25, 2008, 07:24 AM
I'll never understand people who think GMs should be workaholic martyrs who dedicate their existence (in the server) to players alone and they are not even allowed to think of their own enjoyment. Heck, they should just love working for others and it would be blasphemy to... say, even have deviant thoughts about enjoying their server the way their players were meant to do.

everyone can be players but not everyone can be GMs, once you are a GM you are suppose to dedicate your existence to the players.

just my opinion...

btw, thanks JJJ for warning them about the flamings.
Title: Re: Successfuly Running a Server
Post by: Descent on Oct 25, 2008, 07:30 PM
Quote from: laoganma on Oct 25, 2008, 07:19 PM
Quote from: Skotlex on Oct 25, 2008, 07:24 AM
I'll never understand people who think GMs should be workaholic martyrs who dedicate their existence (in the server) to players alone and they are not even allowed to think of their own enjoyment. Heck, they should just love working for others and it would be blasphemy to... say, even have deviant thoughts about enjoying their server the way their players were meant to do.

everyone can be players but not everyone can be GMs, once you are a GM you are suppose to dedicate your existence to the players.

just my opinion...

btw, thanks JJJ for warning them about the flamings.

In regards to this, I'd have to say that on most private servers, they don't have the capacity of players that servers like iRO(where the GMs get PAID) have. GMing becomes a full-time job on a server of that size.

But on a smaller, privately owned server, being a GM isn't exactly a full-time job. Even on the bigger ones. If an Admin told me "Oh yeah, by the way, you're now a slave, no more enjoying RO for you", I'd probably say "Right. Bye." and not bother.

My .02.
Title: Re: Successfuly Running a Server
Post by: laoganma on Oct 25, 2008, 07:56 PM
Quote from: Descent on Oct 25, 2008, 07:30 PM
But on a smaller, privately owned server, being a GM isn't exactly a full-time job. Even on the bigger ones. If an Admin told me "Oh yeah, by the way, you're now a slave, no more enjoying RO for you", I'd probably say "Right. Bye." and not bother.

any server, big or small, once you are a GM helping players out becomes your priority, not easy, that is why you suppose to have GMs with diff responsibilities.

if you think you are a slave then maybe you are not fit to be a GM. a good GM wouldnt have any time to spare (play) if he/she is really doing all his/her duties.
Title: Re: Successfuly Running a Server
Post by: Descent on Oct 25, 2008, 08:08 PM
Quote from: laoganma on Oct 25, 2008, 07:56 PM
any server, big or small, once you are a GM helping players out becomes your priority, not easy, that is why you suppose to have GMs with diff responsibilities.

if you think you are a slave then maybe you are not fit to be a GM. a good GM wouldnt have any time to spare (play) if he/she is really doing all his/her duties.

Well, I'm not saying that I think I'm a slave, per se. I run my own server and still have time to play. Just how I do things.

Opinions. Not speculation. Have you ever been a GM before? Or an Admin?
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 25, 2008, 08:21 PM
I love GM'ing. On every server I've GM'ed for....I never had a regular account.

Why? Because if you want to be a GM, you should be a game MASTER, not a game PLAYER. If you are a GM, you should know everything there is to know, or close it. You should have experienced RO, and now you want to take it to Level 2 and experience RO in a new way.

You come up with ideas and through motivation and scripting ability, they come to life in the server. Thats what being a GM is about. Not just moderating, asking people how they like the server, keeping the site updated....No. It's not just about work. It's making making a work of art. Server's are a work of art, and so are games in general.

As a GM, your job...Your PRIORITY, is to help further your server so that it stands out and becomes unique. It's fun to do that. It's fun to help people and create new things and see how they play out. That is why GM'ing is fun. If you don't want to GM because you can't be a player....Then why GM at all? What exactly do you get from being a GM AND a player that you wouldn't get from just being one or the other? If you combine the two, the only thing you'll get is corruption, unfair advantages, and greed.

So for those of you who think GM'ing is all work and no play, you're just wrong. GM'ing is fun and I- and many like me- enjoy it. If you don't find GM's like that for your server...Your server is doomed.
Title: Re: Successfuly Running a Server
Post by: laoganma on Oct 25, 2008, 08:49 PM
Quote from: Devilanche on Oct 25, 2008, 08:21 PM
I love GM'ing. On every server I've GM'ed for....I never had a regular account.

you are one of the best GMs out there.  :o

Quote from: Devilanche on Oct 25, 2008, 08:21 PM
Why? Because if you want to be a GM, you should be a game MASTER, not a game PLAYER. If you are a GM, you should know everything there is to know, or close it. You should have experienced RO, and now you want to take it to Level 2 and experience RO in a new way.

totally agree, this is the best answer so far.  ;D

Title: Re: Successfuly Running a Server
Post by: Descent on Oct 25, 2008, 09:03 PM
Well, we can all agree to disagree on every point in this thread.

Everybody has their own ways of running a server. There's no "right", and there's no "wrong". Opting to play a legit does not make a GM or Admin corrupt, just like dedicating yourself to the server completely and refusing to play is just as fine too.

As far as being successful, again, there's no right or wrong. For example, I would never go to Devilanche's server and say he's a bad Admin because of how he chooses to run his server. Just like he would never(I hope) go to mine and tell me that I'm a bad Admin because I still choose to enjoy the game for what it is.

Both of our servers have an equal chance of success, and the only factor that would kill it would be if one of us went corrupt. Seeing as Devilanche has a good head on his shoulders(as do I), that won't happen to either of us and we all end up winners.
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 25, 2008, 11:16 PM
I think you misunderstand me Descent, the point of this thread was not to say ''This is the ONLY way to make a server work, and if you don't, U R TEH FAIL!''. I'm simply saying...It's a good strategy as to how to run a server. Like you said, there are multiple opinions and multiple methods, I'm just offering people one that worked for me.
Title: Re: Successfuly Running a Server
Post by: Loki on Oct 25, 2008, 11:59 PM
Quote from: laoganma on Oct 25, 2008, 08:49 PM
Quote from: Devilanche on Oct 25, 2008, 08:21 PM
I love GM'ing. On every server I've GM'ed for....I never had a regular account.

you are one of the best GMs out there.  :o

Quote from: Devilanche on Oct 25, 2008, 08:21 PM
Why? Because if you want to be a GM, you should be a game MASTER, not a game PLAYER. If you are a GM, you should know everything there is to know, or close it. You should have experienced RO, and now you want to take it to Level 2 and experience RO in a new way.
totally agree, this is the best answer so far.  ;D

Let me correct you if I may. Its game MODERATOR. Master wouldn't be a correct choice of word since it basically means you're the ruler of the game. Moderator, is basically moderating the game for rule-breakers and such.

There are some people who enjoys GM-ing and some who would still want to play. It doesn't mean they don't deserve to have fun. Just because they become a GM, they can't have fun at all in the server they dedicated themselves to?
Title: Re: Successfuly Running a Server
Post by: laoganma on Oct 26, 2008, 01:01 AM
Quote from: Loki on Oct 25, 2008, 11:59 PM
Let me correct you if I may. Its game MODERATOR. Master wouldn't be a correct choice of word since it basically means you're the ruler of the game. Moderator, is basically moderating the game for rule-breakers and such.

GM = game MASTER

wether you are an administrator, account manager, in game helper, events organizer, core developer, webmaster, scripting, artwork, general debugging, or a moderator, you are still a GM (game MASTER), there is no such thing as GM (game MODERATOR), at least not for Ragnarok Online.

Title: Re: Successfuly Running a Server
Post by: Scars on Oct 26, 2008, 01:24 AM
QuoteYou're entitled to your opinion, I'm entitled to mine.

Likewise.

I even mentioned "that's my opinion"
I am not flaming in anyway, you might not like my opinion but that doesn't mean I flamed you. Now using word like donkey IS flaming.

QuoteI think you misunderstand me Descent, the point of this thread was not to say ''This is the ONLY way to make a server work, and if you don't, U R TEH FAIL!''. I'm simply saying...It's a good strategy as to how to run a server. Like you said, there are multiple opinions and multiple methods, I'm just offering people one that worked for me.

Oh I see.

Cause when I first read the topic it sounded like you intending something like "If you want to have a successful server you have to do this!" If you know what I mean.

Again, that's just me.
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 26, 2008, 04:56 AM
Quote from: Loki on Oct 25, 2008, 11:59 PM
Quote from: laoganma on Oct 25, 2008, 08:49 PM
Quote from: Devilanche on Oct 25, 2008, 08:21 PM
I love GM'ing. On every server I've GM'ed for....I never had a regular account.

you are one of the best GMs out there.  :o

Quote from: Devilanche on Oct 25, 2008, 08:21 PM
Why? Because if you want to be a GM, you should be a game MASTER, not a game PLAYER. If you are a GM, you should know everything there is to know, or close it. You should have experienced RO, and now you want to take it to Level 2 and experience RO in a new way.
totally agree, this is the best answer so far.  ;D

Let me correct you if I may. Its game MODERATOR. Master wouldn't be a correct choice of word since it basically means you're the ruler of the game. Moderator, is basically moderating the game for rule-breakers and such.

There are some people who enjoys GM-ing and some who would still want to play. It doesn't mean they don't deserve to have fun. Just because they become a GM, they can't have fun at all in the server they dedicated themselves to?

Just so you know, it's Game Master, not Game Moderator. Also...No, personally, I believe that if you want to play RO- you should play on a different server. If you want to GM, that GM should be your one and only account.

You may just not like GM'ing as much as playing, or perhaps you've had a bad experience with it and find it to be monotinous work...However, that being said, there are obviously plenty of people- myself included- who want to GM to just GM. And because of this fact, finding a loyal staff isn't that hard.
Title: Re: Successfuly Running a Server
Post by: Descent on Oct 26, 2008, 07:35 AM
Quote from: Devilanche on Oct 25, 2008, 11:16 PM
I think you misunderstand me Descent, the point of this thread was not to say ''This is the ONLY way to make a server work, and if you don't, U R TEH FAIL!''. I'm simply saying...It's a good strategy as to how to run a server. Like you said, there are multiple opinions and multiple methods, I'm just offering people one that worked for me.

Quote from: Devilanche on Oct 25, 2008, 11:16 PM
So for those of you who think GM'ing is all work and no play, you're just wrong. GM'ing is fun and I- and many like me- enjoy it. If you don't find GM's like that for your server...Your server is doomed.

I think that's where the misunderstanding took place.

Title: Re: Successfuly Running a Server
Post by: Loki on Oct 26, 2008, 08:52 AM
Quote from: Devilanche on Oct 26, 2008, 04:56 AM
Quote from: Loki on Oct 25, 2008, 11:59 PM
Quote from: laoganma on Oct 25, 2008, 08:49 PM
Quote from: Devilanche on Oct 25, 2008, 08:21 PM
I love GM'ing. On every server I've GM'ed for....I never had a regular account.

you are one of the best GMs out there.  :o

Quote from: Devilanche on Oct 25, 2008, 08:21 PM
Why? Because if you want to be a GM, you should be a game MASTER, not a game PLAYER. If you are a GM, you should know everything there is to know, or close it. You should have experienced RO, and now you want to take it to Level 2 and experience RO in a new way.
totally agree, this is the best answer so far.  ;D

Let me correct you if I may. Its game MODERATOR. Master wouldn't be a correct choice of word since it basically means you're the ruler of the game. Moderator, is basically moderating the game for rule-breakers and such.

There are some people who enjoys GM-ing and some who would still want to play. It doesn't mean they don't deserve to have fun. Just because they become a GM, they can't have fun at all in the server they dedicated themselves to?

Just so you know, it's Game Master, not Game Moderator. Also...No, personally, I believe that if you want to play RO- you should play on a different server. If you want to GM, that GM should be your one and only account.

You may just not like GM'ing as much as playing, or perhaps you've had a bad experience with it and find it to be monotinous work...However, that being said, there are obviously plenty of people- myself included- who want to GM to just GM. And because of this fact, finding a loyal staff isn't that hard.

As you said yourself, everyone is entitled to their own opinions and although I've never been a GM. I would find it a monotonous work. Well that's just me. Alas, we're discussing on how to successfully running a server but we've astray off-topic.
Title: Re: Successfuly Running a Server
Post by: Scars on Oct 26, 2008, 09:13 AM
Quote from: Descent on Oct 26, 2008, 07:35 AM
Quote from: Devilanche on Oct 25, 2008, 11:16 PM
I think you misunderstand me Descent, the point of this thread was not to say ''This is the ONLY way to make a server work, and if you don't, U R TEH FAIL!''. I'm simply saying...It's a good strategy as to how to run a server. Like you said, there are multiple opinions and multiple methods, I'm just offering people one that worked for me.

Quote from: Devilanche on Oct 25, 2008, 11:16 PM
So for those of you who think GM'ing is all work and no play, you're just wrong. GM'ing is fun and I- and many like me- enjoy it. If you don't find GM's like that for your server...Your server is doomed.

I think that's where the misunderstanding took place.



Ahahaha

+1 To Descent.
Title: Re: Successfuly Running a Server
Post by: Loki on Oct 26, 2008, 12:21 PM
Quote from: Scars on Oct 26, 2008, 09:13 AM
Quote from: Descent on Oct 26, 2008, 07:35 AM
Quote from: Devilanche on Oct 25, 2008, 11:16 PM
I think you misunderstand me Descent, the point of this thread was not to say ''This is the ONLY way to make a server work, and if you don't, U R TEH FAIL!''. I'm simply saying...It's a good strategy as to how to run a server. Like you said, there are multiple opinions and multiple methods, I'm just offering people one that worked for me.

Quote from: Devilanche on Oct 25, 2008, 11:16 PM
So for those of you who think GM'ing is all work and no play, you're just wrong. GM'ing is fun and I- and many like me- enjoy it. If you don't find GM's like that for your server...Your server is doomed.

I think that's where the misunderstanding took place.



Ahahaha

+1 To Descent.

How can I missed that?!

+1 to Descent too.
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 26, 2008, 06:57 PM
Quote from: Loki on Oct 26, 2008, 12:21 PM
Quote from: Scars on Oct 26, 2008, 09:13 AM
Quote from: Descent on Oct 26, 2008, 07:35 AM
Quote from: Devilanche on Oct 25, 2008, 11:16 PM
I think you misunderstand me Descent, the point of this thread was not to say ''This is the ONLY way to make a server work, and if you don't, U R TEH FAIL!''. I'm simply saying...It's a good strategy as to how to run a server. Like you said, there are multiple opinions and multiple methods, I'm just offering people one that worked for me.

Quote from: Devilanche on Oct 25, 2008, 11:16 PM
So for those of you who think GM'ing is all work and no play, you're just wrong. GM'ing is fun and I- and many like me- enjoy it. If you don't find GM's like that for your server...Your server is doomed.

I think that's where the misunderstanding took place.



Ahahaha

+1 To Descent.

How can I missed that?!

+1 to Descent too.

Please give me the name of a single, reputable server which has +1000 players online at a time which has GM's who play as characters. I don't think you can.

Loyal and well balanced GM's are the lifeblood of a successful server. Opinions or no opinions, THAT is a fact.
Title: Re: Successfuly Running a Server
Post by: Descent on Oct 26, 2008, 07:52 PM
Quote from: Devilanche on Oct 26, 2008, 06:57 PM
Quote from: Loki on Oct 26, 2008, 12:21 PM
Quote from: Scars on Oct 26, 2008, 09:13 AM
Quote from: Descent on Oct 26, 2008, 07:35 AM
Quote from: Devilanche on Oct 25, 2008, 11:16 PM
I think you misunderstand me Descent, the point of this thread was not to say ''This is the ONLY way to make a server work, and if you don't, U R TEH FAIL!''. I'm simply saying...It's a good strategy as to how to run a server. Like you said, there are multiple opinions and multiple methods, I'm just offering people one that worked for me.

Quote from: Devilanche on Oct 25, 2008, 11:16 PM
So for those of you who think GM'ing is all work and no play, you're just wrong. GM'ing is fun and I- and many like me- enjoy it. If you don't find GM's like that for your server...Your server is doomed.

I think that's where the misunderstanding took place.



Ahahaha

+1 To Descent.

How can I missed that?!

+1 to Descent too.

Please give me the name of a single, reputable server which has +1000 players online at a time which has GM's who play as characters. I don't think you can.

Loyal and well balanced GM's are the lifeblood of a successful server. Opinions or no opinions, THAT is a fact.

Facts require proof and not bias, good sir. Please show us.

Either way, out of this topic, as now, it is turning quickly into a pissing contest that I'd rather not be involved with.

Back to FIFA '08 on DS.
Title: Re: Successfuly Running a Server
Post by: Scars on Oct 26, 2008, 08:03 PM
Now you claiming you stating a fact when you just said its just your opinion?

Make up your mind please.


QuoteLoyal and well balanced GM's are the lifeblood of a successful server. Opinions or no opinions, THAT is a fact.

I think that's very basic, though I surely don't think its the only thing that goes, so I won't call it "lifeblood"  ;)

Let me state few facts too,

Your opinion won't really count unless you have a successful running server yourself and not said by other people, not yourself, and without it you won't be able to back up your statements if your stating a "FACT"
and that would make your so called "FACT" really weak.

Now before you start anything, no I never claimed I have a successful running server. It hasn't been up too long, I dare to say its a start, but I am not claiming anything. Although that shouldn't matter, the main thing is I didn't make a topic sounding like 
"This is what you have to do to have a successful server" "If you don't listen to me your doomed"
That is either directly or indirectly show you're trying to teach everyone. At least to me.



Yes you have the right to post what you want to post, and I have the right to reply what I want to reply. Don't say I am flaming you again, cause I am not and never did.

Cheers.
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 26, 2008, 08:15 PM
Quote from: Scars on Oct 26, 2008, 08:03 PM
Now you claiming you stating a fact when you just said its just your opinion?

Make up your mind please.


QuoteLoyal and well balanced GM's are the lifeblood of a successful server. Opinions or no opinions, THAT is a fact.

I think that's very basic, though I surely don't think its the only thing that goes, so I won't call it "lifeblood"  ;)

Let me state few facts too,

Your opinion won't really count unless you have a successful running server yourself and not said by other people, not yourself, and without it you won't be able to back up your statements if your stating a "FACT"
and that would make your so called "FACT" really weak.

Now before you start anything, no I never claimed I have a successful running server. It hasn't been up too long, I dare to say its a start, but I am not claiming anything. Although that shouldn't matter, the main thing is I didn't make a topic sounding like 
"This is what you have to do to have a successful server" "If you don't listen to me your doomed"
That is either directly or indirectly show you're trying to teach everyone. At least to me.



Yes you have the right to post what you want to post, and I have the right to reply what I want to reply. Don't say I am flaming you again, cause I am not and never did.

Cheers.

So wait, ''Your opinion won't really matter until you have a successful server running''....

But....''No I never claimed I have a successful running server. It hasn't been up too long, I dare say its a start''.


Nice job, so basically, you just said your own opinion doesn't matter. Thanks for that.

See, heres the thing. No- I don't have a server right now....But I had one. One with 300 people online at a time. One with a custom CP, with personally scripted customs, with a custom lag-fix AND botting tool....Everything was created by my staff for my server.

That is what success really is. Having a goal, and completing it, and having it be recognized by others. My goal was to get a few hundred people on my server, to make a bit of money off of it, and to have people recognize that. I did that. So I had a successful server. And you, like you said- do not. So my opinion actually DOES matter.
Anyway, back on topic..

There are certain things you MUST have to have a successful server. Good GM's are one of them.
Title: Re: Successfuly Running a Server
Post by: Scars on Oct 26, 2008, 08:21 PM
Ahahahaha.

All my facts and claims are undispute-able.
Please don't flame, good sir.

I've stated my points clearly, now I shall leave this topic too.

Mr "He flamed me".  ;)
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 26, 2008, 08:25 PM
Quote from: Scars on Oct 26, 2008, 08:21 PM
Ahahahaha.

All my facts and claims are undispute-able.
Please don't flame, good sir.

I've stated my points clearly, now I shall leave this topic too.

Mr "He flamed me".  ;)

Undisputable...? What are you talking about kiddo? Lol? You just literally said your own opinion doesn't matter. You said that YOU don't have a successful server, and that anyone who doesn't can't have an opinion in this thread....So by your logic....YOUR opinion does not matter.

But please, be the bigger man and leave the topic. I'm sure you will. You'll run off because you noticed that uhhh, ''UH OH. This guy's more experienced than me!''.

I wonder how long it will take before Scars replies to this, even though he said, ''I'm leaving this thread now''. Rofl.
Title: Re: Successfuly Running a Server
Post by: Loki on Oct 26, 2008, 09:23 PM
Seriously now. We're getting really of topic. Since when did this thread becomes "Which opinion matters?"

(I don't think Scars would ever reply in this thread unless this topic is on track again)
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 26, 2008, 09:50 PM
Quote from: Loki on Oct 26, 2008, 09:23 PM
Seriously now. We're getting really of topic. Since when did this thread becomes "Which opinion matters?"

(I don't think Scars would ever reply in this thread unless this topic is on track again)

I'm not surprised....He brought it off topic, and now that he's been outwitted, he's run away. I can't say I blame him.

This thread was simply to offer new server developers a way to run a server without too many issues, so they wouldn't be blindly running into anything- not to have a debate over ''best server ethics''. Unfortunately, as with most things in this forum, somebody had to turn it into that.
Title: Re: Successfuly Running a Server
Post by: Loki on Oct 26, 2008, 10:42 PM
Well until recently. Most of the posts has been about "What GM's should and should not do for a successful server".

So if anyone wants to run a good server. It is wise to check the first few pages of this thread.
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 26, 2008, 11:07 PM
Well said.
Title: Re: Successfuly Running a Server
Post by: Scars on Oct 26, 2008, 11:42 PM
Lol, if you really want me to reply then..

QuoteU just literally said your own opinion doesn't matter.

Wrong.

QuoteYou said that YOU don't have a successful server,
Correct, not yet.
You said we both have successful server, I disagree, why? Because I have much higher standard in what is called a "successful server", again its my opinion against yours.

Quoteand that anyone who doesn't can't have an opinion in this thread....So by your logic....YOUR opinion does not matter.

Wrong.

I never said they can't, sure they can, I am just saying it doesn't count much. As I explained in my previous post, the difference between us is I don't make a post with the impression like "Know it all type" and say "You have to do this or your server is doomed" like I am some kind of God.

And I mention again, the really sad thing is you don't have a running server to back it up or as evidence/proof, as others had also asked, where's your evidence? Good sir.

If Skotlex, Tira, or that HeRO owner made the post, it would have count more, because they have a running highly populated server. Is my opinion so hard to understand sir?

Or is it so true that you have to get all fired up and flame me? I do not like repeating my self, please read the facts carefully next time.

QuoteSo if anyone wants to run a good server. It is wise to check the first few pages of this thread.

I disagree Loki, its more wiser to read guides made by some one who has more experience or at least have a running server with fair amount of population. But again, that's just my opinion.

Cheers.

P.S Yes I said I won't post here anymore, but if you provoked me multiple times with false claims, I have no choice.  ;)
Title: Re: Successfuly Running a Server
Post by: Loki on Oct 26, 2008, 11:49 PM
Quote from: Scars on Oct 26, 2008, 11:42 PM

I disagree Loki, its more wiser to read guides made by some one who has more experience or at least have a running server with fair amount of population. But again, that's just my opinion.

Cheers.

P.S Yes I said I won't post here anymore, but if you provoked me multiple times with false claims, I have no choice.  ;)


Oops. I guess I'm the one not reading the first few pages. Well, its based on the server owners opinion of what he/she thinks would make his/her server successful. There are a few good tips on the first few pages though but not enough to make a guide out of it.
Title: Re: Successfuly Running a Server
Post by: Devilanche on Oct 27, 2008, 12:10 AM
Quote from: Scars on Oct 26, 2008, 11:42 PM
Lol, if you really want me to reply then..

QuoteU just literally said your own opinion doesn't matter.

Wrong.

QuoteYou said that YOU don't have a successful server,
Correct, not yet.
You said we both have successful server, I disagree, why? Because I have much higher standard in what is called a "successful server", again its my opinion against yours.

Quoteand that anyone who doesn't can't have an opinion in this thread....So by your logic....YOUR opinion does not matter.

Wrong.

I never said they can't, sure they can, I am just saying it doesn't count much. As I explained in my previous post, the difference between us is I don't make a post with the impression like "Know it all type" and say "You have to do this or your server is doomed" like I am some kind of God.

And I mention again, the really sad thing is you don't have a running server to back it up or as evidence/proof, as others had also asked, where's your evidence? Good sir.

If Skotlex, Tira, or that HeRO owner made the post, it would have count more, because they have a running highly populated server. Is my opinion so hard to understand sir?

Or is it so true that you have to get all fired up and flame me? I do not like repeating my self, please read the facts carefully next time.

QuoteSo if anyone wants to run a good server. It is wise to check the first few pages of this thread.

I disagree Loki, its more wiser to read guides made by some one who has more experience or at least have a running server with fair amount of population. But again, that's just my opinion.

Cheers.

P.S Yes I said I won't post here anymore, but if you provoked me multiple times with false claims, I have no choice.  ;)


I'm sorry. Your opinions don't matter. You said it yourself. You have a running server with a low population, with little or no real customization, no real pizaz, and a laughable Admin (meaning you, of course).

According to your logic, a server is only successful if you say it is. So Anima RO wasn't successful. My server wasn't successful. Hell, no server is successful!

Lol. I knew you couldn't keep away. You're a very, very, small man.

Look- compared to me, somebody who's played this game since they were 11 years old (And I'm 17 now, so do the math), you are a fledgling. You have absolutely no idea what you are talking about, and the very fact that you have ADVERTISEMENTS on the front page of RMS- yet you still have an abominably low population- speaks to your low level of experience with this game.

Go back to your server, have fun puddling around with your 3K experience, and again....Leave the topc like you said you would. But don't worry, I'm POSITIVE you'll come back, being the very unexperienced and perplexingly stupid person you are.

Do yourself a favor, if you want to talk to the big boys- you need to get your hands dirty a liiiiitttle longer before you start taking shots at me, kid.
Title: Re: Successfuly Running a Server
Post by: Scars on Oct 27, 2008, 12:21 AM
Lol, sad words

I no longer need to response to any of your claims.
You're the best at making yourself look "stupid".

So once again,

Cheers.

More info,

Mr Wright=Devilanche

For those who don't know.

Mr Wright,
Some one who wants to be acknowledge,

-Wrote tons of guides,
-boast about how good his server going to be before launching it
-Claims that everyone who rented out a server from dedicated host and not running from their own computer are sad
-Closed his server after 1-2 weeks of launch date
-Wrote this stupid post.

The whole damn package.
Title: Re: Successfuly Running a Server
Post by: AceJay on Oct 27, 2008, 01:29 AM
Stop posting.
Title: Re: Successfuly Running a Server
Post by: laoganma on Oct 27, 2008, 06:47 AM
@1st post

nice guide  8)

respect to good GMs that actually follow it, and keep those bad GMs away from your server.  :D
Title: Re: Successfuly Running a Server
Post by: Loki on Oct 27, 2008, 07:08 AM
Quote from: laoganma on Oct 27, 2008, 06:47 AM
@1st post

nice guide  8)

respect to good GMs that actually follow it, and keep those bad GMs away from your server.  :D

C'mon. That can't be the only thing to successfully running a server?
Title: Re: Successfuly Running a Server
Post by: Descent on Oct 27, 2008, 07:29 AM
Quote from: Scars on Oct 27, 2008, 12:21 AM
Mr Wright,
Some one who wants to be acknowledge,

-Wrote tons of guides,
-boast about how good his server going to be before launching it
-Claims that everyone who rented out a server from dedicated host and not running from their own computer are sad
-Closed his server after 1-2 weeks of launch date
-Wrote this stupid post.

The whole damn package.
[/color]

Whoa wait, what?!?! Didn't his server last like....3 days? We're taking advice from the same guy who made fake forum logins to post reviews and have people "on his side", so to speak?!?!

Oh dear...I think I just died a little inside.

@laoganma: You can stop brown-nosing now, nobody's buying it.
Title: Re: Successfuly Running a Server
Post by: Hutchy on Oct 27, 2008, 10:01 AM
...I'm so confused.
Title: Re: Successfuly Running a Server
Post by: Shinn on Oct 27, 2008, 01:47 PM
this entire topic is confused if you ask me >_>
Title: Re: Successfuly Running a Server
Post by: Descent on Oct 27, 2008, 02:55 PM
Can this entire topic be junked?
Title: Re: Successfuly Running a Server
Post by: Guest on Oct 27, 2008, 07:23 PM
im just going to lock it X.x