RateMyServer Ragnarok Community

RateMyServer.Net => Server Discussion => Topic started by: Panji_ROK2018 on Apr 10, 2019, 06:51 pm

Title: RP Server
Post by: Panji_ROK2018 on Apr 10, 2019, 06:51 pm
What the f.. is all this?!
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How does it play out?
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What are other quirks to this mode?
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Specialization?
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That pretty much sums it up. Also note that these might just be theory-crafting at the moment, but basing on my own knowledge and experience, all these are possible. Very, very possible.
Title: Re: RP Server
Post by: Bue on Apr 10, 2019, 10:31 pm
You can implemented this idea using item bonuses and add a check for gunslingers to run out of ammo when SP is zero. But, I would throw out the blind effect for ADS since that can be easily bypass.

I don't think it is a bad idea if you are trying to expand the gunslinger class. However, if you are going to make it a main part of the game, then you need to adjust the content and combat. For example, I would change single target skills to AOE (desperado) with a specific and/or random pattern (i.e. like chess pieces) to make combat more interesting.

Imo, a lot of these ideas fail because of sloppy implementation and lack of custom content.
Title: Re: RP Server
Post by: Naruto on Apr 11, 2019, 08:58 pm
You can implemented this idea using item bonuses and add a check for gunslingers to run out of ammo when SP is zero. But, I would throw out the blind effect for ADS since that can be easily bypass.

I don't think it is a bad idea if you are trying to expand the gunslinger class. However, if you are going to make it a main part of the game, then you need to adjust the content and combat. For example, I would change single target skills to AOE (desperado) with a specific and/or random pattern (i.e. like chess pieces) to make combat more interesting.

Imo, a lot of these ideas fail because of sloppy implementation and lack of custom content.

keeping heat barrel up is pretty sick
Title: Re: RP Server
Post by: Panji_ROK2018 on Apr 12, 2019, 03:20 am
You can implemented this idea using item bonuses and add a check for gunslingers to run out of ammo when SP is zero. But, I would throw out the blind effect for ADS since that can be easily bypass.

I don't think it is a bad idea if you are trying to expand the gunslinger class. However, if you are going to make it a main part of the game, then you need to adjust the content and combat. For example, I would change single target skills to AOE (desperado) with a specific and/or random pattern (i.e. like chess pieces) to make combat more interesting.

Imo, a lot of these ideas fail because of sloppy implementation and lack of custom content.

Most of them require source changes. But I do agree that this is mostly gonna end up being a tragic mess, at best it could be viewed or played as a side-story of sorts. Still playing ,a zombie survival with gunslingers only in RO would be a refreshing take on the game.
Title: Re: RP Server
Post by: Naruto on Apr 12, 2019, 10:16 pm
this autist had the same idea but i think he switched emulators

https://rathena.org/board/profile/50620-lllaaazzz/ (https://rathena.org/board/profile/50620-lllaaazzz/)


edit:

yeah this is him and his rathena alt

http://herc.ws/board/profile/17233-orca/ (http://herc.ws/board/profile/17233-orca/)
https://rathena.org/board/profile/60680-andythegoblin/ (https://rathena.org/board/profile/60680-andythegoblin/)