Does using RCX and Modified GRF ruin the game?

Started by bisuke, Nov 27, 2014, 10:56 PM

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exii

The @hold command works fine afaik. Only the 3pp adaption makes problems.

You shouldnt try to fix config so many things. The woe comunity is able to costumize it for its own. But you can provide a 2nd exe with several options as addition for the lazy ones if you want.

If you want to disable to maya p paket sending make sure to disable maya p card. Else this card wont work and players getting frustrated by finding a completely useless rare drop.

And if you want to open a server like this, you should try to find something exciting to hype your server before launch. I also have my doubt that the f*** lazy woe comunity really will even take a look onto a new server like this. Most are too lazy for farming and just want to have huge g.packs to avoid any kind of work. But you might be able to attract medium/low tier guilds.
exii - leader of the nonsense army

finest low quality gw2 streams: http://www.twitch.tv/exii_against_the_world

snowblind

I wouldn't want to disable Intravision effect, just confirm that the player has it before sending packets of hidden players.

I know that most of the woe community doesn't need the features that I mentioned, but it would be nice to level the playing field a little bit, and it wouldn't hurt either. There is always a chance that it could motivate a small fraction of players to join the woe scene.

It's understandable that players don't want to invest too much time into an old game, and don't want to start off with a disadvantage in woe. Server owners just need to try their best to keep the game alive during non-woe hours.

HappyDaze

As a user said above, the creators of RO never imagined the amount of work and precision that would go into WoE. Clearly playing the game with default visual settings is absolutely impractical when you're dealing with hundreds of players casting pnumas and LPs and storm gusting and meteor storming everywhere.
If anything RCX just made the game playable again, fixing an oversight on Gravity's part.

MrMystery

#33
Quote from: bisuke on Nov 27, 2014, 10:56 PM
The question is, do you think it ruins the game? Is it form of cheating?

For me it ruins the game. I've played with RCX and the grey-tile GRF and it just doesn't feel like RO anymore. Sure I effects are minimal, and I can see enemies clearly, but it doesn't feel like RO. At that point it's like I'm playing some lame tactical strategy game instead of an MMO. Ragnarok is already pretty outdated and simplifying the game to a bunch of squares just makes it unenjoyable even if it is easier to target enemies. I'd personally rather make a few mistakes than play some ugly, grey, tactical GameBoy game. Probably in the minority there.

exii

Quote from: MrMystery on Feb 17, 2015, 08:40 PM
Sure I don't have to worry about pressing an extra button to heal, I don't have to wear out my finger spamming keys, effects are minimal, and I can see enemies clearly, but it doesn't feel like RO.
That was not the question.
exii - leader of the nonsense army

finest low quality gw2 streams: http://www.twitch.tv/exii_against_the_world

MrMystery

Quote from: exii on Feb 17, 2015, 09:37 PM
That was not the question.

Got carried away with the other programs people like to use. The rest of my point about RCX and modified grf's still stands. It makes the game look terrible and ruins the overall experience. I'm just personally not into playing a near colorless tactics game.

Rider

You cannot just draw the line and say it ruins the game and vice versa. If you ask me, the answer can be both yes and no here.

The RO client cannot handle too many effects spammed on screen and RCX is the easiest way to tackle that problem and still play with effects off. There are other alternatives like using a minimal effect mod or custom modification of all the effects but that's gonna be a lot of work so RCX is a better option. The only thing that RCX takes away from the game is probably the additional aid it provides but some would say it is an improvement. But is it a necessary improvement? Well, not really(subjective).

I think most people can play fine without the gray world or tiles displayed on screen. People still use it because it is convenient when viewing the floor in a unicolor and aids you in moving around easier and such.

RCX and greyworld cannot be considered as bad. Even though it does take away from the game to an extent, it also provides better playing conditions.

Oniichan

Quote from: Astraeos on Dec 05, 2014, 12:46 PM
When RCX first came out, it was a god send. It added so much precision that the game desperately needed to keep up with newer PC games. And it wasnt really a cheat, as it didn't really have any such features excluding the bot which didn't work too well in english and reveled bugs in the client with certain actors not showing up even though the game data was send to the client.

The rest of its all BS, autopotting wouldnt be as bad if people actually had to have the awareness of continuing combat. While I agree the button mashing portion is ridiculous, the concept of not needing to be aware that your character is in danger takes away a lot of gameplay value.

I agree with whatever that's said here but. judging from how ragnarok is played nowadays, some classes are just way too hard for a causal player to play without autopot. I mean, i remember this time i tried to play an FS professor and dispelling+potting was going well, but OLP + potting? I got owned hard LOL. Oh well, i guess that's just me.

Regarding RCX, i don't find anything wrong with it, it's a very useful tool. sure you can play with effects off, although, there are times you need to know if you are inside the land protect range and if pneuma is used your character, whatsoever. rcx is very useful for people if their pc cannot handle playing with effects on, hell, who actually plays with effects on tho? they're so ugly haha. xD

exii

Quote from: MrMystery on Feb 17, 2015, 09:58 PM
Got carried away with the other programs people like to use. The rest of my point about RCX and modified grf's still stands. It makes the game look terrible and ruins the overall experience. I'm just personally not into playing a near colorless tactics game.
So you think a grf mod means to have greyworld? Are you kinda retarded? Not even a quarter of the population with a heavy costumized grf is using greyworld cells. I would go that far to say greyworld and costumized effects are a completely different genre.
Map mods are not a must have for a good costumized grf. I also had some thoughts about to re-model still existing woe:se maps with complete new texture themes in nidhogg or/nd turtle island to have a fresh new eye catcher, this would be heavy map edit nd still the counter part to your comment.
exii - leader of the nonsense army

finest low quality gw2 streams: http://www.twitch.tv/exii_against_the_world

MrMystery

#39
Quote from: exii on Feb 18, 2015, 08:00 AM
So you think a grf mod means to have greyworld? Are you kinda retarded?

So are you trying to say that greyworld comes standard and isn't a grf mod? You're retarded if you think it's not a mod to the grf. Any alterations to the client/grf are essentially a mod.

--not needed--

Quote from: Oniichan on Feb 18, 2015, 07:23 AM
I agree with whatever that's said here but. judging from how ragnarok is played nowadays, some classes are just way too hard for a causal player to play without autopot. I mean, i remember this time i tried to play an FS professor and dispelling+potting was going well, but OLP + potting? I got owned hard LOL. Oh well, i guess that's just me.

Unfortunately it seems like one of those things where if you aren't using it you're at a disadvantage because your opponents are. It all basically becomes how competitive you want to be.

exii

#40
Quote from: MrMystery on Feb 18, 2015, 01:58 PM
So are you trying to say that greyworld comes standard and isn't a grf mod? You're retarded if you think it's not a mod to the grf. Any alterations to the client/grf are essentially a mod.
Customized*

Unfortunately it seems like one of those things where if you aren't using it you're at a disadvantage because your opponents are. It all basically becomes how competitive you want to be.
Its vise versa. Im trying to say a greyworld is not a standart part of a costumized grf.

--not needed--

Greyworld can exist without other effects and any other effect can be edited without having a greyworld.

--not needed--
exii - leader of the nonsense army

finest low quality gw2 streams: http://www.twitch.tv/exii_against_the_world

OnlyRO

I haven't really read all the answers above, but I will state my own opinion here.
For me it totally depends on the player and the server. If the server allows using GRFs and mods (RCX) it is up to the player to decide if it ruins the game for him. As for me I love playing without any tools, because the game is designed to be fun without using tools in the first place. As a developer myself I want to experience everything as the developers from Gravity planned it, so no tools.
But their are other players who want to hardcore grind or WoE/PvP which is why they don't need any fancy graphics to compete. But both sides are totally fine for me.

Johun

Personnaly i dont think those 2 things ruin the game... cuz mostly people using it, is to play in woe, to reduce lag etc..
after using WPE/AHK/nodelay, etc is quite boring to see people need it to play nicely