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Author Topic: Development of a new server - Survey  (Read 6539 times)

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Offline xClock

Development of a new server - Survey
« on: Jan 13, 2022, 08:02 am »
Hi everyone,

We are a start up team wanting to enter the private server management space. In order to deliver a great server, we would like to get more information from the players' side. We really wanted to create something amazing in the space, so if you are looking for a server that will make you excited about, kindly do our quick survey from the link below. We appreciate your help. Thank you!

https://forms.gle/uxo3Qk1wN2wuLccY7

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Offline Neffletics

Re: Development of a new server - Survey
« Reply #1 on: Jan 14, 2022, 01:41 pm »
No offense, but if you still don't have a clear idea of what kind of server you want to build, you shouldn't do it at all.

Your server's settings should be based on what you're passionate about, or you'll run out of ideas in the long run.
www.solaceragnarok.com | The only server worth playing in SEA | Started in December 2019
Pre-Renewal | No Dual Logging | 2,000+ Players Daily | Best Economy | Best WoE

Offline lungo

Re: Development of a new server - Survey
« Reply #2 on: Jan 14, 2022, 11:33 pm »
Hi everyone,

We are a start up team wanting to enter the private server management space. In order to deliver a great server, we would like to get more information from the players' side. We really wanted to create something amazing in the space, so if you are looking for a server that will make you excited about, kindly do our quick survey from the link below. We appreciate your help. Thank you!

https://forms.gle/uxo3Qk1wN2wuLccY7

Mid rates no multiclient and no amount of p2w.

Offline xClock

Re: Development of a new server - Survey
« Reply #3 on: Jan 15, 2022, 12:38 am »
No offense, but if you still don't have a clear idea of what kind of server you want to build, you shouldn't do it at all.

Your server's settings should be based on what you're passionate about, or you'll run out of ideas in the long run.

Hi Neffletics,

We appreciate you for giving us feedback.

Sadly in our opinion, our passion or preferences does not always equate to what the majority of people are looking for.

We want to cater to as many players as possible and consider as much data as possible.

It might seem ambitious for us, but we want to deliver a product that has a potential for scaling hence we aim for a larger audience.


Offline rubie123

Re: Development of a new server - Survey
« Reply #4 on: Jan 15, 2022, 02:59 am »
I agree with Neffletics.
It's just not possible to please people, specially in the RO community. They'll always find something to complain about. I've also done what you are doing.
The best way to make a server is to make it according to the vision you have in mind, along side with some commonly loved features by the players.
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RMS NEEDS A MAKEOVER!

Offline Eiponpon

Re: Development of a new server - Survey
« Reply #5 on: Jan 15, 2022, 11:15 am »
youll just get a bunch of diff responses depending on whos reading at the time

Offline xClock

Re: Development of a new server - Survey
« Reply #6 on: Jan 15, 2022, 11:27 am »
We understand that we can't please everyone and that people are different but we also want to value data. This doesn't mean we're not implementing our own stuff but good data analysis can be very helpful in any projects and decision making.

Offline PokemonAscension

Re: Development of a new server - Survey
« Reply #7 on: Jan 15, 2022, 01:18 pm »
I highly recommend you look into facebook groups and what people are seeking for and compile data that way.

99/70 | 1000+ Pokemon | Gym Leaders | Daily Instances | Random Options (All Items)

Offline Kris

Re: Development of a new server - Survey
« Reply #8 on: Jan 15, 2022, 01:32 pm »
OP you doing the right thing by making a server that the people want and not what you think they want; so don't pay attention to what neffi has to say.

While it's good to have a vision for the server, you might not be completely right and so getting opinions is always a plus.

With that being said, it's 2k22 so please no grind / low rate server. mid-rate would be good with a classic experience like maybe putting out episodes in installments instead of all end game stuff from server launch.

2k21 Return

Offline Eiponpon

Re: Development of a new server - Survey
« Reply #9 on: Jan 15, 2022, 05:44 pm »
“ With that being said, it's 2k22 so please no grind / low rate server.”

think this is what some meant about everyone has an opinion. people love low rates

will prob see that in the survey

Offline Kris

Re: Development of a new server - Survey
« Reply #10 on: Jan 15, 2022, 11:49 pm »
in for another low rate server

2k21 Return

Offline MCJV

Re: Development of a new server - Survey
« Reply #11 on: Jan 16, 2022, 12:35 am »
Hello, this is just my 2 cents since this is my job as an advertiser / video editor of some of the well known Ragnarok Server.

When creating your own server you need to consider many things that many has failed to do.

First on the list is the power of Advertising, many of my clients will start advertising their server when they are about to launch their server. I mean putting or listing your server here on RMS will never be enough. The ideal time to advertise your server is 1 month before your opening, spamming on different Ragnarok Group will help a lot but having a professionally made graphics for ads and promotional video that will get the interest of players will be a big help.


If you are planning to make whether High Rate or low rate server much better if you plan in advance. Not just on what to quest to add ingame or what items to put on the next maintenance. It's much important to  interact with your players because adding different kind of automated event or exciting items will just cause the players to leave the server.


Offline lungo

Re: Development of a new server - Survey
« Reply #12 on: Jan 17, 2022, 02:08 pm »
Rates are actually easy:

  • High rates- some people join and as fast they join they leave
  • Low rates- Barely anyone joins, most are retained but many leave too because the grind is unbearable
  • Mid rates- if it's too high it will happen exactly as with high rates servers so you need to go more than low rates but not high enough that it cheapens the experience


Offline wLink

Re: Development of a new server - Survey
« Reply #13 on: Jan 17, 2022, 11:45 pm »
99/70 mid/high rates revolve mostly around WoE/BG community and servers kind of die by themselves once that community loses interest, either because of burnout or because they keep/started to lose WoE. Which is sort of ok for some owners because they can start a new server and get profits from donations again. The grind is still there on many of those servers despite increased rates because donation items end up being expensive unlesss of course, you decide to use your wallet instead.

With low rates it's always a grind but at least with some servers I have decent degree of confidence my characters and items will still be there in a few months/years.

Offline loki266

Re: Development of a new server - Survey
« Reply #14 on: Jan 18, 2022, 07:04 pm »
I think a server with Zero mechanics is an underused concept that is poorly explored at the moment. I only know of two Zero servers right now and I wouldn't lie to say that I would love to see more Zero servers popping up.