Cash Points!

Started by Chemical Crush, Sep 08, 2011, 11:35 AM

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Whats the best way for Non Donators to obtain cashpoints?

Mini Games!
Quests!
Houly Cash Point Giver, can't be idle for more than 5 ~ 10 minutes.
Psh, people should have to donate REAL money!
Voting for the server!  [ Top 100/200, whatever sites those are, not RMS]
I don't care, as long as I can get me some free cashpoints!  Booyah!

Foxx

Quote from: leokimah on Sep 09, 2011, 05:20 PM
I have never played a server that offered an item that you can easily get from 1 day of v4p that would substantially increase your profit compared to that of a normal voter. If servers are actually offering such items for v4p then they are probably doing it wrong.

If your a smart GM you'll catch massive voters easily. Why is this so hard for you to understand?

Also reading Secret Duckie and Chemical's Crush's recent post I'd be careful what you post next if i were you. Seeing as they have already made most if not all your post in this thread invalid.

most of my posts are warnings of what some people WILL DO. if there a V4P or quest system for cash points, it doesn't matter that they will be caught eventually. they will still attempt to abuse it and ruin the economy for their own benefit.

Triper

Everything you do will never be 100% perfect just by the fact that the donators can get too making them get more stuff aside the ones that they donated for.
Max I can see is some sort of quest that people who never donated can do and get acess to something for zenny in the end.

leokimah

Quote from: Foxx on Sep 09, 2011, 10:19 PM
most of my posts are warnings of what some people WILL DO. if there a V4P or quest system for cash points, it doesn't matter that they will be caught eventually. they will still attempt to abuse it and ruin the economy for their own benefit.

With that logic why not just add nothing at all?

Donators as triper said will still get ahead regardless if they can sell the items or not.

V4P spammers if they are willing to take the time will get ahead, but as i said before don't be an idiot and give out large amounts of points and good items for a cheap price for your server. Also account binding some items helps with this too.

Think of ways to prevent abuse. Get creative.

Also regarding your last sentence. People do this each and every day (try to) in real life so it's nothing new. That's just how most eco's work. If someone knows they can buy oranges at a lower price and sell them for triple what they are worth they are going to do it. You don't need to be an economy expert to know this.

A smart GM with vast knowledge can make a great server, but the past few servers I've played make me think people who think thing through do not exist anymore in terms of a server owner. Hence where your getting all your information regarding this issue. It's not your fault.

Usagimimi

I would say voting. It's the way that everyone can do, and it benefits the server overall - which is what donations are supposed to do. It's win-win.

Minigames, some people may not like to play them, and some people may be in the wrong timezone TO play them.

Quests, again, not everyone likes those.

Hourly Cash Point Giver is abusable. Move every 5min, free points yay?

And those three also don't benefit the server in any way :x the third may because the population will look more active, but it's not like voting.

Chemical Crush

Quote from: Yusifer on Sep 10, 2011, 10:49 AM
I would say voting. It's the way that everyone can do, and it benefits the server overall - which is what donations are supposed to do. It's win-win.

Minigames, some people may not like to play them, and some people may be in the wrong timezone TO play them.

Quests, again, not everyone likes those.

Hourly Cash Point Giver is abusable. Move every 5min, free points yay?

And those three also don't benefit the server in any way :x the third may because the population will look more active, but it's not like voting.

While you're right on most points, I played a server where the mini game was a rock paper siccors npc, I hated that npc.  I sat there for an hour or so trying to turn in all my points xD

I agree that voting is the best win win situation because you get people to vote.  But, I heard that you didnt even HAVE to actually vote, especially if its one of those things where you type in words, you just have to click the link.  =/  Maybe I'm wrong and I haven't honestly tested that myself.

I like quests and I think it would be a neat quest reward to get some cash points, I look at it this way.

Not everyone likes having to vote for cash points.
Not everyone likes quests.
Not everyone likes mini games.
Yeah the 5 minute thing is probably abusable, I dont know if it counts autofollowing / mindless walking around, but actually the script is after yo'uve been idle for 5 minutes the timer gets cut off and you have to log in and restart the time, so essentially you'd have to wait a whole nother hour before you could get any cash points.

So if bob logs in, plays non stop for 45 minutes, goes afk for 5 minutes, the timer gets cut off.  Meaning he can't move and the timer start back up from where he left off, he has to log out, log back in, and start over from 0.  Meaning he gets no credit for 45 minutes.

One concern for me, about this, is afking alchemists.  Would their homun count as them?  I dunno, I should test this xD

But voting is the best win-win for server and player.

Usagimimi

Quote from: Chemical Crush on Sep 10, 2011, 03:51 PMI agree that voting is the best win win situation because you get people to vote.  But, I heard that you didnt even HAVE to actually vote, especially if its one of those things where you type in words, you just have to click the link.  =/  Maybe I'm wrong and I haven't honestly tested that myself.

It is true, but don't tell people that .-.

Chemical Crush

Quote from: Yusifer on Sep 10, 2011, 07:46 PM
It is true, but don't tell people that .-.

<<  Already did D:

leokimah

I'm sure anyone who votes regularly would know about this. XD

I found this out when i accidentally refreshed the captcha through my browser instead of the captcha itself.

Chemical Crush

Quote from: leokimah on Sep 11, 2011, 04:59 AM
I'm sure anyone who votes regularly would know about this. XD

I found this out when i accidentally refreshed the captcha through my browser instead of the captcha itself.

I voted regularly for one server, but I honestly never found out.  I guess cause I didn't really mind voting so, I never clicked the link and didnt vote?  D:  that or i b dum

Honorbydeath

my server has vote for points, but its unexploitable, and its linked to your account!
if any bugs found we would fix it, however the cp logs last vote, so if you proxy it still wont work

Secret Duckie

Quote from: Chemical Crush on Sep 09, 2011, 02:03 PM
What about making the stuff from the donate shop, well most stuff, bound to account?  Or did you guys want them to sell them to other players?  Just curious.  I've seen people make headgears from the shops, account bound, not all of them, but most  I guess to prevent stuff like this?

People flipped out when we implemented this, and yelled that they would leave if we even considered making it account bound, since that would give an extreme advantage to those who were donating.

So far it's worked out pretty well, I think.

Chemical Crush

Quote from: Secret Duckie on Sep 11, 2011, 04:58 PM
People flipped out when we implemented this, and yelled that they would leave if we even considered making it account bound, since that would give an extreme advantage to those who were donating.

So far it's worked out pretty well, I think.

How does it give an extreme advantage if you have ways that non donars can get cashpoints?  Only reason I'd see them complaining is cause they obv want to sell it to people.

yC

I really think the vote for point system can be perfected to put more effort in detecting if the user voted or not.  I can think of a few ways from the top of my head.  I just wonder why for a year or more the development didn't get to that yet.  Too bad I am not in the position to release a perfect vote for point system lol otherwise I would give that a try.  Right now you can barely call that a "V4P System", it's a .. click for point. 

As for the discussion here, what's stopping you from implementing it all?  More activities = more ways to earn points = happy players.

Chemical Crush

Quote from: yC on Sep 11, 2011, 08:34 PM
I really think the vote for point system can be perfected to put more effort in detecting if the user voted or not.  I can think of a few ways from the top of my head.  I just wonder why for a year or more the development didn't get to that yet.  Too bad I am not in the position to release a perfect vote for point system lol otherwise I would give that a try.  Right now you can barely call that a "V4P System", it's a .. click for point. 

As for the discussion here, what's stopping you from implementing it all?  More activities = more ways to earn points = happy players.


I agree with this yC!  Everyone likes to obtain things a different way, so why not have it all?!  :)  I mean, makin your players happy should be top priority, rite?

Yukino

I agree that the voting system has some faults as of the moment, and hopefully, there will be progress on it... soon (just like eAthena's "new board").

However, even if some players abuse the system, others will still vote for the server out of courtesy. Not everyone is bad D<... I would still go for the Vote4Points system to hand out cashpoints. Same with mini-games/quests.
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