This is a horrible thread. 2-1 RO was s***. And I just feel like, to be honest, there's a lot of buttfrustration in this thread.
Believe it or not, rock paper scissors metagames and metagames where you can pot your way to victory are BAD metagames. They reward having a good matchup as opposed to skill, adaptation, gear, etc. Good metagames should play fast in general; not the boring slugfest it used to be. Also, good metagames should make lots of options available to players, while not attempting to make ALL builds viable (which is stupid).
The primary problem with some of the newer skills is that there wasn't enough of a cost to using them, making them too spammable. Make Asura's SP cooldown apply to recovery items in PVP/WOE, and put a 5 second cooldown on Cloak and make SinXes more fragile . Now, the huge DPS skills are still there, but one has to be more judicious about their use.
But most of this thread just seems like so much complaining that things aren't how they used to be.