so i managed to finish everything by the end of the month... i mean i need to run through photoshop for probably 2-3 days straight but should be easy enough
100+ models prepared
over 50 combinations for male and females... excluding haircuts
so along with those we did add a new movement system that alot of you saw on my reddit
ok but woopsies i made a huge mistake because i wanted to actually learn myself and not just use a built in blender skeleton
anyways

i just extruded these and pulled them out and didnt see that they were twisted, and now i cant flip them properly
although not a huge issue
it is kinda annoying BECAUSE
I need to fix my clothings...its annoying because i need to weight a good skeleton... ok but id have to restart, so the problem with that is if i unroll them then well the animations break
BUT then we could flip them
so its like well im sorta lazy and only animations that need to be flipped are walking animations and stuff...
so as im writing this im trying to decide if i should restart all the animations... i think i have over 25 to do but will still take all day
WELP
good news is i did figure out what sort of game were gonna be making, taking alot of feedback and "considering the future of development and content additions"
edit:
getting the last few things together like faces, renaming bones... I also added butt bones because i now realize the importance of having your buttcheeks on new bones

This is gonna take me all night.. at least 3 hours lol