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Author Topic: [WOE GRF] Nerva.grf Public Release!  (Read 72661 times)

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Offline vindicare

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #75 on: Jun 09, 2020, 03:59 pm »
Hi,

Thanks for sharing your grf.

Can you help me with my problem, it seems that our server Gepard doesn't allow modified cursor.
Is there any way you could send me your latest grf but with the default mouse cursor instead of the RGB?

Thanks in advance!

just use grf editor and delete cursor files

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Offline Turtles

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #76 on: Jun 15, 2020, 11:29 pm »
The ygg effect on this grf is gone, is there anyway to put it back? or change it with something else?

Offline MurderHollow

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #77 on: Jun 16, 2020, 06:38 pm »
Hello, the server where I play has its own grf gray map, is there any way I can merge it with yours? when i do i get this error: Block Attr "Korean Words" then -> RPGSTUDIO "few more korean words"

could you help me with that please?

Offline Floki

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #78 on: Jul 01, 2020, 07:25 pm »
Hi!

Thanks for this one. Currently using it on our server.

Offline lsragna11

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #79 on: Jul 03, 2020, 03:25 pm »
hey! i clicked the download link/s for /quake command but i dont think it worked when i merged it.

Offline lsragna11

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #80 on: Jul 04, 2020, 07:11 am »
i clicked the download links but the thing that works are the flat map and cursor and the woe minimap, but the simplified effects didnt. Did i miss something? help thanks

Offline Flex

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #81 on: Jul 16, 2020, 05:39 pm »
Great GRF! Thank you for your work.

Offline Zoe10

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #82 on: Sep 01, 2020, 07:19 am »
Nice grf can i ask where to edit those mini flag map at woe se and also the respawn point thank you so much.

Offline gunnoy

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #83 on: Sep 08, 2020, 08:55 am »
Thx // make grf for Class3 Pls // Now TRO is BOOM !

Offline mrthug

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #84 on: Sep 24, 2020, 01:18 am »
Can you make the emperium bigger?

Offline nyae3000

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #85 on: Sep 25, 2020, 12:57 am »
What is the file name of the "Neon Green Arrows for better Arrow Shower / Sharp Shooting visibility" in the GRF? TIA

Offline judge16212

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #86 on: Sep 25, 2020, 12:58 am »
Awesome GRF Thank you, here's a short video for WOE using the GRF, I used the one without tiles https://youtu.be/9DNXUJPv9jo

Offline TheTeezy

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #87 on: Oct 10, 2020, 12:43 am »
Ive recently started making my own grf edits aswell, using this as template was a huge help!


Offline Chillax

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #88 on: Oct 11, 2020, 03:38 am »
Hello again, sorry for the double post.

V3 is released today, just some minor changes to take note of:
- Added Neon Green Arrows for better visibility (AS, SS)
- Improved Blessing animation by reducing size and duration, and removing upward motion. Fade In still doesn't work, but fade out does for some reason (even if the .act has no fade out frames ._.)
- Added Mute and Chaos text status effects and this time, they don't look ugly. Also, I kept the emoticon bubble and just added the text below.
- Smokie Falcons!

As usual, download links are the same.

For a preview of the above changes, please check the Imgur link in the first post. Thanks all!




Hi,

May i know how did you locate the visibility for Snipers Arrow Shower and Sharp shoot??? thank you for your response

Offline TheTeezy

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #89 on: Oct 11, 2020, 03:04 pm »
   

is there anyway to mess with skill transparency/opacity?
« Last Edit: Oct 11, 2020, 03:38 pm by TheTeezy »