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Author Topic: [WOE GRF] Nerva.grf Public Release!  (Read 106067 times)

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Offline chillxdd

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #90 on: Oct 19, 2020, 07:22 pm »
Hi all, sorry for the lack of updates, real life hit me hard.

If you've recently downloaded the GRF and you did not get the Chroma Cursor, I removed it from the GRF because many people are getting Gepard Shield errors from it. This happens because the Chroma Cursor is edited differently (I added more frames and more reference files instead of just editing the existing cursor).

I've attached it to the original post instead, and you can add it to your GRF manually by doing the below steps:

1. Locate /data/sprite/cursors.spr and /data/sprite/cursors.act using GRF Editor
2. Backup your original cursors.spr and cursors.act file by extracting them
3. Replace with the custom cursor files attached in the first post

If ever you get errors, just restore your original cursors file. Thank you!


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Offline 1kar0s

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #91 on: Nov 12, 2020, 06:30 pm »
So yeah enough lurking for me and I do what must be done.

~ THANKS YOU FOR THIS GRF.  /kis

I was never a fan of other greyworld ground color.
Your blue version is amazing for farming maps, very enjoying it.

Suggestion to add a small warning since towns are not updated (or depends the server you play in?)

Also I would like to know if anyone have suggestions for 100% pure Vendor client with minimal effects in order to reduce CPU/RAM as much as you can.

What to edit or remove?  /wah

Offline Devil~

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #92 on: Nov 16, 2020, 10:01 am »
My safety wall doesn't stay on the ground, it's normal ?  /sob

https://i.imgur.com/6SVN1Ro.png

Offline vinilzord

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #93 on: Nov 18, 2020, 05:14 am »
This is by far the best GRF I have seen. Very well done! And we are very grateful for your sharing  /no1

Offline mahenzu

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #94 on: Dec 12, 2020, 05:50 am »
how can you make ankle snare to look like this? i need enlightenment please.

Offline Ara

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #95 on: Dec 12, 2020, 04:37 pm »
how can you make ankle snare to look like this? i need enlightenment please.

Isn't that one out of aste's grf instead of nerva?

It's a custom model (data/model/¿ÜºÎ¼ÒÇ°/Æ®·¦01.rsm) that's using a custom texture (data/texture/aste/aste_anklesnare.tga) as opposed to the original model (also data/model/¿ÜºÎ¼ÒÇ°/Æ®·¦01.rsm) and its original texture (data/texture/¿ÜºÎ¼ÒÇ°/trap1.bmp).



Offline heyNepti

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #96 on: Jan 16, 2021, 11:40 pm »
Hi! May I ask how to remove the minimal aura effect? I'd like to use the grf but retain the original aura of the server... Thanks!

Offline AdhistyZara

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #97 on: Feb 14, 2021, 02:52 am »
this is nice GRF, but why if i use this grf. i cant see the killing cloud from sorcerer and poison smoke from guillotine cross?

Offline [email protected]

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #98 on: Feb 20, 2021, 01:48 pm »
hi guys, help please
im trying to find the file name of double strafe effect in grf
ive been looking for this for a long time but i really cant find it
i think ds and hide use the same file please check the image

thank you :)

Offline aebecees

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #99 on: Feb 24, 2021, 11:33 pm »
Hi good day, I'm kinda new and I really don't have any ideas on how to make a grf and such, but will this work with the current grf I'm using, (dark. grf for Dreamer RO it is a greymap tiled floors etc.) I just need a simplified skills grf. (MS/SG/LOV/LP and any other skills that has large sprite.) Thank you.

Offline xkoreiix

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #100 on: Mar 18, 2021, 11:35 am »
Hello guys! So I want to edit the effect of the Heaven's Drive. Is it possible? If so, where is it located? Thank you!


Offline jap099

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #101 on: Apr 15, 2021, 02:41 am »
Hello sir! Is there a GRF that hide or remove the skill text of SPP/PP above the character when used/spammed? We're thinking that when we remove/hide it, it will lessen fps drop during woe.

Offline Eiponpon

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #102 on: Jun 23, 2021, 02:21 pm »
will this get you banned on most servers?

Offline Yamigaru

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #103 on: Jul 28, 2021, 05:41 am »
Hi, I need help which resource at texture that used for Fire pillar from wizard
Cause mine looks like invisible with your WOE GRF..

Thank you

Offline Felpa

Re: [WOE GRF] Nerva.grf Public Release!
« Reply #104 on: Aug 06, 2021, 10:33 am »
I'm sorry. I've been googling and it's my 1'st time with grfs, but... I can't seem to get it to work.  /wah

1. I downloaded the version for servers that have /quake (I play in Asgard Legend)
2. Renamed it to "grf-nerva.grf" and copied it to my RO Folder
3. There was no DATA.ini , so I created it and wrote this inside:
Code: [Select]
[Data]
0=grf-nerva.grf
1=data.grf
2=rdata.grf
3=adata.grf
4. Saved and closed, re-opened my RO, but... nothing happened.

I also tryed to put grf and ini files inside the folder \data (dunno, maybe? /hmm), but still nothing happened. /sob

Am I missing something?
Please, what now?