Why is it no one ever talks about/uses super novice?

Started by omegacrash, Jul 19, 2009, 12:30 PM

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omegacrash

from what ive seen, they are completely customizable, VERY efficient magic 1-target magic users, easily have the ability obtain a very high DEX count, and just seem like they would be fun to play with.  granted ive never played one and messed around with a skill simulator, and i believe they have low hp/sp. other than that, is there anything wrong with them?

Hutchy

I just found them to be a big pain in the donkey to use, aside from being cute.

Omi

efficent magic? what?

super novice is the worst class ever, and more of a novelty if anything.

Xarale

I believe the reason why not many people play them is due to their low HP/SP modifiers, plus they can easily be 1 hit KO'd by the majority of classes. 

No one really makes them for PvE/MvP as trans classes are WAY more effective. 
No one wants them in WoE guilds, as they don't really bring anything to the guild, aside maybe being a distraction for the enemy. 
The only place really where the super novice is playable is in the PvP room.  If geared & played well, you might be able to kill a few unskilled players in PvP.  Any skilled player though will most likely kill you in a single hit.

Scribbles

Most servers don't give them enough job lvls, so you mostly have to choose a build and stick with it.

Omi

Quote from: Scribbles on Jul 19, 2009, 03:24 PM
Most servers don't give them enough job lvls, so you mostly have to choose a build and stick with it.


99 is perfect

i managed one when the limit was 70 on iRO.

kinzoku

The problem is they can't really max all their skills and then the whole "same hp as a novice" doesn't get them anywhere fast. The only thing they do get is some nifty extra equipment and easy instant cast.

Relics

No HP mod, high wizard / prof are obvious choices over magic, their agi/flee dodge build is overshadowed by sinx.

they're just baddd

CookieEater

Quote from: Xarale on Jul 19, 2009, 03:12 PM
I believe the reason why not many people play them is due to their low HP/SP modifiers, plus they can easily be 1 hit KO'd by the majority of classes. 

No one really makes them for PvE/MvP as trans classes are WAY more effective. 
No one wants them in WoE guilds, as they don't really bring anything to the guild, aside maybe being a distraction for the enemy. 
The only place really where the super novice is playable is in the PvP room.  If geared & played well, you might be able to kill a few unskilled players in PvP.  Any skilled player though will most likely kill you in a single hit.
This. Super Novices are at the bottom of the food chain. Even Gunslingers and Ninjas fare better.
B>Positive Karma, /w offers pl0x

Fruityla

Old game is old.

omegacrash

#10
As i said, i never made a super novice, i had no idea they didnt get an hp/sp boost.  they do seem pretty fun/challenging. from what i am gathering i need to make one and see for myself what i will think of this class.

im no noob, but i am lacking in the experience department. casual player, i just assumed that since they are fairly difficult to make and have a wide selection of skills (granted they are 1st class skills) they would be something more to look at and have some sort of edge...this is actually pretty depressing

kinzoku

Unless you want to do what it says in the "Lethal Joke" thing and just rack up near instant cast, get poem of bragi, equip 2 imp cards, then fire bolt machine gun everything to death.

omegacrash


CookieEater

Quote from: omegacrash on Jul 19, 2009, 07:15 PM
As i said, i never made a super novice, i had no idea they didnt get an hp/sp boost.
Well... you have the +2k bonus for reaching level 99. It counts as base HP, so works with cards. But it's still the far lowest.
B>Positive Karma, /w offers pl0x

omegacrash

Quote from: CookieEater on Jul 21, 2009, 02:08 PM
Quote from: omegacrash on Jul 19, 2009, 07:15 PM
As i said, i never made a super novice, i had no idea they didnt get an hp/sp boost.
Well... you have the +2k bonus for reaching level 99. It counts as base HP, so works with cards. But it's still the far lowest.

This increase sounds like pure bologna to me

CookieEater

B>Positive Karma, /w offers pl0x

kinzoku

Training a Super Novice isn't too bad with the super fast cast rate but it still fails in comparison or everything else.

omegacrash

#17
are they good for ANYTHING other than failing? =<

EDIT: well they can use pretty much every equip due to the super novice link from the soul linker. even after the skill ends they are still able to wear the equip according to the skill. maybe that could count for something?

Anti-Static Foam Cleaner

Do you like playing Super Novice? Then play Super Novice. Depending on your build you might even kill someone sometimes.

LiteX

Quote from: omegacrash on Jul 22, 2009, 03:51 PM
are they good for ANYTHING other than failing? =<

EDIT: well they can use pretty much every equip due to the super novice link from the soul linker. even after the skill ends they are still able to wear the equip according to the skill. maybe that could count for something?

They are the only class that can get instant cast alone.
ライテ‐エクス

omegacrash

Quote from: LiteX on Jul 23, 2009, 10:35 AM
Quote from: omegacrash on Jul 22, 2009, 03:51 PM
are they good for ANYTHING other than failing? =<

EDIT: well they can use pretty much every equip due to the super novice link from the soul linker. even after the skill ends they are still able to wear the equip according to the skill. maybe that could count for something?

They are the only class that can get instant cast alone.

That sounds pretty good to me?

Relics

It's just sad that insta-cast isn't really spectacular for magic.. sure you can cast fast, but you still have that nasty aftercast delay to worry about. Let alone the damage output for super novices isn't that amazing magic-wise. Profs/wizards outclass them in every magic aspect, even if they have insta-cast.

Anti-Static Foam Cleaner

Add to this the fact that they have literally no SP so you need to attack with one button and spam SP recovery items with the other...

I once made AGI/dagger SN, it was pretty fun to play. They can have insane flee(Only SinXes can have more), too bad their attack speed with daggers is so bad.

LiteX

Quote from: Anti-Static Foam Cleaner on Jul 24, 2009, 02:48 AM
Add to this the fact that they have literally no SP so you need to attack with one button and spam SP recovery items with the other...

I once made AGI/dagger SN, it was pretty fun to play. They can have insane flee(Only SinXes can have more), too bad their attack speed with daggers is so bad.

Main reason why almost no-one plays them, they have huge potentintial in some areas, but other necessery ones have many limitations
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SilverStream~

Super Novice is more like a Lord Knight but underpowered.

An allround character, but the other classes outclass the supernovices in the spesific areas.
If they made some kind of novice spesific skills, perhaps holy or call upon the gods, whatever, it would be better.
_________________________________________________________________________________________________________________



LiteX

Quote from: SilverStream~ on Jul 24, 2009, 04:25 AM
Super Novice is more like a Lord Knight but underpowered.

An allround character, but the other classes outclass the supernovices in the spesific areas.
If they made some kind of novice spesific skills, perhaps holy or call upon the gods, whatever, it would be better.

Gravity could give the SN another class such as Hyper Novice and more levels that would give them less limitations so they would be useful, but don't get your hopes up for Gravity...
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Sanin

And once the Renewal's fixed casting time sets in...
I must accept that Super-Gluing valuable coins to the sidewalk and then watching events from a nearby café is not proper demonic activity.

Xarale

Quote from: Sanin on Jul 24, 2009, 10:05 AM
And once the Renewal's fixed casting time sets in...
Oh flip, never even thought of that.  SN's only shining ability really was the ability to easily reach instant-cast.  With that taken away, barely anyone is going to play the class anymore, aside for SN vendors & maybe those who like a challenge.

Descent

Quote from: Omi on Jul 19, 2009, 03:02 PM
efficent magic? what?

super novice is the worst class ever, and more of a novelty if anything.

Dunno, I've seen some really nasty ones. Of course, we're talking Private servers, but still.

You know a Super Novice is well-built when the only thing that takes it down is an MDEF LK.

Max

An int SN with bolts/heal/agi/tele is quite useful in hunting certain items/cards :P

Omi

Quote from: Max on Jul 24, 2009, 01:33 PM
An int SN with bolts/heal/agi/tele is quite useful in hunting certain items/cards :P

Archer with arrows and flywings does it 100x faster no matter what monster it is.

CookieEater

Didn't they originally come with a unique skill? Like, looong ago? Gravity's added so much stuff over the years that even I can't remember everything...
B>Positive Karma, /w offers pl0x

Max

Quote from: Omi on Jul 24, 2009, 01:36 PM
Quote from: Max on Jul 24, 2009, 01:33 PM
An int SN with bolts/heal/agi/tele is quite useful in hunting certain items/cards :P

Archer with arrows and flywings does it 100x faster no matter what monster it is.

Minorous? Everything with mid-high hp that they can 1-hit kill with instant cold bolt (with 2x siroma) or fire bolt (with 2x imp)

Green

SN + Instacast + bolts + bragi is super awesome. And since they can self agi, they zip around forever. XD

LiteX

Quote from: CookieEater on Jul 24, 2009, 01:37 PM
Didn't they originally come with a unique skill? Like, looong ago? Gravity's added so much stuff over the years that even I can't remember everything...

That angel thing?
It's still not good enough to put SNs on-par with Transclasses, much less 3rd Classes
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omegacrash


mahawirasd

yay take away their insta-cast so that people will look into melee SNs for a change...

xP


-w-

kmart

as they say super novice class is useless in player vs player and woe environment (including battle grounds of course) because of mediocre skills of that class composed of 1st job skills excluding double strafe. but in my own opinion super novice is strong and can stand it's ground againts 2-1 and 2-2 class but they are far inferior when it comes to trans classes while expanded super novice with 2nd job skills are far more superior than trans classes and 3rd jobs it self specially if super novice class is used properly. so my verdict is:

super novice > classic jobs

trans jobs > super novice

extended super novice > classic jobs, trans jobs and 3rd jobs


it's just too bad that pre - renewal mechanic ragnarok servers doesn't cater extended super novice so they really think that super novice is totally useless.  /ok /no1

kmart

Quote from: Omi on Jul 24, 2009, 01:36 PM
Archer with arrows and flywings does it 100x faster no matter what monster it is.

lewl super novice can one shot most of the monsters in game and can hunt cards and stuffs 1 million times faster than your archer.  /kis2

Blinzer




Son Bokutia

Super novice used to be somewhat usefull back in the days. When the servers were classic, as they call it now. No trans and 2nd jobs were the highest we could achieve.

Back then, the instantcast and ability to self buff, and bolt away.. You only needed grape juice. ;)