Flying side kick

Started by Holy Knight, Sep 24, 2009, 06:29 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Holy Knight

Is the TK skill "Flying Side Kick" considered as a ranged attack? If so, Does the Paladin skill "Defender" reduce Flying Side Kick damage?

Also, if Defender does decrease FSK's damage, would it continue to reduce the damage even if the TK is "on top" of the Paladin due to FSK spamming? In other words, the TK is in the same cell as the Paladin and is technicaly no longer ranged.

Thanks.

Relics

Tested this just now... on test server.

Defender decreased damage from FSK long range and on the same cell as paladin.
It seems it's counted as ranged, but I'm not sure if this is the same on Aegis based servers.

Omi

The distance you use a skill at doesn't determine if it's ranged or not, it's basically the max distance you can use it from that counts.  So anything over 4 Range is deemed a ranged attack.

fluidin

i thought there was this issue some time back that when spiral pierce was used on a 1-3 cell range it would be considered melee?
Quote from: Jeon on Jun 04, 2009, 12:02 PM
XileRo is the only HR I know that has a reasonable PvP system. I did watch the RWC like you said, all I see is people spamming the room like every other gang fight there is in RO.

Broken Moon

Quote from: Relics on Sep 24, 2009, 06:51 PM
Tested this just now... on test server.

Defender decreased damage from FSK long range and on the same cell as paladin.
It seems it's counted as ranged, but I'm not sure if this is the same on Aegis based servers.
I see people in iRO Wiki often telling others to equip Sleep Arrows on their Stalkers when they FSK to someone, so I guess that's the official behaviour.

CookieEater

Using ranged skills from melee distance does not suddenly make them not ranged.

Quote from: Broken Moon on Sep 25, 2009, 02:10 AM
I see people in iRO Wiki often telling others to equip Sleep Arrows on their Stalkers when they FSK to someone, so I guess that's the official behaviour.
Copied FSK works with arrows? Can anybody confirm that for me?
B>Positive Karma, /w offers pl0x

Sarin

It is a ranged attack, I suppose it will work similar to Grimtooth.

Relics


Yea.. worked.


@Omi, but it works on the same cell as the paladin, like i did FSK from 1 cell distance and it was still counted ranged.

LuTze

#8
Quote from: Relics on Sep 25, 2009, 06:11 AM

Yea.. worked.

@Omi, but it works on the same cell as the paladin, like i did FSK from 1 cell distance and it was still counted ranged.

That's because the distance of the skill doesn't determine whether it's ranged. I'll explain how it works in the source code:

If a skill has a maximum range of 5 or more, it is automatically considered ranged by default.
Some skills, even though they fit this category, are flagged as short range during skill calculation (to make it more like Aegis I guess).

Likewise, skills with a maximum range of less than 5, are automatically considered melee.
Some skills, like Spiral Pierce, are flagged as ranged during skill calculation (so they behave like ranged in everything except max distance).

Point in case:
//---------Add a ranged attack mask so skills like pneuma work on it---------
case NC_AXEBOOMERANG:
case NC_BOOSTKNUCKLE:
case NC_VULCANARM:
case NC_ARMSCANNON: //OmgLag @ RichRO.net
case LK_SPIRALPIERCE:
case RK_HUNDREDSPEAR: //Rich @ RichRO.net
case LG_BANISHINGPOINT:
if (!sd) wd.flag=(wd.flag&~(BF_RANGEMASK|BF_WEAPONMASK))|BF_LONG|BF_MISC;
break;


That's modified a little, but the official source has it only for Spiral Pierce.

The distance you use a skill from, never affects whether it is considered ranged or not.

Relics

Mmm, I think I get it.

So if a skill CAN be used from a maximum range of > 4 it's considered ranged at any distance you use it.

LuTze

That's pretty much it, yes.