Started by Suspension, Jun 27, 2015, 05:47 PM
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Quote from: exii on Jun 27, 2015, 06:07 AMIf you think casting quag is a good idea you or your guild heavily failed to create a viable guild rost.
Quote from: Suspension on Jun 27, 2015, 08:36 PMThe problem with thinking outside of the box is that it modifies the game too much, which I want to avoid, as stated on my first post. The exception to this is of course the Alchemist, which is utter crap on the battle side without heavy changes.I might leave Blacksmith as it is now. I don't remember any build different from the classic battle build, and with other changes it should have its advantages. Even then, a 700% multiplier on a skill dependant of aspd, in a job with nice damage buffs and aspd is quite nice, no?
Quote from: Zleepy on Jun 27, 2015, 11:04 PMfor bs on the forging side i think making it so their level 3 forged weapons having 1 slot to compete with quad endowed weapons might be a nice start while they wont do as much as damage a quad card they can come reasonably close as well as revive what is sometimes a dead market for dedicated forgers unfortunatelyalso for this are you talking <8.2 or up to 13.2? beyond episode 9 where mail/sword breakers are a thing i think alchemist could use a buff but below that their ability to break gear alone imo is pretty op and a good troll in pvp as a support class
Quote from: Suspension on Jan 01, 2016, 01:26 PMThat would go against the mechanics of the game. Also, they are already the best "stunners" out there, as Dancers will be a bit nerfed on distance.