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#71
Low Rates / Ragnarok Timelines - Ep 12.1 C...
Last post by Skarpi - Apr 03, 2024, 05:29 AM
Opening April 13th, 2024 - Thank you for your interest!

Rates: 2x/2x/2x
Multiclient: Allowed
Cash Shop and Donations: None
Episode: 12.1 - Satan Morocc
Game Mechanics: Classic Mechanics with QoL and Minor Rebalancing
Autoloot: No, but an in-game item provides a skill similar to Greed with a large AoE
Server Location: East Coast of North America
Special Systems: Dynamic Merchants, Ghost MvPs, Enhanced NPC Weapons, Buffed Classic Dungeons, Reworked Soul Linker, Unique Novice Training Grounds
Post-Transcendent Content Customized for the Original 2-1 and 2-2 Classes Gunslinger, Ninja, Taekwon, and Soul Linker Available, Transcendent Classes will Never Be Available

Server Vision

Twenty years ago, Ragnarok Online embarked on a journey of Transcendence.  It divided the community; those who wanted that classic RO feel, that enjoyed the singular climb to 99, that treasured all they had worked for, and those who wanted more power, more content to challenge, and higher limits to push.  Hundreds of classic and pre-renewal servers later, the community is still divided with each version of Ragnarok having its strengths and weaknesses. 

But what if we don't have to be divided any longer?  What if a server offered both the classic feel of the early episodes and all the amazing content from episodes 10 through 12? What if the focus was not on pushing through the grind of the already-solved meta of classic and pre-renewal Ragnarok, but instead exploring a Timeline blending the two!  A server made for the alt-aholic in all of us that loves to experiment with off-meta builds and where decisions as a pre-rebirth character mean something. A server where end-game dungeons and MvPs will challenge you and your guildmates to get better, to get more creative, to be the best you've ever been.

Ragnarok Timelines is a server honoring the core game design of Ragnarok, including all of the items, maps, mobs, and content up to episode 12.1 that are familiar to the pre-renewal setting, but with only the classic and expanded classes.  The design focus is on improving previously unviable or fringe builds and content to provide the player base with a large variety of ways to play and places to enjoy. 

Ragnarok Timelines is aimed at those players that want the classic feel of Ragnarok but are in search of something just different enough.  Post-rebirth mobs and mvps remain largely unchanged making for true end game content to challenge even the most skilled and dedicated players.  Gear up with powerful equipment typically reserved for transcendent classes and see how far you can go in Endless Tower; just know there is no Assumptio to save you or Acid Bomb to burst down your foes!

Starting up on Timelines is smooth and quick thanks to a refined Novice Training grounds, passive bonuses on NPC gear, boosted drop rates on low level and weapon-slot cards, and fast regen when sitting.

I believe all RO players are searching for something: a way back to those memories we made when we first discovered this game.  Be it a victory with your guildmates in WoE, or that time you found an mvp card, the simple moments chatting with friends, new and old, sitting in town, or that time you spent all night in wonder, taking down drops and peco peco eggs in the Sograt desert as a Beta tester.  We can never truly go back, those timelines exist only in our memories now; but we can make new memories, just as meaningful and just as wondrous.  A new Timeline is calling you home.

Find out more by joining our Discord community at https://discord.gg/buCgdZHYUm and sign up to play at www.ragnaroktimelines.net!

Grand Opening - April 13th, 2024
#72
Server Seeking / Competitive WoE Pre-renewal
Last post by saz0n - Apr 02, 2024, 09:52 PM
I just want to know what server has the most competitive WoEs at the moment, doesn't matter the rate as long as it's 99/70.
#73
Server Discussion / Re: Project Sunshine victim of...
Last post by Project Sunshine - Apr 02, 2024, 04:22 PM
I kindly want to ask you to close this topic. It serves no real purpose discussion other than pointing fingers at other server owners for no reason.


#74
Server Discussion / Re: Project Sunshine victim of...
Last post by Privettema - Apr 01, 2024, 03:43 PM
Quote from: OriginsRO on Apr 01, 2024, 12:52 PMGot to open more decent servers so the DDOSes cannot harm all!
 /ok
I agree and would like to see more healthy competition.
#75
Server Discussion / Re: Project Sunshine victim of...
Last post by OriginsRO - Apr 01, 2024, 12:52 PM
Got to open more decent servers so the DDOSes cannot harm all!
 /ok
#76
Server Discussion / Re: Project Sunshine victim of...
Last post by Ysanne - Apr 01, 2024, 05:37 AM
I really dont get the point of waste time/money with DDOS a pservers.

Personally, I was actively playing beta, making sugestions and playing almost all launch weekend (when server was ON).

I dont like GM attitude or how they manage some issues/topics. But, obiously, thats my opinion and my problem so I just stop playing there. Its easy like that...
#77
Server Seeking / Re: LF lowrate with QOL, no va...
Last post by Hawk Of Endymion - Apr 01, 2024, 03:14 AM
If you're looking for a fairly customized experience with consistent updating, check out AdamantRO.
Rates may be a LITTLE higher than you're used to, but there's a lot to do beyond simple grinding.

From your list, we have:
Skill balancing
Custom gear/changes/maps
Lots of QoL

Additionally, we have seasonal events and a rotating region schedule.

Link is: https://www.adamantro.com/control/
#78
Server Discussion / Re: Project Sunshine DDOS
Last post by Felione - Mar 31, 2024, 06:03 PM
I figured it was a DDOS. As I attempted to look up the site, I could barely open the page.
#79
Server Discussion / Re: Project Sunshine DDOS
Last post by Playtester - Mar 31, 2024, 04:06 PM
I saw it happening often when promising servers are opening. It's like a first test how well the owners are prepared to handle such situation.

In a way it's an honor, it means someone sees you as a threat.
#80
Server Discussion / Re: Project Sunshine DDOS
Last post by Metan - Mar 31, 2024, 11:59 AM
Indeed. It doesn't automatically mean so and so server(s) are behind this; it could be one guy who hates the admin's guts, or people who felt like testing it and maybe have a giggle or just love spreading chaos...

Either way, getting DDoS on launch and apparently today still (site fails to load most of the time, the one time I was able to says Map Server is offline) sure raises an eyebrow.