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#51
General Discussion / Re: About real money trading (...
Last post by Xellie - Jul 01, 2024, 10:32 PM
I dislike it for many reasons:

1/ RO is escapism from the real world, being reminded of financial pressures irl ruins that.

2/ It allows the accumulation of equipment and zeny into the hands of very few people, causing a large power discrepancy

3/ RO is *addictive* - that makes anything involving irl money for gain ingame unethical.

I've seen servers destroyed by the one guy who can drop $40k on buying every MVP card and god item he can find within the space of a month.

No desire to see that again.



Oh and not everyone likes 24/7 interaction with others.  /heh
#52
General Discussion / Re: About real money trading (...
Last post by distilled1 - Jul 01, 2024, 05:05 AM
Quote from: Metan on Jun 30, 2024, 09:44 PM
Spoiler
Yup. RMTing as an illegal market damages zeny as 1) botting inflates the amount of zeny circulating in the server and 2) endgame items aren't sold for zeny (or for any other item in game, for that matter), thus gnawing at its status as a coin (you could have 10b, and someone would rather sell a MVP card for real money if the option is quite there), and allowing RMT renders zeny nigh useless, as 1) the server becomes a bot haven and 2) zeny is downgraded to the status of a s***coin that nobody really wants to hold on to more than they would like. And no player should ever rest assured that the GMs aren't in on it as well, duping items for their own benefit. At any rate, it ceases to be a game.

Ultimately, players shouldn't be neutral about this. It's not some stupid "pick a side" braindead politics you see in real life, it's simply common sense. When RMTers establish themselves in a server and the GMs fail to stop them (or join them), the server goes under. It's no different from handling a disease.
[close]

Thank you, Metan, for speaking up about your values and ideals for RO. You clearly idealize RO as game first and foremost, to be untarnished by any possibility of corruption. An imaginary game world used to progress a character, and not used as an opportunity to advance yourself in real life. Real money can be a very corrupting thing.
Largely, I don't agree with RMT in online gaming for the exact reasons you mentioned. There's just always going to a small part of me that wishes, once in a while, a guy could at least make a deal with his close online buddy to trade a little extra real life efforts for a little extra RO efforts as free, consenting adults, so long as no other corruption came of it, but I'm perfectly content without that possibility, and entirely respect rules against any forms of RMTing.

Quote from: Metan on Jun 30, 2024, 09:44 PMIMO, servers that make this affair part of their "game" should be banned from RMS. The more advertising they get, the bigger RMT becomes, and the likelier that it'll spread to other servers that were relatively safe until then.
That part is pretty bold, but I certainly wouldn't disagree with RMS providing something akin to warning labels on any listed server known with a reputation for allowed real money trading.
People are always going to whistle blow on a server they've witnessed GM corruption on when said corruption is against the rules, so there will never be a world where RMT servers begin influencing non-RMT servers IMO.
#53
General Discussion / Re: Autoattack or BotOn system
Last post by Metan - Jun 30, 2024, 09:55 PM
Quote from: Bullet on Jun 14, 2024, 12:53 AMI would like to humbly suggest maybe should consider to turn just 180 degrees instead.
Quote from: xStormrage on Jun 29, 2024, 06:31 PMSame thoughts. I was like, isn't turning 360 degrees would have him facing the same way as he was before?  /heh  /heh  /heh
Come on, "turn 360° and walk away" is like the oldest meme in the book. First time browsing the internet? lol
#54
General Discussion / Re: About real money trading (...
Last post by Metan - Jun 30, 2024, 09:44 PM
Quote from: iixe on Jun 28, 2024, 10:21 PMPutting money into the game is a personal choice but RMT is used to get access to usally inaccessible goods such as MvP cards. And since RMT is considered as the only option, zeny or any other farmed stuff ingame doesn't matter anymore. It's impact surpresses anything else and leads to alot of inbalancing. Hosting a server becomes a simple whale hunting experience we see from mobile games at this point.
Server owner wants a new car? Just spawn 2-3 cards and openly advertise them for sale on a twink account. The abuse potential not only from the comunity but from hosters is literally infinite, i don't know why it even has to be discussed.
The only reason i see is some players don't realize how large that impact is as they have no impression about the sums some players willing to pay. Black markets on servers skyrocket prices even further but trying to regulate it doesn't mean it's under control by any means.
Yup. RMTing as an illegal market damages zeny as 1) botting inflates the amount of zeny circulating in the server and 2) endgame items aren't sold for zeny (or for any other item in game, for that matter), thus gnawing at its status as a coin (you could have 10b, and someone would rather sell a MVP card for real money if the option is quite there), and allowing RMT renders zeny nigh useless, as 1) the server becomes a bot haven and 2) zeny is downgraded to the status of a s***coin that nobody really wants to hold on to more than they would like. And no player should ever rest assured that the GMs aren't in on it as well, duping items for their own benefit. At any rate, it ceases to be a game.

Ultimately, players shouldn't be neutral about this. It's not some stupid "pick a side" braindead politics you see in real life, it's simply common sense. When RMTers establish themselves in a server and the GMs fail to stop them (or join them), the server goes under. It's no different from handling a disease.

IMO, servers that make this affair part of their "game" should be banned from RMS. The more advertising they get, the bigger RMT becomes, and the likelier that it'll spread to other servers that were relatively safe until then.
#55
General Discussion / Re: About real money trading (...
Last post by Naosuke - Jun 30, 2024, 11:30 AM
In my opinion, the moment you start introducing real money in the game itself, it totally ruins the immersion and sucks out all the fun from it. That's one of the reasons most of companies abstract mtx, so you don't really keep thinking about the real world value of something, you know you spend something to get said currency, but once it turns in the "rainbow gems", a lot of people simply don't look at that in the same way.

I guess that's the main problem, and yes you could fix the black market problem and server and players could be able to make some money in the process, the moment it happens, the metric changes from "how long will it take for X" to "X cost that much to buy/I can sell X for this much" (in money terms, since you could do the same analogy with zeny, but you technically need to farm zeny). At some point, zeny basically lose it's meaning, as you can pretty much see in those servers which allow transactions with cashpoints directly in the vendor, all the important items are priced at that.

And that's just a surface level look tbh. All this will inevitably leads to more problems like botting or really restrictive sources of item acquisition as time passes by on a said server. There's a reason why a lot of good items and consumables are from cashshop, ofc the main one i because gravity want to suck you dry every single penny of ya wallet, but think on a large scale server, with botting and rmt problem in the context. Money is king in every civilized society. Another cherry is, the corruption of certain individual in each server, the drama threads would get twice as long :^)

I was looking in brazilian servers websites, cause even tho I don't play them, they seems to lean more towards bRO which is interesting, and the "#openmarket" spread like the plague everywhere you see, and makes sense if you look at the economy. Personally, such server makes no sense to me, I would always cash out and never cash in, till a point it's no more efficient, and then to the next server we go. I play games to relax and try to distance myself from real life issues, so even tho making an extra money on the side would be tempting, the sacrifice would be make one of the few hobbies I have into a basically 2nd job is currently something I'm not looking to do.
#56
RO Graphic, Coding & Media / Re: Triple attack sound locati...
Last post by yoseph - Jun 29, 2024, 11:17 PM
yesss it worked

it changed a lot to the other skill sound too like critical damage sound
thx a lot brother
#57
RO Graphic, Coding & Media / Basic attack effect location g...
Last post by yoseph - Jun 29, 2024, 11:15 PM
Guys

i want to edit the effect of basic attack, i mean the effect when we are doing basic attack to the enemy ?
anyone knows the location ?

Thx beofre and ur help will help me a lot
#58
General Discussion / Re: Autoattack or BotOn system
Last post by Zulf - Jun 29, 2024, 09:02 PM
Quote from: xStormrage on Jun 29, 2024, 06:31 PMSame thoughts. I was like, isn't turning 360 degrees would have him facing the same way as he was before?  /heh  /heh  /heh

What do you mean you don't 360° and moonwalk your way away?

#59
General Discussion / Re: Autoattack or BotOn system
Last post by xStormrage - Jun 29, 2024, 06:31 PM
Quote from: Bullet on Jun 14, 2024, 12:53 AMI would like to humbly suggest maybe should consider to turn just 180 degrees instead.
and perhaps add a sprint instead of a walk after that.


Same thoughts. I was like, isn't turning 360 degrees would have him facing the same way as he was before?  /heh  /heh  /heh
#60
Server Seeking / Re: Vanilla
Last post by Scrumdiddly - Jun 29, 2024, 11:00 AM
My group of friends are considering opening our own 1x Vanilla server. We're not really experienced but will do our best to get this done.

You'll hear from us, hopefully.