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Server Discussion / Re: Is banning a multi-client stupid?
« Last post by LumpiaWrapper on Today at 05:56 pm »If you're talking about OriginsRO, then it was the most lively server I knew. in addition, it was is European, for me ping from the USA is a little frustrating. About 800 players were displayed on the server, so about 400-500 real persons, I usually played no more than 3 chars at the same time, in auto follow with priest and hunter or priest only for warp and buff/heal, sage waited in place for endow,damn origins have 400-500 real players? wow i very doubt that since i always seen a train of slave following one dude and sometimes 2-3 slaves endowing and buffing one person.
and it died only because of the Gravity attack (or by another decision of their administration), but definitely not because it was unpopular!
You can even say the opposite - OriginsRO could never have become so popular if it had forbidden a multi client ))
I almost suggested it. Two windows without any restrictions on one IP. This is convenient at least for transferring money and things between merchants without mail. Yes, if there is no NPC healer on the server, it's just stupid to forbid multi client, anyway, ro nerds will make themselves a priest and you will not be able to do anything about it. Make an automatic temporary ban of the character when opening the third window. And programmatically disable auto-following, if possible - then it will be an equivalent position for everyone on the server and the cheaters will not have an advantage over "honest fools".
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English is not my language, when I created this, it was more correct not "to ban", but not "to forbid".
Maybe the moderator can replace the "ban" in the topic name with a "forbid"?
it is impossible to forbid what can be used easy. Old ro players know all the tricks.
the only time i seen a single client player is 3 times.