Started by Kyo-Kusanagi-aka-GuessWho, Oct 31, 2016, 11:40 AM
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Quote from: meaman654 on Oct 31, 2016, 01:51 PMYes I did mention that your gear is not entirely useless when you aren't on Steel Body. Nice preference on the refined gears, I also know someone who likes high refined gears (he said "it's appealing to the eye when you press ALT + Q").Have you had people kill Ifrit (or other High Tier MVPs) or at least bringing him down to <20% HP with you? He does crazy things.And yes most of the attacks you take maybe physical, but it's not the scariest attacks. Earthquake is still a pain in the donkey no matter what build you have.
Quote from: Kyo-Kusanagi-aka-GuessWho on Oct 31, 2016, 02:10 PMOr let a priest wait off the screen to resurrect the dead ones.
Quote from: Kyo-Kusanagi-aka-GuessWho on Oct 31, 2016, 04:41 PMOf course pure tanks are necessary. Do you wanna make me honestly believe that a MVP chamption (Hee needs STR, high DEX, some Int) can also do Tank job? I mean, even if have different concepts, we agree, that he needs Very high Vit? Where should that come from?I dont want to be weak Asura or a weak Tank, instead I be a good MVP killer or a good tank.
Quote from: Kyo-Kusanagi-aka-GuessWho on Oct 31, 2016, 04:41 PMBTW: its far more than 10-20 perfect dodges.
Quote from: Kyo-Kusanagi-aka-GuessWho on Oct 31, 2016, 03:29 PMNice video. For me randgris is still the strongest MVP in classic Ro. I dont know why, she is very very hard to tank. Also her skills. Almost impossible. Andh er dispell.. Impossible to dodge without mvp card.Yes, thanks, my english is not so good, this is why I edit much.
Quote from: ggwp on Nov 02, 2016, 03:59 AMNo one mention Snowier Card ?2 Snowier Card make Ice Cream heal as high as White Potion. Whats better than cheap recovery items for build that only focus on taking hits ?
Quote from: Zereges on Oct 31, 2016, 03:46 PMFor anyone reading this thread to this point, I would personally NOT suggest to use this build.First of all, the main reason why this build is considered god by OP is perfect dodge. Let me explain.Consider bosses, which are dangerous - namely Satan Morroc, Ifrit, Beelzebub, Naght Sieger, BioMVP, Valkyrie Randgris, Nydhoggur. All other bosses are weak either in damage, or by their health.You probably would not tank Valkyrie nor Nydhoggur, unless you have GTB, since they both have dispell so I am not considering them at all. Unmorphed beelzebub is weak. Only reason why it is considered strong is its Spiral Pierce and tons of minions with different race.Now, Perfect dodge works ONLY on normal attack, which is something MVP do not use that much, becuase they usually have tons of skills dealing much higher damage. Normal attack contributes with quite low percentage to whole damage recieved. I have not done any calculations up to this point (regarding this) and it would be quite complicated to calculate (skill, chance, cast time, delay) but just try to tank ifrit for a while. With 100% hp, he does ~7 hits between each Sonic Blows. Those 8 hits would do ~106k unreduced damage and single sonic blow (he has level 1 though) does ~70k unreduced damage (I am not considering his Meteor storm since he also casts Land protector frequently). Which means, that on 100% hp, about 40% of its damage is not reduced by PD at all (while sacrificing other "stats"). At 80% he gets fire breath, at 60% Pulse strike, at 40% quake. And I am not considering fact, that during his 1s Meteor Storm cast time, he does not attack you, but his cooldowns are recharged. At 40% you are recieving something like ~2 hits per skill (Sonic Blow, Fire Breath, Pulse Strike) where each skill does much higher damage than basic attack. About 70% of its damage is not reduced by PD at this point. Simillar think goes for all high end bosses.Next thing is DEX. With zero dex, your cast time sux. You would need phen card even at high dexterity, but at ~25 dex which is what you get from bless and job bonus, you have to cast Spheres + Steel Body for about than 7.5seconds not considering aspd delay after zen, getting you to more than 8seconds to recast steel body. That would be really tough 8 seconds. You said, you can Snap away and recast it there, but who would tank the mvp in that time? In endless tower, this is essential. Somewhere else, it is great great bonus.Next thing is HardMDEF. Steel body gives you 90, which is unaffected by equip (same as HardDEF) so why would anyone get equip with mdef at all?These are main issues with your way to play in my opinion.I would not ever think about making pure tank champion, because it is useless in my opinion. I have tanked all bosses with pure mvp champion with equip switched and suffered only from not having stun proof, which was solved by priest taking care of me during recast. You want to have devotion paladin for obvious reasons (health, guard, defender).But if I was forced to, I would go for something likeStatsSTR: 0-10 (weight limit)AGI: 0VIT: 99 (stun, silence, health)INT: 0-20 (whatever)DEX: 99LUK: 0-10 (free pd break)EquipTop: Hyegun Hat/Kawaii Ribbon (demons), LBH/Beret for demihumans, Anubis Helm/Helm of Abyss otherwiseArmor: Holy robe with bathory (demons), Pasana for ifrit, probably Mineral for everything elseShield: Valk shield/Stone Buckler with khalitz (demons), alice for others. Strong shield if requiredGarment: Proxy with raydricBoots: Refined variants would be best, otherwise does not matter (dia + GF) Accessory: Eye of Dullahan (demons), Linen Gloves/Orlean Gloves with alligators or yoyos (phen for switch)Weapon: Long mace (why not) or those pd cards (why not) or dropsesYou don't have to over-refine it much. You only want def when recasting steel body.Pros of my build over yours:- steel body is recastable- higher reductions (proxy, demon reductions, bit of LR reductions)Cons:10-20 less PDEDIT:Valkyrie is tank-able but with different classNon powerup earthquake is tank-able with few characters on screenPowerup earthquake requires ghosts/devils for key characters (tank + one priest) and few characters on screen.