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Author Topic: Creative Editing: Simplified Effects (Wiz)  (Read 168545 times)

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Offline Zereges

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #30 on: Nov 15, 2010, 11:46 am »
You mean Devotion Lines? But i have to warn you, its same effect as kaite dmg returning and some I cant remember right now.

data\texture\effect\cloud11.tga
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Offline Sylpharion

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #31 on: Nov 16, 2010, 02:14 am »
nice
« Last Edit: Nov 16, 2010, 10:18 am by Sylpharion »

Offline Derpityderp

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #32 on: Nov 16, 2010, 04:18 pm »
Can you actually see the edges of spells?

Offline Zereges

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #33 on: Nov 16, 2010, 04:49 pm »
What? What do you mean by edges of spells
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Offline Derpityderp

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #34 on: Nov 16, 2010, 05:20 pm »
The radius of the aoe effect.

Offline Sylpharion

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #35 on: Nov 17, 2010, 03:33 am »
anyone know the sprite for kaite effect? The wave effect

Offline Zereges

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #36 on: Nov 17, 2010, 07:32 am »
anyone know the sprite for kaite effect? The wave effect
Kaite has no sprite. That waving is defined in exe. Its same problem as Stone Cursed player or Assumptio

The radius of the aoe effect.
This is "data\texture\effect\magic_target.tga"
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Offline kimmylee2

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #37 on: Nov 17, 2010, 07:45 am »
You mean Devotion Lines? But i have to warn you, its same effect as kaite dmg returning and some I cant remember right now.

data\texture\effect\cloud11.tga

ah thank you, this is really wierd as how its a picture of a cloud and nothing like the actual in game animation itself :(, i thought it was line.bmp or something like that since it acutally looks like the line u see on the screen

do you have a master list which you reference to find these? how did you came to know which files effect which skills just curious.

also do you know the sprite file for 3rd class aura? that thing is hella huge.
Posted on: Nov 16, 2010, 11:42 pm
You mean Devotion Lines? But i have to warn you, its same effect as kaite dmg returning and some I cant remember right now.

data\texture\effect\cloud11.tga

ah thank you, this is really wierd as how its a picture of a cloud and nothing like the actual in game animation itself :(, i thought it was line.bmp or something like that since it acutally looks like the line u see on the screen

do you have a master list which you reference to find these? how did you came to know which files effect which skills just curious.

also do you know the sprite file for 3rd class aura? that thing is hella huge.

i think he might be asking the radius where the aoe effects, not the casting itself. i could be wrong. kind of how if you use rcx, and you use an aoe skill it highlights the effected tiles to purple or w/e color.... i dont know if there is a way to do this in the grf itself.

Offline Zereges

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #38 on: Nov 17, 2010, 09:06 am »
do you have a master list which you reference to find these? how did you came to know which files effect which skills just curious.
Hours and Hours spended in front of opened grf ...
Editing some files and going to game to find out what has changed.

also do you know the sprite file for 3rd class aura? that thing is hella huge.
IDK, My home server has no 3rd classes so I didn't dealed with it.

i think he might be asking the radius where the aoe effects, not the casting itself. i could be wrong. kind of how if you use rcx, and you use an aoe skill it highlights the effected tiles to purple or w/e color.... i dont know if there is a way to do this in the grf itself.
Yes, its possible, but without @refresh and only if you see when Aoe skill "drops" to land.
And you have to edit *.str files for AoE skills (MS, SG, LoV only possible), quite hard I think.
No possible way otherwise (And RCX is not so usefull in this case)
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Offline Derpityderp

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #39 on: Nov 17, 2010, 03:12 pm »
The radius of the aoe effect.
This is "data\texture\effect\magic_target.tga"

I didn't mean the target circle, i mean the actual spell in progress.

Offline Zereges

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #40 on: Nov 17, 2010, 04:42 pm »
As I said, you have to edit *.str files for AoE skills (MS, SG, LoV only possible)
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Offline kimmylee2

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #41 on: Nov 20, 2010, 05:55 am »
do you have a master list which you reference to find these? how did you came to know which files effect which skills just curious.
Hours and Hours spended in front of opened grf ...
Editing some files and going to game to find out what has changed.

also do you know the sprite file for 3rd class aura? that thing is hella huge.
IDK, My home server has no 3rd classes so I didn't dealed with it.

i think he might be asking the radius where the aoe effects, not the casting itself. i could be wrong. kind of how if you use rcx, and you use an aoe skill it highlights the effected tiles to purple or w/e color.... i dont know if there is a way to do this in the grf itself.
Yes, its possible, but without @refresh and only if you see when Aoe skill "drops" to land.
And you have to edit *.str files for AoE skills (MS, SG, LoV only possible), quite hard I think.
No possible way otherwise (And RCX is not so usefull in this case)

ic ty for all the help so far, it would be alot easier if these skills files werent so spread to akward places, like the cloud file example. who would have ever thought  ???
Posted on: Nov 17, 2010, 11:57 am
Nekac1 one more question is there a way to change the monks spirit sphere color and the color of the monks turns when he goes into fury mode?like how the electricity aura thing around them and how the sprites color tints more red a bit?

Offline Zereges

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #42 on: Nov 20, 2010, 12:43 pm »
Nekac1 one more question is there a way to change the monks spirit sphere color and the color of the monks turns when he goes into fury mode?like how the electricity aura thing around them and how the sprites color tints more red a bit?
Of course it is possible

Spirit Sphere - data\texture\effect\thunder_center.bmp (idk if it is same as part of jupitel thunder but if think it's not)
Fury - data\texture\effect\super1-5.bmp ... (same as Mental Strength's and Eske's "electricity")

I am not great grafic, but if you edit Fury to make it little bit nicer I wont get angry :)
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Offline P4c0

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #43 on: Nov 24, 2010, 04:15 am »
I was wondering which Files I should go about editing to make the floor light up a certain color (Example: Storm gust, will light up its targeted cells a blue color? while the skills is happening)

Offline Zereges

Re: Creative Editing: Simplified Effects (Wiz)
« Reply #44 on: Nov 24, 2010, 09:47 am »
*.strs for whole SG/MS/LoV, you should manually add "colored floor" to it.
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