Worst MvP Card.

Started by Greed, Mar 02, 2009, 06:59 PM

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Greed

Eddga = Worst. /b/

Go.

QuoteKorii says:
Except for the small fact that you are crazy
Keena says:
;__;
SILENCE, MORTAL.

Guest

xD eddga gives perma endure, so its not all bad....

my vote is for moonie, which is basically an increased walking speed and nothing more ^^;

MemoZzz

Quote from: JJJ on Mar 02, 2009, 07:00 PM
xD eddga gives perma endure, so its not all bad....

my vote is for moonie, which is basically an increased walking speed and nothing more ^^;

I love walking fast. I use Stalker's card combo with my Lord Knight, just to walk fast (+the bunch of other extra bonuses).

I would go with Eddga. -25% HP on footgear is a joke.

Guest

/swt am i the only one starting to notice that no one seems to give endure any credit? Dx

Greed

Endure gets no credit. xD No need except for in WoE, and even then Endure is almost useless.

QuoteKorii says:
Except for the small fact that you are crazy
Keena says:
;__;
SILENCE, MORTAL.

Guest

how about on a sin that has high flee, and needs to avoid flinching while mobbing?

Greed

If you get hit while mobbing with high flee, it's time to find new mobs. e.o Besides, that's what your hide button is more. And your hide button won't reduce your health by (10% + 25%) 35%.

10% is for not having 10% on a shoe already.

QuoteKorii says:
Except for the small fact that you are crazy
Keena says:
;__;
SILENCE, MORTAL.

Cielte


Greed

AND. Having perma endure isn't going to do you any good if the mobs can two hit you. >D

And with those arguments, I think Eddga is going to win as the worst MvP card ever.

QuoteKorii says:
Except for the small fact that you are crazy
Keena says:
;__;
SILENCE, MORTAL.

Guest

Quote from: Greed on Mar 02, 2009, 07:33 PM
If you get hit while mobbing with high flee, it's time to find new mobs. e.o Besides, that's what your hide button is more. And your hide button won't reduce your health by (10% + 25%) 35%.

10% is for not having 10% on a shoe already.

/swt have you ever mobbed with a sin?

if you get hit you finch and 99% of the time your mob ends up murdering you brutally

Greed

I did pretty well in Rachel. Seals too. I would say health saved me more than anything. I just hid if they got too close and killed off what I had.

QuoteKorii says:
Except for the small fact that you are crazy
Keena says:
;__;
SILENCE, MORTAL.

Aaronock

Bapho or Dopple, both have been nerfed far too much.
Eddga is amazing on priests who drag tank also...even with the drawback >_>
Drake would be my third choice of mvp cards that kind of suck.

Osiris kind of is weak but really great with soul linker's kaizel...so it is useful at least for something.
Moonlight is a good card too, its use is harder to see, but stalkers with chasewalk+agi up+link=lol (but peco peco hairband kind of just is easier to get in most servers).

blackgh05t

Eddga is decent on a HP, LK, or Pally tank especially if they don't want to go 99 INT for Amon Ra card.

Quote from: Greed on Mar 02, 2009, 07:24 PM
Endure gets no credit. xD No need except for in WoE, and even then Endure is almost useless.
I hope you know endure has no effect in WoE except for a "+1*SkillLV bonus to MDEF".

Sniper Card is pretty useless imo.


eos
Est. 2008

Greed

Bapho is still bad, but my vote is on Eddga. And I still see Doppel as good. Drake is definitely up there, too.

And I know Black. That's why I said almost useless.

QuoteKorii says:
Except for the small fact that you are crazy
Keena says:
;__;
SILENCE, MORTAL.

Sziadan

I'd have to say that Eddga is by far more useful than Osiris card.. While I can agree that Osiris could be useful in the combination with kaizel but that's about it. Normally you're able to get a heal after you ressurect or go to an inn if you respawn in town.

While Eddga has takes 25% of your hp it does give you perma endure. It can be useful for assassins when they are mobbing like JJJ said. Even though you aren't supposed to get hit, having this card would save you IF you got hit. Otherwise, getting hit once would get you killed 90% of the time. The other 10% would be if you managed to get yourself hidden before dying. Which is rare if you are mobbing the 50% of the map.

Also agree that Eddga is useful for the swordman classes (even though they could just as well use their own endure skill and not lose 25% of their hp) and the priest class.

However, osiris.. In my eyes, that card is ONLY good for kaizel...So my vote goes for osiris as the worst MvP card.

Poki

For me, it shall be either Dracula, Eddga, or Osiris.
I believe you can`t switch equips when you`re dead and you wouldn`t want to wear Osiris in your accessory for most occasions.
Dracula is just terrible, I can`t seem to think of any class who would switch Dracula over Hydra card just so that they have a 10% to recover SP.
Eddga... I can`t find myself ever using it.

Mania

I agree with the Dracula card.

Aaronock

Dracula I thought was for SG's and their heat skill? 

CookieEater

Frenzy LKs use Dracula and other SP-gaining cards so that they can re-buff everytime Frenzy ends. Baphomet is usefull for ASPD-based PvEers.
So I'm still gonna stick with Eddga due to the huge HP nerf. Flee characters should never mob unless they're Perfect Dodgers, due to Flee penalties for every mob beyond the 2nd.

And Osiris is in the 'useless' category. Being ressed with full health and SP is awesome, but when will you ever need it?
P.s., Greed? 'Useless' does not mean 'not often used' as you claimed in the other topic. It means 'has no use' and even if you were right, not being used often does not automatically mean 'is very bad'.
B>Positive Karma, /w offers pl0x

Relics

Meh, eddga should be tagged if you're in a sticky situation .. but it's not super useful.

imo drake is the most useless.. and under drake is dopple.

As for other MvP cards, these are pretty underpowered for an mvp card or outclassed by other cards.. i think:

Osiris card
High Priest card
General Egnigem Cenia
Sniper card
Dracula card
Pharaoh card (debatable, i still think it needed a little more to be an mvp card)

and ofcourse drake doppel eddga
__

baphomet is useful for the correct situation, when you're surrounded by alot of people.. like near emps or something.
can also prove useful in leveling

Moonie is <33333 srsly.


Sarin

Moonie is useless, as it can be replaced by items (speed pots) when you really need it.

Dopple has its uses...tho in most cases there are better possibilities. Any MvP card, in fact almost any card has moments when it is the best possibility, but in most cases it is PvM/MvP, not PvP/WoE, so most people consider them useless.
Want an example? Agi based DD sin, facing lots of medium/large mobs. No resetter, future empbreaker. Your main weapon is high atk, one slot dagger (assassin dagger [1] possibly)...so what card are you gonna use for leveling? This is when Drake gets useful. But since most such cases are very specific...also note that when these cards were relased, RO was totally different and they might be desired at those times.

GarmSter

eddga ... XD .. hahah ... dont need endure .. cuz all of my characters are LK .. XD i mean most of them .. =]

blackgh05t

Have you ever seen a WS with a Dracula in his/her weap?  It is mighy useful.
eos
Est. 2008

Sarin

...sacrificing some DPS, that is the core of WS, for something that can be made up by pots, on character with extremely high carry weight. Another Zipper Bear would most be better in most cases.

Littlechan

I think...Osiris? as most p.server have healer now, and you won't wear (and maybe won't remember to wear osiris when you're near death) =O


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Guest

Osiris has its moments, one of which is mvp'ing on a asura champ with a priest that has a low level resurrection

the 100% hp and sp comes in major handy then =3

Poki

Apparently Dracula isn't that bad at all.  Guess my assumptions were wrong.
Osiris can be sometimes good such as a Paladin and a Hi-- Oh wait, the paladin will die anyways.

spyro

Quote from: Aaronock on Mar 02, 2009, 07:58 PM
Bapho or Dopple, both have been nerfed far too much.
Eddga is amazing on priests who drag tank also...even with the drawback >_>
Drake would be my third choice of mvp cards that kind of suck.

Osiris kind of is weak but really great with soul linker's kaizel...so it is useful at least for something.
Moonlight is a good card too, its use is harder to see, but stalkers with chasewalk+agi up+link=lol (but peco peco hairband kind of just is easier to get in most servers).
i agree drake card sucks it has no use

A92FL0163

#28
1.Drake
2.Eddga
3.Tanee (The ones that are going to scream "Good for Champions", we're discussing about all classes here, if it was to say the utility for just one class, I would be saying Osiris is good for SL, so it can't be listed as a bad card, or Beelzebub for taekwon masters, since taekwon masters have no use for it, it is a bad card?)

My list.

mahawirasd

Osiris.... doing MVP runs with a priest with low res? that will get your squad killed. The main reason to take lvl 4 res is not the HP percentage recovered, but the cast time...
so yeah Osiris is useful with Kaizel, but other than that?

and doppel?
what's the point of having more Aspd if you sacrifice one slot for it?
more often than not damage output makes up for more DPS than Aspd...

drake is also not that great, even if there's no resetter and you're going for a DD sin you could still use katars (even if you don't take the mastery) for decent damage output...

moonlight might be useful in some cases, however as the property of increased move speed is often debatable, getting a bloody axe for some classes or custom headgears or even the stalker set might be easier than spawn-camping moonlight X times just to get its card...

and in defense of eddga, perma endure >>>>> regular endure. Regular endure = limited number of hits.
Of course grim-mobbing sins should bring 2x fortune sword, but getting hit = delay and often time this means death.

dracula and sniper is really for those ppl too lazy to change their levelling equipment or too lazy to make specific weapons and definitely too lazy to hunt/bring ygg seeds/berries...

tanee is good for champs and also for SP-replenishing profs. Well some ppl like their profs to have more HP, but seriously, profs are not meant to tank, and equipment changing is your friend...

so in the end, i think the worst is Drake. Making a general weapon with damage cards is much more useful most of the time, "good" leveling spots are a plenty and they don't need MVP cards (well unless you're lazy and would like to use dracula and sniper)...


-w-

Guest

Quote from: mahawirasd on Mar 04, 2009, 09:42 PM
Osiris.... doing MVP runs with a priest with low res? that will get your squad killed. The main reason to take lvl 4 res is not the HP percentage recovered, but the cast time...
so yeah Osiris is useful with Kaizel, but other than that?
try a two person party
asura -> suicide -> resurrection with full hp and sp -> repeat

x3 and i'll respond with more later.... im kinda tired right now >.>

Posted on: Mar 04, 2009, 07:54 pm
Quote from: mahawirasd on Mar 04, 2009, 09:42 PM
and doppel?
what's the point of having more Aspd if you sacrifice one slot for it?
more often than not damage output makes up for more DPS than Aspd...
that depends, theres a few builds, aka the auto caster builds that require just as much aspd as they do auto cast cards
so in that case its just a matter of being able to land more hits over being able to have more card effects

Quote from: mahawirasd on Mar 04, 2009, 09:42 PM
drake is also not that great, even if there's no resetter and you're going for a DD sin you could still use katars (even if you don't take the mastery) for decent damage output...
it may not be the absolute best for things like PvP and WoE, but if you only ever use one weapon no matter what kind of monster your killing its not half bad

Quote from: mahawirasd on Mar 04, 2009, 09:42 PM
moonlight might be useful in some cases, however as the property of increased move speed is often debatable, getting a bloody axe for some classes or custom headgears or even the stalker set might be easier than spawn-camping moonlight X times just to get its card...
no real arguments here

GM Lif

What about things like quagmire, agi down, or slow grace in WoE?
Wouldn't a Moonlight Flower card come in handy there?

Relics

Quote from: GM Lif on Mar 04, 2009, 11:29 PM
What about things like quagmire, agi down, or slow grace in WoE?
Wouldn't a Moonlight Flower card come in handy there?

Ehh if you can sacrifice 20% hp from tidal wools.., but in WoE I'd speedpot/thunder.

the only reason I <3 moonie is because it's a nice tag for uh champs and stuff in PvP. Ofcourse speedpot can be used instead of moonie.. and it's probably better because you don't lose 20% HP for the time running at your opponent and then tagging back to HP tidals.

CookieEater

Quote from: Relics on Mar 05, 2009, 03:03 AM
Ehh if you can sacrifice 20% hp from tidal wools.., but in WoE I'd speedpot/thunder.

the only reason I <3 moonie is because it's a nice tag for uh champs and stuff in PvP. Ofcourse speedpot can be used instead of moonie.. and it's probably better because you don't lose 20% HP for the time running at your opponent and then tagging back to HP tidals.
You only lose 10%. And 10% HP bonus, not your actual HP.
B>Positive Karma, /w offers pl0x

Loki

Certain card depends on your job and builds. Getting a moonie card for champ is a good idea against ranged class since they can Pneuma. Even if you did Snap close to them, they do have legs, in this case, a mouse. Switching shoes is the way to go, I say. Its also good for PvE as well.

Whereas Eddga, I don't see any use for it in WoE, maybe in PvP but not both. But I think you'd die first from the HP reduction of the card.

Hence, I vote for Eddga.
QuoteWhatever floats your boat.

Omi

osiris

thats why we have inns and priests

Life

Drake and Osiris. Is better going in party with someone who knows weapont perfection, is the same...

and Osiris... well... i like a INN for that things, instead of put a card like that in some part

Can be handy in some PvP pinch, switching parts, but nothing more


Konata

Drake hands down. Eddga is pretty bad on it's own, but when you pair it with RSX it's a pretty nice combo.

One of the funniest markets I ever saw; BurnRO- someone vending Drake for 50k. P. Server or not, that was hilarious.

Lookkidsitsme

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mahawirasd

well i understand the uses in asura-cide, but i value that accessory spot for better damage output on my asura... but perhaps it does save you some blue pots / ygg seeds or berries... personally i would still go with monk combo set or morpheus accs...

autocasting is great, i have a sage just for that. BUT for high agi low dex sages, it's better to just use dagger of counter (for the constant damage output while the autocast part is for the extra damage) or get a sage's diary and put cecil damon and garm baby. Marina, savage bebe, metaller, magnolia, etc needs to hit to get it's effect while garm baby doesn't. And for the sake of autocasting itself, 2x Cecil = Doppel anyway...
Well perhaps high dex and/or high agi chars (hunters, snipers, sins, knights, etc) who deems it necessary to have a status weapon (usually 4-slotted) would like to have doppel-marina-savage bebe-metaller as opposed to cecil-marina-savage bebe-metaller due to the HIT penalty, but still it's uses are limited...
Bottomline is: it's not effective -in terms of marginal utility per pay- so perhaps SHRs can enjoy these cards aplenty but definitely not LRs...

again, the no-resetter problem is usually reserved for LRs and then in LRs the best way to level a DD sin would still be to use Katars first because DDs are equipment-intensive (read: costly) and i don't think it's wise to make a DD sin for PVM -> DDs shine most as breakers IMHO. So carding a drake card to a MG[4] would be the last thing a DD should do because DDs should utilize all the slots to maximize it's damage potential to break the emp and in most cases emps are small anyway...


-w-