All classes are 100% done and currently in closed testing for balance
-the original classes have all been removed.
-there is a thief assassin/rogue tree, but its heavily changed.
-merchant job is limited to vending and restricted.
-total job count is 31. 15 of those are final forms and fit for max level.
-there are 4 Unchained classes. These classes instead of evolving are a stronger form of a base class with new passives.
-there are 2 Expert Classes, they require a high player skill to use peoperly and preparation. Both already revealed. They evolve from the first job and are a class used from lv 20 all the way to max lvl.
-there is a class that is fully focused on auto attacks, with many passive bonuses and virtually no active skills.
-there is a scythe wielding class, the class focuses on life steal and critical damage skills. It's already 100% done. Including sprites
I'll do a class breakdown reveal on saturday

, no promises how much will be shown.