RO Private Server these days

Started by Mary Magdalene, Jun 12, 2015, 05:45 AM

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aneeshbk


ZoeyRO

Majority look for the Freebies and easy farming and rates i guess  /heh don't think the servers need to give too many freebies... there should be progression.

Neffletics

Majority of the players today are looking for a classic low rate server with bunch of freebies and would request 4x experience and drop rate boost every weekend which totally defeats the purpose of playing in a low rate server.   /wah
solacero rip

kmart

i came across to a server that has zero freebies except the rok on hat that provides 400hp that decreases 50hp per 10 levels that greatly helps new comers as a starting gear. well providing 4x exp every week end isn't bad at all and i don't see the point of it defeating the purpose of the server specification being low rate. id rather play on  a low rate classic server with this kind of specs than playing to a low rate trans server that is closed for almost 1 month then suddenly will arise from nowhere begging for his players to come back by providing more freebies lewl so hypocrite.  see this link for more details http://solaceragnarok.com/index/packages/ /heh /gg

P.S. that starter package is the best fit for the word "it defeats the essence of a low rate server lol."

PlayRagnaOnline

Well you really cant blame them because most people of "our" time have already grown up and have other priorities now. Other than that, younger generations are mostly influenced by these "MOBA" insta action themed games that are popular at these times. I do still believe that there are people who want to do it the old way. Grind for levels, items and do questing. Freebies are okay unless you plan to spoon feed people. :)

http://www.playragna.com

Click the image to find out more!

Blinzer

Quote from: PlayRagnaOnline on Feb 23, 2016, 06:15 PM
Well you really cant blame them because most people of "our" time have already grown up and have other priorities now. Other than that, younger generations are mostly influenced by these "MOBA" insta action themed games that are popular at these times. I do still believe that there are people who want to do it the old way. Grind for levels, items and do questing. Freebies are okay unless you plan to spoon feed people. :)

Ragnarok is a MOBA. It's an RPG which plays like an FPS and has the level of strategy of a MOBA.

You're not going to get kids to play ragnarok without someone else showing it to them first. They won't find it on their own because the game is old and roficial is a disgrace, that's half the reason the game is declining.



kmart

Quote from: Blinzer on Feb 23, 2016, 09:39 PM
Ragnarok is a MOBA. It's an RPG which plays like an FPS and has the level of strategy of a MOBA.

You're not going to get kids to play ragnarok without someone else showing it to them first. They won't find it on their own because the game is old and roficial is a disgrace, that's half the reason the game is declining.

ragnarok is not a moba nor an fps game it's an mmorpg or massive multiplayer online role playing game mate.

Ragnarok Online (spelled Ragnarök in the logo; Korean: 라그나로크 온라인, alternatively subtitled The Final Destiny of the Gods), often referred to as RO, is a Korean massive multiplayer online role-playing game or MMORPG created by GRAVITY Co., Ltd. based on the manhwa Ragnarok by Lee Myung-jin.

A first person shooter (FPS) is a genre of action video game that is played from the point of view of the protagonist. FPS games typically map the gamer's movements and provide a view of what an actual person would see and do in the game.

MOBA is a genre definition for multi-player games where not only two parties struggle for resources or attack/defend, but each party/person is against all others in a confined space, therefore the term arena .


i agree with the reasoning of that guy about moba games stealing the limelight on mmorpg games since dota emerge from scene i'm also playing it but i never decline to play ragnarok until now.

Blinzer

#67
Quote from: kmart on Feb 24, 2016, 05:55 AM
ragnarok is not a moba nor an fps game it's an mmorpg or massive multiplayer online role playing game mate.

Ragnarok Online (spelled Ragnarök in the logo; Korean: 라그나로크 온라인, alternatively subtitled The Final Destiny of the Gods), often referred to as RO, is a Korean massive multiplayer online role-playing game or MMORPG created by GRAVITY Co., Ltd. based on the manhwa Ragnarok by Lee Myung-jin.

A first person shooter (FPS) is a genre of action video game that is played from the point of view of the protagonist. FPS games typically map the gamer's movements and provide a view of what an actual person would see and do in the game.

MOBA is a genre definition for multi-player games where not only two parties struggle for resources or attack/defend, but each party/person is against all others in a confined space, therefore the term arena .


i agree with the reasoning of that guy about moba games stealing the limelight on mmorpg games since dota emerge from scene i'm also playing it but i never decline to play ragnarok until now.

Sorry, I didn't read what you said, but you're wrong mate.



kmart

Quote from: Blinzer on Feb 24, 2016, 12:59 PM
Sorry, I didn't read what you said, but you're wrong mate.

please support your argument with basis. :)

annaquin

Quote from: Neffletics on Feb 23, 2016, 05:59 AM
Majority of the players today are looking for a classic low rate server with bunch of freebies and would request 4x experience and drop rate boost every weekend which totally defeats the purpose of playing in a low rate server.   /wah
Majority of idiots feel important saying crap like this... Players have no time to invest in s*** half assed server with half customization and zero thinking game engine.

RO mechanism is far from been changed by the like of you, you only leverage on effort from eathena and jathena. But when we look into your own desire to run a community, those comment hit hard.

In 10 years , only 4 people tried to bring something new for RO mechanism

Vanro ( Anarchy + new original skills )
Nyro ( Extreme customization )
Ragnatale ( skills detached from classes )
esperaiRO ( Create S4 League mod for RO )

All others just , install + run server and beg for money ( I even spotted admin without a C++ compiler )

kmart

Quote from: annaquin on Feb 24, 2016, 10:39 PM
Majority of idiots feel important saying crap like this... Players have no time to invest in s*** half assed server with half customization and zero thinking game engine.

RO mechanism is far from been changed by the like of you, you only leverage on effort from eathena and jathena. But when we look into your own desire to run a community, those comment hit hard.

In 10 years , only 4 people tried to bring something new for RO mechanism

Vanro ( Anarchy + new original skills )
Nyro ( Extreme customization )
Ragnatale ( skills detached from classes )
esperaiRO ( Create S4 League mod for RO )

All others just , install + run server and beg for money ( I even spotted admin without a C++ compiler )

Quote from: Neffletics on Feb 23, 2016, 05:59 AM
Majority of the players today are looking for a classic low rate server with bunch of freebies and would request 4x experience and drop rate boost every weekend which totally defeats the purpose of playing in a low rate server.   /wah

well the guy who made the post above is happened to be a huge failure as a gm of his own server. after he lose all of his players in his server he started to bash, ddso'ing and hating on other servers that has the limelight now a days and servers with decent population.

annaquin

It's indeed a high occurences... installing and playing a server is way too easy and that's thanks from lua progress.

But all of sudden, when you look back in time, we didn't know lua would be that's great. Redoing a Server engine today would be more like a lua + C module, rather than a C engine with lua embedded.