what is this skill

Started by phranxis, Nov 07, 2007, 06:13 AM

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phranxis

"coma" ???
what does it do?
its a card skill. (merman)

bensei

As far as i know, coma puts the hp of the target down to 1.

Toztie

that card isnt official. But on most servers it does 1 hp, on some 1 sp too

phranxis

OMFGWTF

1 hp?
isnt that too much

Guest

haven't been to woe/mvping in a while but if i member right coma slowly drains ur hp and sp till they hit 1

phranxis

how slow is it?
is it every sec or like poison

hohoho0214

Coma instantly reduces it to 1

Guest

lol then its clear i need to get back to mvping XDD
i haven't played anything cept a noive for a while so sry @_@

phranxis

its gonna be siege time tomorrow.
and i dint even got a merman card yet. :-\
i've been hunting for 3days(2hours each T_T) hunting hydra, merman, and soft feather(for the featherberet)

Muspel

#9
well im new here and espeak spanish but let me help, first coma reduce instantly hp and sp to 1, but there are only three ways of causing coma (think so) first, having lord of death card (but its to hard to make coma anyway) and second the clown skill tarot card fate and third with the weapon guillotine, its all cya

Omg Onoes

hp -> 1
sp -> 0

only way to dodge it is gtb card
Your signature has been reported and removed for peacefulness of this forum.

bensei

Quote from: August on Nov 10, 2007, 10:03 PM
hp -> 1
sp -> 0

only way to dodge it is gtb card
I know for a fact that you cant dodge the Coma from Tarot card of fate with GTB.

Muspel

srry i forgot there is another way to get coma, the gunslingers skill bull's eye

hohoho0214

Would a nerfed gtb at 40% reduction dodge coma?

SakuraX

Quote from: August on Nov 10, 2007, 10:03 PM
hp -> 1
sp -> 0

only way to dodge it is gtb card

you sure? because coma seems to be a status effect instead of a magic spell... unless i am wrong or there are exception to what coma should define as (status or magic)

golden thief bug script (from rms)
{ bonus bNoMagicDamage,100; bonus bUseSPrate,100; },{},{}

bNoMagicDamage, 100 = -100% magic damage (which in fighting instead of showing 0 damage on magic (except heal which we can see is heal 0 hp), the system will simply show it as miss)
bUseSPrate, 100 = +100% sp usage (doubling the sp usage from skill of that card wielder)