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Ragnarok Online => General Discussion => Topic started by: Helrouis on Jun 13, 2008, 01:14 AM

Title: About the "acolyte/priest" class
Post by: Helrouis on Jun 13, 2008, 01:14 AM
When my server was a low rate,
I've done an event beforehand: that is to get level 99 fast! However, my top 10s are almost priest. >.>

Is gravity really thinking or what? I'm talking in general about the priest class: not just about the anubis and turn undead!

Priest can teleport, can dodge with some amount agility, can kill monsters/regen fast/heal themselves/teleport anywhere! even wearing nothing, they can compete in leveling! Money is also easy in Manteau[1] from wraiths.
Title: Re: Implementation of Turn Undead and Anubis
Post by: Loki on Jun 13, 2008, 02:44 AM
There was already a similar topic made about this. *shrugs*
Title: RE: About the "acolyte/priest" class
Post by: Helrouis on Jun 13, 2008, 03:51 AM
Quote from: Loki on Jun 13, 2008, 02:44 AM
There was already a similar topic made about this. *shrugs*

changed/cleared up the topic.
Title: Re: About the "acolyte/priest" class
Post by: Guest on Jun 13, 2008, 06:50 PM
well i guess gravity might have thought that because they can only kill certain things it'd balance out......

like if a priest needs like a cookie card or a thara frog card, or ummmm something like that its the priest that are put at the disadvantage

because theres no way a priest can kill thara's as fast as a BS or a sin could
Title: Re: About the "acolyte/priest" class
Post by: baseballGuy on Jun 13, 2008, 07:04 PM
SL Holy Light?
Title: Re: About the "acolyte/priest" class
Post by: Guest on Jun 13, 2008, 07:08 PM
Dx but that involves having a soul linker XD
sides they'd eventually run out of sp and have to sit, where a sin wouldn't have too =P
Title: Re: About the "acolyte/priest" class
Post by: baseballGuy on Jun 13, 2008, 07:11 PM
Magnificant? lol i think priests is damn for leveling easy as pie. then again even if you maxed out their level their only use is to buff players.

EDIT: their become's there
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 13, 2008, 09:19 PM
Quote from: baseballGuy on Jun 13, 2008, 07:11 PM
Magnificant? lol i think priests is damn for leveling easy as pie. then again even if you maxed out their level their only use is to buff players.

EDIT: their become's there

when starting out a server, priests can kill people at pvp lol.
Title: Re: About the "acolyte/priest" class
Post by: baseballGuy on Jun 13, 2008, 10:50 PM
Quote from: Helrouis on Jun 13, 2008, 09:19 PM
Quote from: baseballGuy on Jun 13, 2008, 07:11 PM
Magnificant? lol i think priests is damn for leveling easy as pie. then again even if you maxed out their level their only use is to buff players.

EDIT: their become's there

when starting out a server, priests can kill people at pvp lol.
lol. maybe they used the reset stats and changed to battle mode.
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 13, 2008, 11:14 PM
Quote from: baseballGuy on Jun 13, 2008, 10:50 PM
Quote from: Helrouis on Jun 13, 2008, 09:19 PM
Quote from: baseballGuy on Jun 13, 2008, 07:11 PM
Magnificant? lol i think priests is damn for leveling easy as pie. then again even if you maxed out their level their only use is to buff players.

EDIT: their become's there

when starting out a server, priests can kill people at pvp lol.
lol. maybe they used the reset stats and changed to battle mode.

No, they're level 99, the knights are around 70+, hunters at 80+. Now what happens is they're just healing themselves and hitting players with normal attacks. The only chance to kill'em is 99 int wiz, one FD and JT can pawn'em. But level 99 has lots of HP already lol. Other classes die because they hit around 100.(mostly a TU priest have dex,agi,int)+ a bible which has decent damage. Note that it happened because of WoE.
Title: Re: About the "acolyte/priest" class
Post by: Felecorr on Jun 14, 2008, 12:21 AM
Priests is a support class. Leveling rate hardly matters, since they aren't made for combat anyway.
Title: Re: About the "acolyte/priest" class
Post by: Ansuz Isaz on Jun 14, 2008, 12:23 AM
xD Hell, I've seen too many awesome PVP High Priests to agree. I honestly don't know whether that's a good or bad thing in regards to what RO was thinking, but I have to agree: High Priests are too easy to level, and get both sides of the awesome. They're effective soloers, and are acceptable PVPers if they know what they're doing, yet they can just as easily get involved in support. In the same build, no less. xD
Title: Re: About the "acolyte/priest" class
Post by: Aragorn on Jun 14, 2008, 12:24 AM
priests are useless... so its not overpowered... (>.>)
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 14, 2008, 12:25 AM
Quote from: Ansuz Isaz on Jun 14, 2008, 12:23 AM
xD Hell, I've seen too many awesome PVP High Priests to agree. I honestly don't know whether that's a good or bad thing in regards to what RO was thinking, but I have to agree: High Priests are too easy to level, and get both sides of the awesome. They're effective soloers, and are acceptable PVPers if they know what they're doing, yet they can just as easily get involved in support. In the same build, no less. xD
Quote from: Aragorn on Jun 14, 2008, 12:24 AM
priests are useless... so its not overpowered... (>.>)

Well, one more thing:
priest can use scrolls of magic(really, I got O_O when they implemented this).
right, they can heal 2k++ and get to do magic as strong as a wizard's. + assumptio! Hurray!
Title: Re: About the "acolyte/priest" class
Post by: Felecorr on Jun 14, 2008, 12:30 AM
Yeh, but only GM's can make the powerful scrolls, storm gust, etc.
And imsure the Gm isnt gonna imbalance his own server!! those are pay items on regular Rag, so donators will probably get them.
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 14, 2008, 12:32 AM
Quote from: Felecorr on Jun 14, 2008, 12:30 AM
Yeh, but only GM's can make the powerful scrolls, storm gust, etc.
And imsure the Gm isnt gonna imbalance his own server!! those are pay items on regular Rag, so donators will probably get them.

I know there are level 5 bolts that can be hunted.
Title: Re: About the "acolyte/priest" class
Post by: Aragorn on Jun 14, 2008, 12:33 AM
Quote from: Felecorr on Jun 14, 2008, 12:30 AM
Yeh, but only GM's can make the powerful scrolls, storm gust, etc.
And imsure the Gm isnt gonna imbalance his own server!! those are pay items on regular Rag, so donators will probably get them.
SEE! thats why they're useless... so stop this rant about this useless job... sorry ... (>.>)
Title: Re: About the "acolyte/priest" class
Post by: Ansuz Isaz on Jun 14, 2008, 12:36 AM
... xD Helrouis beat me. Damn you, Hel. Damn you.

Still, a High Priest with Frost Driver scrolls and Level 5 Lightning scrolls = ... A low-damage professor who absolutely will not die. >>; It's annoying, and awesome at the same time.

Awesome because High Priests are one of my favorite classes to use. =D

Annoying because my official favorite class is the Professor, and I hate watching a High Priest who can do this simple, rather brainless strategy, and last far longer than my Prof does when I use my head. >>;
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 14, 2008, 12:41 AM
Quote from: Ansuz Isaz on Jun 14, 2008, 12:36 AM
... xD Helrouis beat me. Damn you, Hel. Damn you.

Still, a High Priest with Frost Driver scrolls and Level 5 Lightning scrolls = ... A low-damage professor who absolutely will not die. >>; It's annoying, and awesome at the same time.

Awesome because High Priests are one of my favorite classes to use. =D

Annoying because my official favorite class is the Professor, and I hate watching a High Priest who can do this simple, rather brainless strategy, and last far longer than my Prof does when I use my head. >>;
The fact that priests can heal and the wizzes cannot, it would be an unfair advantage. But a really good wiz who setup an Ice Wall fortress+fire pillars and fire walls(the ultimate pro wizard) can bring a high priest down.
Anyway, there's GTB to save everyone's a**es from the wrath of magic. though priests can go for battle type , not to mention why do they have mace mastery and all the attack buffs, including lex a.
Title: Re: About the "acolyte/priest" class
Post by: Felecorr on Jun 14, 2008, 12:56 AM
Aragorn, STFU. Add to the convo, or don't talk at all.

Yeah, the strongest bolt scroll (not really bolt...) is earth spike.

A Prof has Dispel/Soulburn. that own any priest, any day. And Frost diver thunde combo is weak compared to SC/fiberlock firebolt. And doublecast isnt anything to sneeze att either. as for HR, cant say much to you besides...Autocast? or spam like hell. xD

But yeah, Priests are rockzorz with their skillz. =D
Title: Re: About the "acolyte/priest" class
Post by: Aragorn on Jun 14, 2008, 12:58 AM
Quote from: Felecorr on Jun 14, 2008, 12:56 AM
Aragorn, STFU. Add to the convo, or don't talk at all.
im just giving my opinion... so why do you hate me so much... (>.>)
Title: Re: About the "acolyte/priest" class
Post by: Felecorr on Jun 14, 2008, 01:03 AM
Because your not aiding the conversation, simply insulting it.
Title: Re: About the "acolyte/priest" class
Post by: Ansuz Isaz on Jun 14, 2008, 01:10 AM
... And that is the very reason everyone "hates" you. xD If you really want to call it hate. I personally am only annoyed. You have to be far more impressively frustrating than that to make me hate an online being.

I personally don't like playing professors on anything higher than mid rates. n_n; To me, if people can insta-cast, some of their flair dies. Mind, they're awesome everyone, but.. Meh. xD

I don't really think any well played Prof should lose a match, but it's still annoying when I see something that can outlive me. xD

The only thing I really believe that RO's designers didn't take into consideration is the fact that High Priests > Paladins when it comes to tanking. >>; The support character > the character that has so many skills designed for tanking that that had to be their original purpose. This is kind of sad to me. xD And the only thing I don't approve of.
Title: Re: About the "acolyte/priest" class
Post by: mark_sanbeda on Jun 14, 2008, 01:12 AM
OMG!! JJJ you really are put up to the test here  /heh
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 14, 2008, 01:34 AM
Quote from: Aragorn on Jun 14, 2008, 12:33 AM
Quote from: Felecorr on Jun 14, 2008, 12:30 AM
Yeh, but only GM's can make the powerful scrolls, storm gust, etc.
And imsure the Gm isnt gonna imbalance his own server!! those are pay items on regular Rag, so donators will probably get them.
SEE! thats why they're useless... so stop this rant about this useless job... sorry ... (>.>)

Read the post above this, aragorn.
Title: Re: About the "acolyte/priest" class
Post by: Guest on Jun 14, 2008, 01:36 AM
Quote from: GM録mark登sanbeda数 on Jun 14, 2008, 01:12 AM
OMG!! JJJ you really are put up to the test here  /heh
^^;;; i can only try my best.....



but anyway how did this topic go from priests to profs? XDDD
PS: if u've ever seen a really well put together battle priest its pretty dam awsome x3
decent damage and decent healing powers
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 14, 2008, 01:42 AM
Quote from: JJJ on Jun 14, 2008, 01:36 AM
Quote from: GM録mark登sanbeda数 on Jun 14, 2008, 01:12 AM
OMG!! JJJ you really are put up to the test here  /heh
^^;;; i can only try my best.....



but anyway how did this topic go from priests to profs? XDDD
PS: if u've ever seen a really well put together battle priest its pretty dam awsome x3
decent damage and decent healing powers
•priests deal high amounts of magical damage because of Level 5 scrolls
•as well as soul link + holy light
•as well as autoStorm gust/meteor storm/autospell cards
•then even with 1 str, hitting people with few def and vit ranges to 100-200, not to mention, the almost all •other classes has no healing ability as strong as theirs.
•they can silence vitless enemies
•assumptio is like an energy coat that doesn't drain SP
•they have an alternative - kyrie eleison defense if assumptio is not working

anything else to add?
Title: Re: About the "acolyte/priest" class
Post by: Guest on Jun 14, 2008, 02:39 AM
i guess that sums it up x3
but remember for every attack theres a defense



PS: you forgot to mention pneuma x3
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 14, 2008, 03:15 AM
Quote from: JJJ on Jun 14, 2008, 02:39 AM
i guess that sums it up x3
but remember for every attack theres a defense



PS: you forgot to mention pneuma x3

True , they just really are flexible enough. Also, with regards to thanatos cards, they gave priests a "Spike" weapon. >.>
Title: Re: About the "acolyte/priest" class
Post by: baseballGuy on Jun 14, 2008, 04:25 AM
Quote from: Helrouis on Jun 14, 2008, 01:42 AM
•as well as soul link + holy light
Add the two lex for the win! . formula should be SL + HL + LD + LA = massive damage.
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 14, 2008, 06:20 AM
Quote•priests deal high amounts of magical damage because of Level 5 scrolls
•as well as soul link + holy light
•as well as autoStorm gust/meteor storm/autospell cards
•then even with 1 str, hitting people with few def and vit ranges to 100-200, not to mention, the almost all •other classes has no healing ability as strong as theirs.
•they can silence vitless enemies
•assumptio is like an energy coat that doesn't drain SP
•they have an alternative - kyrie eleison defense if assumptio is not working

•2 Imp cards on accessories+fire bolt scroll.
•Lex Aeterna /ok
•Strong Melee Skills? Safety wall.
Title: Re: About the "acolyte/priest" class
Post by: baseballGuy on Jun 14, 2008, 06:50 AM
Quote from: Helrouis on Jun 14, 2008, 06:20 AM
Quote•priests deal high amounts of magical damage because of Level 5 scrolls
•as well as soul link + holy light
•as well as autoStorm gust/meteor storm/autospell cards
•then even with 1 str, hitting people with few def and vit ranges to 100-200, not to mention, the almost all •other classes has no healing ability as strong as theirs.
•they can silence vitless enemies
•assumptio is like an energy coat that doesn't drain SP
•they have an alternative - kyrie eleison defense if assumptio is not working

•2 Imp cards on accessories+fire bolt scroll.
•Lex Aeterna /ok
•Strong Melee Skills? Safety wall.
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 14, 2008, 07:08 AM
•as well as soul link + holy light
•as well as autoStorm gust/meteor storm/autospell cards
•then even with 1 str, hitting people with few def and vit ranges to 100-200, not to mention, the almost all •other classes has no healing ability as strong as theirs.
•they can silence vitless enemies
•assumptio is like an energy coat that doesn't drain SP
•they have an alternative - kyrie eleison defense if assumptio is not working
•2 Imp cards on accessories+fire bolt scroll.
•Lex Aeterna /ok
•Strong Melee Skills? Safety wall.
•Siroma + cold bolt?
•Strong Range Skills? Pneuma
•EDP+Berserk LK/Crit/etc? Decrease Agi them, increase yours.
[/quote]
Title: Re: About the "acolyte/priest" class
Post by: Felecorr on Jun 14, 2008, 08:22 AM
When ArchBisop comes out, then you can REALLY complain about Priests being cheap/hard to kill.
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 14, 2008, 08:45 AM
Quote from: Felecorr on Jun 14, 2008, 08:22 AM
When ArchBisop comes out, then you can REALLY complain about Priests being cheap/hard to kill.
Speaking of Bishops:

•as well as soul link + holy light
•as well as autoStorm gust/meteor storm/autospell cards
•then even with 1 str, hitting people with few def and vit ranges to 100-200, not to mention, the almost all •other classes has no healing ability as strong as theirs.
•they can silence vitless enemies
•assumptio is like an energy coat that doesn't drain SP
•they have an alternative - kyrie eleison defense if assumptio is not working
•2 Imp cards on accessories+fire bolt scroll.
•Lex Aeterna Okay
•Strong Melee Skills? Safety wall.
•Siroma + cold bolt?
•Strong Range Skills? Pneuma
•EDP+Berserk LK/Crit/etc? Decrease Agi them, increase yours.
•***Fallen Bishop Hibram Card*** if in high rates 99/70, they can deal 50% more magic. lol. nah, this is way too much.
Title: Re: About the "acolyte/priest" class
Post by: Loki on Jun 14, 2008, 08:45 AM
High Priests are flexible in LR but IMO they can't do anything in PvP if its a HR. Should I list a few things that will own HP on HR?  :P
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 14, 2008, 08:49 AM
Quote from: Loki on Jun 14, 2008, 08:45 AM
High Priests are flexible in LR but IMO they can't do anything in PvP if its a HR. Should I list a few things that will own HP on HR?  :P
Okay. Note HR has a stat reset NPC, then we'll try to counter each other.
Title: Re: About the "acolyte/priest" class
Post by: baseballGuy on Jun 14, 2008, 06:40 PM
Quote•as well as soul link + holy light
•as well as autoStorm gust/meteor storm/autospell cards
•then even with 1 str, hitting people with few def and vit ranges to 100-200, not to mention, the almost all •other classes has no healing ability as strong as theirs.
•they can silence vitless enemies
•assumptio is like an energy coat that doesn't drain SP
•they have an alternative - kyrie eleison defense if assumptio is not working
•2 Imp cards on accessories+fire bolt scroll.
•Lex Aeterna Okay
•Strong Melee Skills? Safety wall.
•Siroma + cold bolt?
•Strong Range Skills? Pneuma
•EDP+Berserk LK/Crit/etc? Decrease Agi them, increase yours.
•***Fallen Bishop Hibram Card***
oops i forgot to put safety wall here =P .
bascilica? lol.

against priest:

Yay im a peasant now.  :D

you have damn good eyes.
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 14, 2008, 11:06 PM
Quoteand more posts =P
Sure lol.
Title: Re: About the "acolyte/priest" class
Post by: Sarin on Jun 15, 2008, 01:55 AM
Hmm, I dunno, HP on HR...wanted to try that. Book of the Dead+max aspd might be good.
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 15, 2008, 02:44 AM
Quote from: Sarin on Jun 15, 2008, 01:55 AM
Hmm, I dunno, HP on HR...wanted to try that. Book of the Dead+max aspd might be good.

More like they need FP first from the start. Then , the only trouble is 195 ASPD or 2 -3 hits of sonic blows w/ignore/penetrate defense.
Title: Re: About the "acolyte/priest" class
Post by: Loki on Jun 15, 2008, 02:55 AM
Quote from: baseballGuy on Jun 14, 2008, 06:40 PM
Quote•as well as soul link + holy light
•as well as autoStorm gust/meteor storm/autospell cards
•then even with 1 str, hitting people with few def and vit ranges to 100-200, not to mention, the almost all •other classes has no healing ability as strong as theirs.
•they can silence vitless enemies
•assumptio is like an energy coat that doesn't drain SP
•they have an alternative - kyrie eleison defense if assumptio is not working
•2 Imp cards on accessories+fire bolt scroll.
•Lex Aeterna Okay
•Strong Melee Skills? Safety wall.
•Siroma + cold bolt?
•Strong Range Skills? Pneuma
•EDP+Berserk LK/Crit/etc? Decrease Agi them, increase yours.
•***Fallen Bishop Hibram Card***
there its complete
Quote from: Loki on Jun 14, 2008, 08:45 AM
High Priests are flexible in LR but IMO they can't do anything in PvP if its a HR. Should I list a few things that will own HP on HR?  :P
id liked to see those few things

keep this thread running plox.. we need more input and more posts =P

MORE POSTS! Ok, here's my list of things that I think killed High Priest on HR.

- Max ASPD (and not to mention, with high damage)
-EDP SinX (dead before you can even say "berries")
-Zerks with GTB (NO DISPELL! OMGZ)
-Autocast (High Wizzies and Profs~)

Feel free to add~
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 15, 2008, 03:01 AM
Quote from: Loki on Jun 15, 2008, 02:55 AM
Quote from: baseballGuy on Jun 14, 2008, 06:40 PM
Quote•as well as soul link + holy light
•as well as autoStorm gust/meteor storm/autospell cards
•then even with 1 str, hitting people with few def and vit ranges to 100-200, not to mention, the almost all •other classes has no healing ability as strong as theirs.
•they can silence vitless enemies
•assumptio is like an energy coat that doesn't drain SP
•they have an alternative - kyrie eleison defense if assumptio is not working
•2 Imp cards on accessories+fire bolt scroll.
•Lex Aeterna Okay
•Strong Melee Skills? Safety wall.
•Siroma + cold bolt?
•Strong Range Skills? Pneuma
•EDP+Berserk LK/Crit/etc? Decrease Agi them, increase yours.
•***Fallen Bishop Hibram Card***
there its complete
Quote from: Loki on Jun 14, 2008, 08:45 AM
High Priests are flexible in LR but IMO they can't do anything in PvP if its a HR. Should I list a few things that will own HP on HR?  :P
id liked to see those few things

keep this thread running plox.. we need more input and more posts =P

MORE POSTS! Ok, here's my list of things that I think killed High Priest on HR.

- Max ASPD (and not to mention, with high damage)
-EDP SinX (dead before you can even say "berries")
-Zerks with GTB (NO DISPELL! OMGZ)
-Autocast (High Wizzies and Profs~)

Feel free to add~

Soul Burn. /ok
Title: Re: About the "acolyte/priest" class
Post by: baseballGuy on Jun 15, 2008, 04:35 AM
Quote from: baseballGuy on Jun 14, 2008, 06:40 PM
Quote•as well as soul link + holy light
•as well as autoStorm gust/meteor storm/autospell cards
•then even with 1 str, hitting people with few def and vit ranges to 100-200, not to mention, the almost all •other classes has no healing ability as strong as theirs.
•they can silence vitless enemies
•assumptio is like an energy coat that doesn't drain SP
•they have an alternative - kyrie eleison defense if assumptio is not working
•2 Imp cards on accessories+fire bolt scroll.
•Lex Aeterna Okay
•Strong Melee Skills? Safety wall.
•Siroma + cold bolt?
•Strong Range Skills? Pneuma
•EDP+Berserk LK/Crit/etc? Decrease Agi them, increase yours.
•***Fallen Bishop Hibram Card***
oops i forgot to put safety wall here =P .
bascilica? lol.

against priest:

  • 199 aspd.
  • dispel?.
  • Strip?.

Yay im a peasant now.  :D

you have damn good eyes.
^
modified =P.
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 15, 2008, 04:51 AM
Quote from: baseballGuy on Jun 15, 2008, 04:35 AM
Quote from: baseballGuy on Jun 14, 2008, 06:40 PM
Quote•as well as soul link + holy light
•as well as autoStorm gust/meteor storm/autospell cards
•then even with 1 str, hitting people with few def and vit ranges to 100-200, not to mention, the almost all •other classes has no healing ability as strong as theirs.
•they can silence vitless enemies
•assumptio is like an energy coat that doesn't drain SP
•they have an alternative - kyrie eleison defense if assumptio is not working
•2 Imp cards on accessories+fire bolt scroll.
•Lex Aeterna Okay
•Strong Melee Skills? Safety wall.
•Siroma + cold bolt?
•Strong Range Skills? Pneuma
•EDP+Berserk LK/Crit/etc? Decrease Agi them, increase yours.
•***Fallen Bishop Hibram Card***
oops i forgot to put safety wall here =P .
bascilica? lol.

against priest:

  • 199 aspd.
  • dispel?.
  • Strip?.

Yay im a peasant now.  :D

you have damn good eyes.
^
modified =P.

Yes, even a whole party is in PvP. An equipless priest can showoff, you can't hit me su**ers! Like a GM.
Title: Re: About the "acolyte/priest" class
Post by: Loki on Jun 15, 2008, 10:26 AM
We don't need good eyes, if you quote it, it'll show the message. You can even copy paste it on notepad.

Now, on topic. Party could be a factor but if you think about it, pros doesn't need priest to into PvP. They would just consider them as "tedious". Max ASPD kills the game  :-\
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 15, 2008, 01:52 PM
Quote from: Loki on Jun 15, 2008, 10:26 AM
We don't need good eyes, if you quote it, it'll show the message. You can even copy paste it on notepad.

Now, on topic. Party could be a factor but if you think about it, pros doesn't need priest to into PvP. They would just consider them as "tedious". Max ASPD kills the game  :-\

My battle priest = LODs. LoL.
Title: Re: About the "acolyte/priest" class
Post by: baseballGuy on Jun 18, 2008, 07:52 AM
Quote from: Helrouis on Jun 15, 2008, 01:52 PM
My battle priest = LODs. LoL.
but the chances of coma being casted is so looooooooonnnnnnnnggggggggggg.
Title: Re: About the "acolyte/priest" class
Post by: Ansuz Isaz on Jun 18, 2008, 11:12 AM
xD It depends on which item he means. If he's refering to the traditionally stated LoD - Lord of Death - than... Yes. xD Even then, if you're on a high rate that grants you easy access to enough AGI to get max ASPD, then those blows go through pretty fast.

If he means the less used Ledge of Death [2]... Than it's not long at all, with a 10% coma rate. xD Ten hits? If the character simply pumps AGI and DEX for as much ASPD as they can get - and the ability to hit the target - they don't need any other stat, except for VIT due to the close range battling.
Title: Re: About the "acolyte/priest" class
Post by: Poki on Jun 18, 2008, 11:21 AM
Priests can't hunt that well compared to other classes.  When have you ever seen more than 10 priests in all your life in RO, hunting by themselves?

And soul link is more of another factor that's added.  We're talking about the classes themselves, not the class combined :(

But I do agree, priests are quite easy to level with and they're pretty flexible.
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 18, 2008, 05:06 PM
Quote from: Poki on Jun 18, 2008, 11:21 AM
Priests can't hunt that well compared to other classes.  When have you ever seen more than 10 priests in all your life in RO, hunting by themselves?

And soul link is more of another factor that's added.  We're talking about the classes themselves, not the class combined :(

But I do agree, priests are quite easy to level with and they're pretty flexible.
Undead monsters have decent drops I believe.. You may want to check out ancient mummy, wraith, and the rest of the undead monsters has to offer... And a tough priest with +10 equipments+assump can do MvP alone some undead bosses via magnus exorcism..

SL+HL? Yes, it's one of the priest class' potential skills. Why not mention SB+SL on an assassin thread, correct?

Title: Re: About the "acolyte/priest" class
Post by: Ansuz Isaz on Jun 18, 2008, 05:14 PM
True, an intelligent HP could even solo some of the Bio 3 MVPs with a bit of skill and patience, but he has a point. xD Then again, that's not exactly where they shine. Let the Biochemists, Champions, and Snipers have thier MVP stage, along with Snipers being the unarguable best hunting class in the game. =P Thus, why most professional HPers will almost always end up buying their needed equipment off of the merchants vending them. As Hel said, several undead monsters drop fairly price worthy equipment.

They just make the zeny to buy the gear, since their class kind of hinders them against hunting a lot of the stuff themselves. n_n;
Title: Re: About the "acolyte/priest" class
Post by: Infection on Jun 18, 2008, 05:38 PM
Quote from: Loki on Jun 15, 2008, 02:55 AM
Quote from: baseballGuy on Jun 14, 2008, 06:40 PM
Quote•as well as soul link + holy light
•as well as autoStorm gust/meteor storm/autospell cards
•then even with 1 str, hitting people with few def and vit ranges to 100-200, not to mention, the almost all •other classes has no healing ability as strong as theirs.
•they can silence vitless enemies
•assumptio is like an energy coat that doesn't drain SP
•they have an alternative - kyrie eleison defense if assumptio is not working
•2 Imp cards on accessories+fire bolt scroll.
•Lex Aeterna Okay
•Strong Melee Skills? Safety wall.
•Siroma + cold bolt?
•Strong Range Skills? Pneuma
•EDP+Berserk LK/Crit/etc? Decrease Agi them, increase yours.
•***Fallen Bishop Hibram Card***
there its complete
Quote from: Loki on Jun 14, 2008, 08:45 AM
High Priests are flexible in LR but IMO they can't do anything in PvP if its a HR. Should I list a few things that will own HP on HR?  :P
id liked to see those few things

keep this thread running plox.. we need more input and more posts =P

MORE POSTS! Ok, here's my list of things that I think killed High Priest on HR.

- Max ASPD (and not to mention, with high damage)
-EDP SinX (dead before you can even say "berries")
-Zerks with GTB (NO DISPELL! OMGZ)
-Autocast (High Wizzies and Profs~)

Feel free to add~
No, no, no, and no. Autocast wizzies / profs? Doesn't that mean Priests can autocast SW / Basilica too? I guess that knocks the max aspd / sinx / zerk off your list.

Zerk with gtb? Then that means the Priest can use gtb as well. ^^;

NICE LIST YOU GOT THERE, HOLMEZ.
Title: Re: About the "acolyte/priest" class
Post by: baseballGuy on Jun 18, 2008, 06:55 PM
Quote from: Ansuz Isaz on Jun 18, 2008, 11:12 AM
xD It depends on which item he means. If he's refering to the traditionally stated LoD - Lord of Death - than... Yes. xD Even then, if you're on a high rate that grants you easy access to enough AGI to get max ASPD, then those blows go through pretty fast.

If he means the less used Ledge of Death [2]... Than it's not long at all, with a 10% coma rate. xD Ten hits? If the character simply pumps AGI and DEX for as much ASPD as they can get - and the ability to hit the target - they don't need any other stat, except for VIT due to the close range battling.
Oh i see i thought it was Lord Of Death. The good thing is Ledge of Death also gives 15% MATK and aspd per refine so it has two options.
Title: Re: About the "acolyte/priest" class
Post by: Poki on Jun 18, 2008, 07:00 PM
Uh... Yeah, that's undead, big deal.  The priest can take down the enemies that are weak against them.
When I said hunt, I meant hunt cards, priest equips etc.

Why would you want to care if priests can MVP or not?  Every class can MVP, and majority of those classes might I say, can MVP better than a priest.

The priest is of course, specialized in undead monsters, but most of the undead monsters do not give what many players are in demand for.  I highly doubt you'll be seeing a high priest MVPing in a server as well [solo-wise]. Why? Because there are other classes that can MVP a lot quicker and more efficient than a high priest.

The only good thing I can say about priests is that they are meant to live.  They can also do this and that, but not as well as the other classes.  Yet, they're not the only ones who are capable of being flexible in their strategic plays.

I would say that priests are also wealthy compared to the economic standards.

By the way, bringing MVP cards, and giving them godly equips does not count to the priest's potential.  Think of the alternatives for other classes if the priests are capable of getting those items.  I'd also like to say that you need to think of how the priests will be getting those items, and will they be bought for?

Also, explain the point of a priest giving up their supportive build role for a battle priest because I rather just choose a different class if I want to kill people.

Unless, you mean a 1v1 type of pvp.  Then I would say priests are pretty tough to beat... unless the player her/himself is terrible.

A priest would probably die from the following:
Assassin Cross
Paladin
Sniper
Creator
Champion (1/2 of the times with this class)
Ninja (1/4 of the times with this class)
Lord Knight (Maybe... I can't really kill priests that often with this class)
Stalker (1/3 of the times with this class)
High priest (Lol.)
Gypsy/Minstrel
Whitesmith (I don't know how to kill efficiently with this class, but it's possible)
Professor
High Wizard
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 18, 2008, 07:44 PM
Quote from: baseballGuy on Jun 18, 2008, 07:52 AM
Quote from: Helrouis on Jun 15, 2008, 01:52 PM
My battle priest = LODs. LoL.
but the chances of coma being casted is so looooooooonnnnnnnnggggggggggg.
No it's not.. Use a quad Lord of Death mace. plus, he was speaking of max ASPD. Though correct, they would die first before the coma chances occur, but one time I did Double Kill. It was a 13th day of the month, Friday I guess. (unlucky day for them.. /gg) No kidding, after whacking an LK for a long time in an HR (note we're just talking while whacking him from time to time with 1 damage) he suddenly died, suddenly another LK pass by and started to !&@*(!&# spiral pierce me, so i hit him once and he died. Though, as I said, it was their unlucky day. /e4


@Poki
Uh... Yeah, that's undead, big deal.  The priest can take down the enemies that are weak against them.
When I said hunt, I meant hunt cards, priest equips etc. <-gloves[1],manteau[1] but yea, good for starters, nevertheless they're the fast-to-get-rich class.

Why would you want to care if priests can MVP or not?  Every class can MVP, and majority of those classes might I say, can MVP better than a priest. <-True, but we're talking about potential of the priest and their very flexible capabilites compared to any other characters.

The priest is of course, specialized in undead monsters, but most of the undead monsters do not give what many players are in demand for.  I highly doubt you'll be seeing a high priest MVPing in a server as well [solo-wise]. Why? Because there are other classes that can MVP a lot quicker and more efficient than a high priest.

The only good thing I can say about priests is that they are meant to live.  They can also do this and that, but not as well as the other classes.  Yet, they're not the only ones who are capable of being flexible in their strategic plays.

I would say that priests are also wealthy compared to the economic standards.

By the way, bringing MVP cards, and giving them godly equips does not count to the priest's potential.  Think of the alternatives for other classes if the priests are capable of getting those items.  I'd also like to say that you need to think of how the priests will be getting those items, and will they be bought for? it's out of the subject, not even a single class can attain Gods/Advanced MvPs alone.

Also, explain the point of a priest giving up their supportive build role for a battle priest because I rather just choose a different class if I want to kill people.<-I believe we were talking different rates that time. >.>

Unless, you mean a 1v1 type of pvp.  Then I would say priests are pretty tough to beat... unless the player her/himself is terrible.

A priest would probably die from the following: <-- let's say both have no equipments, and bases everything from skills. let's say that the equipments of the other class who is not magic reliant, is the strongest level 4 weapon for them. Legend : T/P/F          _T_rue,it can defeat the priest     _P_otential       _F_ail

Assassin Cross < P - Safety Wall/Lex Divina/ or just ruwach, lex a.. and run..ruwach again. sins can't heal themselves.. Though 1-2 hits can kill... though that's really a tough battle especially if there's no maya p. or the sinx is a really good backslider that can come 1 cell near from you.

Paladin < F -This is true - Pressure

Sniper < P - Pneuma, Shockwave trap is one of the chances. Lex Divina

Creator < F- Pneuma, but if there's a homun that casts spells, more or less yea, the priest can be owned =P so it's basilica. Int vit dex creator it is.

Champion (1/2 of the times with this class) < T - Safety Wall I believe.. Also, Lex Divina(I believe champs doesnt go for high amounts of Vit).

Ninja (1/4 of the times with this class)  < T - Holy Light even without SL.. Also Lex Divina

Lord Knight (Maybe... I can't really kill priests that often with this class) < P - Yes, a long epic but somewhat
boring battle though. If the LK has INT/SP items, it's possible to kill the priest by skills.

Stalker (1/3 of the times with this class) < F - Ruwach run. divested = fail for the priest, but i have to say, assumptio is still tough. Not enough to kill the priest

High priest (Lol.) < P - Yeah LOL

Gypsy/Minstrel < T - Tarot is simply the best

Whitesmith (I don't know how to kill efficiently with this class, but it's possible) < P - A spike can counter attack  "ice pick" or thanatos weapon. Though it is "High Speed Cart Ram" so it's kinda hard for the priests' side.. + the priest items can be broken too.

Professor  < P - Super Magic+energy coat+magic rod vs Fair magic w/healing+assumptio. Though if the professor have few amounts of Vit? Lex divina

High Wizard < T - An uber pro wizard can kill a priest. -> if the priest can be frozen, he'll do that ice wall, fire wall, fire pillar fortress, amplify, then cast a level 10 SG. yes, it can kill the priest. Especially if the wizard has the items to amplify fire pillar, it's an epic win for the wizard. But again, Priest can sneak in a lex divina in the said ritual.. =P

Title: Re: About the "acolyte/priest" class
Post by: Poki on Jun 18, 2008, 08:44 PM
Sorry, but I did not want to mention how to kill them because not that many people do know how. It's sad, really.  I'm a monster in RO, seriously.

Assassin Cross < P - Safety Wall/Lex Divina/ or just ruwach, lex a.. and run..ruwach again. sins can't heal themselves.. Though 1-2 hits can kill... though that's really a tough battle especially if there's no maya p. or the sinx is a really good backslider that can come 1 cell near from you.

Why would I be scared as a Sinx? I can SB with EDP and kill you with one shot, and if you safety wall, I can grimtooth in 4 shots for a death from you.
And safety wall can't be mixed with pneuma so it helps me even more.

Paladin < F -This is true - Pressure

I don't understand, are you saying paladins can kill or not kill? Either way, I can kill with a pally using sacrifice.  Safety wall won't help, since I'll push and get you.

Sniper < P - Pneuma, Shockwave trap is one of the chances. Lex Divina


As mentioned, I don't know. But I as a sniper, will kill you.  I don't DS but I FA. With FA, I'll just stack traps and kill you with 20k.  I have massive vit, silencing me won't work.  Plus, I'll shockwave to ensure death in the beginning.

Creator < F- Pneuma, but if there's a homun that casts spells, more or less yea, the priest can be owned =P so it's basilica. Int vit dex creator it is.

Yup, acid demo.  Not only that, but I don't need to rely on the homun.  I can just push you with two skills and AD instantly for a win.

Champion (1/2 of the times with this class) < T - Safety Wall I believe.. Also, Lex Divina(I believe champs doesnt go for high amounts of Vit).


Ever heard of green potions? I can easily rid the silence using battle mode.  Plus, safety wall doesn't help once again, I can push with push palm and land an asura strike before you can cast another since my push palm is stacked with asura near the same time.  Plus, I've got moderate vit.


Ninja (1/4 of the times with this class)  < T - Holy Light even without SL.. Also Lex Divina

I don't remember how I did it... but I doubt I can do anymore, so Ninja does suck against priests.

Lord Knight (Maybe... I can't really kill priests that often with this class) < P - Yes, a long epic but somewhat
boring battle though. If the LK has INT/SP items, it's possible to kill the priest by skills.


Agreed.

Stalker (1/3 of the times with this class) < F - Ruwach run. divested = fail for the priest, but i have to say, assumptio is still tough. Not enough to kill the priest


Yeah, about that.  I did say I like stalkers.  Reason why is because my stalker is very diverse and can almost do anything.  Reason said, I can confine, strip you since you can't move, you can't silence, I don't need to hide, I'll freeze you, JT you, freeze you again (keep note that you have no marc or w/e) and JT you until death.  You can only land one heal between each chain of FD and JT but it's not enough to live.

High priest (Lol.) < P - Yeah LOL

Yup. lol.


Gypsy/Minstrel < T - Tarot is simply the best

Read my mind.

Whitesmith (I don't know how to kill efficiently with this class, but it's possible) < P - A spike can counter attack  "ice pick" or thanatos weapon. Though it is "High Speed Cart Ram" so it's kinda hard for the priests' side.. + the priest items can be broken too.

I don't play with that class much, but based on what you said, it seems good enough. Kudos to you.

Professor  < P - Super Magic+energy coat+magic rod vs Fair magic w/healing+assumptio. Though if the professor have few amounts of Vit? Lex divina


Depends on the players for this battle.  Oh, and luck seeing as soul burn isn't 100%.  But whatever the case, the victor is depending on the skill soul burn.

High Wizard < T - An uber pro wizard can kill a priest. -> if the priest can be frozen, he'll do that ice wall, fire wall, fire pillar fortress, amplify, then cast a level 10 SG. yes, it can kill the priest. Especially if the wizard has the items to amplify fire pillar, it's an epic win for the wizard. But again, Priest can sneak in a lex divina in the said ritual.. =P

I'd play smart as a wizard and not get silenced. If I do, I'd green pot it.  Plus, I'd trap the high priest first before engaging battle by massive ice wall.  Then I'll do a good sweep with storm gust and land 2k per hit, JT, FD, SG.
Of course, if the priest was smart, that priest wouldn't be in the trap in the first place, so this one is all about skill.

In most of these scenarios, there's hardly a pro priest to ever be seen.  I have seen a few however, but I never fought with them because we were "gangsters". Lol.

Anyways, as I stated, high priests are not that over powered.  They are pretty balanced with all the other classes. Some have an advantage over the others etc.

By the way, bringing MVP cards, and giving them godly equips does not count to the priest's potential.  Think of the alternatives for other classes if the priests are capable of getting those items.  I'd also like to say that you need to think of how the priests will be getting those items, and will they be bought for? it's out of the subject, not even a single class can attain Gods/Advanced MvPs alone.

Missed that by accident, but actually, some classes can MVP alone.  Snipers can, as well as champions and wizards.  I'm sure there are others but the thing is, it takes way too long... but as I stated earlier, high priests are not meant to MVP, because it just sucks with them and takes too long (except for undead MVPs and it's possible for them to MVP) besides, I might as well MVP with a different char, non?
Title: Re: About the "acolyte/priest" class
Post by: Loki on Jun 19, 2008, 04:03 AM
Quote from: Infection on Jun 18, 2008, 05:38 PM
Quote from: Loki on Jun 15, 2008, 02:55 AM
Quote from: baseballGuy on Jun 14, 2008, 06:40 PM
Quote•as well as soul link + holy light
•as well as autoStorm gust/meteor storm/autospell cards
•then even with 1 str, hitting people with few def and vit ranges to 100-200, not to mention, the almost all •other classes has no healing ability as strong as theirs.
•they can silence vitless enemies
•assumptio is like an energy coat that doesn't drain SP
•they have an alternative - kyrie eleison defense if assumptio is not working
•2 Imp cards on accessories+fire bolt scroll.
•Lex Aeterna Okay
•Strong Melee Skills? Safety wall.
•Siroma + cold bolt?
•Strong Range Skills? Pneuma
•EDP+Berserk LK/Crit/etc? Decrease Agi them, increase yours.
•***Fallen Bishop Hibram Card***
there its complete
Quote from: Loki on Jun 14, 2008, 08:45 AM
High Priests are flexible in LR but IMO they can't do anything in PvP if its a HR. Should I list a few things that will own HP on HR?  :P
id liked to see those few things

keep this thread running plox.. we need more input and more posts =P

MORE POSTS! Ok, here's my list of things that I think killed High Priest on HR.

- Max ASPD (and not to mention, with high damage)
-EDP SinX (dead before you can even say "berries")
-Zerks with GTB (NO DISPELL! OMGZ)
-Autocast (High Wizzies and Profs~)

Feel free to add~
No, no, no, and no. Autocast wizzies / profs? Doesn't that mean Priests can autocast SW / Basilica too? I guess that knocks the max aspd / sinx / zerk off your list.

Zerk with gtb? Then that means the Priest can use gtb as well. ^^;

NICE LIST YOU GOT THERE, HOLMEZ.

Yes it is nice. Thanks  :D Suggest more please~!
Title: Re: About the "acolyte/priest" class
Post by: Scars on Jun 19, 2008, 09:49 AM
You can reduce experience of undead monsters.

Btw, Book of dead, 10% coma  ;D

I think the whole Coma thing is a failure and total mess, since when its fine for battles in mmorpg to win/lose based on pure luck?
Title: Re: About the "acolyte/priest" class
Post by: Sarin on Jun 19, 2008, 09:53 AM
Quote from: Scars on Jun 19, 2008, 09:49 AM
I think the whole Coma thing is a failure and total mess, since when its fine for battles in mmorpg to win/lose based on pure luck?

From the times of D&D :P
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 19, 2008, 07:13 PM
Quote from: Scars on Jun 19, 2008, 09:49 AM
You can reduce experience of undead monsters.

Btw, Book of dead, 10% coma  ;D

I think the whole Coma thing is a failure and total mess, since when its fine for battles in mmorpg to win/lose based on pure luck?

Ledger of death owns. /heh But yea, 20% chance to drop this item is seriously nuts.
Title: Re: About the "acolyte/priest" class
Post by: Ansuz Isaz on Jun 19, 2008, 07:24 PM
LoD Book isn't one of Gravity's smarter ideas. xD Even if my favorite classes are Professors, followed shortly by High Priests. Which means, both of my favorite classes get to use this to their advantage. xD So... I don't complain due to bias enjoyment of it, but I still think it's silly. Why give them this much pwnage power? o_O; Professors are the ultimate tacticians in the game, that pretty much can't be killed if you can plan ahead, and High Priests are the tanking gods of the game. Giving them this kind of power is kind of... Tch. xD Anyone with this kind of power is silly, really, but still.

Again. This kind of annoys me, since I know the Paladins were intended to be the original tanking gods. >>; Too many skills for defense to not be intended for it. Yet the High Priest can out-last them without a lot of difficulty.
Title: Re: About the "acolyte/priest" class
Post by: baseballGuy on Jun 19, 2008, 07:31 PM
Its because the nameless patch is giving out super weapons not only LoD but there are also other super items they released.
Title: Re: About the "acolyte/priest" class
Post by: Poki on Jun 19, 2008, 07:33 PM
I think knife [3] was the best weapon made in the history of RO.
Title: Re: About the "acolyte/priest" class
Post by: Ansuz Isaz on Jun 19, 2008, 07:35 PM
BaseballGuy: I know. D= It's a little... disturbing to me. And Gravity keeps wondering why people keep going to private servers, where at least some people try and balance out Gravity's silliness. =P

Poki: ... xD I suppose it was.
Title: Re: About the "acolyte/priest" class
Post by: Helrouis on Jun 19, 2008, 07:36 PM
Quote from: Ansuz Isaz on Jun 19, 2008, 07:24 PM
LoD Book isn't one of Gravity's smarter ideas. xD Even if my favorite classes are Professors, followed shortly by High Priests. Which means, both of my favorite classes get to use this to their advantage. xD So... I don't complain due to bias enjoyment of it, but I still think it's silly. Why give them this much pwnage power? o_O; Professors are the ultimate tacticians in the game, that pretty much can't be killed if you can plan ahead, and High Priests are the tanking gods of the game. Giving them this kind of power is kind of... Tch. xD Anyone with this kind of power is silly, really, but still.

Again. This kind of annoys me, since I know the Paladins were intended to be the original tanking gods. >>; Too many skills for defense to not be intended for it. Yet the High Priest can out-last them without a lot of difficulty.

That's why private servers has their own ways to balance stuffs. /ok because the new items from gravity really sux. =/
Title: Re: About the "acolyte/priest" class
Post by: Anti-Static Foam Cleaner on Jun 20, 2008, 02:07 AM
Quote from: Scars on Jun 19, 2008, 09:49 AM
I think the whole Coma thing is a failure and total mess, since when its fine for battles in mmorpg to win/lose based on pure luck?[/color]

When you try to hit someone the game rolls a virtual dice if you did, then the damage is randomly selected from between your min/max, then it's reduced by a random amount from enemy vit def.

Luck? In RPGs? Why, never!
Title: Re: About the "acolyte/priest" class
Post by: fluidin on Jun 23, 2008, 09:01 PM
The coma thing isn't about luck. It's about how well you can utilize it. For example max aspd Edge LKs, max aspd Guillotine WS, instant cast Gypsy/Clown under max Int poem effect.

It's all about maths. Raising probability chance.

EDIT: Hahas, now the Battle Priests long discarded and forgotten as 'obsolete' can come back and pwn asses.

WAIT WTF? Star glads can use this too? WHY in the world did no one mention this beforehand. Ok now this is gayer than ever.
Title: Re: About the "acolyte/priest" class
Post by: Anti-Static Foam Cleaner on Jun 24, 2008, 12:47 AM
Quote from: fluidin on Jun 23, 2008, 09:01 PM
The coma thing isn't about luck.

How is rolling a random number not about luck.
Title: Re: About the "acolyte/priest" class
Post by: mark_sanbeda on Jun 24, 2008, 05:09 AM
Quote from: Anti-Static Foam Cleaner on Jun 24, 2008, 12:47 AM
Quote from: fluidin on Jun 23, 2008, 09:01 PM
The coma thing isn't about luck.

How is rolling a random number not about luck.

I think the luck his saying is "the luck in game" not the "real life luck"