MWright's 1-Handed Sword Knight Build.

Started by MWright967, Jun 24, 2008, 01:08 PM

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MWright967

MWright967's 1-Handed Sword Knight Build

In this guide, I will be showing you the proper way to build a One Handed Sword Knight. Mind you, you WILL need Soul Link for this to be effective, but thats what dual clienting is for.

First, lets discuss our ending stats:

STR: 84+26
AGI: 99+14
DEX: 44+16



These bonuses ARE including level 10 priest buffs and gear, which we will get to shortly. However, lets go over WHY we need these stats first.

STR: The STR is quite high for a sword using knight, however...STR is THE main source of compounded damage, so having a high amount- 110 in this case- is very useful.

AGI: Most people will frown upon the fact that you have 113 agility total. I do not. Why? Because that entire point of a one handed knight is to achieve SPEED and POWER. And you will not achieve either without a high aspd, which will be, in this case, 188 roughly.

Now, lets talk about our substats that you will have with this build at Level 99:

Max HP: 9651. Plenty to tank any attack except a pro-asura.

Max SP: 392
Def: 41 (With all the reccomended gear below, only upgraded to +4!)
MDEF: 0
HIT: 159
FLEE: 232
ASPD: 187.8

Concerns:

My hit isn't high enough: For most people, 159 hit is going to be QUITE enough. Why? Because most people don't have a lot of Flee. Now, lets assume you do, persay....An agi-based SB sin. Well, thats what we have Magnum Break for. Magnum Break will add 100 hit for 10 seconds after casting it. So what do you do? You simply cast magnum break, then bash the living crap out of them. Almost no one, if no one, will be able to dodge a 259 hit bash which adds +50 hit in and of itself WITH stun for a total of a Stunning 450% damage attack with 309 hit.

My flee sucks: 232 flee is NOTHING to laugh at, honestly. With 232 flee, most non-pure dex hunters WILL have a problem hitting you, no joke. Besides, the entire point of a knight is to be fast and powerful, not reactionary.

I don't have enough SP: This isn't a concern with most people, because 392 is by FAR enough to get the job done, especially with a knight's low SP requirements. If not, buy some blue herbs or grapes.

Now lets go over our skills...

Job 50 Swordsman:

10 Sword Mastery <---Increases weapon Damage.
10 Magnum Break <---A good +hit buffer and uncloaker.
10 Bash <----If you can't figure this out, you shouldn't be here.
5 Provoke <-----Just needed as prerequsite, its worthless.
10 Endure <----- Level 10 is MUCH needed, adds MDEF and helps vs. hunters/wizards.
4 HP Recovery <-----If you're feeling froggy, make this 10 and Endure 4, for the healing potion bonus.

Job 50 Knight:

10 Two Handed Quicken <----Preq for 1hnd quicken.
10 Bowling Bash <----- 1000% damage. You figure it out.
5 Auto Counter <---GREAT for killing MVP's, Sins, other Knights, and countering nasty little combo monks.
1 Peco Ride <----Preq.
5 Peco Mastery <----Gives a peco for faster walking speed, size modification, and damage to small size enemies.
10 Spear Mastery <---Preq.
3 Pierce <----Preq.
5 Spear Boomerang <----Because some people like to kill hunters far away, you can put points into this with whatever you have left skill point wise, and keep a pike on switch.

Okay, that should be good, now lets talk about our gear.

Head: Majestic Goat, preferably Slotted. Adds strength and has good defense.

Body: Full plate + Sasquatch card. Nothing will help more in PvP than this. Has high defense, and when you are being harassed by little hunters, sins, or pretty much any physical damage class, this will freeze them up...And if you happen to be wind endowed, there goes the neighborhood.

Shield: Stonebuckler + Thara Frog Card. It has good defense and reduces human damage. Dur.

Boots: Vidar's. HP/SP for the win.

Acc. : x2 Mantis Clips. And yes, I do mean CLIPS. 2 extra str from rings is not going to help you as much as 20 extra SP, not to mention less weight. Think about it this way. With 2 mantis rings, your bash might be 6k, and without, 5.9k. However, with the clips, you'll also get an extra 5.9k bash. Sounds a tad bit better if you ask me.

Weapon: Double bloody boned Saber. Fast, powerful, effective...The bane of all wizards.

Garment: Manteau + Whisper. Very good vs. low dex classes and pretty much any physical damage class.

Thats the end of the guide. Let me just say, yet again, for those of you who are drones to impulse and have the need to add VIT to every build you make....I repeat......9.5k some HP for a FULL AGI KNIGHT is completely acceptable. I've used this build ever since I began playing RO, and it has never failed me in any aspect, so please do not say anything stupid like ''it need moar vit''. The entire point of the build is to have godly speed and overwhelming damage...Which you will. Thank you.

Poki

With maytr and raydric combined with tidal shoes and wool scarf, I would say that knight would be quite awesome.  I prefer more HP/SP than the agi from the wool & tidal shoes... since with those two, you'll probably have 400 sp and 11k+ hp or so.

Aside from that, good job on teh guide d00d.


MWright967

Quote from: Poki on Jun 24, 2008, 01:23 PM
With maytr and raydric combined with tidal shoes and wool scarf, I would say that knight would be quite awesome.  I prefer more HP/SP than the agi from the wool & tidal shoes... since with those two, you'll probably have 400 sp and 11k+ hp or so.

Aside from that, good job on teh guide d00d.



Meh, like I said, its about personal preference, if people followed the guide EXACTLY as it is, there would be no room for modification and thus- no room for fun :P Whatever works for you is whats best, this build is just a set of guidelines. I prefer agi, others prefer HP/SP, or perhaps defense....to each their own ;)

Thanks for the compliment, though.

~~T~~

#3
Since I prefer defence and item comboing, here is my modification:
Spoiler
Firelock Soldier in a Boot would be good too, but is costy due to the fact it need to be +9/10
Also, Since you're going to use a stone buckler, you could use Magni's Cap and Odin Blessing.
Using Sasquatch is good for PvP, but its hardly usable at WoE, exchange for a Marc Card when WoEing.
OH OH! Manteau can also be replaced with Vali's Manteau(+15% Resistance to Neutral), due to the combo that give you+ 5 VIT, but thats in my opinion, but Poki combination is also good.
[close]

But the guide is really good, haven't seen much 1H Builds lately.
Provoke isn't worthless tho, I use it on wizzies to stop cast, because if I recall it bypass phen.
I might try this guide, but I need to level my damn soul linker before >_<;(Damn you gravity)

MWright967

Quote from: ~~T~~ on Jun 24, 2008, 02:27 PM
Since I prefer defence and item comboing, here is my modification:
Spoiler
Firelock Soldier in a Boot would be good too, but is costy due to the fact it need to be +9/10
Also, Since you're going to use a stone buckler, you could use Magni's Cap and Odin Blessing.
Using Sasquatch is good for PvP, but its hardly usable at WoE, exchange for a Marc Card when WoEing.
OH OH! Manteau can also be replaced with Vali's Manteau(+15% Resistance to Neutral), due to the combo that give you+ 5 VIT, but thats in my opinion, but Poki combination is also good.
[close]

But the guide is really good, haven't seen much 1H Builds lately.
Provoke isn't worthless tho, I use it on wizzies to stop cast, because if I recall it bypass phen.
I might try this guide, but I need to level my damn soul linker before >_<;(Damn you gravity)

Those are all good alternatives as well. I will say though, provoke can be replaced with Charge. It will get you to the enemy faster, damage them, and wastes less SP. Provoke is also a lot worse than it use to be. Correct me if I'm wrong, but when the skill first came out, didn't it cut armor defense by a percent, and not just horrible vit defense? Ew.

Sarin

Ehh, I feel like having a few comments...

Provoke is actually excellent skill if you know how to use it...
lvl 1 is used for "ED check", lvl 10 for cast breaking and weakening pallies etc..
HP recovery, lvl 10. DEFINITELY for WoE. Each level increases effectivity of hp recovering stuff by 10%. And you WILL depend on your pots.
Spear mastery is too high. Prereq is only lvl5 for concentration and lvl1 for pierce. You'll use spear boomerang mostly as status inflicting through SW.

Equip: first, you need several different armors. While fighting, you'll do more hits then you will recieve...(theoretically...), so you should focus on status preventing stuff rather than status inflicting. Headgears-I'd go for something slotted with Vanberk...crit hurts. Poki suggested wools+tidals, I second this. And hell, why clips? You'll have plenty of sp recovering stuff. Two rings instead=22 stat points, that is 10 vit for you. I'd prefer Valkyrie for shield, that element reduction is great and man, it's half the weight.
also...most people know by now how to counter flee chars. Basically, you'll get bashed by one decent vit knight, and with 10kish hitpoints, you're dead meat. Not to mention you'll get oneshoted by SinXs, stunned, slow graced, taroted and AVed by gypsies, trapped, cursed and slaughtered by snipers, webbed and firebolted by prof (and stonecursed since you don't wear ED. Learn how to switch armors), quagged by wizards, killed by own bash against pally, agidowned by any aco and then literally ripped to pieces, terminated by WS (really, CT>bash even with your aspd), eaten by creator's jello....

Speaking from my knight experience...your build relies on element of surprise. Maybe with low zoom, or if you had lvl 10 cloaking, it would work. But, if your oponnent is at least average with his char and gets two secs of thinking, he'll realize how to kill you with almost any char.
And, when did you write that guide? It looks at least two years old, there is no mention of trans skills etc...

Note: I am not flaming, simply pointing out everything that appears wrong for me.

MWright967

Quote from: Sarin on Jun 24, 2008, 04:13 PM
Ehh, I feel like having a few comments...

Provoke is actually excellent skill if you know how to use it...
lvl 1 is used for "ED check", lvl 10 for cast breaking and weakening pallies etc..
HP recovery, lvl 10. DEFINITELY for WoE. Each level increases effectivity of hp recovering stuff by 10%. And you WILL depend on your pots.
Spear mastery is too high. Prereq is only lvl5 for concentration and lvl1 for pierce. You'll use spear boomerang mostly as status inflicting through SW.

Equip: first, you need several different armors. While fighting, you'll do more hits then you will recieve...(theoretically...), so you should focus on status preventing stuff rather than status inflicting. Headgears-I'd go for something slotted with Vanberk...crit hurts. Poki suggested wools+tidals, I second this. And hell, why clips? You'll have plenty of sp recovering stuff. Two rings instead=22 stat points, that is 10 vit for you. I'd prefer Valkyrie for shield, that element reduction is great and man, it's half the weight.
also...most people know by now how to counter flee chars. Basically, you'll get bashed by one decent vit knight, and with 10kish hitpoints, you're dead meat. Not to mention you'll get oneshoted by SinXs, stunned, slow graced, taroted and AVed by gypsies, trapped, cursed and slaughtered by snipers, webbed and firebolted by prof (and stonecursed since you don't wear ED. Learn how to switch armors), quagged by wizards, killed by own bash against pally, agidowned by any aco and then literally ripped to pieces, terminated by WS (really, CT>bash even with your aspd), eaten by creator's jello....

Speaking from my knight experience...your build relies on element of surprise. Maybe with low zoom, or if you had lvl 10 cloaking, it would work. But, if your oponnent is at least average with his char and gets two secs of thinking, he'll realize how to kill you with almost any char.
And, when did you write that guide? It looks at least two years old, there is no mention of trans skills etc...

Note: I am not flaming, simply pointing out everything that appears wrong for me.

I don't see it as flaming, you're just stating your opinion ;). However, most of what you said was just ''you should also add this to your equipment'', not really disproving any one part of my build. Like I said, its up to the individual to find a combination of things which work for them in full, but I'm giving guidelines, a ''mold'' which people can follow to acheive success. Also, you have to realize, not all of your reccomendations are based in reality. For example ''valk shield is better''. No, really? ''Hey, did you know Megingjard is better than rings??!!'' Lol. On most servers (ones worth a damn that is) you can't just ''get'' a valk shield, so those kind of comments really aren't realistic. Finally, no single build is perfect. Saders can get owned by monks, monks can get owned by wizards, wizards can get owned by hunters...Its a chain. This build is for speed leveling, and for eliminating low-def characters.

Sarin

Speed leveling? Maybe for 60-85. I found for leveling agi-vit hybrid better, cause it can effectively mob. Never tried really playing with that tho, since I use vit build with LK. Also, Valk shield is quite common now...I've seen people selling it on servers with actual pop around 50. They're not hard to get, unless you're hard solo of course :D.

Yes, there is a chain. Every char is good for something. In case of 1H knight tho, I am not quite sure if he can do anything that can't be done better by other char. Like I pointed out, you need cloaking, since getting "in range" is real problem for agi chars. He needs more support (soul link), and while his bash is quite good, melee and stun is done much better by WS.

No build is perfect, that's true. It's about how you can play with it, and I'd love to see how you do with it, and would really enjoy a few duels against you.

MWright967

Quote from: Sarin on Jun 24, 2008, 05:21 PM
Speed leveling? Maybe for 60-85. I found for leveling agi-vit hybrid better, cause it can effectively mob. Never tried really playing with that tho, since I use vit build with LK. Also, Valk shield is quite common now...I've seen people selling it on servers with actual pop around 50. They're not hard to get, unless you're hard solo of course :D.

Yes, there is a chain. Every char is good for something. In case of 1H knight tho, I am not quite sure if he can do anything that can't be done better by other char. Like I pointed out, you need cloaking, since getting "in range" is real problem for agi chars. He needs more support (soul link), and while his bash is quite good, melee and stun is done much better by WS.

No build is perfect, that's true. It's about how you can play with it, and I'd love to see how you do with it, and would really enjoy a few duels against you.

If I ever get the chance, you're on ;)

Sarin

Looking forward to it ;).

Heard Epiphany midrate has been wiped, if I manage to run it under Linux via Wine or  get Windoom working again, I'll prolly be there.

Aragorn


hey what are all these stupid f*** scribbles on your test?
OH BAKA SENSEI THAT'S NIHONGO

RULE 1:
Every post that disagrees to the previous to Aragorn is a flame or insult.

Guest

>.> Aragorn stop that...
it almost sounds like your asking for a warn

Aragorn

no more no more... i just saw his post and just posted the same thing here.. sorry.. (>.>)

hey what are all these stupid f*** scribbles on your test?
OH BAKA SENSEI THAT'S NIHONGO

RULE 1:
Every post that disagrees to the previous to Aragorn is a flame or insult.

~~T~~

Quote from: MWright967 on Jun 24, 2008, 02:39 PM
Quote from: ~~T~~ on Jun 24, 2008, 02:27 PM
Since I prefer defence and item comboing, here is my modification:
Spoiler
Firelock Soldier in a Boot would be good too, but is costy due to the fact it need to be +9/10
Also, Since you're going to use a stone buckler, you could use Magni's Cap and Odin Blessing.
Using Sasquatch is good for PvP, but its hardly usable at WoE, exchange for a Marc Card when WoEing.
OH OH! Manteau can also be replaced with Vali's Manteau(+15% Resistance to Neutral), due to the combo that give you+ 5 VIT, but thats in my opinion, but Poki combination is also good.
[close]

But the guide is really good, haven't seen much 1H Builds lately.
Provoke isn't worthless tho, I use it on wizzies to stop cast, because if I recall it bypass phen.
I might try this guide, but I need to level my damn soul linker before >_<;(Damn you gravity)

Those are all good alternatives as well. I will say though, provoke can be replaced with Charge. It will get you to the enemy faster, damage them, and wastes less SP. Provoke is also a lot worse than it use to be. Correct me if I'm wrong, but when the skill first came out, didn't it cut armor defense by a percent, and not just horrible vit defense? Ew.

You're right... STILL! Provoke work better on woe, since Knockback is removed. But I guess it still deal damage... >_< I can't choose.


MWright967

Quote from: ~~T~~ on Jun 24, 2008, 07:26 PM
Quote from: MWright967 on Jun 24, 2008, 02:39 PM
Quote from: ~~T~~ on Jun 24, 2008, 02:27 PM
Since I prefer defence and item comboing, here is my modification:
Spoiler
Firelock Soldier in a Boot would be good too, but is costy due to the fact it need to be +9/10
Also, Since you're going to use a stone buckler, you could use Magni's Cap and Odin Blessing.
Using Sasquatch is good for PvP, but its hardly usable at WoE, exchange for a Marc Card when WoEing.
OH OH! Manteau can also be replaced with Vali's Manteau(+15% Resistance to Neutral), due to the combo that give you+ 5 VIT, but thats in my opinion, but Poki combination is also good.
[close]

But the guide is really good, haven't seen much 1H Builds lately.
Provoke isn't worthless tho, I use it on wizzies to stop cast, because if I recall it bypass phen.
I might try this guide, but I need to level my damn soul linker before >_<;(Damn you gravity)

Those are all good alternatives as well. I will say though, provoke can be replaced with Charge. It will get you to the enemy faster, damage them, and wastes less SP. Provoke is also a lot worse than it use to be. Correct me if I'm wrong, but when the skill first came out, didn't it cut armor defense by a percent, and not just horrible vit defense? Ew.

You're right... STILL! Provoke work better on woe, since Knockback is removed. But I guess it still deal damage... >_< I can't choose.




I'd just be better to max Endure. It adds mdef, keeps you from flinching, etc. Its just a better skill, I'd get it over Provoke any day.