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Author Topic: Card description conflicts with script  (Read 858 times)

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Offline Nolan

Card description conflicts with script
« on: Jul 14, 2008, 11:52 am »
The following cards, I've seen, have descriptions that say the cards do things that aren't in the script.  All of them claim, in the description, to trigger a skill when the "user receives physical damage," which would, in the script, use bAutoSpellWhenHit.  However, they all use bAutoSpell, indicating that they actually trigger "when attacking;" Bongun, Owl Duke, Owl Baron, Mutant Dragonoid, and Wanderer.  My question is, which is wrong? The description or the script?

RateMyServer Ragnarok Community

Card description conflicts with script
« on: Jul 14, 2008, 11:52 am »

Offline Guest

Re: Card description conflicts with script
« Reply #1 on: Jul 14, 2008, 04:41 pm »
always, always trust the script over the discription~ =3

Offline yC

Re: Card description conflicts with script
« Reply #2 on: Jul 15, 2008, 02:54 am »
I think you should direct your question to the experts at eAthena.  JJJ is right, description is not in the server engine, only the script is.

So did you test the item to see if they perform the way it is in the description?  I would think there might be a deeper meaning to bAutoSpell in different situation IF the item works like the description says.