Turn Undead

Started by duduvanzan, Feb 02, 2010, 11:25 PM

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duduvanzan

I dont know if im posting on the right forum but i wanted to report a bug.

When you go to skills database, in turn undead description, it has a  [(20*SkillLV) + LUK + INT + BaseLV + (1 - TargetHP/TargetMaxHP)*200]/1000 % chance of success.

I went to stat calculator and it is calculating like [(10*SkillLV) + LUK + INT + BaseLV + (1 - TargetHP/TargetMaxHP)*200]/1000 %.

So, i wanted to know wich one of them is correct, and warn you about that.

yC

I don't know which stat calcs are you using.

This one we have -- http://ratemyserver.net/stat_sim.php?jid=4009&max_aspd=190&maxhp_cap=0&go=Go -- is based on eA, it is using 20 * which is the same as the skill db's and also same in the current eA svn.

http://svn.eathena.ws/svn/ea/trunk/src/map/battle.c -- search for PR_TURNUNDEAD

duduvanzan

Hmmm, i checked like 50 times the other day and the calc machine was using 10*LV. I checked again now and its using 20*LV >.<
Maybe i did some wrong calculations here, but nvm ^^ case solved  ;D

Thx