FeelRO

Started by Reyl, Dec 21, 2008, 03:46 AM

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Reyl

I felt like the character limit was just a bit too constricting for my review, so I decided to post in more detail here. I'm also surprised that FeelRO has seen so few other full reviews when they're ranked so highly in the standard list. May as well put this section to better use.

QuotePros: Few crashes/minimal downtime, large population inflated by autotrade vendors, solid economy. Cons: Always laggy for US, from mildly irritating to unplayable. I was KSed fairly frequently, and people aren't very friendly to strangers. I saw 1 or 2 events. GMs are nice, but usually hard to reach or unable to be of much use.

Rating: 55
Server - Stability: 7, Availability: 9
Community - Friendliness: 2, Eventfulness: 3
Game Masters - Friendliness: 9, Availability: 2, Helpfulness: 3
Game-play - Economy: 8, Guild Competition: 6, Class Balance: 6

As some background, I joined the server about three months ago, rebuilding remnants of my guild that had run across nearly a dozen servers together for nearly three years. I disbanded the guild over a year ago in hopes of achieving something even greater: I began working together with Tira to build EssenceRO and focused my attention on managing issues with in-game enforcement, class balance/gameplay improvements, and forum moderation. I resigned after about 9 months because I was expecting to be very busy in real life, but I finally found some time to spend on games again several months later. I'm not sure if I'll join the Essence staff team again anytime soon; I personally feel that unless you're willing to commit your time fully to your job, the results you get are going to be less than your best. I only began to work on Essence because I very sincerely wanted to make it the best server that I could. And as someone who still enjoys playing games, I, perhaps selfishly, decided that I'd rather play than dedicate that time to administration again. So I gathered up some old (and new) friends, and took a look at the next best RMS ranked server: FeelRO. I was curious why this server has expanded to a 1500+ population in just under a year.

About the server host itself, it's fairly stable, but I do remember a few server hiccups where players would lag out (get stuck in a lag spike that simply disconnects them from the server). I could usually log back in right after though, which means that the server availability is higher than the stability. Over the past few months, I can't remember if there were any genuine incidents that kicked everyone out other than a few scheduled downtimes. However, the worst issue was definitely the lag for North America. It ranges from mildly irritating (you can play, but you feel a noticeable delay after every click and button press) to almost unplayable (you click and wait for several seconds only to discover that you're already dead). I couldn't find a pattern to the lag variability either, since it seems to intensify at random times of day for hours at a time. One night at 11pm would be awful until 2am, then the next night would be much better. This also applied for many of my guildmates, who mostly play from North America. Since there's no section in the scoring for lag though, I've marked the server's stability as above average (7) the availability as exceptional (9).

As for the community, I'm a little bit surprised. My initial impression from FeelRO's reviews was that the server was filled with friendly, open-minded people that are welcoming to new players. The rules are strict and are written clearly enough to leave little room for negotiation; they even finish with a "Don't be stupid" rule. However, I was a bit disappointed to find that this is not the case, especially as you level progressively higher and people become increasingly more possessive of their bits of online data.
For instance, I leveled my Assassin Cross in Juperos 1, grimtoothing Venatus for experience and zeny for several hours a day and weeks at a time. The rules specify clearly that if a monster is either attacking or being targeted by another player, then it is not fair game to take it from that player. However, it was very common for other SinXes to sweep dangerously close to my mob as its chasing me, or hide nearby and grimtooth the mob I'm already grimtoothing actively. The unfortunate fact is that it's hard to catch these KSers in the act: you're already busy keeping a mob in tight formation, compensating for the half second of delay from server lag, and they're cloaking or hiding most of the time. Moving your cursor across them without a Maya Purple or Horong Card is challenging, and landing a screenshot on top of that is almost unreasonable. Even if you do secure evidence, it's difficult to reach a GM anyway, a point which I'll cover later.
I leveled my Clown and High Priest in parties at Abbey Dungeon 1-3. Most of the time, when people are trying to arrange a party there, they grab anyone they can find that fits their party's needs. But as a result, you find people who have differing opinions on the most efficient characters and skills to use for leveling there, or people who tend to slack off for a free ride on EXP. I was impressed: for a gathering of people trying to achieve the same goal, they can find all sorts of reasons to bicker amongst each other, blaming each other for any failures the team may have experienced. It's a surprisingly volatile environment despite the fact that its intention is to strongly promote teamwork and allow people to meet each other.
But if fighting against monsters breeds this kind of hostility, then what about fighting against fellow players? You guessed it; it's even worse. I'll never understand the logic behind bullying newbies, but it applies to FeelRO as much as, if not more so than, any other server. Anything that discourages a player from having fun on the server adds to the chance that they'll leave the server. Still, you'll find unprovoked gangbanging and burst EDP-logout runs to be fairly common in PvP, especially if nobody knows who you are. To them, you are just meat for them to cut down; if you're not tough enough to take it, then don't come in until you are. Okay sure, though that's the kind of logic I'd expect to see on a high rate PK server. Maybe I'm overly chivalrous, but I don't like fighting people who clearly don't want to fight me, possibly because they're not strong enough face me, they're too busy dueling someone else, or they just want to watch how other people fight. It doesn't bother me much, but I can see some players leaving the PvP room and deciding it's not worth ever coming back into again.
And maybe it's just me, but it's hard to talk to other players in general. There might have been a language barrier, but it felt to me as if most of these players just don't like wasting their time with strangers. And if you read the forums, every WoE ends with an "analysis" thread that eventually culminates in 10+ pages of flaming. I can confidently say that the friendliness of the players did not leave a very positive impression upon me, which led to a score of 2.

I can't speak much for the eventfulness, since I didn't witness very many in the past three months. Once, I saw that one was already running when I logged in. The only other one I recall was a "Town Hall event" run by a few of the new Support GMs. This was apparently an occasion for the GMs to answer any questions that the players might have. Correct me if I'm wrong, but isn't that what a Support GM is supposed to do at any time they are logged in? For organization purposes, they blocked their PMs and answered the first question that caught their eye in the standard chat. They were able to answer some trivial questions, but there were many questions for which their only response was: "I'll ask the rest of the team later and get back to you on it." Obviously, given the format and the number of GM-starved players, the whole process took a very long time. Since this is about the only event I was able to witness firsthand, I was not impressed and scored this category as a 3. I should note that while Endless Tower (as a scripted event) is alright, I feel that the credit belongs to the developers on eAthena for scripting it, not the server staff for taking it and sticking it in.

This already overlaps a bit into the GMs themselves. As far as I've seen, they are definitely very friendly, patient individuals. I haven't seen any statements that come out inappropriately or any cases where they fail to maintain a strong sense of professionalism. My complaint, however, is that they're extremely difficult to reach. With every KS I had to put up with (which was quite often), @whogm showed up with no results. I had to post several times on forum in a public thread before I received any attention until I made a public thread. Even when they did respond, they only answered one of my two questions and ignored the other. After PMing them repeatedly, I finally got an answer to the second question. Likewise, the only GMs I've ever seen in-game are the Support GMs who ran the Town Hall event in the previous paragraph. Yes, they were friendly and patient, but again, they were not very useful. Though this doesn't affect my characters directly, I've also noticed a large number of AFK homunculus users on the server, which is against FeelRO's rules. Maybe all of them are actually there and able to respond to a GM when one shows up. But then I would question why there are so many players using a homunculus to hunt like that. Maybe the GM team is not lazy about catching these players, but since I can't even report KSers to them in-game, my intuition tells me that they probably are. A 9 for friendliness, but 2 for availability and 3 for helpfulness.

In my opinion, the economy is fairly strong. Player population ranges from 1000 to 1500, but I would estimate that about half of them are vendors. It might inflate the population, but it also means that you can usually buy anything you need with zeny - assuming you can make the money to afford it. Grinding for a few hours in Juperos 1 or Gefenia is usually enough to handle most non-boss, non-miniboss items on the market, which can sometimes be faster than hunting the item itself. Donation equips are sold for zeny, but this took me about a week of money grinding to complete for one character. Miniboss and MVP cards are on a higher tier of expense, but still purchasable with zeny; I think Maya Purple/Phreeoni/Stormy Knight sell for around 275m and Tao Gunka sold at 1b. Ironically, with the server's custom settings on boss drop rates (3x drops but 30x for card while non-boss drops are 25x), you'll find that stuff like Glove of Orleans (+2 DEX slotted accessory) is worth more to players than most MVP cards. It's a strange economy, but I think it's pretty good if I'd rather grind 2m-3m zeny than hunt a non-boss card at 25x drop rate. I scored this as 8.

Guild competition here is... unusual. Although FeelRO has a few custom changes that improve survival, they do very little to balance offense in return. It's also tough figuring out what FeelRO modified because they don't make a list of changes for its players, but some key points I've noticed are that:
  • EDP is reduced to 300% rather than 400%,
  • AD damage is reduced by an unknown amount,
  • Donation equipment includes a +15% Demi-Human resistance top headgear but only a +10% damage against Demi-Human top headgear to compensate. Note that while +15% Demi-Human resistance reduces all damage in PvP, +10% damage against Demi-Human works only for normal attacks and certain skills. So unless your headgear makes the difference from two-hit kill to a one-hit kill, there is very little reason not to take the +15% Demi-Human resist headgear.
  • Several cards like GTB and Incantation Samurai are disabled.
  • Item usage delay is minimal, maybe even 0. This means that if you set /q2 and roll your mouse wheel with potions (ranked condensed white potions or mastela fruit are especially popular), you're picking up incredibly fast high HP recovery.
When you add the standard WoE penalties on damage to these changes, you find that it's absurdly difficult to kill people. There's a video of a single Lord Knight equipped with full Demihuman resistance gear tanking an entire guild for nearly 15 minutes, making it far enough to hit the emperium with his Combat Knife for a while. Obviously, it makes it pretty discouraging to defend a castle when you're not sure if you can kill the players before they break past your traps and smash your emperium; as a result, the trend I've noticed for most WoEs is that castles tend to change hands very quickly. Now check the number castles for each WoE. For the four main WoEs that are placed at the same time Monday, Wednesday, Friday, and Sunday, you have 2 castles available. For the additional American timezone WoE, there is only 1 castle available. In other words, for a server that hits 1600-1700 during WoE time, you have everybody piling into the same castles. I've been developing strategies for WoE for a few years, but my best recommendation for this server is to make a guild of 20 EDP SinX (or maybe dedicated Star Gladiators with Hatred and Warmth) and rush the emperium in the last 3 minutes of WoE. The defense will simply be too hard-pressed fighting off other guilds to stop all of your emp breakers. Still, in terms of competition, the server is not bad. You'll find that every WoE attracts many guilds, each with 10-25 players at once. Some are far older than others and have much better equipment than newer ones, but are still unable to securely hold a castle because their numbers and alliances are not sufficient to hold off the rest of the server. You can take castles here as long as you have the basic equipment, the numbers to slip past other guilds busily fighting amongst each other, and plenty of potions to spam. Guild competition is above average with a 6, but falls short a higher score because only the last 5 minutes seem to matter in this zerg rush of emp breakers and other players who mistakenly believe that they're making a difference. Class balance is about the same, slightly above average at 6 because of the few adjustments they've made. If you consider RO classes to normally be balanced, then try to picture it where it's harder to kill everyone. I'm not sure if you can call this balance, but any class that usually focuses on damage may be in for a disappointment.

That came out a lot longer than I expected, so if you've read this in its entirety, I apologize for wasting so much of your time XD. In any case, I'm about the only member of my guild still logging into this server, so it's time for me to go as well. I'm still not sure why this server has so many players, but my guess is that its a stable server that targets the European population when most servers compete for the Americas. It's not a terrible server by any means, but for much of my guild, it just isn't very fun.

BomberWill

Too long of a review to read but I did read the guild competition section. Are other skills nerfed, like Asura Strike/Guillotine Fist? You said that AD was nerfed, but does it seem like such a huge nerf? Regular AD is 50% reducted against demi-humans from most servers. A 15% headgear reduct is pretty brutal, the server I play in only has a 10% headgear reduct but also has other reducts which most of the WoE player owns these days.

It seems you have a lot of competition in WoE and 4 WoEs a week is awesome. How many people WoE on average?

John Locke

#2
My opinion:

1) its the only mid rate out there keeping the RO basic sistem. ( 99/70 ) (apart from MicRo and forgotnameRO)
1.1) mid rates > low rates.
As a example of this a friends guild just joined a new server (valiantro) instead of joining the best low rate server (eternityRO) because its boring to play 1 month or more to start making some competition for the stablished guilds on a server that is already "old" and u never know how long more will it last.
1.2)any guild can join and get theirself ready for WoE in 1 week and start having fun there.


2) It does focus for european and american population, it does NOT lag almost (only a bit position lag)
2.1) Focus for european and american population means 1 GOOD woe time for both areas: this is the server main WoE: sunday at 19:00 GMT +0. (the weekdays woes can be funny but arent really good)

3) It does respect the top 200 vote site as it deserves, having a coin sistem to be on its top almost always, what indeed keeps bringing new players all the time. ( Both newbies and Veterans )


It also have bad things in my opinion:
1)like custom drop rates for some important items. (buffalo horn, and a long etc)

2)the drop rate for mvp and miniboss cards is absurd.(x30).The amount of gostring cards is absurd. As well as the aviability of MVP cards. (champs and high wizards wearing orc hero cards, but this is a lot less common than Gostring cards)

3) It has some weird fixes: EDP is 5/6 as powerfull as it should and AD is 10% weaker. Yet not enough nerf to screw them. Suposed to be to compensate high aviability of both items.




SO its the best mid rate out there, thats why its so popular. Simply and plain. (even if its not perfect at all and has some weird stuffs)
And yeah, I do play there.
IroOpenBeta->SproAlfa->sproGea->NGRO->UltimaRO->FoxRO->Euphro->EvoRO->XatiyaRo->LegacyRO2->EternityRO1->LegacyRO3->FeelRO-> EternityRO3-> European oficial RO

Rudolph Zyaber

#3
QuoteSO its the best mid rate out there, thats why its so popular. Simply and plain. (even if its not perfect at all and has some weird stuffs)
And yeah, I do play there.

Being the best Mid-rate out there is a matter of Opinion.  I played FeelRO myself for a short time to see what it was like and I made pretty much all the same observations as Reyl did only in a shorter amount of time.  And after reading Reyls review, a lot of my assumptions about the server seem to be true as well.

I don't think it's a bad server but I'm personally not a fan of any server that gives any sort of Advantage to players who forked over money to the server.
Bleh

Xarale

I reviewed this server a little while back.  I have to say, it's by no means the perfect server, but it's still a decent one, one that I made very good memories with.

The server still mostly attracts EU players, you'll often see various german/french/russian chat whilst in towns/PvP.  Despite that though, there is still many US/CA/English-speaking players on the server.  However since my review, they have actually added a single WoE time now for US players, which may encourage more US/CA players to join. 

The community isn't as friendly as it once was, but it's still not too bad.  Hell, I still randomly chat to people in towns/pvp, though I have to admit that not many people are as chatty in towns these days.  Still, I'd talk to you if you randomly saw me running around Pront/Ostia. (my ign is Halo)

I also agree regarding the donation items.  Although they're not really that strong, they do give a slight advantage over non-donators.  However, all donation items can be traded/sold by players for zeny, which allows even non-donators to get their hands on donation items.  The only trouble with this is that donators can make some easy zeny through buying & selling donor items, pretty much allowing them to gear themselves up without having to hunt at all.

I've pretty much left FeelRO now though as most of my close friends have moved on.  I just mostly come on to visit the remaining friends/members of my guild.

Smuggles

#5
I've played on this server since March and I really like it.
The only thing is that I get along better with american players than European players even though I'm Swedish/Spanish. The timezone difference is quite a hassle though and I miss loads of friends but hmm...I have quite alot of american friends on the server and they play without lag all the time =)

I miss the whole "I'm 99, I'm special" thing, since its pretty easy to level up on FeelRO if you know how, even if you don't have money. The community is okay...but most of the people either already have friends or aren't looking to make any. There are also an incredible amount of elitist german and russian players which makes it kinda difficult...I'm in the strongest WoE guild on the server but I have fun even though the competition is really low...Simply cause I took a year break from WoE.

I played iRO for about 4 years though so the whole feeling of leveling is pretty much taken away cause its too simple, on the community part I have to agree I have lost many friends as most have left because they don't WoE and the GM's don't hold ANY events, (I've been in 4 ;o;)
But I've tried other random servers and I just don't know where to go...I like lowrates but everytime I go on one most people are already 99 and have pimped out gear.

I want a big friendly community and fun WoE's/PvP and lots of friends, so far FeelRO is the only server that is able to give me that - I encourage people to try it out.

Also, if you ever need help leveling or just want to talk to someone and make a friend, these are the characters I'm usually on:

E. Rigby
Josh Homme

Looking forward to hearing from someone!

[Edit] Oh I read that people wanted more info on the WoE, its pretty cool but our guild basically fights vs another big guild called 100500, besides that the competition is pretty low and we could use some people that KNOW what they're doing to come fight and have some fun openfield battles >__<

&& the buffed MvP's are awesome, the lack of donation-like wings is amazing, I hate glittery shiny stupid looking things >< And the donation gears aren't that overpowered, they are the best but you can beat someone with donations - no problem! Money doesn't buy skill or experience.

John Locke

Since I posted sooner to defend the server now im posting with my new thinkings about server.

Althought all i said sooner ( 23 dic u can read up) is yet true theres new things to consider when joining this server.

1) It reached high quality WoEs and it started to lag for some months, since lag started population started to fall, seems very clear that admin has no intention to upgrade server, even if he gets good donations.

2) The battleground items are implemented, also spiritual tunic. So, gameplay very affected, specially because spiritual tunic. (Tao gunka devotions, gostrings and devilings didnt seem enough overpower for admin).

3) Ridiculous lack of respect on players opinion about anything.

4) AFK-alchemist based economy until 2 weeks ago. Now theres one of those "write this or get banned" pop ups when u play with your homun. High quality stuff for sure. ( sarcasm )


And thats it, just with the first stuff its enough for me to be mad with this admin, he had a great server but f*** it up with his greed.
IroOpenBeta->SproAlfa->sproGea->NGRO->UltimaRO->FoxRO->Euphro->EvoRO->XatiyaRo->LegacyRO2->EternityRO1->LegacyRO3->FeelRO-> EternityRO3-> European oficial RO

Broken Moon

One of the first things I saw when I went there was a midgear that gives +3 Dex being sold at the market (even though it was something around 50m).
I uninstalled it. :(
Their website looks awesome though, the same thing can be said for the forums (and they don't force you to register, that's a very nice plus). The tons of custom palettes, custom login skin and something else I probably forgot are great too.

Xarale

#8
Quote from: Broken Moon on Apr 09, 2009, 07:05 PM
One of the first things I saw when I went there was a midgear that gives +3 Dex being sold at the market (even though it was something around 50m).
I uninstalled it. :(
Their website looks awesome though, the same thing can be said for the forums (and they don't force you to register, that's a very nice plus). The tons of custom palettes, custom login skin and something else I probably forgot are great too.

It was revealed within the last couple of days that a few images from the "awesome" FeelRO website/login screen were actually taken from a dA artist without their permission.  Not only this, but these images were edited, and had the signature of the original artist removed from them.  More info from this thread on their forum.  -> http://forum.feelro.net/Forum/viewtopic.php?t=13667&postdays=0&postorder=asc&start=0

I have to agree with some of the points made by John Jocke too.  The community has changed a lot since my original review last year, it's much more hostile these days when compared to last year.  Still, FeelRO is one of the better servers I've played on, and I'll most likely still visit it here & there while I look for a new mid-rate server.

Edit: Definitely agree with the forum bit.  It's annoying to have to register for an RO forum, just to get a glance at the community/server information.  The fact that FeelRO doesn't force you to register to view it is a plus.

Chexie

#9
Quote from: Xarale on Apr 09, 2009, 11:52 PM
Quote from: Broken Moon on Apr 09, 2009, 07:05 PM
One of the first things I saw when I went there was a midgear that gives +3 Dex being sold at the market (even though it was something around 50m).
I uninstalled it. :(
Their website looks awesome though, the same thing can be said for the forums (and they don't force you to register, that's a very nice plus). The tons of custom palettes, custom login skin and something else I probably forgot are great too.

It was revealed within the last couple of days that a few images from the "awesome" FeelRO website/login screen were actually taken from a dA artist without their permission.  Not only this, but these images were edited, and had the signature of the original artist removed from them.  More info from this thread on their forum.  -> http://forum.feelro.net/Forum/viewtopic.php?t=13667&postdays=0&postorder=asc&start=0

I have to agree with some of the points made by John Jocke too.  The community has changed a lot since my original review last year, it's much more hostile these days when compared to last year.  Still, FeelRO is one of the better servers I've played on, and I'll most likely still visit it here & there while I look for a new mid-rate server.

Edit: Definitely agree with the forum bit.  It's annoying to have to register for an RO forum, just to get a glance at the community/server information.  The fact that FeelRO doesn't force you to register to view it is a plus.

Hi. I'm the artist from DA. Never thought it would come up here. I've had A LOT of experience with RO servers, both international, local and private. Cant say much about the ingame experience but I can say a few things about the GMs and the community.

Other than their GMs stealing my art, editing it and claiming it as hers, I found a lot of rude people on the server but yeah there are those nice respectful players. From what I notice the server seems like a standard not very well taken care of server (and if you were playing on the server I am now, you would understand more.) The community really is not as friendly as it seems. Too many disrespectful players. And sadly GMs and moderators tolerate this on their forums.

FeelRO creative teams (GM Alara) are not so creative after all using stolen art, the GMs are hardly ever on to respond to the players and so many people told me that they (regretfully) donated money and never recieved what was due. Furthermore, people are waiting for event prizes dating all the way back to december and it is now april. So sad.

I think the major weakness in this is server is its lack of care from the GMs themselves.

pRO Valhalla | Chexie - Biochemist | Chexi - High Priest | Blog | RO Blog | Art Thread | DeviantArt

Toztie

Quote from: Chexie on Apr 10, 2009, 06:41 AM
Quote from: Xarale on Apr 09, 2009, 11:52 PM
Quote from: Broken Moon on Apr 09, 2009, 07:05 PM
One of the first things I saw when I went there was a midgear that gives +3 Dex being sold at the market (even though it was something around 50m).
I uninstalled it. :(
Their website looks awesome though, the same thing can be said for the forums (and they don't force you to register, that's a very nice plus). The tons of custom palettes, custom login skin and something else I probably forgot are great too.

It was revealed within the last couple of days that a few images from the "awesome" FeelRO website/login screen were actually taken from a dA artist without their permission.  Not only this, but these images were edited, and had the signature of the original artist removed from them.  More info from this thread on their forum.  -> http://forum.feelro.net/Forum/viewtopic.php?t=13667&postdays=0&postorder=asc&start=0

I have to agree with some of the points made by John Jocke too.  The community has changed a lot since my original review last year, it's much more hostile these days when compared to last year.  Still, FeelRO is one of the better servers I've played on, and I'll most likely still visit it here & there while I look for a new mid-rate server.

Edit: Definitely agree with the forum bit.  It's annoying to have to register for an RO forum, just to get a glance at the community/server information.  The fact that FeelRO doesn't force you to register to view it is a plus.

Hi. I'm the artist from DA. Never thought it would come up here. I've had A LOT of experience with RO servers, both international, local and private. Cant say much about the ingame experience but I can say a few things about the GMs and the community.

Other than their GMs stealing my art, editing it and claiming it as hers, I found a lot of rude people on the server but yeah there are those nice respectful players. From what I notice the server seems like a standard not very well taken care of server (and if you were playing on the server I am now, you would understand more.) The community really is not as friendly as it seems. Too many disrespectful players. And sadly GMs and moderators tolerate this on their forums.

FeelRO creative teams (GM Alara) are not so creative after all using stolen art, the GMs are hardly ever on to respond to the players and so many people told me that they (regretfully) donated money and never recieved what was due. Furthermore, people are waiting for event prizes dating all the way back to december and it is now april. So sad.

I think the major weakness in this is server is its lack of care from the GMs themselves.

Now your gonna qq here aswell? The gms never claimed it was their artwork the website framedesign they claim.

Furthermore only 2 different images used. And 2 on the website at a part thats never used and 1 on the character making part. So its not that the whole server is stolen which you claim. Neither were the signatures removed.

I vote ip range bann here too.

SilverStream~

Quote from: Toztie on Apr 10, 2009, 08:56 AM
Quote from: Chexie on Apr 10, 2009, 06:41 AM
Quote from: Xarale on Apr 09, 2009, 11:52 PM
Quote from: Broken Moon on Apr 09, 2009, 07:05 PM
One of the first things I saw when I went there was a midgear that gives +3 Dex being sold at the market (even though it was something around 50m).
I uninstalled it. :(
Their website looks awesome though, the same thing can be said for the forums (and they don't force you to register, that's a very nice plus). The tons of custom palettes, custom login skin and something else I probably forgot are great too.

It was revealed within the last couple of days that a few images from the "awesome" FeelRO website/login screen were actually taken from a dA artist without their permission.  Not only this, but these images were edited, and had the signature of the original artist removed from them.  More info from this thread on their forum.  -> http://forum.feelro.net/Forum/viewtopic.php?t=13667&postdays=0&postorder=asc&start=0

I have to agree with some of the points made by John Jocke too.  The community has changed a lot since my original review last year, it's much more hostile these days when compared to last year.  Still, FeelRO is one of the better servers I've played on, and I'll most likely still visit it here & there while I look for a new mid-rate server.

Edit: Definitely agree with the forum bit.  It's annoying to have to register for an RO forum, just to get a glance at the community/server information.  The fact that FeelRO doesn't force you to register to view it is a plus.

Hi. I'm the artist from DA. Never thought it would come up here. I've had A LOT of experience with RO servers, both international, local and private. Cant say much about the ingame experience but I can say a few things about the GMs and the community.

Other than their GMs stealing my art, editing it and claiming it as hers, I found a lot of rude people on the server but yeah there are those nice respectful players. From what I notice the server seems like a standard not very well taken care of server (and if you were playing on the server I am now, you would understand more.) The community really is not as friendly as it seems. Too many disrespectful players. And sadly GMs and moderators tolerate this on their forums.

FeelRO creative teams (GM Alara) are not so creative after all using stolen art, the GMs are hardly ever on to respond to the players and so many people told me that they (regretfully) donated money and never recieved what was due. Furthermore, people are waiting for event prizes dating all the way back to december and it is now april. So sad.

I think the major weakness in this is server is its lack of care from the GMs themselves.

Now your gonna qq here aswell? The gms never claimed it was their artwork the website framedesign they claim.

Furthermore only 2 different images used. And 2 on the website at a part thats never used and 1 on the character making part. So its not that the whole server is stolen which you claim. Neither were the signatures removed.

I vote ip range bann here too.


If she made it, and the gm team used it without asking her then it's stealing.

For example, the picture in your signature tag, did you ask the author for permission to use it?

No.



It's common nowadays to steal art, but if someone comes and actually is the owner you have to respect that. There are copyright laws specifically for artwork. She can sue them for taking her art without her permission.
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Chexie

#12
Quote from: SilverStream~ on Apr 10, 2009, 09:00 AM
Quote from: Toztie on Apr 10, 2009, 08:56 AM
Quote from: Chexie on Apr 10, 2009, 06:41 AM
Quote from: Xarale on Apr 09, 2009, 11:52 PM
Quote from: Broken Moon on Apr 09, 2009, 07:05 PM
One of the first things I saw when I went there was a midgear that gives +3 Dex being sold at the market (even though it was something around 50m).
I uninstalled it. :(
Their website looks awesome though, the same thing can be said for the forums (and they don't force you to register, that's a very nice plus). The tons of custom palettes, custom login skin and something else I probably forgot are great too.

It was revealed within the last couple of days that a few images from the "awesome" FeelRO website/login screen were actually taken from a dA artist without their permission.  Not only this, but these images were edited, and had the signature of the original artist removed from them.  More info from this thread on their forum.  -> http://forum.feelro.net/Forum/viewtopic.php?t=13667&postdays=0&postorder=asc&start=0

I have to agree with some of the points made by John Jocke too.  The community has changed a lot since my original review last year, it's much more hostile these days when compared to last year.  Still, FeelRO is one of the better servers I've played on, and I'll most likely still visit it here & there while I look for a new mid-rate server.

Edit: Definitely agree with the forum bit.  It's annoying to have to register for an RO forum, just to get a glance at the community/server information.  The fact that FeelRO doesn't force you to register to view it is a plus.

Hi. I'm the artist from DA. Never thought it would come up here. I've had A LOT of experience with RO servers, both international, local and private. Cant say much about the ingame experience but I can say a few things about the GMs and the community.

Other than their GMs stealing my art, editing it and claiming it as hers, I found a lot of rude people on the server but yeah there are those nice respectful players. From what I notice the server seems like a standard not very well taken care of server (and if you were playing on the server I am now, you would understand more.) The community really is not as friendly as it seems. Too many disrespectful players. And sadly GMs and moderators tolerate this on their forums.

FeelRO creative teams (GM Alara) are not so creative after all using stolen art, the GMs are hardly ever on to respond to the players and so many people told me that they (regretfully) donated money and never recieved what was due. Furthermore, people are waiting for event prizes dating all the way back to december and it is now april. So sad.

I think the major weakness in this is server is its lack of care from the GMs themselves.

Now your gonna qq here aswell? The gms never claimed it was their artwork the website framedesign they claim.

Furthermore only 2 different images used. And 2 on the website at a part thats never used and 1 on the character making part. So its not that the whole server is stolen which you claim. Neither were the signatures removed.

I vote ip range bann here too.


If she made it, and the gm team used it without asking her then it's stealing.

For example, the picture in your signature tag, did you ask the author for permission to use it?

No.



It's common nowadays to steal art, but if someone comes and actually is the owner you have to respect that. There are copyright laws specifically for artwork. She can sue them for taking her art without her permission.

I asked them to remove it and I would leave their server alone. But instead they try to make things up trying to make it seem as if they had all the right to take my art from DeviantArt. They didn't just use it, it was edited, signatures were removed so I told them to find other works to use as I am already tired of seeing people who can't be original make bad edits of my work. Its a matter of respect however the GM still hasn't taken action and their members are continuously being rude to me on their forums. They call my art meaningless yet refuse to remove it as a part of their layout. :)

pRO Valhalla | Chexie - Biochemist | Chexi - High Priest | Blog | RO Blog | Art Thread | DeviantArt

Toztie

agreed BUT on the stalker image was no signature. You also edited your first post so your arguments wont go invalid(on feelro). The stalker wasnt signatured.

Chexie

Quote from: Toztie on Apr 10, 2009, 09:32 AM
agreed BUT on the stalker image was no signature. You also edited your first post so your arguments wont go invalid(on feelro). The stalker wasnt signatured.

The second image was. And like i said, your server admitted to taking my images from DA. And DeviantArt rules states images not in stock cannot be used without the artists permission. Stop acting like you actually know whats right from wrong. KKthx. :)

pRO Valhalla | Chexie - Biochemist | Chexi - High Priest | Blog | RO Blog | Art Thread | DeviantArt