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Author Topic: What makes a good server gone bad?  (Read 26845 times)

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Offline SilverStream~

Re: What makes a good server gone bad?
« Reply #75 on: Jun 07, 2009, 03:24 AM »
Very true, the nerfing for pvp is half okay, since the game was originally never designed to have tons of mvp cards or high end gear.

Since alot of servers nerf, the need to find a server that doesnt have some spesific, unnecessary nerfs becomes greater then the need to play on their current server.  Thus alot of players leave to find that place without the nerfs.

Happens all the time with servers that are all "balanced gameplay!", meaning actually "we nerfed all your precious gear so you can't use it the way it was made to be used!".
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Offline horo

Re: What makes a good server gone bad?
« Reply #76 on: Jun 07, 2009, 03:28 AM »
LR servers are easy to balance elegantly if one knows the game well, MR-HR are impossible to balance and any attempts will only end in the frustration of its players.

Offline Skotlex

Re: What makes a good server gone bad?
« Reply #77 on: Jun 07, 2009, 08:39 AM »
Happens all the time with servers that are all "balanced gameplay!", meaning actually "we nerfed all your precious gear so you can't use it the way it was made to be used!".
Though to be fair, in a highly populated MMORPG, gears are balanced because the average player has no chance in hell of acquiring the highly "unbalanced" gears and it is balanced that way because you are probably going to get owned by it only once in your lifetime.

And that's the kind of balancing I never really liked in games anyway.

(RMS reviews)

Offline Ayu

Re: What makes a good server gone bad?
« Reply #78 on: Jun 08, 2009, 03:15 PM »
Happens all the time with servers that are all "balanced gameplay!", meaning actually "we nerfed all your precious gear so you can't use it the way it was made to be used!".
Though to be fair, in a highly populated MMORPG, gears are balanced because the average player has no chance in hell of acquiring the highly "unbalanced" gears and it is balanced that way because you are probably going to get owned by it only once in your lifetime.

Either that, or it's a gear that does allow you to dominate in those 1vs1 or 2vs2 setting, but once it's in a GvG or FFA type of thing, the zerg rush still wins.