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Offline MrrgleCaek

Re: This is why people don't play your server
« Reply #15 on: Apr 14, 2008, 07:01 pm »
Once again...sarcasm is difficult on the internet...

RateMyServer Ragnarok Community

Re: This is why people don't play your server
« Reply #15 on: Apr 14, 2008, 07:01 pm »

Offline Brainstorm

Re: This is why people don't play your server
« Reply #16 on: Apr 15, 2008, 07:15 am »
Ok, a serious review, so take a look at my server website/forum and tell me what is bad about it?

Offline Anti-Static Foam Cleaner

Re: This is why people don't play your server
« Reply #17 on: Apr 15, 2008, 07:34 am »
XiRO is damn near perfect except one thing: Kafra Shop. The fact that you pay with event tokens or whatever it was and not money doesn't change the fact that the items there are simply unbalancing.

No matter how good your server is though, people won't come to it - because they're playing other servers. RO userbase is limited, and no one is going to leave their 90+ trans character unless s*** really DOES hit the fan(I.e. blatant corruption, and I really mean in-your-face-like) or the server closes for whatever reason.

Offline Brainstorm

Re: This is why people don't play your server
« Reply #18 on: Apr 15, 2008, 07:53 am »
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XiRO is damn near perfect except one thing: Kafra Shop. The fact that you pay with event tokens or whatever it was and not money doesn't change the fact that the items there are simply unbalancing.
How can these items be unbalancing if everyone has access to them?
I dont really see any of these items unbalancing. Unless you have to pay money for them.

Battle Manual, you get +50% exp for 30 minutes, if you die the effect is canceled. I have used myself a pack of 10 during a few hours, and it got me less than 50% improvement (yes i died, was in party in a high lv place for better exp/time). So, what i earned in 5 hours of partying, i could have earned in 2 parties of 3-4 hours each in 2 different days.
And to buy these things again i would need to invest a lot of time on minigames.
Same goes for bubble guns, it just makes all items % be rolled twice, if we take maths in play you will see it isnt the same as having double drop of card, or getting the double of zeny-worth loot.

Giant fly wing...What can i say? I love this item, being able to recall your dead party when you are the leader was the best thing they ever made with all these rental items update. It was just something the game was needing.

Enriched Elu and Ori, despite of what some people think, dont let you overrefine up to +10 without fail, it just does a 10-20% chance to refine (being lower at higher refines and higher chance for lower refines). So you can get a armor from +4 to +5 at 80% chance instead of 60%, but then that 20% bonus goes down to 10%, and at +9 to +10, you still have the very low 10% chance final of success (no bonus).

The real unbalancing rental items are out, refined weapons, special headgears with dozen of bonus, packs of 100-200 of each item (herbs, oris, elus, etc).

The idea of the Kafra Shop was honestly to help out starting people, thus why you get 1000 points upon account creation, and bubblegun/battlemannual costs exactly that to obtain.


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No matter how good your server is though, people won't come to it - because they're playing other servers. RO userbase is limited, and no one is going to leave their 90+ trans character unless s*** really DOES hit the fan(I.e. blatant corruption, and I really mean in-your-face-like) or the server closes for whatever reason.
Yes im very aware of that, i just recently quit a server due to internal staff problems (not about corruption though), and all the players that ever said "if you make a new server i will join you", didnt actually meant it, they were just sucking up to see if i would @item them.

But my real question is, what makes people join, look at how pretty it is and leave (not talking about the ones that connect, do /who and alt+F4).
I know im doing a good job on it, because im experienced not only as server developer but also as player, i have seen many good servers die due to lack of population and funds to keep it on a dedicated host, and many more die due to lack of gm power (read:absent staff, playing WoW or just not answering players on their forum), or simply die because they didnt know how to fix their problems. I wont have a problem with the hosting in, ever, at least not in keeping it up with funds or real stability issues.


Well, thanks for your kind reply.
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XiRO is damn near perfect

Offline bulbasteve

Re: This is why people don't play your server
« Reply #19 on: Apr 15, 2008, 02:30 pm »
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Once again...sarcasm is difficult on the internet...

So, you're saying voting sites have nothing to do with popularity? And that people don't look there instead of here more often than not? O.o Cause you know...sarcasm is supposed to be the opposite of the truth :p

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Giant fly wing...What can i say? I love this item, being able to recall your dead party when you are the leader was the best thing they ever made with all these rental items update. It was just something the game was needing.

The thing is anyone has the power as a server owner to make anything else the game needs. Because, for example, there is more you can do with stuff like that with parties. In MouRO we change amulets to allow a player to warp the party leader before giant fly wings were working (and hey frankly who wants to always use giant fly wings?). Or had a @invite before they got /invite working. Or let you change the leader of the party or take the leadership of a party if they aren't logged on.

You can DO the things that you think the game was needing, you don't need to have gravity give a system to you from up on high, you can change things before gravity does, hell change it to a better version or make something gravity could not even dream of. That is what it takes to be experienced as a server developer, not to just enable whatever options you think are nice once someone puts it in eA but to create things that you think you need yourself. This whole idea that "as close to kro as possible" is just absured, kro is flawed, your job should be to fix it as best you see fit.
« Last Edit: Apr 15, 2008, 02:39 pm by bulbasteve »

Offline Brainstorm

Re: This is why people don't play your server
« Reply #20 on: Apr 15, 2008, 03:12 pm »
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The thing is anyone has the power as a server owner to make anything else the game needs. Because, for example, there is more you can do with stuff like that with parties. In MouRO we change amulets to allow a player to warp the party leader before giant fly wings were working (and hey frankly who wants to always use giant fly wings?). Or had a @invite before they got /invite working. Or let you change the leader of the party or take the leadership of a party if they aren't logged on.
What i meant is, was a nice idea, simple as that. If i had that idea before i would have done it, trust me. You are speaking to someone nearly as skilled as Skotlex regarding RO Modding.
Jobs:
http://i163.photobucket.com/albums/t297/Brain1203/Screenshots/screenVanaheim021.jpg
http://vanaheim.the-aria.com/vanaheim/images/screenAnimixRO043.jpg
http://i163.photobucket.com/albums/t297/Brain1203/Screenshots/screenAnimixRO010.jpg
Hunter wolf:
http://vanaheim.the-aria.com/vanaheim/images/screenAnimixRO042.jpg
Crafts:
http://vanaheim.the-aria.com/vanaheim/images/screenAnimixRO048.jpg

Showoff mode aside, i didnt really meant to but cant be helped, that is the kind of stuff i have done before. But now i have stopped with custom jobs, people in general just dont like these kind of modifications.


And i have a lot of modifications that gravity wish they have thought first. =)

Like for example showing how much a pot heals you, i had a worldmap 2 years before gravity thought about releasing their's, showing the % you get for crafting items, giving status icons to skills that require them badly (monk's fury, lord knight skills, amplify magic power, etc) battlemode not switching to write mode everytime you hit enter key (making teleport+bm possible to play), and a few others that are small edits and no user notice directly, but helps a lot in the final "feel" when playing the game.

Not even gonna talk about fast-exp-quests, that RO needs a lot, huge quests that take 1-5 hours to do and reward with 1M experience are fine, but small errands quests are in lack on RO. And i have that part covered up already.
« Last Edit: Apr 15, 2008, 03:22 pm by Brainstorm »

Offline Tira

Re: This is why people don't play your server
« Reply #21 on: Apr 15, 2008, 04:08 pm »
In response to Mrrgle, voting sites are virtually meaningless now. Half the servers at the top have little to no actual population, and 95% of the votes are down to force voting, proxy voting or "vote incentive" schemes (i.e. bribing your players to vote). Long story short: waste of space - which is why I don't really actively encourage my players to vote, beyond slapping a few vote links on the forums for anyone who can actually be bothered.

Ok, a serious review, so take a look at my server website/forum and tell me what is bad about it?

Forums are fine. Simple skin, nice contrast. They do the job, although the banner looks "slapped on".

Some aspects of the website, however, make me want to kill myself. First of all - whoever originally came up with the concept of the dhtml scroller should be shot. Scroll scripts that do not support wheel-scrolling - 10x as bad. I do not want to hold my mouse button for ten minutes just to read some updates. For that matter, why is it done in Flash at all? I am somewhat biased, because I have a strong aversion to Flash in virtually any form beyond the exceptionally well done - but when it's not really adding anything in terms of functionality or some kind of amazing aesthetic effect, it's completely unnecessary.

As for the layout itself, the positioning and presentation of virtually every element is arbitrary beyond belief. Nothing really "fits" together at all - the navigation doesn't have nearly enough padding, the banner lacks definition and doesn't match, the single rounded corner of the content area looks awkward, and the upper margin is 1px off target. OnClick sounds - don't add anything whatsoever and generally serve solely as a means of annoyance when volume is high. I don't need a sound to inform me that I've just clicked a link. Text area not great - why slap another coloured rectangle inside an a larger oddly shaped one? Particularly when it's not positioned symmetrically inside - the contrasting background just emphasises this. Content text could also use a lot of formatting - nothing to break it up at the moment, and white on peach isn't easy on the eyes.

The lack of bordering on the left and right of the main banner also look rather awkward - particularly since the inner border rounds inwards slightly (also - using a black border when the entirety of the colour scheme is in pastels is extremely incongruous). Looks like there should be a border but it's been cut off, and results in the content area having no clear boundaries. I'm using a relatively small resolution at the moment - which means that in larger resolutions (i.e. more standard), it will be utterly drowned.
essenceRO | bytira.net
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(04:39) J: theres a group of people that think you do webcam shows for reviews donations etc
they are then going to spread that rumor, and they also claim to have photographic evidence, as well as serveral player tesimonies as to you doing this
one of their goals is to have you, well i don't really know what they want to have happen to you but i can't imagen its all that nice
(04:39) Tamsin: HAHAHAHAHA
(04:40) Tamsin: OH GOD BRILLIANT
(04:40) Tamsin: Hang on I gotta paste this in my server IRC

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Cam says:
I have to do something to gain anime success so that people can hate me too.

Offline bulbasteve

Re: This is why people don't play your server
« Reply #22 on: Apr 15, 2008, 04:38 pm »
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What i meant is, was a nice idea, simple as that. If i had that idea before i would have done it, trust me. You are speaking to someone nearly as skilled as Skotlex regarding RO Modding.

And all I meant was a general rant against >>

But at least now I understand why you promote the map system on the site :)

And damn if I don't love the battlemode and pot changes...but don't sell yourself short Skot has some sort of religious objection to client modding, so you sure as heck got him there.

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Showoff mode aside, i didnt really meant to but cant be helped, that is the kind of stuff i have done before. But now i have stopped with custom jobs, people in general just dont like these kind of modifications.

I think people really do care, it's just a lot of people do just want a vanilla RO, but that hardly means you cant convert them. I'm sure part of the issue is "how do I know hunters are now the strongest class cause its his pet project", well that is what RMS is for...sure not everyone finds a server from here, but I'm sure you could still draw a fair number just from people who actually will read "hey this guy knows what is he is doing!".

Though I guess it is much easier when it is part of a greater system, "kro plus a random new class!" might make people a bit afraid to join. But you see custom classes all the time in say an RP server or casual server where people seem just more open to trying new things. But heck lowrate is exactly where it should be done, what is the point of making new class if they get to max level by beating one poring :p

Offline Brainstorm

Re: This is why people don't play your server
« Reply #23 on: Apr 15, 2008, 05:17 pm »
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And damn if I don't love the battlemode and pot changes...but don't sell yourself short Skot has some sort of religious objection to client modding, so you sure as heck got him there.
And i honestly understand why, just that some things cant be archieved without adventuring on the korean mess that is the client. =(
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'm sure part of the issue is "how do I know hunters are now the strongest class cause its his pet project",
Nah, they pretty much got "different", they lost some pvp-ing massive kill ability, since falcons lead to many hunter's good points, detecting hiding characters, misc type damage against crusaders or pneuma and such. But on the counter-part, they recieve a tanking for PvE-ing.
(Yes, you couldnt get both at same time).

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But heck lowrate is exactly where it should be done, what is the point of making new class if they get to max level by beating one poring :p
Exactly. =P

Note: none of these modifications are supported anymore, they were made like an year ago and i dont use them on my current server.

Offline MrrgleCaek

Re: This is why people don't play your server
« Reply #24 on: Apr 15, 2008, 07:02 pm »
In response to Mrrgle, voting sites are virtually meaningless now. Half the servers at the top have little to no actual population, and 95% of the votes are down to force voting, proxy voting or "vote incentive" schemes (i.e. bribing your players to vote). Long story short: waste of space - which is why I don't really actively encourage my players to vote, beyond slapping a few vote links on the forums for anyone who can actually be bothered.
That was kinda the point of my sarcasm...I was being sarcastic for servers that do that sort of thing in which they seem to think it invites more players. But...thanks for explaining that to me? xD;
(next time I think I'll just put /sarcasm to make things clearer ~~;)

Offline superja

Re: This is why people don't play your server
« Reply #25 on: Apr 15, 2008, 08:16 pm »
I <3 the modifications. Custom stuff that people have devoted massive amounts of time to making fair and balanced, as well as ridiculously fun, are what will keep private servers alive long after Gravity gives up on Ragnarok.

Offline Brainstorm

Re: This is why people don't play your server
« Reply #26 on: Apr 16, 2008, 01:32 pm »
@Tira
Thanks for the review, i will forward your thoughts to my webmaster.

Offline Spira

Re: This is why people don't play your server
« Reply #27 on: May 02, 2008, 05:36 am »
This thread has missed the #1 main reason people skip by your server.

/logs in
/who
"There are 4 players currently connected."
/quit

Offline Anti-Static Foam Cleaner

Re: This is why people don't play your server
« Reply #28 on: May 02, 2008, 07:22 am »
I don't mind low population servers. Who needs parties with higher rates? And unless you're a Knight or Novice going Ninja, you can get all the items you need yourself.

Offline superja

Re: This is why people don't play your server
« Reply #29 on: May 02, 2008, 11:40 pm »
some people actually prefer low population servers. Heck, a lot of them do, I mean there are a million servers that each only have a few regular players. Why? Well some people prefer to actually be a tight part of the community rather than a face in the crowd. And also it's easier to be a god if you're only competing with a few others.