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Author Topic: The Average Life Spawn Of A Server?  (Read 4074 times)

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mark_sanbeda

  • Guest
Re: The Average Life Spawn Of A Server?
« Reply #15 on: Feb 09, 2008, 09:16 pm »
You must also consider the "aid" factor.
When you join a new server, there's a chance there's several people joining at the same time, and there is the hope of having a party with all of them and having a blast at first.
When you join an old server, there's a chance that the server is already flooded with its own social circles, and people are unwilling to spend their time helping an "unknown" person.

MouRO is pretty different, though... because it has been up for the longest time, it just doesn't has a "rush of people" joining at the same time to party up, but the server is designed around partying, which makes it easier for veterans to help lower level people up to their level to party together. So... some of the older players actually had it harder as they had less help back when there were less people around, and some of the newer people actually receive a bit of too much help (items, extra-equips, party-based exp boosts and so on).
yTo illustrate, the first person who ever reached the max level (150) was Bulbasteve, and it took him a few months to get there playing from time to time (mostly because there was no one high level enough to party with, and he gained most of those levels with lower level parties where he just played support - he is a priest). Some months later, when we got a bunch of people doing high level parties, lv150 chars start showing up everywhere. This is true to the point where the "char Top 50" ranking became useless because it was filled with lv150 chars :v
Now the problem is that sometimes new people are helped too much, to the point that in a single day they have level 100+ and a bunch of stuff, but they were helped so fast they didn't really learned what they are doing or how to effectively play around, compared to those that slowly climbed their levels xP
Anyway... enough history, that kinda should illustrate how the server's age can play a factor in the party-making process for new people, and that can be a big deciding point for some (what is a MMORPG if you are not going to be partying with others?)

Yeah most people think of it that way... especially if your on a low rate server parties will play a very important role...

RateMyServer Ragnarok Community

Re: The Average Life Spawn Of A Server?
« Reply #15 on: Feb 09, 2008, 09:16 pm »

Offline Artariko

Re: The Average Life Spawn Of A Server?
« Reply #16 on: Mar 08, 2008, 02:02 pm »
mine died in its mothers tummy =P it never went up...
The rich wage war, but its the poor who die.


Offline Guest

Re: The Average Life Spawn Of A Server?
« Reply #17 on: Mar 08, 2008, 06:38 pm »
awwww /hug

Offline Temperis

Re: The Average Life Spawn Of A Server?
« Reply #18 on: Mar 08, 2008, 10:36 pm »
I've gone on 2 years running a server. The only things that have changed with it were the server names. Though I have to say it's been difficult. I started off as a scripter, then moved up to admin, where I found myself not doing what I liked - scripting. So I wound up being on these servers that I didn't care much for and they all have these screw up GMs and the server itself is just boring until just recently when the server I'm working on now I decided to branch it off and do a server the way I wanted it to be. I haven't been this happy since I got my first GM spot ever :p

mark_sanbeda

  • Guest
Re: The Average Life Spawn Of A Server?
« Reply #19 on: Mar 09, 2008, 01:48 am »
awwww /hug

 /kis more /hugs  /kis2

[beh!! again im off topic... ]

Offline Untitled

Re: The Average Life Spawn Of A Server?
« Reply #20 on: Mar 22, 2008, 02:04 am »
I'd say the life of a server depends on the income of the owner.. ._. If he/she doesn't get enough donations from players and such, BOOM! Down goes the server~ So basically it is the number of players that affect the life.. No wait. It's all connected @_@
How professional the GMs are affect the number of people. If the number of people who can afford to buy donation items is huge, more donations= longer life xD

Offline Anti-Static Foam Cleaner

Re: The Average Life Spawn Of A Server?
« Reply #21 on: Mar 22, 2008, 02:38 am »
I'd say the life of a server depends on the income of the owner.. ._. If he/she doesn't get enough donations from players and such, BOOM! Down goes the server~

...
...or the owner can, you know, pay for it himself.

Offline Guest

Re: The Average Life Spawn Of A Server?
« Reply #22 on: Mar 22, 2008, 05:19 am »
well if a server has no players it can;t really stay up can it?


i guess it depends on the population
the owners pocket book
the amount of  drama



and a bunch of other things im sure but i can't think of anymore XD
someone help me out here wat am i missing?

Offline ~EXKillA~

Re: The Average Life Spawn Of A Server?
« Reply #23 on: Mar 23, 2008, 11:49 am »
i would say some month to some years..

my server  started nearly 2 years ago, dun have that much players like servers wich are up the same time but it will stay another 6 month
ECCHI-RO has been moved

New Domain >>>>>> http://ecchi-rag.com/ <<<<<< New Domain

We also activated our old Forum until we fixed our current one, please check out the Homepage



Offline Genesis

Re: The Average Life Spawn Of A Server?
« Reply #24 on: Apr 02, 2008, 07:20 pm »
Depends on 2 things
Number of players & Profession of admin

I've seen servers that last for over a year with some of the worst admins ever. It generally depends on the amount of players, which seems to be based on luck most of the time, or a really large advertising budget.

Online Skotlex

Re: The Average Life Spawn Of A Server?
« Reply #25 on: Apr 03, 2008, 06:50 am »
It all really depends on the willingness of the admin to maintain the server alive despite everything, won't you say?
a server with no population could be up forever if the owner wants it that way. MouRO has been up for almost 4 years now, and at least 3 of those years the average population was not above 1, so using your own statement it should have closed a long time ago :v

The moment the admin decides to kill it, it dies, as simple as that.. now you can drop in other "factors" that may influence his decision, such as population, income, annoyance caused by the server, etc, etc... in the end, isn't it but the whim of the admin that determines its fate?

(RMS reviews)

Offline ~EXKillA~

Re: The Average Life Spawn Of A Server?
« Reply #26 on: Apr 03, 2008, 07:12 am »
i agree with skotlex

because my server is now up for nearly 2 years and the population from my server always was between 30 player -120 players - 30 players *because of some problems*

and some other servers told us to close our server after 3 months after the beginning because we had only 20 players on it but our server was payed for a half year at this time.

and today we still have about 40-50 players and the server is now payed for another years and some months because the players have donated to us and we payed  the server to make sure that those players wont loose their stuff after some weeks.


i would say that the server life would depends on the admin/owner if they pay some months into the future and it depends on the player if they want to keep the server alive
ECCHI-RO has been moved

New Domain >>>>>> http://ecchi-rag.com/ <<<<<< New Domain

We also activated our old Forum until we fixed our current one, please check out the Homepage



Offline Guest

Re: The Average Life Spawn Of A Server?
« Reply #27 on: Apr 03, 2008, 06:55 pm »
It all really depends on the willingness of the admin to maintain the server alive despite everything, won't you say?

i dunno.... i guess it sort of does but wat if no one even plays on the GM's server? it would take one hugely dedicated GM to keep their server up

Offline Denia

Re: The Average Life Spawn Of A Server?
« Reply #28 on: Apr 03, 2008, 10:55 pm »
I'd say the life of a server depends on the income of the owner.. ._. If he/she doesn't get enough donations from players and such, BOOM! Down goes the server~

...
...or the owner can, you know, pay for it himself.

Unless money becomes so tight that he can't spare that amount of money for the server. Then again, most eathena servers don't cost *too* much, but sometimes it does become a problem for some.

Offline Guest

Re: The Average Life Spawn Of A Server?
« Reply #29 on: Apr 04, 2008, 01:00 am »
I'd say the life of a server depends on the income of the owner.. ._. If he/she doesn't get enough donations from players and such, BOOM! Down goes the server~

...
...or the owner can, you know, pay for it himself.

Unless money becomes so tight that he can't spare that amount of money for the server. Then again, most eathena servers don't cost *too* much, but sometimes it does become a problem for some.

lol well i know abie will never have a prob with that /swt....... how hes so rich i will never know Dx