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Author Topic: Such thing as "too many events"?  (Read 2168 times)

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Offline Ayu

Such thing as "too many events"?
« on: Dec 11, 2008, 10:00 pm »
Just like what the thread title is asking... is there such thing as too many events? I browse some other server's website sometimes to see what heRO is potentially missing/lacking and track down what we should work on. Then a few other servers claim to have "hourly events!" That just made me think a bit... isn't that a bit excessive? I'm a GM myself at heRO and I only try to keep it around 5-7 events a week, so just slightly off weekly event so that events may not seem to be clogging up the server and give players time to do their own activities, especially for guilds to do their parties, MVP runs and so on.


So, what do you think? Is there such a thing as too many events? If so, how often should events be to be considered "good"? Or, what other factors affect the answer to this question in your opinion?

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Such thing as "too many events"?
« on: Dec 11, 2008, 10:00 pm »

Offline Morris

Re: Such thing as "too many events"?
« Reply #1 on: Dec 11, 2008, 10:53 pm »
Personally, anything beyond once a day is excessive. My preference would generally be to only half two or three events a week. It's often enough to give people a bit to do, while still not being so frequent that their frequency makes them expected. It's the same with WoE: to me, if it was done every singe day, even if it was done with different sets of castles, WoE would be such a normality, that it doesn't have the same taste as if it's only done once or twice a week.

I've seen a server that essentially had an event day. Every Friday, they'd have a marathon of events to keep everyone nice and busy, often lasting two - four hours. It was a relatively small server, so the event holder could satisfy almost every event request, and it was a blast while I hung around it. Still, it does make it so that you had to be on at that time to get to see any events, so there are some negative points in doing something like that. =P

Offline Guest

Re: Such thing as "too many events"?
« Reply #2 on: Dec 11, 2008, 11:00 pm »
mmm well, you don't have to go to events if you don't want to
so as long as the prizes aren't uber i see no reason why there should be such a thing as "too many events"

Offline Head Monocle of DOOM

Re: Such thing as "too many events"?
« Reply #3 on: Dec 11, 2008, 11:57 pm »
I think too many events is more than two or three a day depending on population and their locations.
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Offline Poki

Re: Such thing as "too many events"?
« Reply #4 on: Dec 12, 2008, 12:08 am »
Too many events would be the point where the economy is heavily affected.
Too many events is also the point where the prizes are beginning to become too repetitive (because of the constant events).  So repetitive that players find it useless to participate in the event.
Too many events is when players begin to question why there are so many events.
Too many events would be where it is more than 1 event per day.
Too many events would be the point where players don't know when events are happening anymore (It's just too many to keep up with)

Too little events would be when people want more.
Too little events would be when only half of the players are able to play the events while the other half can't due to time zones.
(Actually, change this last one, it's not little, it's just poor timing of events or not enough GMs to host for those who don't get an event during their timezone.)

And yes, too many events does exist.

(Good to me would be 4 events per week. 2 of the 4 is hosted at a specific date and time for half of the server, the other 2 is hosted at another specific date and time for the other half of the server.)

Offline Orange

Re: Such thing as "too many events"?
« Reply #5 on: Dec 12, 2008, 12:11 am »
There should be enough to have events for all, or atleast most timezones.

But, there shouldnt be so many that the server is flooded with whatever rewards you give.

I wouldn't mind say 5 rounds of hide and seek then 12 hours later a couple rounds of LMS or something, but if its HEAPS of events it would be to excessive :/

Ive never played a server with to many events(yet) though there have been days on servers that there have been heaps of events, but usually rarely happens.
« Last Edit: Dec 12, 2008, 12:19 am by Orange »
:3

Offline Poki

Re: Such thing as "too many events"?
« Reply #6 on: Dec 12, 2008, 12:14 am »
Quote
Is there such a thing as too many events?

Well, just to simply state it clearly... Does "over 9000" events every minute sound like it's too much? ;P

Offline Skotlex

Re: Such thing as "too many events"?
« Reply #7 on: Dec 12, 2008, 04:34 am »
It also depends on how you define an event. You could have automatically handled (through NPCs) "events" that happen hourly or the like (like treasure hunting). It is technically an event, because it has a goal and rewards, and it isn't just grinding, it's more of a timed quest.

You could have multiple of these which trigger at different intervals, and they are there for those who want something else to do, but... it should hardly be called "too many events." They would only be too many if you were spammed about their frequent triggering all day long....

But, I realize this thread is mostly about human-hosted events.

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Offline DragonHero

Re: Such thing as "too many events"?
« Reply #8 on: Dec 16, 2008, 05:18 am »
To me there isn't a such thing as too many events.. People are in different time zones... So what if one time was selected for the event daily? The people in different time zones will NOT be able to participate. So that is my input.
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Offline Gizmo

Re: Such thing as "too many events"?
« Reply #9 on: Dec 16, 2008, 08:41 am »
Goodness. I come from an RP server, so our events tend to run a little differently. Some are gameplay events, and some are role play events.

Both tend to get prizes, and some are actually organized by the players and not the administration team.

Heck, sometimes even leveling parties are called 'leveling events' if they are planned for certain days and certain times.

I suppose the idea of too many events really depends on what a person's idea of what an event is. Although hourly does sound to me like a painfully excessive thing. I do, however, enjoy the idea of a treasure hunt. It sounds like a very interesting way to pass the time rather than needless grinding. Although a lot of servers have custom headgear or other equipment that you can quest for that certainly takes away from the mindless grinding aspect.

But I digress. It all depends on your preference. I, personally, would be in the category of folks who think a handful a week is more than sufficient.

Descent

  • Guest
Re: Such thing as "too many events"?
« Reply #10 on: Dec 16, 2008, 12:32 pm »
Just like what the thread title is asking... is there such thing as too many events? I browse some other server's website sometimes to see what heRO is potentially missing/lacking and track down what we should work on. Then a few other servers claim to have "hourly events!" That just made me think a bit... isn't that a bit excessive? I'm a GM myself at heRO and I only try to keep it around 5-7 events a week, so just slightly off weekly event so that events may not seem to be clogging up the server and give players time to do their own activities, especially for guilds to do their parties, MVP runs and so on.


So, what do you think? Is there such a thing as too many events? If so, how often should events be to be considered "good"? Or, what other factors affect the answer to this question in your opinion?

"hourly events" is usually a lie, and just said to try to grab players. If it isn't a lie, it's far too excessive. I stand by Morris's statement, more than one event a day is in excess. We try to run one event per day on SolsticeRO, too many events will flood the server with prizes. Player-organized events are a different matter, we will not step in on them, nor will we tell players they can't run events(which are mostly Guild events for treasure chest drops).

Offline bleu

Re: Such thing as "too many events"?
« Reply #11 on: Dec 19, 2008, 08:54 am »
Yes. I do believe that it's possible to have "too many events". Before I proceed, I would like to differentiate good events and bad events.


Good Events: Well thought out. Not too many bugs. Clear objective and achievable. Rewards are proportionate to efforts. Keeps participants interested/engaged. FUN. Even with Good Events, there's a danger of hosting "too many Good Events". Or rather a good event that's being dragged beyond its natural lifespan (either being overused/repetitive or the duration of the event is simply too long; making it seem more like a hassle -not fun anymore)


Bad Events: Best to illustrate with examples:

- GM summons monsters at random. No clear direction. No theme. Well, I think a script could easily replace that GM coz, random summoning of monsters to be killed repeatedly is a brainless action.
- GM implement script. Later found out that the script was buggy. Does the kill all monsters command; leaving all participants dumbfounded. Could simply be avoided if some time were spent on planning and testing/re-testing before the actual event.
- Uninteresting activities/Immature. First person to PM me wins a prize. (I guess it's ok if it's a warming up activity; lets just pray it will not be an hour long event of who can type the quickest).

Equally true. It's possible to have "too many Bad Events".


Not too long ago, Gravity implemented a week long event. Players were delighted with it. The concept was new, most rewarding and very fun. A players asked Gravity - Why don't Gravity make the event longer? say two weeks - so we can enjoy more. more fun. The respond given was something along these lines- "We would rather end an event with players wanting more of it than; players loosing interest and getting bored because an event was too draggy".

Offline ianKiRK

Re: Such thing as "too many events"?
« Reply #12 on: Aug 20, 2009, 07:42 am »
yesterday,,
i experienced playing bingo on vanro,,
when i was start playing, i felt an excitement,,
but, after one of my bingo mates won the bingo
i expected that she can get a rewards like for the event,
but, she only got a medal,, Sad Undecided

so that i want to suggest,
make BINGO as an EVENT!! to have a lot more events and excitement without PVP-
 Roll Eyes Grin Cheesy

 Stop posting the same post over and over.

Offline SilverStream~

Re: Such thing as "too many events"?
« Reply #13 on: Aug 20, 2009, 08:22 am »
What the hell is with this nerco posting?  Mute the guy, geez.
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Descent

  • Guest
Re: Such thing as "too many events"?
« Reply #14 on: Aug 20, 2009, 10:41 am »
What the hell is with this nerco posting?  Mute the guy, geez.

It's his first offense, why would he be shot two positions forward on the Status Ladder?

Jeez. Go drink a pint and chill out. You're testy today.