i am actually kind of interested in this topic, as i am on a server that, by the definitions here, should be growing, and is not. We have a solid server, little to no down time, good people, no GM give aways (well they do spawn mobs in town, but you still have to kill them), and an insanely solid economy ( the GM runs a discount vendor IF no one else is, and remove as soon as anyone sets up). We have a ton of events, story line and otherwise, and the admins are continually looking for improvement tips, and almost always implement them. But no ones stays, and we don;t know why. Yes, we have 10 people, but that will not change if people do not stay.
So, my question is, besides all the obvious stuff relating to corruption, rigging, brokenness, and things generally applicable to any server, what, do you feel are the key points or running a low Rate server?? Obviously, we cater to a different group then high rates, but also different then those who would be on IRO. What is the distinction, and how do we work towards that?