LR / MR Most Wanted.

Started by Yomi, Sep 12, 2010, 09:54 AM

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Yomi

Hi RMS people!

I'm just curious upon visiting the Server Seeking section. Most people are looking for an LR/MR servers.
Anyone wants to share on what they think most people wants in LR/MR? Some features I guess.

Thanks in Advance. :)
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Usagimimi

Most people want n00b eAthena NPCs like Resetter, Decarder, etc.

Be different and exclude these NPCs, if your goal is to make something unique MR pServer-wise.

Zarjik

Custom items with an official like pattern.

Yomi

I know this is not a server seeking thread but i want to know most people looking for a LR/MR. Rates and Features plox. Might be needing to compile all your suggestions though for building a good LR/MR server. :P
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Shadowfax

I think with the RO community being older and casual gamers these days, midrates are desirable in order to avoid grinding. I personally, as a college student, do not find the general pve grind in RO interesting, and I often leave servers due to this. I prefer higher quest rates in a midrate server.

So for me, as a casual gamer, some of my midrate preference includes:

Experience Rates: 70x -100x
Drop Rate: 40x - 50x
Quest Rates: 40x - 60x

Standard NPCS: Reset, Warper, Stylist, Banker, etc.

I also value a friendly staff that is consistently active, with several events throughout a single week. Even if most events are minor with a minor reward, the community is all the interests me in RO these days.

Yomi

^
Noted that suggestion.

As I would read the topic from Up to Down. I can barely see most people prefer MR than LR? Am I right?  ???
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Usagimimi

I only prefer an MR if it's similar to the originals.

Having higher rates does not mean nerb NPCs should be introduced, as some believe. "This is an MR; it should be easier" is valid for rates, but not for gameplay.

I prefer a server that has a Town Warper, an Instance Warper, an Ultimate Tool Shop (with ONLY items sold at NPCs - no Grape Juice, Y/R Gemstones, Blue Potions)... a Healer only for HP (free) / 5k for HP&SP, Dungeon Warper to the entrance but still requiring players to do the quests (i.e. Amatsu would warp in front of the NPC Soldier at the top of the Amatsu fortress)... uh.

No Gold Room, MVP Room, Dungeon Warper to all levels / inside the dungeons, Field Warper, Resetter, Card Remover, custom items/equipment/cards, Bubble Gum, Convex Mirror.

Custom maps and monsters are fine, but they should drop custom cards / items and shouldn't be too much of a "better" leveling spot than the normal places. You should be able to level and build yourself on the server as you would on any other server without having to know server-specific customs.

99/70 (no third jobs)

Rates between 25/25/20 and 300/300/100.

MVP Cards between 1&10x

Yomi

^
That was a quite good features suggestion there. So telling this, People really prefer MR with LR Gameplay. o.o Uhmn how bout for their donation, as i've seen some post. they want no-op donation. how can exactly that means?

Noted your Suggestion. :D
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Usagimimi

#9
Depends who you talk to. I prefer MR rates with almost pure-LR gameplay.

Most people prefer having NPCs like Card Remover, Resetter @ 4k, etc. There are tons of servers like this, though, and unless you plan to really pack your server with 100% original NPCs and ideas, then you're just following down the "new server, same crap" road.

I don't like custom items on donation unless available in-game as well. Convex Mirror, Bloody Branch, and Bubble Gum all affect MVPing and the economy too much and shouldn't be available at all. Enriched Oridecon is fine; Enriched Elunium makes upgrading too easy, and the server within four months will become flooded with +8, +9, and +10 armours (i.e. Tidal Shoes [1], regardless its rarity). EDP & AD shouldn't be on donation, but having a ton of EDP & AD doesn't make you any better of a player - just well-stocked - though is a bit unfair for people who grind for it. OCA shouldn't be on donation; neither should Yggdrasil Berries and Seeds, unless you plan to make them disabled in WoE and have a no-Yggdrasil PvP room ready.

Recoloured hats, Dead Branches, custom items (also available in-game), a wing that is like an infinite @jump (non-consumable), food boxes (no higher than +8), hat "disguise" tokens (also available somehow in-game), extra commands that are just helpful and don't take away from the basic commands all players should have (i.e. autotrade, away, mi, hominfo, autoloot, alootid, showexp, whosells, etc. are all basic commands; homstats, go, are two examples of non-basic )... Those are fine on donation.

Custom wings are hated by the majority and should be avoided - stick to statless hats, or hats with similar RO stats. Slotted lower headgear should be avoided. Statted lower headgear should also be avoided. Hats shouldn't bypass more than +3 to a single stat, slotted or unslotted, and should generally be kept a +2 x stat, +1 x stat as to keep it balanced. Kwati and Tucan Hat [1] are both examples of amazing official hats that cause pretty much all other AGI/DEX hats to become obsolete, due to their +3 stat & slot feature. Mistakes like Gravity has done here should be evaded.

@warp and @mobsearch should not be available on an MR. @go is also something that's 50-50, some like it, some don't.

Yomi

Thanks for those Yusifer, those might be a great addition on my current project conclusions.

Hoping more people would suggest their ideas here too or people might tell the things that they like/dislike on a MR/LR server. :)
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Kuprin

Honestly, the thing that prevents a server's end of life, and _keeps_ players, is not pure gameplay, but stops that will cap players' power. Many (not necessarily all) MVP cards and miniboss cards, for example, need modifications so they don't work in WoE. Other MVP drops should have their rate increased; having +7 gear vs +4 is not generally gamebreaking, but GTB, Samurai Specter, Lord of the Dead, etc...their cards _are_.

The MINUTE you have one or two dominant guilds farming MVPs and restricting access to them simply by numbers, and dominating WoE, new players will stop bothering with your server. This is especially key on midrates, just as problematic on lowrates (doesn't take as much longer as you think). Some highrates make it so easy to get MVP cards the power level is just higher.

Re: Yusifer's comments: I support most of them. You definitely should disable Yggs in WoE, by the way, they just make it boring to chew through someone's hard-earned storage of pots. People complain about powerful players costing them money, and it just generally decreases the quality of the experience. It also reduces the importance of brewers, and the usefulness of ranked slim whites.

I agree with what you said about donation. If you want specifics on card balance, tweaks to WoE, etc, PM me and we can discuss them. I would be glad to help with what time I have available.
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Yomi

#12
Ohh~ My imagination is getting wider with those suggestions.

Sent you a PM. :3

-----

Compiling them atm, I'm aiming for a NO Wing Server. I might add custom but only upper headgears with some status as what Yusifer suggested. Also do you think putting Reset on Donations is fair? I mean, If I'll be making a Non Resetter or Decarder Server, I'll just put it on Donation do you think it'll be fair? ;o
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Shadowfax

I prefer having a zeny-based Reset NPC. If you do not include a reset npc in your server, but allow people to acquire resets through donations then players will mostly likely see that as being unfair. I think Yusifer's suggestions are best in terms of donations. Include items that will appeal to players, but will not unbalance gameplay in anyone's mind. Some non-risky ideas would be usables, minor stat headgear, custom aesthetic pets, misc packs (ie. a box with 500 empty bottles for x dollars). If you enable a vote for points/tokens system then perhaps you could also allow voters to have access to donation items with significant amount of points/tokens. I'm not experienced with the technical aspects of running a server, so I will not say more than that in regards to donations.

Also, definitely stay away from wings.  :-X

Usagimimi

Yeah, don't put reset on donation. That's terribly biased.

Like, really badly biased.

'Would never play something like that.

Put Zeny, but make it expensive enough that people will think about their builds and need to earn reset rights.

Or make it donation + voting reward, with that special wandstick item Neuralizer that does both stats&skills.