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Author Topic: Is it just me or higher rates tend to attract more trolls?  (Read 2435 times)

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Offline CrimsonRed

So some sort of trend I've noticed in my RO playing time.
Average high rate "Woe" server player logic:
RO is a game about humiliation, cyber bullying and being generally mean to other players.

Average low rate player logic:
RO is a game for partying up, kill monsters, helping new people and having fun outside PvP aspects.

just thought it was funny how "trolls" tend to drift towards High rates more so than low rates. of course im not saying High rates don't have friendly players, or that all low rates are full of friendly people, but it does seem to be some sort of current. now I wonder if all the good players have migrated towards Woe server.
why are online games filled with drama |:

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Offline Illapse

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #1 on: May 27, 2011, 02:30 pm »
Yup, so true. :(

Offline ragnazorg

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #2 on: May 27, 2011, 03:11 pm »
That is just how it goes, woe players seem to troll or humiliate people who doesn't know this and that while in Low rate servers players tend to "hey ill teach you this and that" friendly attitude or rather both will just ignore you. No server is perfect it seems, but hey we always find something to fit our game play needs although it might not be perfect at least we have something to play at rather than play with openkore bots and just when you're about to talk to a so-called player it will teleport. xD

Offline Zerono

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #3 on: May 27, 2011, 03:58 pm »
It's only natural that immature players are attracted by HR servers. I don't want to say anything bad about HR players in general of course, but in my opinion it makes perfect sense that trolls and wannabe pros would rather play on servers where they can be someone asap.

why are online games filled with drama |:
Wondering about that daily... probably because life is filled with drama, side effect of real people interacting with each other.

Offline Illapse

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #4 on: May 27, 2011, 04:46 pm »
I think the reason low rates are more friendly is because people tend to need others to help with things such as leveling, therefore they are more willing to be nice and make friends. As for high rates, people usually have @warp functions, healers/buffers, malls, etc, therefore feeling less dependant on others around 'em. HR players tend to form a ''group'' of egotistical players, make a guild, and dominate while flaming everyone.

Been there, done that, got the ban.

Offline Yusifer

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #5 on: May 27, 2011, 07:54 pm »
Of course. Trolls don't want to actually earn their s***. They want to feel like they're the best with minimal effort.

Thus MRs and HRs were born.

Follow my game :3

Offline Notturno

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #6 on: May 29, 2011, 08:24 am »
The veil of anonymity online brings out the best and worst in people, but usually you only remember and notice the worst of the bunch because they make a bigger impression. The fact of the matter is that you have to learn to grow a thicker skin to deal with these types of people, and find some like-minded people you can get absorbed with so you have less run-ins with trolls. Problem users do not discriminate based on server settings, population, or even games for that matter. You will have bad eggs everywhere, but the concentration of "trolls" on higher rate servers stems from three issues; the lack of accountability, the lack of permanence and the type of gamer each rate setting attracts.

Let's kick it off with the lack of accountability that comes with high rate servers. High rate servers generally have a setup where it's very easy to get a character to max level with quality gear, comparatively speaking of course. It usually doesn't take too long to get to a point where you are at least competitive with veteran players, so you have a system where there's very little investment into a character. This lack of time investment creates little deterrent for users to behave; they can simply change their IP (if necessary), make a new character and start over again with little headache. On a lower rate servers, of course there isn't much accountability for low level characters, but once people start getting gear and leveling up, there's a serious time investment placed into these characters. Players will not want to lose their time investment, thus there's a reason to behave; you misbehave, you run the risk of losing your time investment. Low rate servers by default create this level of accountability, which means you will have players more inclined to follow the rules and put on a better public face. This is generally absent from higher rate servers.

The whole accountability issue is also tied into the general lack of permanence associated with high rate servers. There is usually a significant turn over rate in the high rate server community, both in terms of players and servers. Many high rate servers do not last long, die out due to corruption, lose their appeal or simply shut down due to a variety of factors. Players often do not have any allegiance when it comes to a high rate server either; there's so many of them out there it's not difficult to find a replacement. Due to high rate players not feeling tied to their characters, they often find it easy to get up and migrate to a new community. Essentially, high rate players in general feel no sense of allegiance to their server, thus reducing the necessity of keeping a good reputation. In the end, you have a situation where players do not have any reason to be tied to any single community since high rate servers tend to cater more to migration, which is due to the lack of accountability generated by the easily earned progression in the game.

Finally, we're left with the topic of what sort of gamer each game type attracts. High rate servers are generally focused exclusively on PVP elements and socialization, however keep in mind this is not to say that low rate servers neglect these elements. High rate servers put little to no emphasis on progression, with the end game being simply being mindless PVP. Low rate servers require a heavy time investment into progression to acquire quality gear that allows you to be competitive in PVP and WoE. You also have a strong focus on WoE due to the fact that the rewards are meaningful with such low drop rates. High rate servers are always going to attract people who want to mindlessly PVP, those who just want a quick fix of PVP adrenaline, and those who don't want to put any effort into the game. Low rate servers are generally going to attract those who want a challenge, those who want to build up a character and compete against others in a perpetual race to achieve more progression and those who want meaningful PVP experiences. What you have is a separation in the caliber of gamer; high rate players are casual gamers, low rate players are more hardcore about their gaming.

In the end, I simply believe that the caliber of gamer each gameplay type attracts is what causes this perception of "trolls" being more populous on high rate servers. Low rate servers have more accountability associated with them due to the time investment required to stick around. Quality low rate server are also few and far between, thus creating a situation where gamers won't want to lose their social status or ability to connect to the server. In contrast, high rate servers simply do not require much of a time investment nor are they as hard to find. It will always be a matter of what type of person plays each server; if you want a more community feel, you're better off playing low rates.

There's also a host of other issues associated with high rate servers, but I'll leave them out simply due to their relative lack of relevance, and in the hopes that someone will actually read the wall of text I wrote. :P
GothamRO - A low rate server, aimed at providing an authentic, challenging RO experience.

Offline CrimsonRed

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #7 on: May 29, 2011, 01:56 pm »
well I actually agree and can vouch to everything you wrote up in there Notturno, since I'm a high rate player myself lol, but lately I feel  fed up with high rates, not because of the trolling since i've never cared about the "community" in the first place, but getting to the "endgame" aspects right away has gotten old, I feel like going back to low rates now, never thought i'd get bored of BG/Woe/Pvp only.

edit:
in fact I'm gonna seek a decent high rate now.
« Last Edit: May 29, 2011, 02:01 pm by CrimsonRed »

Offline Skotlex

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #8 on: May 30, 2011, 09:23 am »
edit:
in fact I'm gonna seek a decent high rate now.

Are you sure you didn't mean a low-rate? Because, as it stands, your post contradicts yourself xD

(RMS reviews)

Offline CrimsonRed

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #9 on: May 30, 2011, 08:47 pm »
LOL indeed.
low rate. know any?

Offline Ganondorf

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #10 on: Jun 02, 2011, 07:18 pm »
I actually have found that WoE emphasized MR servers tend to attract the most trolls.  I recall the abysmal forum communities of JelloRO, PumpkinRO, VeeeRO, FeelRO and some others that I can't quite recall at the top of my head right now.

That being said, I find that HR/SHR servers can get pretty nasty when it comes to PvP because it becomes a really individualized activity on those servers.  This is because more often than not, the element, roles and need for support classes diminishes greatly unless the server is VERY customized.

Offline Chojiro

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #11 on: Jun 05, 2011, 01:44 pm »
^
you forgot how the servers were abysmal, what do you really expect if players put time and preparation into something and get barely anything or nothing out of it. Ever wondered why a lot of servers fail? Guilds quit because of lack of competition or dumb admins and they end up with low population then it closes. Same thing can happen to low rates.

Of course. Trolls don't want to actually earn their s***. They want to feel like they're the best with minimal effort.

Thus MRs and HRs were born.
You're very funny. You obviously don't have a clue. I suppose nobody has a life.
mega chitero l2l

Offline Chemical Crush

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #12 on: Jun 05, 2011, 10:38 pm »
i never play highrates, mainly because people are rude or just dont speak english at all.  ><

Offline Impulse

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #13 on: Jun 06, 2011, 05:29 am »
i never play highrates, mainly because people are rude or just dont speak english at all.  ><

I don't mind those who don't speak english. Those that don't speak english properly, however...

It's not even punctuation, just simple sentence structure. I can't see how they even understand each other.


www.gothamro.com - Ragnarok for the Dedicated.

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Server Opened on May 26.

Offline Chemical Crush

Re: Is it just me or higher rates tend to attract more trolls?
« Reply #14 on: Jun 06, 2011, 03:05 pm »
i never play highrates, mainly because people are rude or just dont speak english at all.  ><

I don't mind those who don't speak english. Those that don't speak english properly, however...

It's not even punctuation, just simple sentence structure. I can't see how they even understand each other.

I more or less meant if the WHOLE server didn't seem to speak english, since its the only language I know, I'd probably feel outta the loop and eventually quit.